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Text File  |  1995-03-13  |  6.6 KB  |  107 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. BULLETS                       1.16                                       1 
  8. SHELLS                        4.08                                       7 
  9. BARREL                       32.77                                       ;10 
  10. POTION                        9.90                                      ;17 ;This item is inocuous 
  11. PLASMA                        1.16                                       1 
  12. RADSUIT                       5.24                                       2 
  13. ROCKET                        0.29                                       1 
  14. MEDIKIT                       4.66                                       4 
  15. HELMET                        5.82                                      ;10 ;This item is inocuous 
  16. CLIP                          10.00                                       ;6 
  17. SHELLBOX                      1.75                                       3 
  18. IMP                          21.84         MEDIUM_AND_HARD               4 
  19. IMP                          16.38                                       3 
  20. DEMON                       100.45                                       1 
  21. SERGEANT                      5.46         MEDIUM_AND_HARD               1 
  22. TROOPER                      63.89         MEDIUM_AND_HARD              ;13 ;This item is inocuous
  23. IMP                          43.69         DEAF/AMBUSHMEDIUM_AND_HARD    8 
  24. IMP                          54.61         DEAF/AMBUSH                   10 
  25. BACKPACK                      1.16                                       1 
  26. BARMOR                        1.75                                       1 
  27. CELLPACK                      2.33                                       2 
  28. IMP                          10.92         HARD_ONLY                     2 
  29. DEMON                        62.78         MEDIUM_AND_HARD               1 
  30. CELLPACK                      2.33         EASY_AND_MEDIUM               2 
  31. GARMOR                        1.75                                       1 
  32. STIMPAK                       3.49                                       6 
  33. INVISO                        2.33                                       2 
  34. ROCKETS                       1.75                                       1 
  35. SHELLS                        1.16         EASY_AND_MEDIUM               ;2 
  36. BLUEBALL                      1.16                                       1 
  37. TROOPER                       9.83                                      ;2 ;This item is inocuous 
  38. DEMON                        12.56         DEAF/AMBUSH                   1 
  39. IMP                          10.92         MEDIUM_ONLY                   2 
  40. IMP                           5.46         DEAF/AMBUSHMEDIUM_ONLY        1 
  41. STIMPAK                       2.33         EASY_AND_MEDIUM               4 
  42. SHOTGUN                       1.16                                       1 
  43. DEMON                        12.56         DEAF/AMBUSHHARD_ONLY          1 
  44. ROCKET                        0.29         MEDIUM_ONLY                   1 
  45. IMP                          10.92         EASY_ONLY                     2 
  46. TROOPER                       9.83         DEAF/AMBUSHMEDIUM_AND_HARD   ;2 ;This item is inocuous
  47. DEMON                        25.11         HARD_ONLY                     1 
  48. TROOPER                       4.91         DEAF/AMBUSH                  ;1 ;This item is inocuous 
  49. BONES2                       49.14                                       5 
  50. POOLOFBLOOD                   0.69                                       5 
  51. DEADPLAYER                    0.37                                       2 
  52. BONES1                        0.28                                       2 
  53. SHELLS                        1.16         MEDIUM_AND_HARD               ;2 
  54. BERSERK                       1.16         MEDIUM_AND_HARD               1 
  55. CHAINGUN                      1.75                                       1 
  56. SPECTRE                      25.11         DEAF/AMBUSHMEDIUM_AND_HARD    2 
  57. ;                                            
  58. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  59. ;                                            
  60. ; At run-time this value is used to adjust the
  61. ; Max#of variable based on the population of
  62. ; the level being modified.  Using the strict 
  63. ; standard requires that one or more of the   
  64. ; items in the list above not have a specified
  65. ; maximum number of objects.                  
  66. ;                                              
  67. PER    160   ;Strict standard for exact placement 
  68. ;PER    166   ;Lowered Standard for easy placement
  69. ;                                            
  70. ; Deleting any of the PRESERVE lines will mean that
  71. ; the objects will not be taken from the original  
  72. ; level.  You will have to supply your own above. 
  73. ;                                            
  74. PRESERVE    PILLARS                          
  75. PRESERVE    LAMPS                            
  76. ;                                            
  77. ; THRESHOLD determines what a MEGA-GOODIE is.  
  78. ; MEGA-GOODIES are used to make the level fair 
  79. ; if the generator places a lot of enemies in  
  80. ; the level.                                   
  81. ;                                              
  82. THRESHOLD    75                                  
  83. ;                                              
  84. ; I.Q. Determines how intelligently the program  
  85. ; places objects in the effort to defeat you.   
  86. ; 250 is the default if it is not specified here. 
  87. ;                                              
  88. I.Q.    250                                 
  89. ;                                              
  90. ; EVEN sets the point at which the program must begin 
  91. ; placing MEGA-GOODIES into the level, on the   
  92. ; basis of the hardest difficulty rating.          
  93. ; The MEGA-GOODIES give you a fighting chance,  
  94. ; setting the value lower or <500 will increase the number
  95. ; of MEGA-GOODIES available to you in a the level. 
  96. EVEN    500                                 
  97. ;                                              
  98. ; If SPREAD is not set to a low value then
  99. ; a given sector may accumulate too many objects 
  100. ; this often makes the level impossible to finish
  101. ; or just ugly-looking.  Setting the value too low
  102. ; could make it difficult to place objects within
  103. ; a given wad file.
  104. ;                  
  105. SPREAD    15                                  
  106. ;                                              
  107.