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- # Source Generated with Decompyle++
- # File: in.pyc (Python 1.5)
-
- import Bladex
- import NetSounds
- import netgame
-
- def AsignarSonidosBarbaro(Personaje):
- *
- per = Bladex.GetEntity(Personaje)
- if netgame.GetNetState() != 2:
- per.AddEventSound('shield_block', GolpeArmaEscudoBarb)
- per.AddEventSound('weapon_block', GolpeArmaArmaBarb)
- per.AddEventSound('impale', TajoEmpalanteBarb)
- per.AddEventSound('slash', TajoCortanteBarb)
- per.AddEventSound('mutilate', TajoMutilacionBarb)
- per.AddEventSound('crush', GolpeContundenteBarb)
-
- NetSounds.AddAnimSound(per, 'Bar_key', RuidoLlaveCerradura, 0.41)
- NetSounds.AddAnimSound(per, 'Bar_key', Ruidook, 0.17)
- NetSounds.AddAnimSound(per, 'Bar_lvr_u', SonidoPalanca, 0.3889)
- NetSounds.AddAnimSound(per, 'Bar_lvr_d', SonidoPalanca, 0.3548)
- NetSounds.AddAnimSound(per, 'Bar_pour', SonidoVaciarBotella, 0.1234)
- NetSounds.AddAnimSound(per, 'FallHigh_Bar', Saltovacio, 0.1041)
- NetSounds.AddAnimSound(per, 'Bar_rlx_vt', CansancioBarb, 0.05)
- NetSounds.AddAnimSound(per, 'Bar_g_bad_axe', EsfuerzoTonto, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_g_bad_axe', SesgadoLentoBarb, 0.423)
- NetSounds.AddAnimSound(per, 'Bar_g_bad_spear', EsfuerzoTonto, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_g_bad_spear', SesgadoLentoBarb, 0.423)
- NetSounds.AddAnimSound(per, 'Bar_clmb_low_1h', EsfuerzoSubir2, 0.545)
- NetSounds.AddAnimSound(per, 'Bar_clmb_low_1h', Roce1, 0.868)
- NetSounds.AddAnimSound(per, 'Bar_clmb_medlow_1h', EsfuerzoSubir, 0.433)
- NetSounds.AddAnimSound(per, 'Bar_clmb_medium_1h', EsfuerzoSubir, 0.208)
- NetSounds.AddAnimSound(per, 'Bar_clmb_medium_1h', EsfuerzoSubir2, 0.8)
- NetSounds.AddAnimSound(per, 'Bar_clmb_medium_1h', Roce2, 0.656)
- NetSounds.AddAnimSound(per, 'Bar_clmb_high_1h', EsfuerzoSubir, 0.1552)
- NetSounds.AddAnimSound(per, 'Bar_clmb_high_1h', EsfuerzoSubir2, 0.85)
- NetSounds.AddAnimSound(per, 'Bar_clmb_high_1h', Roce1, 0.86)
- NetSounds.AddAnimSound(per, 'Bar_clmb_high_1h', Roce2, 0.274)
- NetSounds.AddAnimSound(per, 'Bar_jmp_no', EsfuerzoSubir, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_jmp_no', Roce1, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_jmp_no', Roce1, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_jmp_1h', EsfuerzoSubir, 0.1)
- NetSounds.AddAnimSound(per, 'Bar_jmp_1h', Roce1, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_jmp_1h', Roce2, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_jmph0_no', EsfuerzoSubir2, 0.1)
- NetSounds.AddAnimSound(per, 'Bar_1tw_h_f', Roce1, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_1tw_h_f', EsfuerzoBarbMediano, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_1tw_l_f', Roce2, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_1tw_l_f', EsfuerzoBarbMediano, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_jog_turn', Roce1, 0.45)
- NetSounds.AddAnimSound(per, 'Bar_jog_turn', EsfuerzoSubir, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_wlk_turn', Roce2, 0.45)
- NetSounds.AddAnimSound(per, 'Bar_wlk_turn', EsfuerzoSubir2, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_snk_turn', Roce1, 0.45)
- NetSounds.AddAnimSound(per, 'Bar_rlx_turn', Roce2, 0.45)
- NetSounds.AddAnimSound(per, 'Wbk_1h_Bar', Roce1, 0.0534)
- NetSounds.AddAnimSound(per, 'Wbk_1h_Bar', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Wbk_b_Bar', Roce1, 0.0534)
- NetSounds.AddAnimSound(per, 'Wbk_b_Bar', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Wbk_2w_Bar', Roce1, 0.0534)
- NetSounds.AddAnimSound(per, 'Wbk_2w_Bar', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Wbk_no_Bar', Roce1, 0.0534)
- NetSounds.AddAnimSound(per, 'Wbk_no_Bar', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Wbk_axe_Bar', Roce1, 0.0534)
- NetSounds.AddAnimSound(per, 'Wbk_axe_Bar', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Jog_1h_Bar', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Jog_1h_Bar', Roce8, 0.3)
- NetSounds.AddAnimSound(per, 'Jog_1h_Bar', Roce7, 0.6)
- NetSounds.AddAnimSound(per, 'Jog_1h_Bar', Roce8, 0.9)
- NetSounds.AddAnimSound(per, 'Jog_b_Bar', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Jog_b_Bar', Roce8, 0.3)
- NetSounds.AddAnimSound(per, 'Jog_b_Bar', Roce7, 0.6)
- NetSounds.AddAnimSound(per, 'Jog_b_Bar', Roce8, 0.9)
- NetSounds.AddAnimSound(per, 'Jog_2w_Bar', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Jog_2w_Bar', Roce8, 0.5)
- NetSounds.AddAnimSound(per, 'Jog_2w_Bar', Roce7, 0.85)
- NetSounds.AddAnimSound(per, 'Jog_2h_Bar', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Jog_2h_Bar', Roce8, 0.3)
- NetSounds.AddAnimSound(per, 'Jog_2h_Bar', Roce7, 0.6)
- NetSounds.AddAnimSound(per, 'Jog_2h_Bar', Roce8, 0.9)
- NetSounds.AddAnimSound(per, 'Jog_no_Bar', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Jog_no_Bar', Roce8, 0.3)
- NetSounds.AddAnimSound(per, 'Jog_no_Bar', Roce7, 0.6)
- NetSounds.AddAnimSound(per, 'Jog_no_Bar', Roce8, 0.9)
- NetSounds.AddAnimSound(per, 'Jog_axe_Bar', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Jog_axe_Bar', Roce8, 0.25)
- NetSounds.AddAnimSound(per, 'Jog_axe_Bar', Roce7, 0.5)
- NetSounds.AddAnimSound(per, 'Jog_axe_Bar', Roce8, 0.7)
- NetSounds.AddAnimSound(per, 'Jog_axe_Bar', Roce7, 0.87)
- NetSounds.AddAnimSound(per, 'Wlk_1h_Bar', Roce1, 0.0534)
- NetSounds.AddAnimSound(per, 'Wlk_1h_Bar', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Wlk_s_Bar', Roce1, 0.0534)
- NetSounds.AddAnimSound(per, 'Wlk_s_Bar', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Wlk_b_Bar', Roce1, 0.0534)
- NetSounds.AddAnimSound(per, 'Wlk_b_Bar', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Wlk_2w_Bar', Roce1, 0.0534)
- NetSounds.AddAnimSound(per, 'Wlk_2w_Bar', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Wlk_2h_Bar', Roce1, 0.0534)
- NetSounds.AddAnimSound(per, 'Wlk_2h_Bar', Roce3, 0.5)
- NetSounds.AddAnimSound(per, 'Wlk_no_Bar', Roce4, 0.0534)
- NetSounds.AddAnimSound(per, 'Wlk_no_Bar', Roce5, 0.3)
- NetSounds.AddAnimSound(per, 'Wlk_no_Bar', Roce6, 0.65)
- NetSounds.AddAnimSound(per, 'Wlk_axe_Bar', Roce1, 0.0534)
- NetSounds.AddAnimSound(per, 'Wlk_axe_Bar', Roce2, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_jogb_b', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_jogb_b', Roce8, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_jogb_2w', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_jogb_2w', Roce8, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_jogb_2w', Roce7, 0.55)
- NetSounds.AddAnimSound(per, 'Bar_jogb_2w', Roce8, 0.75)
- NetSounds.AddAnimSound(per, 'Bar_jogb_no', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_jogb_no', Roce8, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_jogb_no', Roce7, 0.55)
- NetSounds.AddAnimSound(per, 'Bar_jogb_no', Roce8, 0.75)
- NetSounds.AddAnimSound(per, 'Bar_jogb_axe', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_jogb_axe', Roce8, 0.5)
- NetSounds.AddAnimSound(per, 'Snk_b_Bar', Roce1, 0.054)
- NetSounds.AddAnimSound(per, 'Snk_b_Bar', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Snk_1h_Bar', Roce1, 0.054)
- NetSounds.AddAnimSound(per, 'Snk_1h_Bar', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Snk_2w_Bar', Roce1, 0.054)
- NetSounds.AddAnimSound(per, 'Snk_2w_Bar', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Snk_axe_Bar', Roce1, 0.054)
- NetSounds.AddAnimSound(per, 'Snk_axe_Bar', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'FallHigh_Bar', Caida1, 0.1)
- NetSounds.AddAnimSound(per, 'FallHigh_Bar', Caida2, 0.17)
- NetSounds.AddAnimSound(per, 'FallHigh_Bar', EsfuerzoCorto4Barb, 0.2)
- NetSounds.AddAnimSound(per, 'FallHigh_Bar', Roce1, 0.18)
- NetSounds.AddAnimSound(per, 'FallLow_Bar', Caida3, 0.118)
- NetSounds.AddAnimSound(per, 'FallLow_Bar', Caida4, 0.13)
- NetSounds.AddAnimSound(per, 'FallLow_Bar', EsfuerzoEsquiva1, 0.128)
- NetSounds.AddAnimSound(per, 'FallLow_Bar', Roce1, 0.125)
- NetSounds.AddAnimSound(per, 'FallMed_Bar', Caida3, 0.118)
- NetSounds.AddAnimSound(per, 'FallMed_Bar', Caida4, 0.13)
- NetSounds.AddAnimSound(per, 'FallMed_Bar', EsfuerzoCorto4Barb, 0.128)
- NetSounds.AddAnimSound(per, 'FallMed_Bar', Roce1, 0.125)
- NetSounds.AddAnimSound(per, 'Dth_Fll2_Bar', MuerteSaltoVacioBar2, 0.19)
- NetSounds.AddAnimSound(per, 'Dth_Fll2_Bar', Caida3, 0.11)
- NetSounds.AddAnimSound(per, 'Dth_Fll_Bar', MuerteSaltoVacioBar1, 0.1)
- NetSounds.AddAnimSound(per, 'Bar_attack_f_s', Roce1, 0.9)
- NetSounds.AddAnimSound(per, 'Bar_attack_f_s', EsfuerzoSubir, 0.8)
- NetSounds.AddAnimSound(per, 'Bar_attack_b_s', EsfuerzoSubir, 0.38)
- NetSounds.AddAnimSound(per, 'Bar_attack_b_s', Roce2, 0.36)
- NetSounds.AddAnimSound(per, 'Bar_attack_r_s', Roce1, 0.9)
- NetSounds.AddAnimSound(per, 'Bar_attack_r_s', EsfuerzoSubir, 0.8)
- NetSounds.AddAnimSound(per, 'Bar_attack_l_s', EsfuerzoSubir, 0.38)
- NetSounds.AddAnimSound(per, 'Bar_attack_l_s', Roce2, 0.36)
- NetSounds.AddAnimSound(per, 'Bar_attack_b_axe', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_attack_b_axe', Roce8, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_attack_b_axe', Roce7, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_attack_b_axe', Roce8, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_attack_b_axe', Roce7, 0.85)
- NetSounds.AddAnimSound(per, 'Bar_attack_f_axe', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_attack_f_axe', Roce8, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_attack_f_axe', Roce7, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_attack_f_axe', Roce8, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_attack_f_axe', Roce7, 0.85)
- NetSounds.AddAnimSound(per, 'Bar_attack_l_axe', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_attack_l_axe', Roce8, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_attack_l_axe', Roce7, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_attack_l_axe', Roce8, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_attack_l_axe', Roce7, 0.85)
- NetSounds.AddAnimSound(per, 'Bar_attack_r_axe', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_attack_r_axe', Roce8, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_attack_r_axe', Roce7, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_attack_r_axe', Roce8, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_attack_r_axe', Roce7, 0.85)
- NetSounds.AddAnimSound(per, 'Bar_attack_b_2w', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_attack_b_2w', Roce8, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_attack_b_2w', Roce7, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_attack_b_2w', Roce8, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_attack_b_2w', Roce7, 0.85)
- NetSounds.AddAnimSound(per, 'Bar_attack_f_2w', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_attack_f_2w', Roce8, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_attack_f_2w', Roce7, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_attack_f_2w', Roce8, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_attack_f_2w', Roce7, 0.85)
- NetSounds.AddAnimSound(per, 'Bar_attack_l_2w', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_attack_l_2w', Roce8, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_attack_l_2w', Roce7, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_attack_l_2w', Roce8, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_attack_l_2w', Roce7, 0.85)
- NetSounds.AddAnimSound(per, 'Bar_attack_r_2w', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_attack_r_2w', Roce8, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_attack_r_2w', Roce7, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_attack_r_2w', Roce8, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_attack_r_2w', Roce7, 0.85)
- NetSounds.AddAnimSound(per, 'Bar_attack_b', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_attack_b', Roce8, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_attack_b', Roce7, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_attack_b', Roce8, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_attack_b', Roce7, 0.85)
- NetSounds.AddAnimSound(per, 'Bar_attack_f', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_attack_f', Roce8, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_attack_f', Roce7, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_attack_f', Roce8, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_attack_f', Roce7, 0.85)
- NetSounds.AddAnimSound(per, 'Bar_attack_l', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_attack_l', Roce8, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_attack_l', Roce7, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_attack_l', Roce8, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_attack_l', Roce7, 0.85)
- NetSounds.AddAnimSound(per, 'Bar_attack_r', Roce7, 0.0534)
- NetSounds.AddAnimSound(per, 'Bar_attack_r', Roce8, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_attack_r', Roce7, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_attack_r', Roce8, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_attack_r', Roce7, 0.85)
- NetSounds.AddAnimSound(per, 'Bar_g2h_d_r', EsfuerzoEsquiva2, 0.125)
- NetSounds.AddAnimSound(per, 'Bar_g2h_d_r', EsfuerzoCorto2Barb, 0.43)
- NetSounds.AddAnimSound(per, 'Bar_g2h_d_r', SesgadoCortoGrave, 0.43)
- NetSounds.AddAnimSound(per, 'Bar_g2h_d_l', EsfuerzoEsquiva2, 0.125)
- NetSounds.AddAnimSound(per, 'Bar_g2h_d_l', EsfuerzoCorto3Barb, 0.496)
- NetSounds.AddAnimSound(per, 'Bar_g2h_d_l', SesgadoCorto, 0.496)
- NetSounds.AddAnimSound(per, 'Bar_g_d_r_axe', EsfuerzoEsquiva2, 0.13)
- NetSounds.AddAnimSound(per, 'Bar_g_d_r_axe', SesgadoLargoGrave, 0.223)
- NetSounds.AddAnimSound(per, 'Bar_g_d_r_axe', EsfuerzoGolpeAtrasBarb, 0.22)
- NetSounds.AddAnimSound(per, 'Bar_g_d_l_axe', EsfuerzoEsquiva2, 0.13)
- NetSounds.AddAnimSound(per, 'Bar_g_d_l_axe', SesgadoLargo, 0.48)
- NetSounds.AddAnimSound(per, 'Bar_g_d_l_axe', EsfuerzoGolpeAtrasBarb, 0.464)
- NetSounds.AddAnimSound(per, 'Bar_d_b_2w', EsfuerzoEsquiva1, 0.28)
- NetSounds.AddAnimSound(per, 'Bar_parry_2w', EsfuerzoSubir, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_parry_2w', Roce1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_parry_axe', EsfuerzoSubir2, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_parry_axe', Roce1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_df_01', EsfuerzoEsquiva1, 0.25)
- NetSounds.AddAnimSound(per, 'Bar_df_01', Roce1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_df_02', EsfuerzoEsquiva2, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_df_02', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_df_s_broken', EsfuerzoEsquiva1, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_df_s_broken', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_df_01_axe', EsfuerzoEsquiva2, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_df_01_axe', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_df_02_axe', EsfuerzoEsquiva2, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_df_02_axe', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_df_01_2w', EsfuerzoEsquiva1, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_df_01_2w', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_df_02_2w', EsfuerzoEsquiva2, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_df_02_2w', Roce1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_hurt_f_big', HeridaBarb1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_hurt_f_lite', HeridaBarb2, 0.4615)
- NetSounds.AddAnimSound(per, 'Bar_hurt_f_head', HeridaBarb2, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_hurt_f_breast', HeridaBarb2, 0.3889)
- NetSounds.AddAnimSound(per, 'Bar_hurt_f_back', HeridaBarb1, 0.4211)
- NetSounds.AddAnimSound(per, 'Bar_hurt_back', HeridaBarb1, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_hurt_f_r_arm', HeridaBarb1, 0.21)
- NetSounds.AddAnimSound(per, 'Bar_hurt_f_l_arm', HeridaBarb2, 0.21)
- NetSounds.AddAnimSound(per, 'Bar_hurt_f_r_leg', HeridaBarb2, 0.4706)
- NetSounds.AddAnimSound(per, 'Bar_hurt_f_l_leg', HeridaBarb1, 0.4375)
- NetSounds.AddAnimSound(per, 'Bar_hurt_jog', HeridaBarb1, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_hurt_head', HeridaBarb1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_hurt_breast', HeridaBarb2, 0.3889)
- NetSounds.AddAnimSound(per, 'Bar_hurt_r_arm', HeridaBarb2, 0.4706)
- NetSounds.AddAnimSound(per, 'Bar_hurt_l_arm', HeridaBarb1, 0.5333)
- NetSounds.AddAnimSound(per, 'Bar_hurt_r_leg', HeridaBarb1, 0.4706)
- NetSounds.AddAnimSound(per, 'Bar_hurt_l_leg', HeridaBarb2, 0.4375)
- NetSounds.AddAnimSound(per, 'Bar_attack_chg_r_l', Enfundar, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_attack_chg_r_l', Roce2, 0.53)
- NetSounds.AddAnimSound(per, 'Bar_attack_chg_r', Enfundar, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_attack_chg_r', Roce1, 0.53)
- NetSounds.AddAnimSound(per, 'Bar_attack_chg_l', CambiarEscudo, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_attack_chg_l', Roce2, 0.53)
- NetSounds.AddAnimSound(per, 'Bar_fire0', Roce2, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_fire1', Roce2, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_fire2', Roce2, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_fire3', Roce2, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_fire_g', Roce1, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_key04', CogerLlave, 0.2727)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_key05', CogerLlave, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_key00', CogerEspada, 0.3652)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_key00', Roce2, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_key01', CogerEspada, 0.3652)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_key01', Roce2, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_key02', CogerEspada, 0.3846)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_key02', Roce1, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_key03', CogerEspada, 0.4231)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_key03', Roce1, 0.4231)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_00', CogerArma, 0.9952)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_01', CogerArma, 0.3103)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_01', Roce1, 0.34)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_02', CogerArma, 0.2759)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_02', Roce2, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_03', CogerArma, 0.2754)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_03', Roce2, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_04', CogerArma, 0.2727)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_04', Roce2, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_05', CogerArma, 0.2654)
- NetSounds.AddAnimSound(per, 'Bar_tke_r_05', Roce1, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_dth_n00', MuerteBarb1, 0.11)
- NetSounds.AddAnimSound(per, 'Bar_dth_n00', Roce1, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_dth_n00', Roce2, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_dth_n00', Roce1, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_dth_n00', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_dth_n00', Roce1, 0.6)
- NetSounds.AddAnimSound(per, 'Bar_dth_n00', Roce2, 0.75)
- NetSounds.AddAnimSound(per, 'Bar_dth_n00', Caida1, 0.7)
- NetSounds.AddAnimSound(per, 'Bar_dth_n01', MuerteBarb2, 0.11)
- NetSounds.AddAnimSound(per, 'Bar_dth_n01', Roce1, 0.22)
- NetSounds.AddAnimSound(per, 'Bar_dth_n01', Roce2, 0.32)
- NetSounds.AddAnimSound(per, 'Bar_dth_n01', Roce1, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_dth_n01', Roce1, 0.52)
- NetSounds.AddAnimSound(per, 'Bar_dth_n01', Roce2, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_dth_n01', Roce1, 0.75)
- NetSounds.AddAnimSound(per, 'Bar_dth_n01', Caida1, 0.68)
- NetSounds.AddAnimSound(per, 'Bar_dth_n02', MuerteBarb3, 0.12)
- NetSounds.AddAnimSound(per, 'Bar_dth_n02', Roce1, 0.22)
- NetSounds.AddAnimSound(per, 'Bar_dth_n02', Roce1, 0.32)
- NetSounds.AddAnimSound(per, 'Bar_dth_n02', Roce2, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_dth_n02', Roce1, 0.52)
- NetSounds.AddAnimSound(per, 'Bar_dth_n02', Roce1, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_dth_n02', Roce2, 0.75)
- NetSounds.AddAnimSound(per, 'Bar_dth_n03', MuerteBarb1, 0.12)
- NetSounds.AddAnimSound(per, 'Bar_dth_n02', Caida1, 0.7)
- NetSounds.AddAnimSound(per, 'Bar_dth_n03', Roce1, 0.22)
- NetSounds.AddAnimSound(per, 'Bar_dth_n03', Roce1, 0.32)
- NetSounds.AddAnimSound(per, 'Bar_dth_n03', Roce2, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_dth_n03', Roce2, 0.52)
- NetSounds.AddAnimSound(per, 'Bar_dth_n03', Roce1, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_dth_n03', Roce2, 0.75)
- NetSounds.AddAnimSound(per, 'Bar_dth_n03', Caida1, 0.655)
- NetSounds.AddAnimSound(per, 'Bar_dth_n04', MuerteBarb1, 0.11)
- NetSounds.AddAnimSound(per, 'Bar_dth_n04', Roce1, 0.22)
- NetSounds.AddAnimSound(per, 'Bar_dth_n04', Roce1, 0.32)
- NetSounds.AddAnimSound(per, 'Bar_dth_n04', Roce2, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_dth_n04', Roce2, 0.52)
- NetSounds.AddAnimSound(per, 'Bar_dth_n04', Roce1, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_dth_n04', Roce2, 0.75)
- NetSounds.AddAnimSound(per, 'Bar_dth_n04', Caida1, 0.76)
- NetSounds.AddAnimSound(per, 'Bar_dth_n05', MuerteBarb3, 0.11)
- NetSounds.AddAnimSound(per, 'Bar_dth_n05', Roce1, 0.22)
- NetSounds.AddAnimSound(per, 'Bar_dth_n05', Roce1, 0.32)
- NetSounds.AddAnimSound(per, 'Bar_dth_n05', Roce1, 0.52)
- NetSounds.AddAnimSound(per, 'Bar_dth_n05', Roce2, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_dth_n05', Roce1, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_dth_n05', Roce2, 0.75)
- NetSounds.AddAnimSound(per, 'Bar_dth_n05', Caida1, 0.77)
- NetSounds.AddAnimSound(per, 'Bar_dth_n06', MuerteBarb2, 0.12)
- NetSounds.AddAnimSound(per, 'Bar_dth_n06', Roce2, 0.22)
- NetSounds.AddAnimSound(per, 'Bar_dth_n06', Roce2, 0.32)
- NetSounds.AddAnimSound(per, 'Bar_dth_n06', Roce2, 0.52)
- NetSounds.AddAnimSound(per, 'Bar_dth_n06', Roce1, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_dth_n06', Roce2, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_dth_n06', Roce1, 0.75)
- NetSounds.AddAnimSound(per, 'Bar_dth_n06', Caida1, 0.69)
- NetSounds.AddAnimSound(per, 'Bar_dth_c1', DesangreBarb2, 0.125)
- NetSounds.AddAnimSound(per, 'Bar_dth_c1', Roce1, 0.225)
- NetSounds.AddAnimSound(per, 'Bar_dth_c1', Roce1, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_dth_c1', Roce2, 0.38)
- NetSounds.AddAnimSound(per, 'Bar_dth_c1', Roce1, 0.45)
- NetSounds.AddAnimSound(per, 'Bar_dth_c1', Roce1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_dth_c1', Roce1, 0.6)
- NetSounds.AddAnimSound(per, 'Bar_dth_c1', Roce2, 0.68)
- NetSounds.AddAnimSound(per, 'Bar_dth_c1', Roce1, 0.72)
- NetSounds.AddAnimSound(per, 'Bar_dth_c1', Caida1, 0.78)
- NetSounds.AddAnimSound(per, 'Bar_dth_c1', DesangreBarb1, 0.25)
- NetSounds.AddAnimSound(per, 'Bar_dth_c2', DesangreBarb2, 0.125)
- NetSounds.AddAnimSound(per, 'Bar_dth_c2', DesangreBarb1, 0.25)
- NetSounds.AddAnimSound(per, 'Bar_dth_c2', Roce1, 0.225)
- NetSounds.AddAnimSound(per, 'Bar_dth_c2', Roce1, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_dth_c2', Roce2, 0.38)
- NetSounds.AddAnimSound(per, 'Bar_dth_c2', Roce2, 0.45)
- NetSounds.AddAnimSound(per, 'Bar_dth_c2', Roce1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_dth_c2', Roce1, 0.6)
- NetSounds.AddAnimSound(per, 'Bar_dth_c2', Roce2, 0.68)
- NetSounds.AddAnimSound(per, 'Bar_dth_c2', Roce1, 0.72)
- NetSounds.AddAnimSound(per, 'Bar_dth_c2', Caida1, 0.772)
- NetSounds.AddAnimSound(per, 'Bar_dth_c2', Caida2, 0.872)
- NetSounds.AddAnimSound(per, 'Bar_dth_c3', DesangreBarb1, 0.125)
- NetSounds.AddAnimSound(per, 'Bar_dth_c3', DesangreBarb2, 0.25)
- NetSounds.AddAnimSound(per, 'Bar_dth_c3', Roce1, 0.225)
- NetSounds.AddAnimSound(per, 'Bar_dth_c3', Roce1, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_dth_c3', Roce2, 0.38)
- NetSounds.AddAnimSound(per, 'Bar_dth_c3', Roce2, 0.45)
- NetSounds.AddAnimSound(per, 'Bar_dth_c3', Roce1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_dth_c3', Roce1, 0.6)
- NetSounds.AddAnimSound(per, 'Bar_dth_c3', Roce2, 0.68)
- NetSounds.AddAnimSound(per, 'Bar_dth_c3', Roce1, 0.72)
- NetSounds.AddAnimSound(per, 'Bar_dth_c3', Caida1, 0.722)
- NetSounds.AddAnimSound(per, 'Bar_dth_c4', DesangreBarb1, 0.125)
- NetSounds.AddAnimSound(per, 'Bar_dth_c4', DesangreBarb2, 0.25)
- NetSounds.AddAnimSound(per, 'Bar_dth_c4', Roce1, 0.225)
- NetSounds.AddAnimSound(per, 'Bar_dth_c4', Roce1, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_dth_c4', Roce2, 0.38)
- NetSounds.AddAnimSound(per, 'Bar_dth_c4', Roce2, 0.45)
- NetSounds.AddAnimSound(per, 'Bar_dth_c4', Roce1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_dth_c4', Roce1, 0.6)
- NetSounds.AddAnimSound(per, 'Bar_dth_c4', Roce2, 0.68)
- NetSounds.AddAnimSound(per, 'Bar_dth_c4', Caida1, 0.7)
- NetSounds.AddAnimSound(per, 'Bar_dth_c4', Caida2, 0.872)
- NetSounds.AddAnimSound(per, 'Bar_dth_c5', DesangreBarb1, 0.125)
- NetSounds.AddAnimSound(per, 'Bar_dth_c5', DesangreBarb2, 0.25)
- NetSounds.AddAnimSound(per, 'Bar_dth_c5', Roce1, 0.225)
- NetSounds.AddAnimSound(per, 'Bar_dth_c5', Roce1, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_dth_c5', Roce2, 0.38)
- NetSounds.AddAnimSound(per, 'Bar_dth_c5', Roce2, 0.45)
- NetSounds.AddAnimSound(per, 'Bar_dth_c5', Roce1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_dth_c5', Roce1, 0.6)
- NetSounds.AddAnimSound(per, 'Bar_dth_c5', Roce2, 0.68)
- NetSounds.AddAnimSound(per, 'Bar_dth_c5', Roce1, 0.72)
- NetSounds.AddAnimSound(per, 'Bar_dth_c5', Caida1, 0.772)
- NetSounds.AddAnimSound(per, 'Bar_dth_c5', Caida2, 0.55)
- NetSounds.AddAnimSound(per, 'Bar_dth_c6', DesangreBarb1, 0.125)
- NetSounds.AddAnimSound(per, 'Bar_dth_c6', DesangreBarb2, 0.25)
- NetSounds.AddAnimSound(per, 'Bar_dth_c6', Roce1, 0.225)
- NetSounds.AddAnimSound(per, 'Bar_dth_c6', Roce1, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_dth_c6', Roce2, 0.38)
- NetSounds.AddAnimSound(per, 'Bar_dth_c6', Roce2, 0.45)
- NetSounds.AddAnimSound(per, 'Bar_dth_c6', Roce1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_dth_c6', Roce1, 0.6)
- NetSounds.AddAnimSound(per, 'Bar_dth_c6', Roce2, 0.68)
- NetSounds.AddAnimSound(per, 'Bar_dth_c6', Roce1, 0.72)
- NetSounds.AddAnimSound(per, 'Bar_dth_c6', Caida1, 0.77)
- NetSounds.AddAnimSound(per, 'Bar_dth_c7', DesangreBarb1, 0.125)
- NetSounds.AddAnimSound(per, 'Bar_dth_c7', DesangreBarb2, 0.25)
- NetSounds.AddAnimSound(per, 'Bar_dth_c7', Roce1, 0.225)
- NetSounds.AddAnimSound(per, 'Bar_dth_c7', Roce2, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_dth_c7', Roce1, 0.38)
- NetSounds.AddAnimSound(per, 'Bar_dth_c7', Roce2, 0.45)
- NetSounds.AddAnimSound(per, 'Bar_dth_c7', Roce1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_dth_c7', Roce2, 0.6)
- NetSounds.AddAnimSound(per, 'Bar_dth_c7', Roce1, 0.68)
- NetSounds.AddAnimSound(per, 'Bar_dth_c7', Roce2, 0.72)
- NetSounds.AddAnimSound(per, 'Bar_dth_c7', Caida1, 0.63)
- NetSounds.AddAnimSound(per, 'Bar_dth_c7', Caida2, 0.69)
- NetSounds.AddAnimSound(per, 'Bar_dth0', MuerteBarb2, 0.11)
- NetSounds.AddAnimSound(per, 'Bar_dth0', Caida1, 0.571)
- NetSounds.AddAnimSound(per, 'Bar_dth0', Caida2, 0.77)
- NetSounds.AddAnimSound(per, 'Bar_dth0', MuerteBarb1, 0.11)
- NetSounds.AddAnimSound(per, 'Bar_dth0', Roce1, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_dth0', Roce1, 0.45)
- NetSounds.AddAnimSound(per, 'Bar_dth0', Roce1, 0.68)
- NetSounds.AddAnimSound(per, 'Bar_dth_burn', MuerteQuemandoBar1, 0.11)
- NetSounds.AddAnimSound(per, 'Bar_dth_rockfront', MuerteAplastamientoBarb1, 0.1)
- NetSounds.AddAnimSound(per, 'Bar_dth_rockfront', HeridaBarb2, 0.1)
- NetSounds.AddAnimSound(per, 'Bar_dth_rock', MuerteAplastamientoBarb1, 0.1)
- NetSounds.AddAnimSound(per, 'Bar_dth_rock', HeridaBarb2, 0.1)
- NetSounds.AddAnimSound(per, 'Bar_g_08', EsfuerzoCorto2Barb, 0.303)
- NetSounds.AddAnimSound(per, 'Bar_g_08', Roce2, 0.36)
- NetSounds.AddAnimSound(per, 'Bar_g_08', SesgadoCortoGrave, 0.403)
- NetSounds.AddAnimSound(per, 'Bar_g_01', EsfuerzoCorto6Barb, 0.3117)
- NetSounds.AddAnimSound(per, 'Bar_g_01', Roce1, 0.35)
- NetSounds.AddAnimSound(per, 'Bar_g_01', SesgadoCorto, 0.3117)
- NetSounds.AddAnimSound(per, 'Bar_g_02', EsfuerzoCorto5Barb, 0.3026)
- NetSounds.AddAnimSound(per, 'Bar_g_02', Roce2, 0.35)
- NetSounds.AddAnimSound(per, 'Bar_g_02', SesgadoCortoAgudo, 0.3026)
- NetSounds.AddAnimSound(per, 'Bar_g_06', EsfuerzoCorto3Barb, 0.4342)
- NetSounds.AddAnimSound(per, 'Bar_g_06', Roce2, 0.4342)
- NetSounds.AddAnimSound(per, 'Bar_g_06', SesgadoCorto, 0.4342)
- NetSounds.AddAnimSound(per, 'Bar_g_05', EsfuerzoCorto2Barb, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_g_05', Roce1, 0.53)
- NetSounds.AddAnimSound(per, 'Bar_g_05', SesgadoCortoGrave, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_g_07', EsfuerzoCorto4Barb, 0.3291)
- NetSounds.AddAnimSound(per, 'Bar_g_07', Roce1, 0.36)
- NetSounds.AddAnimSound(per, 'Bar_g_07', SesgadoCortoAgudo, 0.3291)
- NetSounds.AddAnimSound(per, 'Bar_g_09', EsfuerzoCorto6Barb, 0.403)
- NetSounds.AddAnimSound(per, 'Bar_g_09', Roce1, 0.44)
- NetSounds.AddAnimSound(per, 'Bar_g_09', SesgadoCorto, 0.403)
- NetSounds.AddAnimSound(per, 'Bar_g_11', EsfuerzoGolpeFrontalBarb, 0.4685)
- NetSounds.AddAnimSound(per, 'Bar_g_11', Roce1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_g_11', SesgadoLargo, 0.4685)
- NetSounds.AddAnimSound(per, 'Bar_g_12', Roce2, 0.4351)
- NetSounds.AddAnimSound(per, 'Bar_g_12', SesgadoLargo, 0.4351)
- NetSounds.AddAnimSound(per, 'Bar_g_12', EsfuerzoCorto4Barb, 0.4351)
- NetSounds.AddAnimSound(per, 'Bar_g_13', EsfuerzoGolpeFrontalBarb, 0.1053)
- NetSounds.AddAnimSound(per, 'Bar_g_13', Roce2, 0.35)
- NetSounds.AddAnimSound(per, 'Bar_g_13', SesgadoLargoAgudo, 0.3053)
- NetSounds.AddAnimSound(per, 'Bar_g_18', EsfuerzoCorto6Barb, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g_18', Roce2, 0.462)
- NetSounds.AddAnimSound(per, 'Bar_g_18', SesgadoLargoGrave, 0.4224)
- NetSounds.AddAnimSound(per, 'Bar_g_14', EsfuerzoBarbMediano, 0.4298)
- NetSounds.AddAnimSound(per, 'Bar_g_14', Roce1, 0.46)
- NetSounds.AddAnimSound(per, 'Bar_g_14', SesgadoLargoGrave, 0.4298)
- NetSounds.AddAnimSound(per, 'Bar_g_16', EsfuerzoGolpeLateralBarb, 0.2455)
- NetSounds.AddAnimSound(per, 'Bar_g_16', Roce1, 0.6)
- NetSounds.AddAnimSound(per, 'Bar_g_16', SesgadoLargoAgudo, 0.5455)
- NetSounds.AddAnimSound(per, 'Bar_g_17', EsfuerzoGolpeCabezaBarb, 0.2427)
- NetSounds.AddAnimSound(per, 'Bar_g_17', Roce2, 0.49)
- NetSounds.AddAnimSound(per, 'Bar_g_17', SesgadoLargoAgudo, 0.4427)
- NetSounds.AddAnimSound(per, 'Bar_g_15', EsfuerzoCorto4Barb, 0.5045)
- NetSounds.AddAnimSound(per, 'Bar_g_15', Roce2, 0.55)
- NetSounds.AddAnimSound(per, 'Bar_g_15', SesgadoLargo, 0.5045)
- NetSounds.AddAnimSound(per, 'Bar_g_21', EsfuerzoGolpeCabezaBarb, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_g_21', Roce2, 0.46)
- NetSounds.AddAnimSound(per, 'Bar_g_21', SesgadoLargoGrave, 0.541)
- NetSounds.AddAnimSound(per, 'Bar_g_22', EsfuerzoGolpeAtrasBarb, 0.4698)
- NetSounds.AddAnimSound(per, 'Bar_g_22', SesgadoLargo, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_g_22', Roce2, 0.4698)
- NetSounds.AddAnimSound(per, 'Bar_g_23', EsfuerzoGolpeArribaBarb, 0.48)
- NetSounds.AddAnimSound(per, 'Bar_g_23', Roce1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_g_23', SesgadoLargoAgudo, 0.522)
- NetSounds.AddAnimSound(per, 'Bar_g_26', EsfuerzoGolpeCabezaBarb, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_g_26', Roce2, 2000)
- NetSounds.AddAnimSound(per, 'Bar_g_26', SesgadoLargoGrave, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_g_26', EsfuerzoEsquiva1, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_g_27', EsfuerzoGolpeArribaBarb, 0.55)
- NetSounds.AddAnimSound(per, 'Bar_g_27', SesgadoLargoAgudo, 0.621)
- NetSounds.AddAnimSound(per, 'Bar_g_27', SesgadoLargoGrave, 0.81)
- NetSounds.AddAnimSound(per, 'Bar_g_31', EsfuerzoGolpeAtrasBarb, 0.295)
- NetSounds.AddAnimSound(per, 'Bar_g_31', SesgadoLargo, 0.295)
- NetSounds.AddAnimSound(per, 'Bar_g_31', SesgadoCorto, 0.448)
- NetSounds.AddAnimSound(per, 'Bar_g_31', Roce2, 0.295)
- NetSounds.AddAnimSound(per, 'Bar_g_06lowkata_new', SesgadoCorto, 0.29)
- NetSounds.AddAnimSound(per, 'Bar_g_06lowkata_new', SesgadoCortoAgudo, 0.475)
- NetSounds.AddAnimSound(per, 'Bar_g_06lowkata_new', SesgadoCorto, 0.1)
- NetSounds.AddAnimSound(per, 'Bar_g_06lowkata_new', EsfuerzoCorto2Barb, 0.1)
- NetSounds.AddAnimSound(per, 'Bar_g_06lowkata_new', EsfuerzoCorto2Barb, 0.28)
- NetSounds.AddAnimSound(per, 'Bar_g_06lowkata_new', EsfuerzoCorto3Barb, 0.475)
- NetSounds.AddAnimSound(per, 'Bar_g_06lowkata_new', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_g2h_21_7', SesgadoCortoGrave, 0.143)
- NetSounds.AddAnimSound(per, 'Bar_g2h_21_7', SesgadoCortoAgudo, 0.316)
- NetSounds.AddAnimSound(per, 'Bar_g2h_21_7', EsfuerzoCorto5Barb, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g2h_21_7', EsfuerzoCorto1Barb, 0.547)
- NetSounds.AddAnimSound(per, 'Bar_g2h_21_7', SesgadoLargo, 0.56)
- NetSounds.AddAnimSound(per, 'Bar_g2h_21_7', EsfuerzoCorto2Barb, 0.727)
- NetSounds.AddAnimSound(per, 'Bar_g2h_21_7', SesgadoLargoGrave, 0.727)
- NetSounds.AddAnimSound(per, 'Bar_g2h_21_2', EsfuerzoCorto2Barb, 0.17)
- NetSounds.AddAnimSound(per, 'Bar_g2h_21_2', SesgadoLargoAgudo, 0.195)
- NetSounds.AddAnimSound(per, 'Bar_g2h_21_2', SesgadoCorto, 0.315)
- NetSounds.AddAnimSound(per, 'Bar_g2h_21_2', SesgadoLargoGrave, 0.529)
- NetSounds.AddAnimSound(per, 'Bar_g2h_21_2', EsfuerzoGolpeAtrasBarb, 0.529)
- NetSounds.AddAnimSound(per, 'Bar_g2h_02kata', EsfuerzoCorto5Barb, 0.154)
- NetSounds.AddAnimSound(per, 'Bar_g2h_02kata', EsfuerzoGolpeCabezaBarb, 0.31)
- NetSounds.AddAnimSound(per, 'Bar_g2h_02kata', SesgadoLargoGrave, 0.33)
- NetSounds.AddAnimSound(per, 'Bar_g2h_08', SesgadoLargo, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g2h_08', EsfuerzoGolpeAtrasBarb, 0.22)
- NetSounds.AddAnimSound(per, 'Bar_g2h_08', Roce1, 0.22)
- NetSounds.AddAnimSound(per, 'Bar_g2h_28', SesgadoCortoGrave, 0.45)
- NetSounds.AddAnimSound(per, 'Bar_g2h_28', EsfuerzoCorto1Barb, 0.35)
- NetSounds.AddAnimSound(per, 'Bar_g2h_28', Roce1, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_g2h_s8kata', SesgadoCortoAgudo, 0.302)
- NetSounds.AddAnimSound(per, 'Bar_g2h_s8kata', EsfuerzoCorto3Barb, 0.23)
- NetSounds.AddAnimSound(per, 'Bar_g2h_s8kata', Roce1, 0.7)
- NetSounds.AddAnimSound(per, 'Bar_g2h_s8', EsfuerzoGolpeLateralBarb, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_g2h_s8', SesgadoLargoGrave, 0.392)
- NetSounds.AddAnimSound(per, 'Bar_g2h_12', SesgadoLargoAgudo, 0.237)
- NetSounds.AddAnimSound(per, 'Bar_g2h_12', SesgadoCorto, 0.51)
- NetSounds.AddAnimSound(per, 'Bar_g2h_12', EsfuerzoCorto2Barb, 0.23)
- NetSounds.AddAnimSound(per, 'Bar_g2h_12', Roce2, 0.53)
- NetSounds.AddAnimSound(per, 'Bar_g2h_02', SesgadoLargo, 0.272)
- NetSounds.AddAnimSound(per, 'Bar_g2h_02', EsfuerzoGolpeArribaBarb, 0.19)
- NetSounds.AddAnimSound(per, 'Bar_g2h_02', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6', EsfuerzoGolpeFrontalBarb, 0.31)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6', SesgadoLargo, 0.41)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6', SesgadoCorto, 0.719)
- NetSounds.AddAnimSound(per, 'Bar_g2h_11', SesgadoLargoGrave, 0.296)
- NetSounds.AddAnimSound(per, 'Bar_g2h_11', EsfuerzoCorto1Barb, 0.13)
- NetSounds.AddAnimSound(per, 'Bar_g2h_11', Roce1, 0.32)
- NetSounds.AddAnimSound(per, 'Bar_g2h_01', SesgadoLargoGrave, 0.272)
- NetSounds.AddAnimSound(per, 'Bar_g2h_01', EsfuerzoCorto2Barb, 0.272)
- NetSounds.AddAnimSound(per, 'Bar_g2h_01', Roce2, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g2h_13', SesgadoLargoGrave, 0.315)
- NetSounds.AddAnimSound(per, 'Bar_g2h_13', SesgadoLargo, 0.61)
- NetSounds.AddAnimSound(per, 'Bar_g2h_13', EsfuerzoGolpeAtrasBarb, 0.221)
- NetSounds.AddAnimSound(per, 'Bar_g2h_13', Roce1, 0.63)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6kata', SesgadoCortoAgudo, 0.197)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6kata', SesgadoLargo, 0.49)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6kata', EsfuerzoCorto1Barb, 0.19)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6kata', EsfuerzoGolpeFrontalBarb, 0.485)
- NetSounds.AddAnimSound(per, 'Bar_g2h_s7', EsfuerzoCorto2Barb, 0.485)
- NetSounds.AddAnimSound(per, 'Bar_g2h_s7', SesgadoLargoGrave, 0.497)
- NetSounds.AddAnimSound(per, 'Bar_g2h_12low', SesgadoLargoGrave, 0.43)
- NetSounds.AddAnimSound(per, 'Bar_g2h_12low', EsfuerzoBarbMediano, 0.297)
- NetSounds.AddAnimSound(per, 'Bar_g2h_12low', Roce1, 0.46)
- NetSounds.AddAnimSound(per, 'Bar_g2h_02low', SesgadoLargoGrave, 0.175)
- NetSounds.AddAnimSound(per, 'Bar_g2h_02low', EsfuerzoGolpeFrontalBarb, 0.175)
- NetSounds.AddAnimSound(per, 'Bar_g2h_02low', SesgadoLargoGrave, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g2h_02low', SesgadoLargo, 0.55)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6low', EsfuerzoGolpeCabezaBarb, 0.35)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6low', SesgadoLargoGrave, 0.322)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6low', Roce1, 0.65)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6low', Roce2, 0.18)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b29', EsfuerzoCorto2Barb, 0.23)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b29', SesgadoCortoGrave, 0.37)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b29', Roce1, 0.6)
- NetSounds.AddAnimSound(per, 'Bar_g2h_17', EsfuerzoCorto5Barb, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g2h_17', SesgadoLargoGrave, 0.316)
- NetSounds.AddAnimSound(per, 'Bar_g2h_17', Roce2, 0.6)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26_b6', SesgadoLargoGrave, 0.36)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26_b6', SesgadoCortoGrave, 0.63)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26_b6', EsfuerzoGolpeFrontalBarb, 0.188)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26_b6', EsfuerzoCorto4Barb, 0.63)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26_b6', Roce2, 0.68)
- NetSounds.AddAnimSound(per, 'Bar_g2h_earthpow', EsfuerzoGolpeLateralBarb, 0.356)
- NetSounds.AddAnimSound(per, 'Bar_g2h_earthpow', SesgadoLargoGrave, 0.64)
- NetSounds.AddAnimSound(per, 'Bar_g2h_back', EsfuerzoGolpeLateralBarb, 0.127)
- NetSounds.AddAnimSound(per, 'Bar_g2h_back', SesgadoLargoGrave, 0.265)
- NetSounds.AddAnimSound(per, 'Bar_g2h_19', EsfuerzoCortoBarb, 0.27)
- NetSounds.AddAnimSound(per, 'Bar_g2h_19', SesgadoCorto, 0.27)
- NetSounds.AddAnimSound(per, 'Bar_g2h_19', Roce1, 0.6)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26', EsfuerzoGolpeFrontalBarb, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26', SesgadoCorto, 0.376)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26', Roce1, 0.6)
- NetSounds.AddAnimSound(per, 'Bar_g2h_31_2', EsfuerzoGolpeLateralBarb, 0.1)
- NetSounds.AddAnimSound(per, 'Bar_g2h_31_2', SesgadoCorto, 0.19)
- NetSounds.AddAnimSound(per, 'Bar_g2h_31_2', Roce1, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6lowkata', EsfuerzoGolpeLateralBarb, 0.436)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6lowkata', SesgadoCorto, 0.13)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6lowkata', SesgadoLargoGrave, 0.45)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b6lowkata', Roce1, 0.65)
- NetSounds.AddAnimSound(per, 'Bar_g2h_07', EsfuerzoCorto3Barb, 0.36)
- NetSounds.AddAnimSound(per, 'Bar_g2h_07', SesgadoLargoGrave, 0.37)
- NetSounds.AddAnimSound(per, 'Bar_g2h_07', Roce1, 0.65)
- NetSounds.AddAnimSound(per, 'Bar_g2h_07', Roce2, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_g2h_22kata_6', SesgadoCorto, 0.118)
- NetSounds.AddAnimSound(per, 'Bar_g2h_22kata_6', SesgadoCortoAgudo, 0.37)
- NetSounds.AddAnimSound(per, 'Bar_g2h_22kata_6', EsfuerzoCorto2Barb, 0.34)
- NetSounds.AddAnimSound(per, 'Bar_g2h_22kata_6', EsfuerzoCorto3Barb, 0.6)
- NetSounds.AddAnimSound(per, 'Bar_g2h_22kata_6', SesgadoCortoGrave, 0.62)
- NetSounds.AddAnimSound(per, 'Bar_g2h_22kata_6', Roce1, 0.8)
- NetSounds.AddAnimSound(per, 'Bar_g2h_22kata_6', Roce2, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26low_b6', SesgadoCorto, 0.118)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26low_b6', SesgadoLargoAgudo, 0.375)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26low_b6', EsfuerzoGolpeAtrasBarb, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26low_b6', SesgadoCortoGrave, 0.617)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26low_b6', Roce1, 0.8)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26low_b6', Roce2, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26low', EsfuerzoGolpeAtrasBarb, 0.28)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26low', SesgadoLargoGrave, 0.33)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26low', Roce1, 0.8)
- NetSounds.AddAnimSound(per, 'Bar_g2h_26low', Roce2, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_g2h_s1', EsfuerzoEsquiva1, 0.137)
- NetSounds.AddAnimSound(per, 'Bar_g2h_s1', EsfuerzoCorto2Barb, 0.38)
- NetSounds.AddAnimSound(per, 'Bar_g2h_s1', SesgadoLargoGrave, 0.391)
- NetSounds.AddAnimSound(per, 'Bar_g2h_s1', Roce1, 0.8)
- NetSounds.AddAnimSound(per, 'Bar_g2h_s1', Roce2, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b7', EsfuerzoEsquiva1, 0.172)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b7', EsfuerzoCorto2Barb, 0.312)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b7', SesgadoLargoGrave, 0.32)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b7', Roce1, 0.22)
- NetSounds.AddAnimSound(per, 'Bar_g2h_b7', Roce2, 0.8)
- NetSounds.AddAnimSound(per, 'Bar_g_axe33', SesgadoLargoGrave, 0.167)
- NetSounds.AddAnimSound(per, 'Bar_g_axe33', SesgadoLargo, 0.344)
- NetSounds.AddAnimSound(per, 'Bar_g_axe33', EsfuerzoCorto1Barb, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_g_axe33', EsfuerzoCorto5Barb, 0.344)
- NetSounds.AddAnimSound(per, 'Bar_g_axe33', Roce1, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_g_axe08', SesgadoCortoGrave, 0.25)
- NetSounds.AddAnimSound(per, 'Bar_g_axe08', EsfuerzoCorto4Barb, 0.119)
- NetSounds.AddAnimSound(per, 'Bar_g_axe08', Roce1, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g_axe18', SesgadoLargoGrave, 0.348)
- NetSounds.AddAnimSound(per, 'Bar_g_axe18', SesgadoCortoGrave, 0.52)
- NetSounds.AddAnimSound(per, 'Bar_g_axe18', EsfuerzoCorto4Barb, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g_axe18', Roce1, 0.55)
- NetSounds.AddAnimSound(per, 'Bar_g_axe28', SesgadoCortoGrave, 0.373)
- NetSounds.AddAnimSound(per, 'Bar_g_axe28', EsfuerzoGolpeArribaBarb, 0.151)
- NetSounds.AddAnimSound(per, 'Bar_g_axe28', Roce1, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_g_axe01', SesgadoLargoGrave, 0.265)
- NetSounds.AddAnimSound(per, 'Bar_g_axe01', EsfuerzoBarbMediano, 0.255)
- NetSounds.AddAnimSound(per, 'Bar_g_axe02', SesgadoLargo, 0.25)
- NetSounds.AddAnimSound(per, 'Bar_g_axe02', EsfuerzoCortoBarb, 0.245)
- NetSounds.AddAnimSound(per, 'Bar_g_axe12', SesgadoLargo, 0.305)
- NetSounds.AddAnimSound(per, 'Bar_g_axe12', EsfuerzoCorto3Barb, 0.25)
- NetSounds.AddAnimSound(per, 'Bar_g_axe12', Roce2, 0.33)
- NetSounds.AddAnimSound(per, 'Bar_g_axe13', SesgadoLargoGrave, 0.331)
- NetSounds.AddAnimSound(per, 'Bar_g_axe13', EsfuerzoGolpeArribaBarb, 0.11)
- NetSounds.AddAnimSound(per, 'Bar_g_axe13', Roce2, 0.36)
- NetSounds.AddAnimSound(per, 'Bar_g_axe32', SesgadoCortoGrave, 0.13)
- NetSounds.AddAnimSound(per, 'Bar_g_axe32', SesgadoLargo, 0.27)
- NetSounds.AddAnimSound(per, 'Bar_g_axe32', SesgadoLargoGrave, 0.47)
- NetSounds.AddAnimSound(per, 'Bar_g_axe32', EsfuerzoCorto2Barb, 0.12)
- NetSounds.AddAnimSound(per, 'Bar_g_axe32', EsfuerzoCorto3Barb, 0.26)
- NetSounds.AddAnimSound(per, 'Bar_g_axe32', EsfuerzoCorto1Barb, 0.46)
- NetSounds.AddAnimSound(per, 'Bar_g_axe32', Roce2, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_g_axe21', SesgadoLargo, 0.34)
- NetSounds.AddAnimSound(per, 'Bar_g_axe21', Roce2, 0.39)
- NetSounds.AddAnimSound(per, 'Bar_g_axe21', EsfuerzoGolpeFrontalBarb, 0.39)
- NetSounds.AddAnimSound(per, 'Bar_g_axe34', SesgadoLargoGrave, 0.115)
- NetSounds.AddAnimSound(per, 'Bar_g_axe34', SesgadoLargoGrave, 0.437)
- NetSounds.AddAnimSound(per, 'Bar_g_axe34', SesgadoCortoGrave, 0.27)
- NetSounds.AddAnimSound(per, 'Bar_g_axe34', EsfuerzoCorto5Barb, 0.11)
- NetSounds.AddAnimSound(per, 'Bar_g_axe34', EsfuerzoBarbMediano, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_g_axe34', Roce2, 0.48)
- NetSounds.AddAnimSound(per, 'Bar_g_axe111', SesgadoLargoGrave, 0.287)
- NetSounds.AddAnimSound(per, 'Bar_g_axe111', EsfuerzoGolpeArribaBarb, 0.25)
- NetSounds.AddAnimSound(per, 'Bar_g_axe111', Roce1, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g_axe111', SesgadoLargoGrave, 0.287)
- NetSounds.AddAnimSound(per, 'Bar_g_axe111', EsfuerzoGolpeArribaBarb, 0.25)
- NetSounds.AddAnimSound(per, 'Bar_g_axe111', Roce1, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g_axe211', SesgadoLargoGrave, 0.389)
- NetSounds.AddAnimSound(per, 'Bar_g_axe211', EsfuerzoCorto5Barb, 0.38)
- NetSounds.AddAnimSound(per, 'Bar_g_axe211', Roce1, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_2katab6low', SesgadoCortoAgudo, 0.1)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_2katab6low', SesgadoLargoGrave, 0.424)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_2katab6low', SesgadoCortoGrave, 0.66)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_2katab6low', EsfuerzoCortoBarb, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_2katab6low', Roce2, 0.7)
- NetSounds.AddAnimSound(per, 'Bar_g_axe31', SesgadoLargo, 0.115)
- NetSounds.AddAnimSound(per, 'Bar_g_axe31', SesgadoCortoGrave, 0.27)
- NetSounds.AddAnimSound(per, 'Bar_g_axe31', SesgadoLargoGrave, 0.68)
- NetSounds.AddAnimSound(per, 'Bar_g_axe31', EsfuerzoCorto1Barb, 0.11)
- NetSounds.AddAnimSound(per, 'Bar_g_axe31', EsfuerzoCorto4Barb, 0.26)
- NetSounds.AddAnimSound(per, 'Bar_g_axe31', EsfuerzoGolpeLateralBarb, 0.602)
- NetSounds.AddAnimSound(per, 'Bar_g_axe31', Roce1, 0.71)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_26kata', SesgadoLargoGrave, 0.1)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_26kata', SesgadoCortoGrave, 0.281)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_26kata', SesgadoLargoGrave, 0.481)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_26kata', EsfuerzoCorto4Barb, 0.1)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_26kata', EsfuerzoCorto3Barb, 0.28)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_26kata', EsfuerzoBarbMediano, 0.43)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_26kata', Roce1, 0.52)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_3s2', SesgadoCortoGrave, 0.1)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_3s2', EsfuerzoCorto2Barb, 0.407)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_3s2', SesgadoLargo, 0.667)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_3s2', EsfuerzoCorto4Barb, 0.667)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_3s2', Roce3, 0.7)
- NetSounds.AddAnimSound(per, 'Bar_g_axe30', SesgadoLargo, 0.147)
- NetSounds.AddAnimSound(per, 'Bar_g_axe30', SesgadoCortoGrave, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g_axe30', SesgadoCortoAgudo, 0.44)
- NetSounds.AddAnimSound(per, 'Bar_g_axe30', SesgadoLargoGrave, 0.54)
- NetSounds.AddAnimSound(per, 'Bar_g_axe30', SesgadoLargo, 0.665)
- NetSounds.AddAnimSound(per, 'Bar_g_axe30', EsfuerzoCortoBarb, 0.146)
- NetSounds.AddAnimSound(per, 'Bar_g_axe30', EsfuerzoCorto2Barb, 0.66)
- NetSounds.AddAnimSound(per, 'Bar_g_axe30', Roce1, 0.7)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_32kata_b2', SesgadoCortoAgudo, 0.13)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_32kata_b2', SesgadoCortoGrave, 0.32)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_32kata_b2', SesgadoLargoGrave, 0.42)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_32kata_b2', EsfuerzoGolpeArribaBarb, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_32kata_b2', Roce1, 0.46)
- NetSounds.AddAnimSound(per, 'Bar_g_axe08strong', SesgadoLargoGrave, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_g_axe08strong', EsfuerzoGolpeCabezaBarb, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_g_axe08strong', Roce1, 0.7)
- NetSounds.AddAnimSound(per, 'Bar_g_axe08strong', Roce2, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_b2kata', SesgadoLargoGrave, 0.4)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_b2kata', EsfuerzoGolpeCabezaBarb, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_b2kata', Roce1, 0.7)
- NetSounds.AddAnimSound(per, 'Bar_g_axe_b2kata', Roce2, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g_magic', Roce8, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_g_magic', EsfuerzoGolpeLateralBarb, 0.362)
- NetSounds.AddAnimSound(per, 'Bar_g_magic2', Roce8, 0.5)
- NetSounds.AddAnimSound(per, 'Bar_g_magic2', EsfuerzoGolpeLateralBarb, 0.17)
- NetSounds.AddAnimSound(per, 'Bar_g_back', SesgadoCortoGrave, 0.129)
- NetSounds.AddAnimSound(per, 'Bar_g_back', EsfuerzoCorto4Barb, 0.33)
- NetSounds.AddAnimSound(per, 'Bar_g_back', EsfuerzoCorto4Barb, 0.348)
- NetSounds.AddAnimSound(per, 'Bar_g_back', Roce1, 0.2)
- NetSounds.AddAnimSound(per, 'Bar_g_back', Roce2, 0.8)
- NetSounds.AddAnimSound(per, 'Bar_g_punch1', EsfuerzoCorto2Barb, 0.413)
- NetSounds.AddAnimSound(per, 'Bar_g_punch4', EsfuerzoCorto3Barb, 0.2999)
- NetSounds.AddAnimSound(per, 'Bar_g_punch2', EsfuerzoCorto4Barb, 0.348)
- NetSounds.AddAnimSound(per, 'Bar_g_punch3', EsfuerzoCorto1Barb, 0.35)
- NetSounds.AddAnimSound(per, 'Bar_g_draw_run', Enfundar, 0.11)
- NetSounds.AddAnimSound(per, 'Bar_g_draw_run', EsfuerzoGolpeLateralBarb, 0.13)
- NetSounds.AddAnimSound(per, 'Bar_g_draw_run', SesgadoLargoAgudo, 0.347)
- NetSounds.AddAnimSound(per, 'Bar_g_draw_rlx', Enfundar, 0.11)
- NetSounds.AddAnimSound(per, 'Bar_g_draw_rlx', EsfuerzoCorto6Barb, 0.3)
- NetSounds.AddAnimSound(per, 'Bar_g_draw_rlx', SesgadoLargoGrave, 0.328)
- NetSounds.AddAnimSound(per, 'Bar_g_bad_1h', EsfuerzoTonto, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_g_bad_1h', SesgadoLentoBarb, 0.31)
- NetSounds.AddAnimSound(per, 'Bar_g_bad_no', EsfuerzoTonto, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_g_bad_spear2', EsfuerzoTonto, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_g_bad_spear2', SesgadoLentoBarb, 0.327)
- NetSounds.AddAnimSound(per, 'Bar_g_bad_sword', EsfuerzoTonto, 0.15)
- NetSounds.AddAnimSound(per, 'Bar_g_bad_sword', SesgadoLentoBarb, 0.413)
-
-