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- GEN3D 1.1
-
- Bug Fixes for 1.1
- -----------------
-
- Thanx to all of the end-users who reported bugs in 1.0.
- The following is a list of fixes that resolve problems from 1.0.
-
- Bug: The 3D Code that get's generated shows up when I am in Windows!
-
- Fix: Now, my generator looks for the platform of the object and makes
- sure that the platform is DOS. Also, "IF _DOS" directives are
- now placed around the code to ensure that it only shows up in DOS.
-
- Bug: Uggh! The colors that the generator chooses for overlapping box
- parts appears to randomly come from either the top or bottom box
- color.
-
- Fix: Now, the generator automatically takes the color of the box that
- was placed on the screen LAST. Color inconsistencies are greatly
- reduced by taking this simpler approach.
-
- Bug: Generating a screen that does not have any 3D directives in it
- generates an error!
-
- Fix: The memory array that I create to handle collisions between boxes
- has to be processed and then released at the end of the program.
- If no collisions were found, or if no 3D boxes were created, then
- my program skips handling collisions entirely.
-
- -----------------------------------------------------------------------
-
- Once again...
- Thank you for trying..........
- GEN3D
-
- Corrections to original document:
-
- GENSCRNX was incorrectly credited to Steve Black.
-