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- │ │ ││ │╘══╕ │ ││ ││ ││ ver 1.7 │
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- └─────────────────────────────────────────────────────┘
- Written by: James Fair
- Compiled in Turbo Pascal v5.5
-
- What's new file for BBSBowl v1.5
- ───────────────────────────
- RA/QBBS/RBBS - Spitfire - PCB12.x
- PCB14.x - Wildcat v2.x - Wildcat3.x
- ───────────────────────────
- (c)Copyright 1991,1992
-
- ╔════════════════════════════════════════════════════════════════════════╗
- ║ ■ BBS Bowl ver1.1 Updates and bug fixes ■ ║
- ╚════════════════════════════════════════════════════════════════════════╝
-
- *** Warning **************************************************************
- ** You must run the new Bowlcfg.exe again in order for ver1.1 to work **
- ** properly due to a new sysop configurable option written to the new **
- ** bbsbowl.cfg. So just be sure to run it and answer all questions... **
- **************************************************************************
-
- (1) Had some problems with the file structure with Wildcat 3.x Door.sys
- file. Mostly for local play. FIXED. If you continue to have a problem
- with door.sys please let me know. You may use a converter and create
- a dorinfo1.def and tell bowlcfg to use the "[1] QBBS/RA/RBBS" doortype.
-
- (2) Had a problem with the ANSI bulletin for some Board Types. It would
- not type out the entire file. Forced ANSI code not to exceed 255
- characters in length and forced carriage return. Should fix for all
- BBS types.
-
- (3) Had a small bug in the Practice Rolls under the Instruction part of
- the introduction. Sometimes would not roll ball or knock pins down
- correctly. This would happen only after a gutter ball. FIXED.
-
- (4) Had overlooked the Delay rate for 14400 connects. Added 14400 in the
- baud rate selection for Delay rates.
-
- (5) Added Sysop Configurable "Straight Roll" key. Sysop may enable a feature
- to allow the "5" key to roll a straight ball. Must Run Bowlcfg.exe!!
-
- (6) Major oversight on my part for 10th frame scoring. Would add spares
- and/or strikes in 11th and 12th frame to final score. Ooops.. Special
- thanks to Sam Wyatt for catching that one! FIXED.
-
- (7) Had some cosmetic changes in a few screens.
-
- (8) Made some changes on the pin action for some spare shots as well as first
- rolls. Believe me, I don't think we'll see any 300 games! Yes a 300 game
- is possible but you'll have to get pretty lucky!
-
- You could throw a good strike ball and get a lot of tough splits. Re-did
- pin action on those first throws so splits are more rare on a good roll.
- You will still get a few but not as often.
-
- (9) Enhanced Make-up day structure. That is, when you went to play make-up
- days, it would ask for the day and then repaint entire screen and Re-
- Present you with the opening options (S-start, H-high scores, Q-quit,
- and I-instructions) forcing you to hit "S" to start the make-up game.
- Now only repaints the scoreboard and alley, and then the user information
- area speeding up the make-up day process. Also would always reset Comments
- to "ON". In version 1.1 it remembers and resets your Comments On/Off to
- setting from previous game.
-
- (10) Added support for up to 99 players in the registered version.
-
-
- ╔════════════════════════════════════════════════════════════════════════╗
- ║ ■ BBS Bowl ver1.2 Updates and bug fixes ■ ║
- ╚════════════════════════════════════════════════════════════════════════╝
-
- *********************************************************************
- * WARNING - you must DELETE the existing "BBSBOWL.DAT" file for ver *
- * 1.2 to work correctly due to new data file structure to allow the *
- * multiple games-per-day feature! Also be sure to run the new *
- * bowlcfg.exe first - Enjoy the game *
- *********************************************************************
-
-
- (1) Had a problem with PCBoard conversion that if the game could not figure
- out the time remaining would default to 10 minutes. Now defaults to 30
- minutes if unable to determine from PCBoard.dat and PCBoard.sys.
-
- (2) If bowlwin.dat was deleted or missing from the correct directory the
- game would immediately return to the board with a run-time error when
- displaying the high scores. FIXED - If bowlwin.dat is missing it will
- display the high scores and place "UnKnown" and a score of "000" in
- the top of the high score screen and then re-write the bowlwin.dat file
- with "The Champion" and "5,000" for last month's winner.
-
- It will also append the "bbsbowl.log" file with the date and time this
- occurred and show that "The Champion" was placed in that file with a
- score of 5,000.
-
- (3) In an attempt to fix some of the pin action I deleted a line that on
- one particular roll would not knock the 3-pin down. FIXED.
-
- (4) Also in an attempt to fix the 10th frame score problem mentioned above,
- In two scenarios it would give the user a score of "0" regardless of
- their actual score in the game. FIXED! (I can hear them cursing me all
- over the U.S. right now! hee hee) Sorry about that one folks!
-
- (5) Added a new sysop configurable feature allowing 1 to 3 games-per-day
- for those of you who have asked for this. Hope you enjoy this new
- feature. High score screen changed slightly to show days/games played!
-
- (6) Made just a few minor adjustments to some of the pin action!
-
-
- ╔════════════════════════════════════════════════════════════════════════╗
- ║ ■ BBS Bowl ver1.3 Updates and bug fixes ■ ║
- ╚════════════════════════════════════════════════════════════════════════╝
-
- *** Warning **************************************************************
- ** You must run the new Bowlcfg.exe again in order for ver1.3 to work **
- ** properly due to a new support for multi-node operations writing the **
- ** bbsbowl#.cfg. So just be sure to run it and answer all questions... **
- **************************************************************************
-
- (1) One small bug left where it would not reset the strikes and spares to
- "0" in the User Information area when playing a make-up day.
-
- (2) Added full support for Multi-Node Systems. Must run Bowlcfg.exe for
- each node. Bowlcfg.exe now asks for which node the current config file
- will be written for. Now writes "BBSBowl#.cfg" for each node Where "#"
- represents the node number. Nodes 1 through 9 are supported at this
- time. For single node operations just place a "1" here and BBSBowl will
- look for "BBSBowl1.cfg" for the user information, comport, path to
- userfile, etc.
-
- (3) Changed the comments to what I will call "PG" rated comments. I am truly
- sorry if the comments offended anyone. Was just trying to make them fun
- and interesting to read. Anyway, hope this version clears all that up.
-
- ╔════════════════════════════════════════════════════════════════════════╗
- ║ ■ BBS Bowl ver1.4 Updates and bug fixes ■ ║
- ╚════════════════════════════════════════════════════════════════════════╝
-
- *** Warning **************************************************************
- ** You must run the new Bowlcfg.exe again in order for ver1.4 to work **
- ** properly due to a new support for multi-node operations writing the **
- ** bbsbowl#.cfg So just be sure to run it and answer all questions... **
- ** YOU MUST ALSO DELETE THE EXISTING BBSBOWL.DAT TO UPDATE TO VER 1.4 **
- ** FROM ANY PREVIOUS VERSION. NEW BBSBOWL.DAT STRUCTURE! **
- ************************************************************************** Hope you enjoy the Game.
-
- (1) Added file locking/sharing for LAN systems. It would sometimes corrupt
- the bbsbowl.dat file on Novell type systems. FIXED!
-
- (2) Last month's high score (if more than 5 characters) would get garbaged
- with the commas. That is it might say something like 5,,21. Had to change
- the bbsbowl.dat file structure to allow 6 characters to accomodate the
- comma. OOPS!
-
- (3) Had a big problem with 14,400 modems and the delay rate of the ball and
- curve bar. FIXED! Just a minor change in the code. Sorry about that one
- folks. Was picking up 1 character too mamy on the baud rate!
-
- (4) If you hit "Q" from the practice rolls (in the Instructions) it would
- ask "Are you sure you want to Quit?" and allow you to quit with a negative
- score. FIXED!
-
- (5) On the scoreboard, when you had two strikes and a spare and your score was
- 100 or higher would move the score over to the right one space. FIXED!
-
-
- (6) Added direct support for WWIV BBS software and will read the Chain.txt
- for user information.
-
- (7) Several other cosmetic changes as well as fine tuning the pin action...
-
-
- ╔════════════════════════════════════════════════════════════════════════╗
- ║ ■ BBS Bowl ver1.5 Updates and bug fixes ■ ║
- ╚════════════════════════════════════════════════════════════════════════╝
-
- Version 1.5 is quite simply some clean-up fixes and/or cosmetic changes
- with the exception of the following.
-
- (1) On the WWIV "Chain.txt" userfile I was picking up the user name instead
- of the alias. I was told that it was best to use the alias so ver 1.5
- will now pick that up.
- (2) I have also fixed a little bug that would sometimes write the score one
- space to the left or right on the scoreboard in a couple of scenarios.
- That is FIXED!
- (3) Also cleaned up the boo boo where it would put two commas in last month's
- winner's High Score. FIXED! That's about it.
-
- ******* The Good News ******************************************************
- * In order to update from ver 1.4 to ver 1.5 requires nothing more than to *
- * copy the new bbsbowl.exe over the old one. That's it...Enjoy *
- ****************************************************************************
-
-
- ╔════════════════════════════════════════════════════════════════════════╗
- ║ ■ BBS Bowl ver1.6 New Feature ■ ║
- ╚════════════════════════════════════════════════════════════════════════╝
- (1) The biggest problem I have had reported since ver 1.5 came out was that
- someone got a new high speed modem and/or locks their comport, and now
- when a user plays the game the curve bar moves so fast that they cannot
- respond quickly enough. Therefore, Ver 1.6! - I have added support for
- a file called "delay.dat". This file is sysop configurable to allow you
- to set the delay you want for the Curve Bar and Ball Speed for each baud
- rate (1200 to 38400). Please read "BBSBOWL.DOC" for details.
-
- ╔════════════════════════════════════════════════════════════════════════╗
- ║ ■ BBS Bowl ver1.7 New Feature ■ ║
- ╚════════════════════════════════════════════════════════════════════════╝
- (1) I made a small boo boo and forgot to add the support for 16,800 connects
- in the game and in the "Delay.Dat" file. This is the only change in the
- game. However, I also modified the Bowlcfg.exe file to create this file
- for you. Simply answer each question and if desired answer the delay
- rates for each baud rate (which you are prompted for) and it will write
- Delay.dat for you in the current directory. Enjoy!
-
- ******* The Good News Again ************************************************
- * In order to update from ver 1.5 to ver 1.7 requires nothing more than to *
- * copy the new bbsbowl.exe over the old one, and if desired, add the file *
- * delay.dat for the sysop configurable delay on curve bar and ball roll. *
- ****************************************************************************
-
- Thanks...James Fair
- Author of "FairWare"
-