home *** CD-ROM | disk | FTP | other *** search
- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- DEADTROOPER 0.34 5
- SHOTGUN 3.82 9
- SHELLBOX 3.82 18
- MEDIKIT 10.19 24
- STIMPAK 6.37 30
- GARMOR 4.46 7
- IMP 57.75 29
- DEMON 73.26 DEAF/AMBUSH 16
- IMP 111.51 DEAF/AMBUSH 56
- SERGEANT 111.51 DEAF/AMBUSH 56
- SERGEANT 43.81 22
- SPECTRE 45.79 DEAF/AMBUSH 10
- INVISO 1.70 4
- CACODEMON 66.89 9
- POTION 7.22 ;34 ;This item is inocuous
- BARREL 20.32 17
- HELMET 7.22 ;34 ;This item is inocuous
- MEDIKIT 1.70 DEAF/AMBUSH 4
- DEADPLAYER 0.40 6
- BACKPACK 0.85 2
- FLYSKULL 17.93 DEAF/AMBUSH 15
- BARON 23.89 5L
- FLYSKULL 22.71 19
- DEMON 4.58 1
- SPECTRE 9.16 2
- CHAINGUN 1.91 3
- SHELLS 1.91 9
- BARMOR 2.55 4
- BULLETS 4.67 11
- CHAINSAW 0.42 1
- LAUNCHER 0.85 2
- TROOPER 10.75 DEAF/AMBUSH ;6 ;This item is inocuous
- SHELLS 0.64 DEAF/AMBUSH 3
- ROCKET 0.53 5
- CLIP 0.11 1
- BONES1 0.05 1
- BONES2 7.17 2
- TROOPER 3.58 ;2 ;This item is inocuous
- STIMPAK 1.70 DEAF/AMBUSH 8
- BERSERK 0.85 2
- HELMET 2.12 DEAF/AMBUSH ;10 ;This item is inocuous
- POTION 1.49 DEAF/AMBUSH ;7 ;This item is inocuous
- ROCKETS 1.27 2
- BLUEBALL 0.85 2
- SHELLBOX 2.12 DEAF/AMBUSH 10
- RADSUIT 3.82 4
- GARMOR 0.64 DEAF/AMBUSH 1
- CACODEMON 7.43 DEAF/AMBUSH 1
- BARON 9.55 DEAF/AMBUSH 2L
- INVISO 0.42 DEAF/AMBUSH 1
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- PER 534 ;Strict standard for exact placement
- ;PER 453 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-