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- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- BARON 226.42 4L
- CACODEMON 880.60 ;10
- BLUEBALL 5.03 1
- MEDIKIT 20.13 ;4
- DEADCACODEMON 7.11 4
- BACKPACK 5.03 ;1
- CHAINGUN 7.55 1
- PLASMA 5.03 1
- LAUNCHER 5.03 1
- SHOTGUN 5.03 1
- CHAINSAW 5.03 1L
- MAP 7.55 1L
- CELLPACK 5.03 ;1
- BULLETS 10.06 ;2
- ROCKETS 15.09 ;2
- SHELLBOX 5.03 ;2
- BARMOR 7.55 1
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- ;PER 38 ;Strict standard for exact placement
- PER 32 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-