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- #ifndef CELLPASS_H
- #define CELLPASS_H
-
- #include "Cell.h"
- #include <2D/Animation2D.h>
- class Creature;
- class Scene2D;
-
- class CellPass : public Cell
- {
- public:
- CellPass(Scene2D * scene, int x, int y );
- virtual bool can_pass(const Creature * cre)const;
- private:
- Animation2D anim;
- };
-
- #endif //CELLPASS_H