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- 1
-
-
- xlock - Locks the local X display until a password is
- entered.
-
- xlock [ -help ] [ -version ] [ -resources ] [ -display
- displayname ] [ -visual visualname ] [ -name resourcename ]
- [ -mode modename ] [ -delay usecs ] [ -batchcount num ] [
- -count num ] [ -cycles num ] [ -ncolors num ] [ -size num ]
- [ -saturation value ] [ -erasemode modename ] [ -erasedelay
- usecs ] [ -/+allowaccess ] [ -vtlock modename ] [ -/+nolock
- ] [ -/+inwindow ] [ -/+inroot ] [ -/+remote ] [ -/+mono ] [
- -/+allowroot ] [ -/+debug ] [ -/+description ] [ -/+echokeys
- ] [ -echokey echokey ] [ -/+enablesaver ] [ -/+resetsaver ]
- [ -/+grabmouse ] [ -/+grabserver ] [ -/+install ] [ -
- /+mousemotion ] [ -/+sound ] [ -/+timeelapsed ] [ -
- /+usefirst ] [ -/+verbose ] [ -nice level ] [ -lockdelay
- seconds ] [ -timeout seconds ] [ -font fontname ] [ -plan-
- font fontname ] [ -bg color ] [ -fg color ] [ -background
- color ] [ -foreground color ] [ -username string ] [ -pass-
- word string ] [ -info string ] [ -validate string ] [
- -invalid string ] [ -geometry geom ] [ -icongeometry geom ]
- [ -glgeometry geom ] [ -/+wireframe ] [ -/+showfps ] [
- -fpsfont fontname ] [ -/+fpstop ] [ -/+use3d ] [ -delta3d
- value ] [ -none3d color ] [ -right3d color ] [ -left3d color
- ] [ -both3d color ] [ -program programname ] [ -messagesfile
- formatted-filename ] [ -messagefile filename ] [ -message
- string ] [ -messagefont fontname ] [ -bitmap filename ] [
- -cpasswd crypted-password ] [ -forceLogout minutes ] [
- -logoutButton minutes ] [ -logoutButtonLabel textstring ] [
- -logoutButtonHelp textstring ] [ -logoutFailedString text-
- string ] [ -/+dtsaver ] [ -modulepath path ] [ -locksound
- string ] [ -infosound string ] [ -validsound string ] [
- -invalidsound string ] [ -startCmd string ] [ -endCmd string
- ] [ -pipepassCmd string ] [ -logoutCmd string ]
-
- xlock locks the X server till the user enters their password
- at the keyboard. While xlock is running, all new server
- connections are refused. The screen saver is disabled. The
- mouse cursor is turned off. The screen is blanked and a
- changing pattern is put on the screen. If a key or a mouse
- button is pressed then the user is prompted for the password
- of the user who started xlock.
-
- 2 If the correct password is typed, then the screen is
- unlocked and the X server is restored. When typing the
- password Control-U and Control-H are active as kill and
- erase respectively. To return to the locked screen, click
- in the small icon version of the changing pattern.
-
- 2 In the lower part of the password screen a text is
- displayed. This message is taken from the first file of the
- following that exists: $HOME/.xlocktext, $HOME/.plan, or
- $HOME/.signature.
-
- 2 On systems which support new BSD style authentication, the
- password may be prefixed by an authentication style followed
- by a colon (i.e. "style:password"). See the login.conf(5)
- for more information on authentication styles.
-
- 2 NOTE_ON ETIQUETTE
- 2 Xlock should not be used on public terminals when there is a
- high demand for them.
-
- 2 If you find a public terminal that has been locked by
- another user and there are no other terminals available, and
- the terminal appears to have been left idle for a while
- (normally more than 15 minutes), it is fair to try to reset
- the session in some manner.
-
- 2 OPTIONS
- -help
- Print options and a brief description to standard out-
- put.
-
- -version
- Print version number (if >= 4.00) to standard output.
-
- -resources
- Print default resource file to standard output.
-
- -display displayname
- The display option sets the X11 display to lock. xlock
- locks all available screens on a given server, and res-
- tricts you to locking only a local server such as
- unix:0, localhost:0, or :0 unless you set the -remote
- option.
-
- -visual visualname
- visualname which is one of "StaticGray", "GrayScale",
- "StaticColor", "PseudoColor", "TrueColor",
- "DirectColor", or "default". default used to set the
- screen's default visual (the visual of the root win-
- dow).
-
- -name resourcename
- resourcename is used instead of XLock when looking for
- resources to configure xlock.
-
- -mode modename
-
- As of this writing there are over 90 display modes sup-
- ported (plus one more for random selection of one of
- these).
-
- ant Shows Langton's and Turk's generalized ants.
-
- ant3d Shows 3D ants.
-
- apollonian
- Shows Apollonian Circles.
-
- atlantis
- Shows moving sharks/whales/dolphin. May not be
- available depending on how it was configured.
-
- atunnels
- Advance GL tunnels screensaver. May not be avail-
- able depending on how it was configured.
-
- ball Shows bouncing balls.
-
- bat Shows bouncing flying bats.
-
- biof Shows 3D bioform.
-
- blot Shows Rorschach's ink blot test.
-
- bouboule
- Shows Mimi's bouboule of moving stars.
-
- bounce Shows bouncing footballs.
-
- braid Shows random braids and knots.
-
- bubble Shows popping bubbles.
-
- bubble3d
- Shows Richard Jones's GL bubbles. May not be avail-
- able depending on how it was configured.
-
- bug Shows Palmiter's bug evolution and a garden of Eden.
-
- clock Shows Packard's oclock.
-
- coral Shows a coral reef.
-
- crystal Shows polygons in 2D plane groups.
-
- daisy Shows a meadow of daisies.
-
- dclock Shows a floating digital clock or message.
-
- deco Shows art as ugly as sin.
-
- demon Shows Griffeath's cellular automata.
-
- dilemma Shows Lloyd's Prisoner's Dilemma simulation.
-
- discrete
- Shows various discrete maps.
-
- dragon Shows Deventer's Hexagonal Dragons Maze.
-
- drift Shows cosmic drifting flame fractals.
-
- cage Shows the Impossible Cage, an Escher-like GL scene.
- May not be available depending on how it was config-
- ured.
-
- euler2d Shows a simulation of 2D incompressible inviscid
- fluid.
-
- eyes Shows eyes following a bouncing grelb.
-
- fadeplot
- Shows a fading plot of sine squared.
-
- fiberlamp
- Shows a Fiber Optic Lamp.
-
- fire Shows a 3D fire-like image. May not be available
- depending on how it was configured.
-
- flag Shows a waving flag image. This may be text or a
- graphic image. Default text is the hostname and
- operating system.
-
- flame Shows cosmic flame fractals.
-
- flow Shows dynamic strange attractors.
-
- forest Shows binary trees of a fractal forest.
-
- galaxy Shows crashing spiral galaxies.
-
- gears Shows GL's gears. May not be available depending on
- how it was configured.
-
- glplanet
- Animates texture mapped sphere (planet)
-
- goop Shows goop from a lava lamp.
-
- grav Shows orbiting planets.
-
- helix Shows string art.
-
- hop Shows real plane iterated fractals.
-
- hyper Shows spinning n-dimensional hypercubes.
-
- ico Shows a bouncing polyhedron.
-
- ifs Shows a modified iterated function system.
-
- image Shows randomly appearing logos.
-
- juggle Shows a Juggler, juggling.
-
- julia Shows the Julia set.
-
- kaleid Shows Brewster's Kaleidoscope.
-
- kumppa Shows kumppa.
-
- laser Shows spinning lasers.
-
- life Shows Conway's game of life.
-
- life1d Shows Wolfram's game of 1D life.
-
- life3d Shows Bays' game of 3D life.
-
- lightning
- Shows Keith's fractal lightning bolts.
-
- lisa Shows animated lissajous loops.
-
- lissie Shows lissajous worms.
-
- loop Shows Langton's self-producing loops.
-
- mandelbrot
- Shows mandelbrot sets.
-
- marquee Shows text.
-
- matrix Shows the matrix.
-
- maze Shows a random maze and a depth first search solu-
- tion.
-
- moebius Shows the Moebius Strip II, an Escher-like GL scene
- with ants. May not be available depending on how it
- was configured.
-
- molecule
-
- Draws molecules, based on coordinates from PDB (Pro-
- tein Data Base) files.
-
- morph3d Shows GL morphing polyhedra. May not be available
- depending on how it was configured.
-
- mountain
- Shows Papo's mountain range.
-
- munch Shows munching squares.
-
- noof Shows SGI Diatoms.
-
- nose Shows a man with a big nose runs around spewing out
- text.
-
- pacman Shows Pacman(tm).
-
- penrose Shows Penrose's quasiperiodic tilings.
-
- petal Shows various GCD Flowers.
-
- petri Shows a mold simultation in a petri dish
-
- pipes Shows a self-building pipe system. May not be
- available depending on how it was configured.
-
- polyominoes
- Shows attempts to place polyominoes into a rectan-
- gle.
-
- puzzle Shows a puzzle being scrambled and then solved.
-
- pyro Shows fireworks.
-
- qix Shows spinning lines a la Qix(tm).
-
- roll Shows a rolling ball.
-
- rotor Shows Tom's Roto-Rooter.
-
- rubik Shows an auto-solving Rubik's Cube. May not be
- available depending on how it was configured.
-
- sballs Shows balls spinning like crazy in GL. May not be
- available depending on how it was configured.
-
- scooter Shows a journey through space tunnel and stars.
-
- shape Shows stippled rectangles, ellipses, and triangles.
-
- sierpinski
-
- Shows a Sierpinski's triangle.
-
- sierpinski3d
- Shows a Sierpinski's gasket.
-
- slip Shows slipping blits.
-
- solitare
- Shows Klondike's game of solitare.
-
- space Shows a journey into deep space.
-
- sphere Shows a bunch of shaded spheres.
-
- spiral Shows a helical locus of points.
-
- spline Shows colorful moving splines.
-
- sproingies
- Shows Sproingies! Nontoxic. Safe for pets and
- small children. May not be available depending on
- how it was configured.
-
- stairs Shows Infinite Stairs, an Escher-like GL scene. May
- not be available depending on how it was configured.
-
- star Shows a star field with a twist.
-
- starfish
- Shows starfish.
-
- strange Shows strange attractors.
-
- superquadrics
- Shows 3D mathematical shapes. May not be available
- depending on how it was configured.
-
- swarm Shows a swarm of bees following a wasp.
-
- swirl Shows animated swirling patterns.
-
- t3d Shows a Flying Balls Clock Demo.
-
- tetris Shows an autoplaying tetris game.
-
- text3d | text3d2
- Shows 3D moving texts.
-
- thornbird
- Shows an animated Bird in a Thorn Bush fractal map.
-
- tik_tak Shows rotating polygons.
-
- toneclock
- Shows Peter Schat's toneclock.
-
- triangle
- Shows a triangular mountain range.
-
- tube Shows an animated tube.
-
- turtle Shows turtle fractals.
-
- vines Shows fractal-like vines.
-
- voters Shows Dewdney's Voters.
-
- wator Shows Dewdney's Water-Torus planet of fish and
- sharks.
-
- wire Shows a random circuit with 2 electrons.
-
- world Shows spinning Earths.
-
- worm Shows wiggly worms.
-
- xjack Shows Jack having one of those days.
-
- xcl Shows a Control Line combat model race
-
- blank Shows nothing but a black screen. Does not show up
- in random mode.
-
- bomb Shows a bomb and will autologout after a time. Does
- not show up in random mode and may be available
- depending on how it was configured.
-
- random Shows a random mode from above except blank (and
- bomb).
-
- -delay usecs
- The delay option sets the speed at which a mode will
- operate. It simply sets the number of microseconds to
- delay between batches of animations. In blank mode, it
- is important to set this to some small number of
- seconds, because the keyboard and mouse are only
- checked after each delay, so you cannot set the delay
- too high, but a delay of zero would needlessly consume
- cpu checking for mouse and keyboard input in a tight
- loop, since blank mode has no work to do.
-
- -count num
- The batchcount option sets number of things to do per
- batch to num .
-
- In ant and ant3d modes this refers the number of ants.
-
- In apollonian mode it is the number of possible ways to
- imbed circles within a circle, all of integer curva-
- ture.
-
- In atlantis mode it is the number of sharks.
-
- In atunnels mode it is means nothing.
-
- In ball mode it is the number of balls.
-
- In bat mode it is the number of bats, could be less
- because of conflicts.
-
- In blot mode this refers to the number of pixels ren-
- dered in the same color.
-
- In bouboule mode it is the number of stars.
-
- In bounce mode it is the number of balls, could be less
- because of conflicts.
-
- In braid mode it is the upper bound number of strands.
-
- In bubble mode it is the number of bubbles.
-
- In bubble3d mode it is the number of bubbles.
-
- In bug mode it is the number of bugs, could be less
- because of conflicts.
-
- In cage mode it is means nothing.
-
- In clock mode it is the percentage of the screen, but
- less than 100%.
-
- In coral mode it is the number of seeds.
-
- In crystal mode it is the number of polygons.
-
- In daisy mode it is the number flowers that make a
- meadow.
-
- In dclock mode it means nothing.
-
- In deco mode it is the depth.
-
- In demon mode this refers the number of colors.
-
- In dilemma mode this refers the number of initial
- defectors.
-
- In discrete mode it is the number of points.
-
- In drift mode it is the number of levels to recurse
- (larger = more complex).
-
- In dragon mode it means nothing.
-
- In euler2d mode it is the number of segments.
-
- In eyes mode it is the number of eyes.
-
- In fadeplot mode it is the number of steps.
-
- In fiberlamp it is the number of fibers.
-
- In fire mode it is the number of fire particles (set it
- to 0 to have rain).
-
- In flag mode it means nothing.
-
- In flame mode it is the number of levels to recurse
- (larger = more complex).
-
- In flow mode it is the number of bees.
-
- In forest mode it is the number trees that make a
- forest.
-
- In galaxy mode it means the number of galaxies.
-
- In gears mode it is the number of degrees to rotate the
- set of gears by.
-
- In glplanet mode it is the number of hundredth degrees
- to roll the planet by.
-
- In goop mode it is the number of blobs per plane.
-
- In grav mode it is the number of planets.
-
- In helix mode it means nothing.
-
- In hop mode this refers to the number of pixels ren-
- dered in the same color.
-
- In hyper mode it the number of dimensions.
-
- In ico mode it is the ith platonic solid.
-
- In ifs mode it means nothing.
-
- In image mode it means it is the number of logos on
-
- screen at once.
-
- In juggle mode it is time in milliseconds between a
- throw and the next catch.
-
- In julia mode it is the depth of recursion.
-
- In kaleid mode it is the number of pens.
-
- In kumppa mode it means nothing.
-
- In lament mode it means nothing.
-
- In laser mode it is the number lasers.
-
- In life and life3d modes it is the number of genera-
- tions before a glider is introduced.
-
- In life1d mode it means nothing.
-
- In lisa mode it is the number of loops.
-
- In lissie mode it is the number of worms.
-
- In loop mode it is the number of flaws.
-
- In mandelbrot mode it is the order.
-
- In marquee mode it means nothing.
-
- In matrix mode it means nothing.
-
- In maze mode it means nothing.
-
- In moebius mode it is means nothing.
-
- In molecule mode it means nothing.
-
- In morph3d mode it is the ith platonic solid.
-
- In mountain mode it is the number of mountains.
-
- In munch mode it means nothing.
-
- In noof mode it means nothing.
-
- In nose mode it means nothing.
-
- In qix mode it is the number of points.
-
- In pacman mode it means the number of ghosts.
-
- In penrose mode it means nothing.
-
- In petal mode it the greatest random number of petals.
-
- In petri mode it means nothing.
-
- In pipes mode it shows different joints, 0 random, 1
- spherical, 2 bolted elbow, 3 elbow, and 4 alternating.
-
- In polyominoes mode it means nothing.
-
- In puzzle mode it the number of moves.
-
- In pyro mode it is the maximum number flying rockets at
- one time.
-
- In roll mode it is the number of points.
-
- In rotor mode it is the number of rotor thingys which
- whirr...
-
- In rubik mode it is the number of moves.
-
- In sballs mode it is the number of spheres.
-
- In scooter mode it is the number of doors.
-
- In shape mode it means nothing.
-
- In sierpinski mode it is the number of points.
-
- In slip mode it means nothing.
-
- In solitare mode it means nothing.
-
- In space mode it is the number of stars.
-
- In sphere mode it means nothing.
-
- In spiral mode it is the number of spirals.
-
- In spline mode it is the number of points "splined".
-
- In sproingies mode it is the number of sproingies.
-
- In stairs mode it is means nothing.
-
- In star mode it is the number of stars on the screen at
- once.
-
- In starfish mode it means nothing.
-
- In strange mode it means nothing.
-
- In superquadrics mode its the number of horizontal and
- vertical lines in the superquadric.
-
- In swirl mode it means the number of "knots".
-
- In swarm mode it is the number of bees.
-
- In t3d mode it means nothing.
-
- In tetris mode it means nothing.
-
- In text3d mode it means nothing.
-
- In thornbird mode it is the number of points.
-
- In triangular mode it is the number of mountains.
-
- In tube mode it is a rectangle (= 1), an ellipse (= 2),
- or a polygon if greater.
-
- In turtle mode it means nothing.
-
- In vines mode it is draw a complete vine (= 0) or a
- portion (= 1).
-
- In voters mode it means the number of parties, 2 or 3.
-
- In wator mode it means the breed time for the fish.
-
- In wire mode it means the length of the circuit.
-
- In world mode it is the number of worlds.
-
- In worm mode it is the number of worms.
-
- In xcl mode it represents the number of planes.
-
- In xjack mode it means nothing.
-
- In blank mode it means nothing.
-
- In bomb mode it means the number of minutes to autolo-
- gout.
-
- A negative count allows for randomness. The range from
- the minimum allowed nonnegative count for a particular
- mode to the ABS( count ) (or maximum allowed count ,
- whichever is less).
-
- -batchcount num
-
- The batchcount option is deprecated but should still
- work as count.
-
- -cycles num
- The cycles option sets the number of cycles until time
- out for ant, ant3d, apollonian, blot, braid, bug,
- clock, crystal, daisy, deco, demon, dilemma, discrete,
- dragon, eyes, fiberlamp, flag, flow, forest, galaxy,
- helix, hop, hyper, ico, juggle, laser, life, life1d,
- life3d, lisa, lissie, loop, mandelbrot, mountain,
- petal, sierpinski, shape, spline +erase, t3d, thorn-
- bird, triangle, tube, voters, wator, and wire. For
- euler2d and worm it is the length of the lines, for
- atlantis it is the shark speed, for fadeplot, julia and
- spiral it is the length of the trail of dots, munch it
- is the minimum size of the squares, for kaleid it is
- the % of black, for qix it is the number of lines, for
- spline -erase it means the number of splines * 64 (for
- compatibility with +erase), for gears it is the number
- of degrees to increment the spin of each gear by, for
- glplanet it is the number of hundredth degrees to
- rotate the planet by, for molecule it is the time in
- seconds until timeout, for pipes it is the number of
- systems to draw before clearing the screen, for rubik
- it is the number of steps to complete a 90 move, for
- sballs it is the sphere speed value, for scooter it is
- the speed, for superquadrics it is the number of frames
- it takes to morph from one shape to another. for
- text3d it is the number of times drawing a word before
- the next one, For others it means nothing.
-
- -size num
- The size option sets the size maximum size of a star in
- bouboule, pyro and star, size of ball in ball and
- bounce, size of bat in bat, maximum size of bubble in
- bubble, size of clock in clock, minimum size of rectan-
- gles in deco, size of the polygons in crystal, tik_tak,
- and toneclock, size of polyhedron in ico, size of lis-
- sie in lissie, size of dots of flag, for kaleid it is
- the symmetry, width of maze hallway, size of side of
- penrose tile, radius of loop in lisa, radius of ball in
- roll, number of corners in sierpinski, number of stars
- in scooter, size of tube in tube, width of worm in
- worm, line width in rotor, size of cells in ant, bug,
- dilemma, dragon, life, life1d, pacman, petri, tetris,
- voters, wator, and wire. In pipes it is the maximum
- length of a system. In flow and swarm it is the length
- of the lines. In atlantis it is the shark size. A
- negative number allows for randomness, similar to
- count. In atunnels, fire, gears, sballs and sproingies
- it is the size of the screen (default 400), this is
- because on many slow systems it runs too slow when the
-
- picture covers the full screen. Set to 0 for full
- screen on fast machines.
-
- -ncolors num
- The ncolors option sets the maximum number of colors to
- be used.
-
- -saturation value
- The saturation option sets saturation of the color ramp
- used to value . 0 is grayscale and 1 is very rich
- color. 0.4 is a nice pastel.
-
- -erasemode modename
- As of this writing there are over 12 erase modes sup-
- ported (if its not chosen its assumed random). The
- erase modes are random_lines, random_squares, venetian,
- triple_wipe, quad_wipe, circle_wipe, three_circle_wipe,
- squaretate, fizzle, spiral, slide_lines, losira,
- no_fade. modename is now similar to the option model-
- ist where you can it can be something like "all-losira"
- to get all erasemodes but losira. Use a "+" or a ","
- to add modes like "spiral+venetian".
-
- -erasedelay usecs
- The erasedelay option sets the number of microseconds
- for steps of the erasemode (a setting of 0 and the
- erasemode is bypassed).
-
- +/-nolock
- The nolock option causes xlock to only draw the pat-
- terns and not lock the display. A key press or a mouse
- click will terminate the screen saver.
-
- -/+inwindow
- Runs xlock in a window, so that you can iconify, move,
- or resize it and still use your screen for other stuff.
- When running in a window, xlock no longer locks your
- screen, it just looks good.
-
- -/+inroot
- Runs xlock in your root window. Like the inwindow
- option it no longer locks the screen, it just looks
- good.
-
- -/+remote
- The remote option tells xlock to not stop you from
- locking remote X11 servers. This option should be used
- with care and is intended mainly to lock X11 terminals
- which cannot run xlock locally. If you lock someone
- else's workstation, they will have to know your pass-
- word to unlock it. Using +remote overrides any
- resource derived values for remote and prevents xlock
-
- from being used to lock other X11 servers. (Use `+'
- instead of `-' to override resources for other options
- that can take the `+' modifier similarly.)
-
- -/+mono
- The mono option causes xlock to display monochrome,
- (black and white) pixels rather than the default
- colored ones on color displays.
-
- -/+allowaccess
- This option is required for servers which do not allow
- clients to modify the host access control list. It is
- also useful if you need to run x clients on a server
- which is locked for some reason... When allowaccess is
- true, the X11 server is left open for clients to attach
- and thus lowers the inherent security of this lock
- screen. A side effect of using this option is that if
- xlock is killed -KILL, the access control list is not
- lost.
-
- -vtlock modename
- This option is used on a XFree86 system to manage VT
- switching in [off|noswitch|switch|restore] mode.
-
- off means no VT switch locking.
-
- switch means VT switch locking + switching to xlock VT
- when activated.
-
- restore means VT switch locking + switching to xlock VT
- when activated + switching back to previous VT
- when desactivated.
-
- noswitch means VT switch locking only when xlock VT is
- active.
-
- -/+allowroot
- The allowroot option allows the root password to unlock
- the server as well as the user who started xlock. May
- not be able to turn this on and off depending on your
- system and how xlock was configured.
-
- -/+debug
- Allows xlock to be debugged by doing all but locking
- the screen.
-
- -/+description
- The description option causes xlock shows a mode
- description above password window. The default is to
- show this description.
-
- -/+echokeys
-
- The echokeys option causes xlock to echo '?' characters
- (default) for each key typed into the password prompt.
- Some consider this a security risk, so the default is
- to not echo anything.
-
- -echokey echokey
- The text character to use for echo key in echokeys .
-
- -/+enablesaver
- By default xlock will disable the normal X server's
- screen saver since it is in effect a replacement for
- it. Since it is possible to set delay parameters long
- enough to cause phosphor burn on some displays, this
- option will turn back on the default screen saver which
- is very careful to keep most of the screen black.
-
- -/+resetsaver
- By default xlock will call XResetScreenSaver. This may
- be undesirable with DPMS monitors.
-
- -/+grabmouse
- The grabmouse option causes xlock to grab the mouse and
- keyboard, this is the default. xlock can not lock the
- screen without this.
-
- -/+grabserver
- The grabserver option causes xlock to grab the server.
- This is not usually needed but some unsecure X servers
- can be defeated without this.
-
- -/+install
- Allows xlock to install its own colormap if xlock runs
- out of colors. May not work on with some window
- managers (fvwm) and does not work with the -inroot
- option.
-
- -/+mousemotion
- Allows you to turn on and off the sensitivity to the
- mouse to bring up the password window.
-
- -/+sound
- Allows you to turn on and off sound if installed with
- the capability.
-
- -/+timeelapsed
- Allows you to find out how long a machine is locked so
- you can complain to an administrator that someone is
- hogging a machine.
-
- -/+usefirst
- The usefirst option causes xlock to use the keystroke
- which got you to the password screen as the first
-
- character in the password. The default is to ignore
- the first key pressed.
-
- -/+verbose
- Verbose mode, tells what options it is going to use.
-
- -nice nicelevel
- The nice option sets system nicelevel of the xlock pro-
- cess to nicelevel .
-
- -lockdelay seconds
- The lockdelay option sets the number of seconds before
- the screen needs a password to be unlocked. Good for
- use with an autolocking mechanism like xautolock(1).
-
- -timeout seconds
- The timeout option sets the number of seconds before
- the password screen will time out.
-
- -font fontname
- The font option sets the font to be used on the prompt
- screen.
-
- -planfont fontname
- option sets the font to be used for the text that is
- displayed in the lower part of the password screen.
-
- -fg color
- The fg option sets the color of the text on the pass-
- word screen to color .
-
- -bg color
- The bg option sets the color of the background on the
- password screen to color .
-
- -foreground color
- The foreground option sets the color of the text on the
- password screen to color .
-
- -background color
- The background option sets the color of the background
- on the password screen to color .
-
- -username string
- Text string is shown in front of user name, defaults to
- "Name: ".
-
- -password string
- Text string is the password prompt string, defaults to
- "Password: ".
-
- -info string
-
- Text string is an informational message to tell the
- user what to do, defaults to "Enter password to unlock;
- select icon to lock.".
-
- -validate string
- Text string is a message shown while validating the
- password, defaults to "Validating login..."
-
- -invalid string
- Text string is a message shown when password is
- invalid, defaults to "Invalid login."
-
- -geometry geom
- The geometry option sets geom the size and offset of
- the lock window (normally the entire screen). The
- entire screen format is still used for entering the
- password. The purpose is to see the screen even though
- it is locked. This should be used with caution since
- many of the modes will fail if the windows are far from
- square or are too small (size must be greater than
- 0x0). This should also be used with -enablesaver to
- protect screen from phosphor burn.
-
- -icongeometry geom
- The icongeometry option sets geom the size of the
- iconic screen (normally 64x64) seen when entering the
- password. This should be used with caution since many
- of the modes will fail if the windows are far from
- square or are too small (size must be greater than
- 0x0). The greatest size is 256x256. There should be
- some limit so users could see who has locked the
- screen. Position information of icon is ignored.
-
- -glgeometry geom
- The glgeometry option sets geom the size of the screen
- for gl modes. Not normally available or needed.
-
- -/+wireframe
- Turn on/off wireframe, available on ant3d, atlantis,
- atunnels, daisy, fire, gears, lament, life3d, mountain,
- sballs, sproingies, superquadrics, and triangle.
-
- -/+showfps
- Turn on/off frame per sec display, available on
- atlantis, atunnels, bubble3d, cage, fire, gears,
- invert, lament, moebius, morph3d, rubik, sballs,
- stairs, and superquadrics.
-
- -/+fpstop
- Turn on/off frame per sec display on top of screen,
- used if showfps is on.
-
- -fpsfont fontname
- The fpsfont option sets the font to be used in the
- frame per sec display, used if showfps is on.
-
- -/+use3d
- Turn on/off 3d view, available on bouboule, pyro, star,
- and worm.
-
- -delta3d value
- Space between the center of your 2 eyes for 3d mode.
-
- -none3d color
- Color used for empty size in 3d mode.
-
- -right3d color
- Color used for right eye in 3d mode.
-
- -left3d color
- Color used for left eye in 3d mode.
-
- -both3d color
- Color used for overlapping images for left and right
- eye in 3d mode.
-
- -program programname
- The program option sets the program to be used as the
- fortune generator. Currently used only for marquee and
- nose modes.
-
- -messagesfile formatted-filename
- The messagesfile option sets the file to be used as the
- fortune generator. The first entry is the number of
- fortunes, the next line contains the first fortune.
- Fortunes begin with a "%%" on a line by itself.
- Currently used only for marquee and nose modes. If one
- exists, it takes precedence over the fortune program.
-
- -messagefile filename
- The messagefile option sets the file whose contents are
- displayed. Currently used only for marquee and nose
- modes. If one exists, it takes precedence over the
- fortune program and messagesfile.
-
- -message textstring
- The message option sets the text to be displayed in a
- mode. Currently used only for flag, marquee and nose
- modes. If one exists, it takes precedence over the
- fortune program, messagesfile and message.
-
- -messagefont fontname
- The messagefont option sets the font to be used in the
- mode. Currently used only for flag, marquee, and nose
-
- modes.
-
- -bitmap filename
- The bitmap option sets the xbm, xpm, or ras file to be
- displayed with flag, image, life, life1d, maze, or puz-
- zle mode. For eyes and pacman only a xbm file is
- accepted. Certain modes reject the bitmap if too big.
- /
-
- 2 MORE_OPTIONS (these may not be available)
- -cpasswd crypted-password
- The cpasswd option sets the key to be this text string
- to unlock xlock instead of password file.
-
- -forceLogout minutes
- The forceLogout option sets minutes to auto-logout.
-
- -logoutButton minutes
- The logoutButton option sets minutes to logoutButton is
- available on password screen.
-
- -logoutButtonLabel string
- Text string is a message shown inside logout button
- when logout button is displayed. Defaults to "Logout".
-
- -logoutButtonHelp string
- Text string is a message shown outside logout button
- when logout button is displayed. Defaults to "Click
- the \"Logout\" button to log out current\n user and
- make workstation available."
-
- -logoutFailedString string
- Text string is a message shown when a logout is
- attempted and fails. Defaults to "Logout attempt
- FAILED.\n Current user could not be automatically
- logged out."
-
- -/+dtsaver
- Turn on/off CDE Saver Mode. This option is only avail-
- able if CDE support was compiled in.
-
- -modulepath path
- The modulepath option sets the directories that xlock
- searches for mode modules to load. It is a colon
- separated list of directories to search. If "%S" is
- included in the path, it is replaced by the default
- modulepath. To add a private module directory to the
- default path, use something like '%S:~/mymoduledir' as
- the path. This option is only available if module sup-
- port was compiled in.
-
- -locksound string
- Text string references sound to use at lock time.
- Default sound, male voice: "Thank you, for your
- cooperation."
-
- -infosound string
- Text string references sound to use for information.
- Default sound, male voice: "Identify please."
-
- -validsound string
- Text string references sound to when a password is
- valid. Default sound, female voice: "Complete."
-
- -invalidsound string
- Text string references sound to when a password is
- invalid. Default sound, female voice: "I am not pro-
- grammed to give you that information."
-
- -startCmd string
- Text string command to execute when the screen is
- locked. Commonly used instructions include: "zaway".
- This command, if still running when the screensaver
- exits, will be killed.
-
- -endCmd string
- Text string command to execute when the screen is
- unlocked.
-
- -pipepassCmd string
- Text string command into which to pipe the password
- when the screen is unlocked.
-
- -logoutCmd string
- Text string command to execute when the program logs
- the user out (either via the autologout or by pressing
- the logout button).
-
- -mailCmd string
- Text string command to execute when the program to
- check mail.
-
- -mailIcon string
- Text string of file for the "mail arrived" bitmap.
-
- -nomailIcon string
- Text string of file for the "no mail" bitmap.
-
- -dpmsstandby seconds
- Allows one to set DPMS Standby for monitor (0 is
- defined as infinite). (Horizontal sync on, Vertical
- sync off, RGB guns off, power supply on, tube filaments
- energized, (screen saver mode). Typical 17 inch
-
- screen... 110 out of 120 watts with a 3 sec recovery
- time.) This option is only available if DPMS support
- was compiled in.
-
- -dpmssuspend seconds
- Allows one to set DPMS Suspend for monitor (0 is
- defined as infinite). (Horizontal sync off, Vertical
- sync on, RGB guns off, power supply off, tube filaments
- energized. Typical 17 inch screen ... 15 out of 120
- watts with a 3 sec recovery time.) This option is only
- available if DPMS support was compiled in.
-
- -dpmsoff seconds
- Allows one to set DPMS Power Off for monitor (0 is
- defined as infinite). (Horizontal sync off, Vertical
- sync off, Small auxiliary circuit stays on to monitor
- the HS/VS signals to enable power on when data needs to
- be displayed on the screen. Typical 17 inch screen ...
- 5 out of 120 watts with a 10 sec recovery time.) This
- option is only available if DPMS support was compiled
- in.
-
- 2 SPECIAL_MODE DEPENDENT OPTIONS
- -neighbors num
- The neighbors option sets the number of neighbors of a
- cell to 3, 4, 6, 9 (may not have real mathematical
- meaning), or 12 for several automata modes (ant, bug,
- demon, dilemma, life, loop, and wire) (bug and loop do
- not span this full range). Setting it to 0 typically
- randomizes this, except where bitmaps are used
- (dilemma, life, voters, and wator).
-
- -/+eyes
- Turn on and off eyes for ant, ant3d, and bug.
-
- -/+cycle
- Turn on and off colour cycling in crystal, lyapunov,
- mandelbrot, starfish, swirl, tetris, and tube.
-
- -/+label
- Turn on and off alternate space and number labeling in
- apollonian. For ant and ant3d this turns on and off the
- labeling of the rule. For life and life3d this turns
- on and off the labeling of the pattern name and rule.
-
- -/+serial
- Turn on and off sequential allocation of colors in
- kaleid. For life and life3d this turns on and off the
- picking of sequential patterns (to be used with middle
- button of the mouse).
-
- -/+trackmouse
- Turn on and off mouse interaction in eyes, fire, julia,
- solitare, sballs, swarm, and tetris. For maze, pacman,
- solitare and tetris this may not be available depending
- on how xlock was configured.
-
- -/+texture
- Turn on and off texturing in fire, lament and sballs.
- This may not be available depending on how xlock was
- configured.
-
- -rule <rule>
- The rule string is defined as
- S<neighborhood>/B<neighborhood> for life and life3d.
- Special parameters: P, picks a random rule from all
- rules that have known patterns; G, picks a random rule
- from all rules that have known gliders. For life a
- good example is Conway's rule which is S23/B3. Others
- are B36/S23 and B3678/S34678. For life3d good examples
- are Bay's rules which are S45/B5, S567/B6, S56/B5, and
- S67/B67. The rule string is defined as a binary string
- (requires at least one 1 and one 0) for ant and a base
- 4 (or quadranary) string (requires 3 of 4 digits to be
- represented) for ant3d. Here a special parameter, T and
- then a number, will pick a specific table.
-
- -lifefile filename
- The lifefile option sets the life and life3d lifeform.
- Only one format is currently supported, similar to the
- #P xlife format. For life3d, 2 linefeeds in a row are
- assumed to advance the depth.
-
- -/+truchet
- Turn on and off Truchet lines (trail) in ant.
-
- -/+altgeom
- Turn on and off alternate geometries (off euclidean
- space, on includes spherical and hyperbolic) in apol-
- lonian mode.
-
- -whalespeed num
- Allows one to set the speed of the whales and dolphin
- in atlantis.
-
- -/+boil
- Turn on and off having the bubbles bubble up in bubble.
-
- -nx num
- Allows one to set the number of unit cells in x-
- direction in crystal.
-
- -ny num
-
- Allows one to set the number of unit cells in y-
- direction in crystal.
-
- -/+centre
- Turn on and off the centering on screen in crystal.
-
- -/+maxsize
- Turn on and off the centering on screen in crystal.
-
- -/+cell
- Turn on and off the drawing of unit cell in crystal.
-
- -/+grid
- Turn on and off the drwing of grid of unit cells (if
- -cell is on) in crystal.
-
- -/+garden
- Turn off and on garden look in daisy.
-
- -/+popex
- Turn on and off the population explosion counter in
- dclock.
-
- -/+forest
- Turn on and off the tropical deforest (hectares/acres)
- counter in dclock.
-
- -/+hiv
- Turn on and off the HIV infection counter in dclock.
-
- -/+lab
- Turn on and off the Animal Research counter in dclock.
-
- -/+veg
- Turn on and off the Animal Consumation counter in
- dclock.
-
- -/+y2k
- Turn on and off the Year 2000 countdown in dclock.
-
- -/+millennium
- Turn on and off the Second Millennium (January 1, 2001)
- countdown in dclock.
-
- -bonus value
- Allows one to set the bonus for cheating... between 1.0
- and 4.0 in dilemma.
-
- -/+conscious
- Turn off and on self-awareness in dilemma.
-
- -/+grow
-
- Turn on and off growing fractals (else they are
- animated) for drift.
-
- -/+liss
- Turn on and off using lissajous figures to get points
- for drift.
-
- -/+fog
- Turn on and off fog for fire.
-
- -/+shadows
- Turn on and off shadows for fire.
-
- -trees num
- Validate the displaying of trees for fire if greater
- than zero.
-
- -/+invert
- Turn on and off inverting of the flag.
-
- -/+rotate
- Turn on/off rotating around attractor in flow.
-
- -/+ride
- Turn on/off rideing in the flow.
-
- -/+box
- Turn on/off bounding box in flow.
-
- -/+periodic
- Turn on/off periodic attractors in flow.
-
- -/+search
- Turn on/off search for new attractors in flow.
-
- -/+dbuf
- Turn on/off double buffering in flow.
-
- -/+tracks
- Turn on and off star tracks in galaxy.
-
- -/+light
- Turn on and off lighting of the planet for glplanet.
-
- -/+bounce
- Turn on and off bouncing movement of the planet for
- glplanet.
-
- -pimage filename
- Use the named xbm or xpm file for texturing the planet
- for glplanet. Use BUILTIN as filename for the builtin
- image taken from Xearth.
-
- -/+roll
- Turn on and off rolling of the planet for glplanet.
-
- -/+rotate
- Turn on and off rotation of the planet for glplanet.
-
- -/+texture
- Turn on and off texturing of the planet for glplanet.
-
- -/+stars
- Turn on and off showing stars in the background for
- glplanet.
-
- -/+decay
- Turn on and off decaying orbits for grav.
-
- -/+trail
- Turn on and off decaying trail of dots for grav.
-
- -/+ellipse
- Turn on and off ellipse format in helix.
-
- -/+martin
- Turn on and off Barry Martin's square root hop. -
- /+popcorn Turn on and off Clifford A. Pickover's pop-
- corn hop.
-
- -/+ejk1...ejk6
- Turn on and off Ed J. Kubaitis' hops.
-
- -/+rr
- Turn on and off Renaldo Recuerdo's hop.
-
- -/+jong
- Turn on and off Jong's hop.
-
- -/+sine
- Turn on and off Barry Martin's sine hop.
-
- -pattern <pattern>
- Allows one to set the pattern for juggle.
-
- -tail num
- Minimum Trail Length for juggle.
-
- -/+real
- Turn on/off real-time juggling for juggle. Deprecated.
- There should be no need to turn off real-time juggling,
- even on slow systems. Adjust speed using -count.
-
- -/+describe
- Turn on/off pattern descriptions in juggle.
-
- -/+balls
- Turn on/off Balls in juggle.
-
- -/+clubs
- Turn on/off Clubs in juggle.
-
- -/+torches
- Turn on/off Flaming Torches in juggle.
-
- -/+knives
- Turn on/off Knives in juggle.
-
- -/+rings
- Turn on/off Rings in juggle.
-
- -/+bballs
- Turn on/off Bowling Balls in juggle.
-
- -/+planetary
- Turn on and off planetary gears in gears.
-
- -planetsize num
- Sets the size of the screen for planetary option in
- gears. This is for machines with slower CPU. (Set to 0
- for full screen).
-
- -/+disconnected
- Turn on and off disconnected pen movement in kaleid.
-
- -/+alternate
- Turn on and off alternate rotated display mode kaleid.
-
- -/+quad
- Turn on and off quad mirrored/rotated mode similar to
- size 4 in kaleid.
-
- -/+oct
- Turn on and off oct mirrored/rotated mode similar to
- size 8 in kaleid.
-
- -/+linear
- Turn on and off Cartesian/Polar coordinate mode in
- kaleid.
-
- -/+conway
- Turn on and off John Conway's original Life rule S23/B3
- life.
-
- -/+highlife
- Turn on and off David Bell's HighLife rule S23/B36
- life.
-
- -/+daynight
- Turn on and off Nathan Thompson's Day and Night rule
- S34678/B3678 life.
-
- -/+callahan
- Turn on and off Paul Callahan's S2b34/B2a hexagonal
- life.
-
- -/+andreen
- Turn on and off Bob Andreen's S2a2b4a/B2a3a4b hexagonal
- life.
-
- -/+trilife
- Turn on and off Carter Bays' S34/B45 triangular life.
-
- -/+trilife1
- Turn on and off Carter Bays' S45/B456 triangular life.
-
- -/+trilife2
- Turn on and off Carter Bays' S23/B45 triangular life.
-
- -/+totalistic
- Turn on and off totalistic rules for life1d. If this is
- off then it follows rules of the LCAU collection.
- These rules may not be symmetric and are more general.
-
- -/+additive
- Turn on and off additive functions mode in lisa.
-
- -/+dissolve
- Turn on and off disolving state in loop.
-
- -/+evolve
- Turn on and off Evolving Loops in loop.
-
- -/+langton
- Turn on and off Langton Loops for loop.
-
- -/+sheath
- Turn on and off sheath extension for loop.
-
- -/+wrap
- Turn on and off wrapping of borders for loop.
-
- -increment num
- Sets the option for increasing orders in mandelbrot.
-
- -/+binary
- Turn on and off binary decomposition color modulation
- in mandelbrot.
-
- -/+dem
-
- Turn on and off Distance Estimator Method (instead of
- escape time) in mandelbrot. -/+pow Turn on and off
- adding z^z in mandelbrot.
-
- -/+sin
- Turn on and off adding sin(z) in mandelbrot.
-
- -/+noants
- Turn off and on ants in moebius.
-
- -/+solidmoebius
- Turn on and off solid Mobius strip in moebius.
-
- -/+atoms
- Turn on and off the drawing of spheres for the atoms in
- molecule.
-
- -/+bbox
- Turn on and off showing the molecules in a blue box in
- molecule.
-
- -/+bonds
- Turn on and off the drawing of the atomic bonds in
- molecule.
-
- -molecule filename
- Read a molecule structure from a pdb file in molecule.
-
- -/+labels
- Turn on and off the labeling of the atoms in molecule.
-
- -spin{x|y|z}
- Set the axis for molecule rotation in molecule. The
- default is "XYZ".
-
- +spin
- Turn off the molecule rotation in molecule.
-
- -/+titles
- Turn on and off the molecule description in molecule.
-
- -/+wander
- Turn on and off the moving of the molecule on a sinoid
- curve in molecule. Turn on and off movements in fire.
-
- -/+ammann
- Turn on and off lines for penrose.
-
- -increment value
- Allows fine adjustments to order in mandelbrot.
-
- -/+erase
-
- Turn on and off erasing for spline. If this option is
- on, cycles is divided by 64 to compute the number of
- lines, so as to be compatible when using -fullrandom.
-
- -factory num
- Number of extra factory parts in pipes.
-
- -/+fisheye
- Turn on if you want a zoomed-in view of pipes.
-
- -/+tightturns
- Turn on if you want the pipes to bend more often.
-
- -/+rotatepipes
- Turn on if you want the pipe system rotated in pipes.
-
- -/+complete
- Turn on or off complete graph morphing in qix.
-
- -size[xyz] num
- Number represents the number of cubies on the x, y, or
- z axis. Negative numbers offer randomness from 2 to
- the absolute value of the number. star.
-
- -/+hideshuffling
- Turn on or off hidden shuffle phase for rubik.
-
- -/+border
- Turn on or off borders in shape.
-
- -/+shadowing
- Turn on or off shadowing in shape.
-
- -/+stippling
- Turn on or off stippling in shape.
-
- -intensity value
- Set the brightness (default 2185) of the sierpinski
- structure for sierpinski3d.
-
- -maxdepth value
- Set the maximum depth (up to 10) of the sierpinski
- structure for sierpinski3d.
-
- -speed value
- Determines after how much steps the depth changes for
- sierpinski3d.
-
- -trek num
- If its a high number you will see the space ship all
- the time in star.
-
- -/+rock
- Turn on and off rocks for star. If this is off, stars
- will be seen instead.
-
- -/+straight
- Turn on if star gets you motion sick.
-
- -cyclepeed num
- Set speed of cycling in starfish.
-
- -rotation num
- Set rotation velocity in starfish.
-
- -thickness num
- Set thickness in starfish.
-
- -/+rock
- Turn on and off blob for starfish.
-
- -spinspeed num
- Set speed of rotation, in degrees per frame for super-
- quadrics.
-
- -/+bonus
- Turn on in tetris to see 5 square bonus pieces.
-
- -/+well
- Turn on in tetris to see welltris.
-
- -ttfont filename
- Sets the True Type font file (or font directory) used
- for text3d
-
- -extrusion num
- Sets length of the text extrusion for text3d
-
- -rot_amplitude float
- Sets rotation amplitude value of each letter for text3d
-
- -rot_frequency float
- Sets rotation frequency for text3d
-
- -/+no_split
- Turn on and off word splitting for text3d
-
- -ttanimate function_name
- Sets the animation function used for text3d. Currently
- one of : Random FullRandom Default Default2 None
- Crazy UpDown Extrude RotateXY RotateYZ Frequency
- Amplitude
-
- -speed km/h
-
- The speed for all planes in km/h for xcl.
-
- -frametime microseconds
- The time for one frame on the screen. This time is used
- to calculate the delay time and depends on the speed of
- the X server for xcl.
-
- -line_length mm
- The distance between the pilot and the plane for xcl.
-
- -spectator mm
- The distance between spectator and pilot. It should be
- grater than the line_length and the half wing width of
- the plane to be not dangerous for the spectator for
- xcl.
-
- -viewmodel
- Shows an animated view of one model for xcl.
-
- -/+oldcolor
- Sets the colors for the first two planes fixed to red
- and yellow in xcl.
-
- -xcldebug
- Shows some additional timing information to make sure
- that the calibrate procedure goes right in xcl.
-
- -automatic
- The auto scale for automatic fit into the window is
- Deactivated with this option for xcl.
-
- -randomstart
- Use a random start point for models at startup for xcl.
-
- -preset num
- Use the preset num [1-5] for biof.
-
- -lines num
- Use num lines in biof.
-
- -points num
- Use num points in biof.
-
- -/+offangle
- Use offangle in biof.
-
- -duration seconds
- Allows one to set a duration for a mode in random.
- Duration of 0 is defined as infinite.
-
- -/+fullrandom
- Turn on/off randomness options within modes in random.
-
- Not implemented for all mode options.
-
- -modelist textstring
- Allows one to pass a list of files to randomly display
- to random. "all" will get all files but blank (and bomb
- if compiled in). "all,blank" will get all modes.
- "all,-image bounce,+blank" will get all modes excluding
- image and bounce modes. "bug wator" will get only bug
- and wator. "allgl" will get only the GL modes if com-
- piled in, all-allgl will get all excluding the GL
- modes, "allnice" will weed out high cpu usage modes (as
- well as hackers and gl modes). "allxpm" will get all
- modes that use xpm. "allwrite" will get all modes that
- take advantage of writable colormaps (not including
- xpm). "all3d" will get all the modes that support this
- option. "allmouse" will get all the modes that support
- mouse interaction. Similarly, "allautomata" for auto-
- mata modes, "allfractal" for fractal modes,
- "allgeometry" for geometry modes, "allspace" for space
- modes. The random mode itself can not be referenced.
-
- -/+sequential
- Turn on non-random random option.
-
- **WARNING**
- xlock can appear to hang if it is competing with a high-
- priority process for the CPU. For example, if xlock is
- started after a process with 'nice -20' (high priority),
- xlock will take considerable amount of time to respond.
-
- 2 SHADOW_PASSWORDS
- 2 If the machine is using a shadow password system, then xlock
- may not be set up to get the real password and so must be
- given one of its own. This can be either on the command
- line, via the -cpasswd option, or in the file
- $HOME/.xlockrc, with the first taking precedence. In both
- cases an encrypted password is expected (see makekey(8)).
- 2 If neither is given, then xlock will prompt for a password
- and will use that, also storing an encrypted version of it
- in $HOME/.xlockrc for future use.
-
- 2 XLOCK_AND SSH-AGENT
- 2 If you use ssh-agent(1) to avoid entering a passphrase every
- time you use one of your ssh(1) private keys, it's good
- security practice to have ssh-agent forget the keys before
- you leave your terminal unattended. That way, an attacker
- who takes over your terminal won't be able to use your
- private ssh keys to log in to other systems. Once you
- return to your terminal, you can enter the passphrase and
-
- re-add the keys to ssh-agent. There are a couple of ways in
- which xlock can help to automate this process. Firstly, the
- startCmd option allows xlock to be configured to run 'ssh-
- add -D' every time you lock the screen, so that your keys
- are automatically deleted from ssh-agent. If the passphrase
- on your ssh keys is the same as your password, then xlock
- can also be made to re-add the keys to ssh-agent when you
- unlock the screen, via the pipepassCmd option. This
- requires a bit of scripting, as the command must read your
- password from standard input and then automate the interac-
- tion with ssh-add to re-add the keys. There is an example
- of such a script in the xlock distribution - see
- etc/xlockssh*
-
- 2 BUGS
- "kill -KILL xlock " causes the server that was locked to be
- unusable, since all hosts (including localhost) were removed
- from the access control list to lock out new X clients, and
- since xlock could not catch SIGKILL, it terminated before
- restoring the access control list. This will leave the X
- server in a state where "you can no longer connect to that
- server, and this operation cannot be reversed unless you
- reset the server." -From the X11R4 Xlib Documen-
- tation, Chapter 7.
- 2 NCD terminals do not allow xlock to remove all the hosts
- from the access control list. Therefore you will need to
- use the "-remote" and "-allowaccess" switches. If you hap-
- pen to run without "-allowaccess" on an NCD terminal, xlock
- will not work and you will need to reboot the terminal, or
- simply go into the SETUP menus, under 'Network Parameters',
- and turn off TCP/IP access control.
-
- 2 SEE_ALSO
- 2 X(1), Xlib Documentation.
-
- 2 AUTHOR
- 2 Maintained by:
- David Albert Bagley, <bagleyd@tux.org>
-
- 2 The latest version is currently at:
- ftp://ftp.tux.org/pub/tux/bagleyd/xlockmore
- ftp://ftp.x.org/contrib/applications
-
- 2 Original Author:
- Patrick J. Naughton, <naughton@eng.sun.com>
- Mailstop 21-14
- Sun Microsystems Laboratories, Inc.
- Mountain View, CA 94043
- 415/336-1080
-
- with many additional contributors.
-
- 2 COPYRIGHT
- 2 Copyright (C) 1991 by Patrick J. Naughton
- 2 Copyright (C) 1993-2005 by David A. Bagley
-
- 2 Permission to use, copy, modify, and distribute this
- software and its documentation for any purpose and without
- fee is hereby granted, provided that the above copyright
- notice appear in all copies and that both that copyright
- notice and this permission notice appear in supporting docu-
- mentation.
- 2 The original BSD daemon is Copyright (C) 1988 Marshall Kirk
- 2 McKusick. All Rights Reserved.
- 2 DEC, HP, IBM, Linux, SCO, SGI, and Sun icons have their
- respective copyrights.
-
-