/ 25 PC Games: Fighting
/ Fight.iso / Fight / GLADIATR / 16SPACE.PIX ![]() | < prev | next > |
Unknown | 1995-04-07 | 259 b |
Confidence | Program | Detection | Match Type | Support |
---|---|---|---|---|
66% | dexvert | Alias/Vivid PIX Image (image/aliasPIX) | ext | Supported |
66% | dexvert | BRender PIX (image/brenderPIX) | ext | Supported |
66% | dexvert | Inset PIX (image/insetPix) | ext | Supported |
66% | dexvert | PixArt (image/pixArt) | ext | Supported |
1% | dexvert | PCI Geomatics format (archive/pciGeomaticsFormat) | ext | Unsupported |
1% | dexvert | Fractal Design Preview bitmap (image/fractalDesignPreviewBitmap) | ext | Unsupported |
1% | dexvert | DR Draw drawing (image/drDrawDrawing) | ext | Unsupported |
100% | file | data | default | |
50% | TrID | Commodore Plus/4 BASIC V3.5 program | default (weak) | |
50% | TrID | Commodore VIC-20 BASIC V2 program | default (weak) | |
100% | disktype | Blank disk/medium | default (weak) |
+--------+-------------------------+-------------------------+--------+--------+
|00000000| 01 10 10 10 4c 10 10 10 | 10 10 10 10 10 10 10 10 |....L...|........|
|00000010| 10 10 10 10 10 10 10 10 | 1d 10 10 10 10 10 10 10 |........|........|
|00000020| 10 4c 10 10 10 10 10 10 | 10 10 10 10 10 1d 10 10 |.L......|........|
|00000030| 10 10 10 10 10 10 32 10 | 10 10 10 10 10 10 10 10 |......2.|........|
|00000040| 10 10 10 10 10 10 10 10 | 10 10 10 10 10 10 10 10 |........|........|
|00000050| 10 10 10 10 29 10 10 10 | 10 10 43 10 10 10 10 10 |....)...|..C.....|
|00000060| 32 10 10 10 10 10 10 10 | 10 10 10 10 10 10 10 10 |2.......|........|
|00000070| 10 10 10 10 10 10 10 10 | 32 10 10 10 10 10 10 10 |........|2.......|
|00000080| 10 10 10 10 10 4c 10 10 | 10 10 10 10 10 43 10 10 |.....L..|.....C..|
|00000090| 10 4c 10 10 10 10 10 10 | 10 10 10 10 10 10 10 10 |.L......|........|
|000000a0| 10 10 10 10 10 10 10 10 | 10 10 10 10 10 10 10 10 |........|........|
|000000b0| 10 10 10 10 10 10 10 10 | 10 29 10 10 10 10 32 10 |........|.)....2.|
|000000c0| 10 10 10 10 10 32 10 10 | 10 10 10 10 10 10 10 10 |.....2..|........|
|000000d0| 10 10 10 10 10 10 10 10 | 10 10 10 10 10 10 10 10 |........|........|
|000000e0| 10 10 10 10 10 10 10 10 | 10 10 10 32 10 10 10 10 |........|...2....|
|000000f0| 43 10 10 10 10 29 10 10 | 10 10 10 10 10 10 10 10 |C....)..|........|
|00000100| 10 10 10 | |... | |
+--------+-------------------------+-------------------------+--------+--------+