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- ================================================================
- Title : The Cistern
- Filename : CISTERN.WAD
- Author : Roger Musson
- Email Address : e_rmwm@va.nmh.ac.uk
- Misc. Author Info : Seismologist
-
- Description : A series of stone corridors arranged around
- a reservoir of blood somewhere in Hades. You
- can SEE the exit (it's right in the middle)
- but how do you GET there? Plenty of tactical
- choices as to when and where to fight.
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : No - it wouldn't work.
- Difficulty Settings : Of course. (But none of them are very hard.)
- New Sounds : No
- New Graphics : Just the one.
- New Music : No
- Demos Replaced : One
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : Started with DoomEd and Deu. Finished with DCK.
- Known Bugs : One or two minor texture misalignments.
-
-
- * Copyright / Permissions *
-
- Authors MAY use this level as a base to build additional
- levels if its use is acknowledged. You are welcome to include it in
- compilations if due credit is given.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- FTP sites: The usual.
-
- BBS numbers: ?
-
- Other: ?
-
- * Miscellaneous info *
-
- Note the way the player is obliged to tackle sectors in the required
- order although only one key is used. Despite this linear structure
- the player has plenty of tactical choice, particularly with regard to
- the trade-off between an early fire fight at long range or a later
- one at closer range. The first option may be safer but more expensive
- in ammo.
-
- Watch you don't fall into any of the pits. Only one of them has any
- way out. Falling into the cistern through ducking and weaving while
- engaged in a firefight on an insecure ledge is a bad idea.
-
- There are a couple of walls which look like they ought to be secret
- doors but aren't. Don't worry about it.
-