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- ;
- ; Random World File created by populate
- ;
- ; Written By Dusty Bedford
- ;
- ;Enemies Weight When MAX#OF
- FIRETHROWER 68.36 1L
- BARMOR 3.58 2L
- CHAINGUNNER 24.37 3
- SPECTRE 82.87 5
- SUPERSHOTGUN 0.86 1
- SHELLBOX 3.45 4
- BRONWTREE 268.46 9
- BONES2 14.91 2
- FINALENEMY 4.15 1L
- ENEMYSHOT 3.31 1L
- ENEMYTARGET 13.26 4
- MEGABALL 1.73 2L
- SERGEANT 56.04 8
- IMP 47.75 8
- LAUNCHER 0.86 1L
- ROCKETS 0.86 1
- SHELLS 7.77 9
- BULLETS 3.45 4
- MEDIKIT 6.90 8
- GARMOR 3.58 2
- SKULLSPITTER 68.36 DEAF/AMBUSH 1L
- FLYSKULL 83.56 14
- MANCUBUS 87.00 1L
- SKELETON 271.88 2L
- DEADPLAYER 2.33 15
- INVISO 0.86 1
- SHOTGUN 0.86 1
- PLASMA 0.86 1
- ROCKET 6.90 8
- IMP 11.94 DEAF/AMBUSH 2
- ;
- ; GLOBAL SETTINGS: AFFECTS THE ENTIRE WORLD
- ;
- ;Adjust the Max#of variable based on the population of
- ;the level being modified
- PER 103
- ;
- ;Keep lamps and pillars
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; Threshold determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
-