home *** CD-ROM | disk | FTP | other *** search
- on idle
- global shadow_num
- if shadow_num = 1 then
- set the castNum of sprite 3 to the number of cast "skugga33"
- set shadow_num to 2
- else
- set the castNum of sprite 3 to the number of cast "skugga222"
- set shadow_num to 1
- end if
- updateStage()
- end
-