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- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- FLYSKULL 65.70 52
- FLYSKULL 13.90 DEAF/AMBUSH 11
- IMP 80.00 38
- SHOTGUN 1.35 3
- SHELLBOX 3.14 14
- STIMPAK 3.82 17
- GARMOR 2.02 3
- INVISO 1.80 4
- BULLETS 4.94 11
- MEDIKIT 7.63 17
- SHELLS 1.57 7
- CLIP 1.01 9
- RADSUIT 1.01 1
- SPECTRE 14.52 HARD_ONLY 3
- CACODEMON 78.57 HARD_ONLY 10
- BONES1 0.21 4
- POOLOFBLOOD 0.27 5
- BARREL 31.59 25
- HELMET 3.37 ;15 ;This item is inocuous
- POTION 12.35 ;55 ;This item is inocuous
- TROOPER 15.16 ;8 ;This item is inocuous
- BLUEBALL 0.45 1
- LAVISOR 1.01 3
- DEADIMP 0.14 2
- DEADTROOPER 0.14 2
- DEADSARGEANT 0.21 3
- DEMON 33.89 DEAF/AMBUSH 7
- DEMON 111.34 23
- CHAINSAW 0.45 EASY_ONLY 1L
- BERSERK 0.90 2
- BACKPACK 0.45 1
- CHAINSAW 0.45 MEDIUM_AND_HARD 1
- SPECTRE 33.89 DEAF/AMBUSH 7
- SPECTRE 96.82 20
- CHAINGUN 2.02 3
- ROCKETS 4.04 6
- LAUNCHER 0.45 1
- BARON 15.15 3L
- BARON 5.05 HARD_ONLY 1L
- IMP 33.68 MEDIUM_AND_HARD 16
- BARON 10.10 DEAF/AMBUSH 2L
- BARON 5.05 DEAF/AMBUSHHARD_ONLY 1L
- CACODEMON 31.43 MEDIUM_AND_HARD 4
- CACODEMON 23.57 DEAF/AMBUSH 3
- CACODEMON 110.00 14
- BARMOR 0.67 1
- CACODEMON 7.86 DEAF/AMBUSHMEDIUM_AND_HARD 1
- CACODEMON 7.86 DEAF/AMBUSHHARD_ONLY 1
- BULLETS 0.90 MEDIUM_AND_HARD 2
- BONES2 3.79 1
- ROCKET 1.01 9
- POTION 0.90 EASY_AND_MEDIUM ;4 ;This item is inocuous
- SHELLS 0.45 EASY_AND_MEDIUM 2
- FLYSKULL 2.53 MEDIUM_AND_HARD 2
- FLYSKULL 2.53 HARD_ONLY 2
- SHELLS 0.22 MEDIUM_AND_HARD 1
- CHAINSAW 0.45 1
- DEMON 14.52 MEDIUM_AND_HARD 3
- DEMON 43.57 HARD_ONLY 9
- SPECTRE 19.36 MEDIUM_AND_HARD 4
- ROCKET 0.22 EASY_AND_MEDIUM 2
- BARON 5.05 MEDIUM_AND_HARD 1L
- STIMPAK 0.67 EASY_AND_MEDIUM 3
- ROCKET 0.34 EASY_ONLY 3
- CACODEMON 7.86 EASY_AND_MEDIUM 1
- IMP 16.84 HARD_ONLY 8
- IMP 4.21 EASY_AND_MEDIUM 2
- SPECTRE 9.68 EASY_AND_MEDIUM 2
- BULLETS 0.45 EASY_AND_MEDIUM 1
- ROCKETS 0.67 EASY_AND_MEDIUM 1
- MAP 0.67 EASY_AND_MEDIUM 1L
- HELMET 7.18 EASY_AND_MEDIUM ;32 ;This item is inocuous
- LAUNCHER 0.45 EASY_AND_MEDIUM 1
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- PER 540 ;Strict standard for exact placement
- ;PER 458 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-