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- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- SHOTGUN 0.48 1
- SHELLBOX 5.76 24
- SHELLS 2.16 ;9
- SERGEANT 67.47 DEAF/AMBUSH 30
- IMP 74.22 33
- IMP 22.49 DEAF/AMBUSH 10
- BARREL 49.94 ;37
- BFG9000 0.96 1L
- ENERCELL 0.36 1
- POTION 9.35 ;39 ;This item is inocuous
- MEDIKIT 12.47 26
- DEMON 25.86 DEAF/AMBUSH 5
- SPECTRE 51.72 DEAF/AMBUSH 10
- CHAINGUN 0.72 1
- BULLETS 3.36 7
- CLIP 0.12 ;1
- GREYTREE 15.11 1
- CYBORG 19.78 1L
- TROOPER 12.15 DEAF/AMBUSH ;6 ;This item is inocuous
- CACODEMON 83.94 DEAF/AMBUSH 10
- TROOPER 22.27 ;11 ;This item is inocuous
- SERGEANT 22.49 10
- PLASMA 0.48 1
- CELLPACK 14.39 30
- DEADIMP 0.61 8
- POOLOFBLOOD 2.68 47
- DEMON 10.34 2
- FLYSKULL 18.90 14
- SPECTRE 31.03 6
- BARON 16.19 DEAF/AMBUSH 3L
- INVULN 0.96 2
- LAVISOR 0.36 1
- STIMPAK 0.96 4
- DEADSARGEANT 0.08 1
- ROCKET 0.72 ;6
- ROCKETS 2.88 ;4
- DEADCACODEMON 0.51 3
- INVISO 0.48 1
- LAUNCHER 0.48 1
- BLUEBALL 0.96 2
- BARMOR 1.44 2
- HELMET 3.12 ;13 ;This item is inocuous
- BACKPACK 0.48 1
- DEADDEMON 0.13 1
- BONES1 0.06 1
- BONES2 4.05 1
- FLYSKULL 5.40 DEAF/AMBUSH 4
- SPIDER 68.20 DEAF/AMBUSH 1L
- GARMOR 0.72 1
- CACODEMON 8.39 1
- DEADPLAYER 0.23 3
- BROWNSTUB 25.90 2
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- PER 441 ;Strict standard for exact placement
- ;PER 374 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-