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- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- BARMOR 2.76 1L
- SHOTGUN 1.84 1
- SHELLBOX 0.92 1
- IMP 43.12 5
- IMP 25.87 MEDIUM_AND_HARD 3
- IMP 34.50 HARD_ONLY 4
- SERGEANT 8.62 1
- TROOPER 77.62 DEAF/AMBUSH ;9 ;This item is inocuous
- TROOPER 17.25 DEAF/AMBUSHMEDIUM_AND_HARD ;2 ;This item is inocuous
- TROOPER 34.50 DEAF/AMBUSHHARD_ONLY ;4 ;This item is inocuous
- SERGEANT 86.24 DEAF/AMBUSHMEDIUM_AND_HARD 10
- SERGEANT 43.12 DEAF/AMBUSHHARD_ONLY 5
- IMP 34.50 DEAF/AMBUSH 4
- IMP 34.50 DEAF/AMBUSHMEDIUM_AND_HARD 4
- IMP 17.25 DEAF/AMBUSHHARD_ONLY 2
- CHAINGUNNER 64.67 DEAF/AMBUSHHARD_ONLY 5
- CHAINGUNNER 51.74 DEAF/AMBUSHMEDIUM_AND_HARD 4
- SPECTRE 39.66 DEAF/AMBUSHEASY_ONLY 2
- SPECTRE 39.66 DEAF/AMBUSHMEDIUM_AND_HARD 2
- SERGEANT 34.50 DEAF/AMBUSH 4
- MEDIKIT 9.20 DEAF/AMBUSH 5
- PLASMA 1.84 MULTIPLAYER 1
- LAUNCHER 1.84 1
- ENERCELL 4.14 MULTIPLAYER 3
- BFG9000 3.68 MULTIPLAYER 1L
- ENERCELL 1.38 DEAF/AMBUSH 1
- INVISO 1.84 DEAF/AMBUSH 1
- BLUEBALL 1.38 DEAF/AMBUSH 1L
- BARMOR 2.76 DEAF/AMBUSH 1L
- MEDIKIT 3.68 2
- DEMON 59.49 MEDIUM_AND_HARD 3
- BULLETS 1.84 ;1
- DEMON 59.49 3
- SPECTRE 19.83 MEDIUM_AND_HARD 1
- SPECTRE 19.83 HARD_ONLY 1
- DEMON 19.83 DEAF/AMBUSH 1
- CHAINGUN 2.76 1
- SHELLS 1.84 DEAF/AMBUSH ;2
- BULLETS 1.84 DEAF/AMBUSH 1
- ROCKETS 2.76 MULTIPLAYER 1
- ROCKET 2.76 MULTIPLAYER ;6
- SUPERSHOTGUN 1.84 MULTIPLAYER 1
- BLUEBALL 1.38 MULTIPLAYER 1L
- HELMET 6.44 ;7 ;This item is inocuous
- DEMON 19.83 HARD_ONLY 1
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- PER 121 ;Strict standard for exact placement
- ;PER 102 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-