home *** CD-ROM | disk | FTP | other *** search
Text File | 2004-04-27 | 55.3 KB | 1,879 lines |
- <AI_Script>
- <Description>Stroi vsio</Description>
- <Units>
- <UnitDefinition>
- <ShortName>krest</ShortName>
- <UnitID>MakKri(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>pra</ShortName>
- <UnitID>MakPra(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>plu</ShortName>
- <UnitID>MakPlu(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>dub</ShortName>
- <UnitID>MakDub(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>pel</ShortName>
- <UnitID>MakPel(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>gip</ShortName>
- <UnitID>MakGip(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>sar</ShortName>
- <UnitID>MakSar(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>mon</ShortName>
- <UnitID>MakMon(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>gas</ShortName>
- <UnitID>MakGas(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>fes</ShortName>
- <UnitID>MakKFes(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>kataph</ShortName>
- <UnitID>MakKKat(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>dim</ShortName>
- <UnitID>MakKDim(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>luc</ShortName>
- <UnitID>MakLuc(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>bar</ShortName>
- <UnitID>MakBar(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>skifL</ShortName>
- <UnitID>MakKSkifL(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>skifT</ShortName>
- <UnitID>MakKSkifT(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>krest</ShortName>
- <UnitID>MakKri(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>pra</ShortName>
- <UnitID>MakPra(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>plu</ShortName>
- <UnitID>MakPlu(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>dub</ShortName>
- <UnitID>MakDub(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>pel</ShortName>
- <UnitID>MakPel(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>gip</ShortName>
- <UnitID>MakGip(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>sar</ShortName>
- <UnitID>MakSar(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>mon</ShortName>
- <UnitID>MakMon(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>gas</ShortName>
- <UnitID>MakGas(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>fes</ShortName>
- <UnitID>MakKFes(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>kataph</ShortName>
- <UnitID>MakKKat(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>dim</ShortName>
- <UnitID>MakKDim(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>luc</ShortName>
- <UnitID>MakLuc(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>bar</ShortName>
- <UnitID>MakBar(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>skifL</ShortName>
- <UnitID>MakKSkifL(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>skifT</ShortName>
- <UnitID>MakKSkifT(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>krest</ShortName>
- <UnitID>MakKri(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>pra</ShortName>
- <UnitID>MakPra(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>plu</ShortName>
- <UnitID>MakPlu(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>dub</ShortName>
- <UnitID>MakDub(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>pel</ShortName>
- <UnitID>MakPel(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>gip</ShortName>
- <UnitID>MakGip(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>sar</ShortName>
- <UnitID>MakSar(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>mon</ShortName>
- <UnitID>MakMon(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>gas</ShortName>
- <UnitID>MakGas(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>fes</ShortName>
- <UnitID>MakKFes(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>kataph</ShortName>
- <UnitID>MakKKat(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>dim</ShortName>
- <UnitID>MakKDim(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>luc</ShortName>
- <UnitID>MakLuc(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>bar</ShortName>
- <UnitID>MakBar(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>skifL</ShortName>
- <UnitID>MakKSkifL(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>skifT</ShortName>
- <UnitID>MakKSkifT(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>krest</ShortName>
- <UnitID>MakKri(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>pra</ShortName>
- <UnitID>MakPra(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>plu</ShortName>
- <UnitID>MakPlu(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>dub</ShortName>
- <UnitID>MakDub(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>pel</ShortName>
- <UnitID>MakPel(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>gip</ShortName>
- <UnitID>MakGip(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>sar</ShortName>
- <UnitID>MakSar(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>mon</ShortName>
- <UnitID>MakMon(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>gas</ShortName>
- <UnitID>MakGas(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>fes</ShortName>
- <UnitID>MakKFes(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>kataph</ShortName>
- <UnitID>MakKKat(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>dim</ShortName>
- <UnitID>MakKDim(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>luc</ShortName>
- <UnitID>MakLuc(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>bar</ShortName>
- <UnitID>MakBar(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>skifL</ShortName>
- <UnitID>MakKSkifL(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>skifT</ShortName>
- <UnitID>MakKSkifT(MK)</UnitID>
- </UnitDefinition>
- </Units>
- <Buildings>
- <UnitDefinition>
- <ShortName>CEN</ShortName>
- <UnitID>MakCen(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>KAZ</ShortName>
- <UnitID>MakKaz(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>FERMA</ShortName>
- <UnitID>MakMel(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>DOM</ShortName>
- <UnitID>MakDo2(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>RUDI</ShortName>
- <UnitID>MakRudI(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>RUDG</ShortName>
- <UnitID>MakRudG(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>ACADEMY</ShortName>
- <UnitID>MakDo1(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>KON</ShortName>
- <UnitID>MakKon(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>HRAM</ShortName>
- <UnitID>MakHra1(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>VERF</ShortName>
- <UnitID>MakVer(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>SKLAD</ShortName>
- <UnitID>MakSkl(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>DIP</ShortName>
- <UnitID>MakDip(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>KUZ</ShortName>
- <UnitID>MakKuz(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>TOW</ShortName>
- <UnitID>MakTow(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>ARSENAL</ShortName>
- <UnitID>MakArs(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>MARKET</ShortName>
- <UnitID>MakRin(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>LIBRARY</ShortName>
- <UnitID>MakHra2(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>CEN</ShortName>
- <UnitID>MakCen(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>KAZ</ShortName>
- <UnitID>MakKaz(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>FERMA</ShortName>
- <UnitID>MakMel(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>DOM</ShortName>
- <UnitID>MakDo2(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>RUDI</ShortName>
- <UnitID>MakRudI(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>RUDG</ShortName>
- <UnitID>MakRudG(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>ACADEMY</ShortName>
- <UnitID>MakDo1(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>KON</ShortName>
- <UnitID>MakKon(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>HRAM</ShortName>
- <UnitID>MakHra1(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>VERF</ShortName>
- <UnitID>MakVer(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>SKLAD</ShortName>
- <UnitID>MakSkl(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>DIP</ShortName>
- <UnitID>MakDip(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>KUZ</ShortName>
- <UnitID>MakKuz(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>TOW</ShortName>
- <UnitID>MakTow(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>ARSENAL</ShortName>
- <UnitID>MakArs(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>MARKET</ShortName>
- <UnitID>MakRin(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>LIBRARY</ShortName>
- <UnitID>MakHra2(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>CEN</ShortName>
- <UnitID>MakCen(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>KAZ</ShortName>
- <UnitID>MakKaz(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>FERMA</ShortName>
- <UnitID>MakMel(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>DOM</ShortName>
- <UnitID>MakDo2(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>RUDI</ShortName>
- <UnitID>MakRudI(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>RUDG</ShortName>
- <UnitID>MakRudG(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>ACADEMY</ShortName>
- <UnitID>MakDo1(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>KON</ShortName>
- <UnitID>MakKon(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>HRAM</ShortName>
- <UnitID>MakHra1(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>VERF</ShortName>
- <UnitID>MakVer(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>SKLAD</ShortName>
- <UnitID>MakSkl(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>DIP</ShortName>
- <UnitID>MakDip(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>KUZ</ShortName>
- <UnitID>MakKuz(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>TOW</ShortName>
- <UnitID>MakTow(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>ARSENAL</ShortName>
- <UnitID>MakArs(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>MARKET</ShortName>
- <UnitID>MakRin(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>LIBRARY</ShortName>
- <UnitID>MakHra2(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>CEN</ShortName>
- <UnitID>MakCen(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>KAZ</ShortName>
- <UnitID>MakKaz(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>FERMA</ShortName>
- <UnitID>MakMel(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>DOM</ShortName>
- <UnitID>MakDo2(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>RUDI</ShortName>
- <UnitID>MakRudI(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>RUDG</ShortName>
- <UnitID>MakRudG(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>ACADEMY</ShortName>
- <UnitID>MakDo1(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>KON</ShortName>
- <UnitID>MakKon(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>HRAM</ShortName>
- <UnitID>MakHra1(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>VERF</ShortName>
- <UnitID>MakVer(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>SKLAD</ShortName>
- <UnitID>MakSkl(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>DIP</ShortName>
- <UnitID>MakDip(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>KUZ</ShortName>
- <UnitID>MakKuz(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>TOW</ShortName>
- <UnitID>MakTow(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>ARSENAL</ShortName>
- <UnitID>MakArs(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>MARKET</ShortName>
- <UnitID>MakRin(MK)</UnitID>
- </UnitDefinition>
- <UnitDefinition>
- <ShortName>LIBRARY</ShortName>
- <UnitID>MakHra2(MK)</UnitID>
- </UnitDefinition>
- </Buildings>
- <Folders>
- <AI_Folder>
- <Description></Description>
- <FolderCondition>
- <Description></Description>
- <Condition></Condition>
- </FolderCondition>
- <Rules>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition></Condition>
- </Condition>
- <Action>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>CEN00(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>CEN01(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>CEN02(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>CEN03(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>CEN04(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>CEN05(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition>
- <CurResources>
- <ResType>Wood</ResType>
- <OpType>more</OpType>
- <Value>100000</Value>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakKri(MK)</UnitType>
- <OpType>more</OpType>
- <Value>10000</Value>
- <Condition></Condition>
- </AmountOfReadyUnits>
- </Condition>
- </CurResources>
- </Condition>
- </Condition>
- <Action>
- <Build>
- <Description></Description>
- <UnitType>MakCen(MK)</UnitType>
- <MaxAmount>3</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakKaz(MK)</UnitType>
- <MaxAmount>3</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakMel(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakDo2(MK)</UnitType>
- <MaxAmount>10</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakDo1(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakKon(MK)</UnitType>
- <MaxAmount>3</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakHra1(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakSkl(MK)</UnitType>
- <MaxAmount>2</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakDip(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakKuz(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakArs(MK)</UnitType>
- <MaxAmount>2</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakRin(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakTow(MK)</UnitType>
- <MaxAmount>5</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakRudI(MK)</UnitType>
- <MaxAmount>2</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakRudG(MK)</UnitType>
- <MaxAmount>2</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition></Condition>
- </Condition>
- <Action>
- <Build>
- <Description></Description>
- <UnitType>MakCen(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakMel(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakMel(MK)</UnitType>
- <OpType>more</OpType>
- <Value>0</Value>
- <Condition></Condition>
- </AmountOfReadyUnits>
- </Condition>
- </Condition>
- <Action>
- <Build>
- <Description></Description>
- <UnitType>MakCen(MK)</UnitType>
- <MaxAmount>2</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>10</MaxPeasants>
- </Requirements>
- </Build>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakMel(MK)</UnitType>
- <OpType>more</OpType>
- <Value>0</Value>
- <Condition></Condition>
- </AmountOfReadyUnits>
- </Condition>
- </Condition>
- <Action>
- <Build>
- <Description></Description>
- <UnitType>MakKaz(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakSkl(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>true</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>10</MaxPeasants>
- </Requirements>
- </Build>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakSkl(MK)</UnitType>
- <OpType>more</OpType>
- <Value>0</Value>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakKri(MK)</UnitType>
- <OpType>more</OpType>
- <Value>30</Value>
- <Condition></Condition>
- </AmountOfReadyUnits>
- </Condition>
- </AmountOfReadyUnits>
- </Condition>
- </Condition>
- <Action>
- <Build>
- <Description></Description>
- <UnitType>MakRudG(MK)</UnitType>
- <MaxAmount>2</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>5</MinPeasants>
- <MaxPeasants>5</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakHra2(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakKaz(MK)</UnitType>
- <OpType>more</OpType>
- <Value>0</Value>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakHra2(MK)</UnitType>
- <OpType>more</OpType>
- <Value>0</Value>
- <Condition></Condition>
- </AmountOfReadyUnits>
- </Condition>
- </AmountOfReadyUnits>
- </Condition>
- </Condition>
- <Action>
- <Build>
- <Description></Description>
- <UnitType>MakKaz(MK)</UnitType>
- <MaxAmount>2</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakDip(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakRudI(MK)</UnitType>
- <MaxAmount>2</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>5</MinPeasants>
- <MaxPeasants>5</MaxPeasants>
- </Requirements>
- </Build>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakKaz(MK)</UnitType>
- <OpType>more</OpType>
- <Value>1</Value>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakRudI(MK)</UnitType>
- <OpType>more equal</OpType>
- <Value>1</Value>
- <Condition></Condition>
- </AmountOfReadyUnits>
- </Condition>
- </AmountOfReadyUnits>
- </Condition>
- </Condition>
- <Action>
- <Build>
- <Description></Description>
- <UnitType>MakKuz(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakRin(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakArs(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakKuz(MK)</UnitType>
- <OpType>more</OpType>
- <Value>0</Value>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakRin(MK)</UnitType>
- <OpType>more</OpType>
- <Value>0</Value>
- <Condition></Condition>
- </AmountOfReadyUnits>
- </Condition>
- </AmountOfReadyUnits>
- </Condition>
- </Condition>
- <Action>
- <Build>
- <Description></Description>
- <UnitType>MakKon(MK)</UnitType>
- <MaxAmount>2</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakHra1(MK)</UnitType>
- <MaxAmount>1</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- <Build>
- <Description></Description>
- <UnitType>MakMel(MK)</UnitType>
- <MaxAmount>2</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>true</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>10</MaxPeasants>
- </Requirements>
- </Build>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakHra1(MK)</UnitType>
- <OpType>more</OpType>
- <Value>0</Value>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakArs(MK)</UnitType>
- <OpType>more</OpType>
- <Value>0</Value>
- <Condition></Condition>
- </AmountOfReadyUnits>
- </Condition>
- </AmountOfReadyUnits>
- </Condition>
- </Condition>
- <Action>
- <Build>
- <Description></Description>
- <UnitType>MakKaz(MK)</UnitType>
- <MaxAmount>3</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>10</MinPeasants>
- <MaxPeasants>15</MaxPeasants>
- </Requirements>
- </Build>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition>
- <FreeLivePlaces>
- <OpType>less</OpType>
- <Value>10</Value>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakKaz(MK)</UnitType>
- <OpType>more</OpType>
- <Value>0</Value>
- <Condition></Condition>
- </AmountOfReadyUnits>
- </Condition>
- </FreeLivePlaces>
- </Condition>
- </Condition>
- <Action>
- <Build>
- <Description></Description>
- <UnitType>MakDo2(MK)</UnitType>
- <MaxAmount>20</MaxAmount>
- <ResourcePercent>50</ResourcePercent>
- <Probability>100</Probability>
- <Requirements>
- <NearRoad>false</NearRoad>
- <NearTrees>false</NearTrees>
- <NearStones>false</NearStones>
- <NearToEnemy>false</NearToEnemy>
- <FarFromEnemy>false</FarFromEnemy>
- <FarFromSameType>false</FarFromSameType>
- <MultipleConstruction>false</MultipleConstruction>
- <MinDistFromCenter>0</MinDistFromCenter>
- <MinPeasants>8</MinPeasants>
- <MaxPeasants>8</MaxPeasants>
- </Requirements>
- </Build>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakKri(MK)</UnitType>
- <OpType>more</OpType>
- <Value>40</Value>
- <Condition></Condition>
- </AmountOfReadyUnits>
- </Condition>
- </Condition>
- <Action>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>RudGld(MK)1</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>RudGld(MK)3</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>RudGld(MK)2</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakKaz(MK)</UnitType>
- <OpType>more</OpType>
- <Value>1</Value>
- <Condition></Condition>
- </AmountOfReadyUnits>
- </Condition>
- </Condition>
- <Action>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>RudIro(MK)1</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>RudIro(MK)2</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- </Action>
- </AI_Trigger>
- </Rules>
- </AI_Folder>
- <AI_Folder>
- <Description></Description>
- <FolderCondition>
- <Description></Description>
- <Condition></Condition>
- </FolderCondition>
- <Rules>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition></Condition>
- </Condition>
- <Action>
- <Produce>
- <Description></Description>
- <UnitType>MakKri(MK)</UnitType>
- <MaxAmount>400</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <PackSize>8</PackSize>
- <Probability>100</Probability>
- </Produce>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakKuz(MK)</UnitType>
- <OpType>equal</OpType>
- <Value>0</Value>
- <Condition></Condition>
- </AmountOfReadyUnits>
- </Condition>
- </Condition>
- <Action>
- <Produce>
- <Description></Description>
- <UnitType>MakPra(MK)</UnitType>
- <MaxAmount>100</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <PackSize>8</PackSize>
- <Probability>100</Probability>
- </Produce>
- <Produce>
- <Description></Description>
- <UnitType>MakDub(MK)</UnitType>
- <MaxAmount>100</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <PackSize>8</PackSize>
- <Probability>100</Probability>
- </Produce>
- <Produce>
- <Description></Description>
- <UnitType>MakPlu(MK)</UnitType>
- <MaxAmount>100</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <PackSize>3</PackSize>
- <Probability>100</Probability>
- </Produce>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>MakPra(MK)ATTACK1</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>MakDub(MK)SHIELD1</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>MakPlu(MK)SHIELD1</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>MakDub(MK)ATTACK1</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakKaz(MK)</UnitType>
- <OpType>more</OpType>
- <Value>1</Value>
- <Condition></Condition>
- </AmountOfReadyUnits>
- </Condition>
- </Condition>
- <Action>
- <Produce>
- <Description></Description>
- <UnitType>MakPel(MK)</UnitType>
- <MaxAmount>100</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <PackSize>2</PackSize>
- <Probability>100</Probability>
- </Produce>
- <Produce>
- <Description></Description>
- <UnitType>MakGip(MK)</UnitType>
- <MaxAmount>100</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <PackSize>2</PackSize>
- <Probability>100</Probability>
- </Produce>
- <Produce>
- <Description></Description>
- <UnitType>MakSar(MK)</UnitType>
- <MaxAmount>100</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <PackSize>2</PackSize>
- <Probability>100</Probability>
- </Produce>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>KUZ06(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>KUZ07(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>KUZ08(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>KUZ03(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>KUZ04(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>KUZ05(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition></Condition>
- </Condition>
- <Action>
- <Produce>
- <Description></Description>
- <UnitType>MakKKat(MK)</UnitType>
- <MaxAmount>30</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <PackSize>3</PackSize>
- <Probability>100</Probability>
- </Produce>
- <Produce>
- <Description></Description>
- <UnitType>MakKDim(MK)</UnitType>
- <MaxAmount>30</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <PackSize>3</PackSize>
- <Probability>100</Probability>
- </Produce>
- <Produce>
- <Description></Description>
- <UnitType>MakKFes(MK)</UnitType>
- <MaxAmount>20</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <PackSize>2</PackSize>
- <Probability>100</Probability>
- </Produce>
- <Produce>
- <Description></Description>
- <UnitType>MakGas(MK)</UnitType>
- <MaxAmount>30</MaxAmount>
- <ResourcePercent>100</ResourcePercent>
- <PackSize>5</PackSize>
- <Probability>100</Probability>
- </Produce>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition></Condition>
- </Condition>
- <Action>
- <GoDiversion>
- <Description></Description>
- <UnitType>MakDub(MK)</UnitType>
- <CurAmount>61</CurAmount>
- <MinAmount>20</MinAmount>
- <MaxAmount>100</MaxAmount>
- <StepAmount>20</StepAmount>
- <WithoutBrigade>false</WithoutBrigade>
- <Melee>true</Melee>
- <StormPercent>90</StormPercent>
- <canAttackBuilding>false</canAttackBuilding>
- </GoDiversion>
- <GoDiversion>
- <Description></Description>
- <UnitType>MakPra(MK)</UnitType>
- <CurAmount>20</CurAmount>
- <MinAmount>20</MinAmount>
- <MaxAmount>100</MaxAmount>
- <StepAmount>40</StepAmount>
- <WithoutBrigade>false</WithoutBrigade>
- <Melee>false</Melee>
- <canAttackBuilding>false</canAttackBuilding>
- </GoDiversion>
- <GoDiversion>
- <Description></Description>
- <UnitType>MakPlu(MK)</UnitType>
- <CurAmount>10</CurAmount>
- <MinAmount>20</MinAmount>
- <MaxAmount>100</MaxAmount>
- <StepAmount>30</StepAmount>
- <WithoutBrigade>false</WithoutBrigade>
- <Melee>true</Melee>
- <StormPercent>90</StormPercent>
- <canAttackBuilding>false</canAttackBuilding>
- </GoDiversion>
- <GoDiversion>
- <Description></Description>
- <UnitType>MakPel(MK)</UnitType>
- <CurAmount>39</CurAmount>
- <MinAmount>20</MinAmount>
- <MaxAmount>100</MaxAmount>
- <StepAmount>30</StepAmount>
- <WithoutBrigade>false</WithoutBrigade>
- <Melee>false</Melee>
- <canAttackBuilding>false</canAttackBuilding>
- </GoDiversion>
- <GoDiversion>
- <Description></Description>
- <UnitType>MakGip(MK)</UnitType>
- <CurAmount>43</CurAmount>
- <MinAmount>20</MinAmount>
- <MaxAmount>100</MaxAmount>
- <StepAmount>30</StepAmount>
- <WithoutBrigade>false</WithoutBrigade>
- <Melee>true</Melee>
- <StormPercent>100</StormPercent>
- <canAttackBuilding>false</canAttackBuilding>
- </GoDiversion>
- <GoDiversion>
- <Description></Description>
- <UnitType>MakSar(MK)</UnitType>
- <CurAmount>26</CurAmount>
- <MinAmount>20</MinAmount>
- <MaxAmount>100</MaxAmount>
- <StepAmount>30</StepAmount>
- <WithoutBrigade>false</WithoutBrigade>
- <Melee>true</Melee>
- <StormPercent>80</StormPercent>
- <canAttackBuilding>false</canAttackBuilding>
- </GoDiversion>
- <GoDiversion>
- <Description></Description>
- <UnitType>MakKDim(MK)</UnitType>
- <CurAmount>10</CurAmount>
- <MinAmount>10</MinAmount>
- <MaxAmount>50</MaxAmount>
- <StepAmount>5</StepAmount>
- <WithoutBrigade>true</WithoutBrigade>
- <Melee>true</Melee>
- <StormPercent>100</StormPercent>
- <canAttackBuilding>false</canAttackBuilding>
- </GoDiversion>
- <GoDiversion>
- <Description></Description>
- <UnitType>MakKKat(MK)</UnitType>
- <CurAmount>20</CurAmount>
- <MinAmount>20</MinAmount>
- <MaxAmount>50</MaxAmount>
- <StepAmount>5</StepAmount>
- <WithoutBrigade>true</WithoutBrigade>
- <Melee>true</Melee>
- <StormPercent>100</StormPercent>
- <canAttackBuilding>false</canAttackBuilding>
- </GoDiversion>
- <GoDiversion>
- <Description></Description>
- <UnitType>MakKFes(MK)</UnitType>
- <CurAmount>10</CurAmount>
- <MinAmount>10</MinAmount>
- <MaxAmount>60</MaxAmount>
- <StepAmount>10</StepAmount>
- <WithoutBrigade>true</WithoutBrigade>
- <Melee>false</Melee>
- <canAttackBuilding>false</canAttackBuilding>
- </GoDiversion>
- <GoDiversion>
- <Description></Description>
- <UnitType>MakGas(MK)</UnitType>
- <CurAmount>10</CurAmount>
- <MinAmount>10</MinAmount>
- <MaxAmount>100</MaxAmount>
- <StepAmount>5</StepAmount>
- <WithoutBrigade>true</WithoutBrigade>
- <Melee>false</Melee>
- <canAttackBuilding>true</canAttackBuilding>
- <FirePercent>60</FirePercent>
- </GoDiversion>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition>
- <AmountOfReadyUnits>
- <UnitType>MakKri(MK)</UnitType>
- <OpType>less</OpType>
- <Value>20</Value>
- <Condition></Condition>
- </AmountOfReadyUnits>
- </Condition>
- </Condition>
- <Action>
- <PeonsDistribution>
- <Description></Description>
- <OnWood>3</OnWood>
- <OnStone>3</OnStone>
- <OnFood>10</OnFood>
- </PeonsDistribution>
- </Action>
- </AI_Trigger>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition></Condition>
- </Condition>
- <Action>
- <PeonsDistribution>
- <Description></Description>
- <OnWood>7</OnWood>
- <OnStone>7</OnStone>
- <OnFood>10</OnFood>
- </PeonsDistribution>
- </Action>
- </AI_Trigger>
- </Rules>
- </AI_Folder>
- <AI_Folder>
- <Description></Description>
- <FolderCondition>
- <Description></Description>
- <Condition></Condition>
- </FolderCondition>
- <Rules>
- <AI_Trigger>
- <Description></Description>
- <Condition>
- <Description></Description>
- <Condition></Condition>
- </Condition>
- <Action>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>KUZ03(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>KUZ04(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>KUZ05(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>KUZ06(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>KUZ07(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- <PerformUpgrade>
- <Description></Description>
- <UpgradeID>KUZ08(MK)</UpgradeID>
- <CostPercent>100</CostPercent>
- </PerformUpgrade>
- </Action>
- </AI_Trigger>
- </Rules>
- </AI_Folder>
- </Folders>
- </AI_Script>
-