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Text File  |  2002-12-19  |  1.4 KB  |  72 lines

  1. // Necessary thingamajigs
  2.  
  3. art\vga.act
  4. fog\vga.map
  5. image: bbwhite.raw
  6. image: menucld2.raw
  7. image: default_light.tif
  8. data\credits.txt
  9.  
  10. // Default actor class models/textures
  11.  
  12. model: question.smf
  13. model: pend.smf
  14. model: nocdoor1.smf
  15. image: sglass.raw
  16.  
  17. // Portal uses this in drawCubicMap to place a nice-looking moon in the sky
  18.  
  19. image: moonface.tif
  20.  
  21. // Reflection texture
  22.  
  23. image: reflect.tif
  24.  
  25. // Save game icons on various platforms
  26.  
  27. art\savegameicon.ico // PS2
  28. //art\savegameicon.xbx // XBOX
  29.  
  30. // Vestigial - these should eventually be deleted
  31.  
  32. //image: backgnd.raw
  33. //fog\vga.lte
  34. //fog\vga.map
  35. //image: battery.raw
  36. //image: hbar1.raw
  37. //image: hbar2.raw
  38. //image: hbar3.raw
  39. //image: weapback.raw
  40. //image: weapback2.raw
  41. //image: stats.raw
  42. //art\movscrn.raw
  43. //data\menu1.pth
  44. //data\menu2.pth
  45. //data\menu3.pth
  46. //data\invsize.txt
  47. //kfm: moon.kfm
  48. //image: bwin1.raw
  49. //image: bwin2.raw
  50. //image: bwin3.raw
  51. //image: bwin4.raw
  52. //image: upred.raw
  53. //image: downred.raw
  54. //image: leftred.raw
  55. //image: rightred.raw
  56. //image: pointerred.raw
  57. //image: crossred.raw
  58. //image: crosshairsred.raw
  59. //image: crosshairsgreen.raw
  60. //image: cursor.raw
  61. //image: dot.raw
  62. //image: upwhite.raw
  63. //image: downwhite.raw
  64. //image: leftwhite.raw
  65. //image: rightwhite.raw
  66. //image: null.tif
  67. //model: fball.smf
  68. //model: grnball.smf
  69. //model: smfball.smf
  70.  
  71. startup.vox
  72.