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- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- DEMON 148.09 12
- IMP 203.94 38
- DEMON 86.39 HARD_ONLY 7
- DEMON 12.34 MEDIUM_AND_HARD 1
- DEMON 61.71 DEAF/AMBUSHMEDIUM_AND_HARD 5
- DEMON 74.05 DEAF/AMBUSH 6
- CACODEMON 20.03 MEDIUM_AND_HARD 1
- CACODEMON 40.06 2
- POTION 5.15 ;9 ;This item is inocuous
- SHELLBOX 3.43 6
- ENERCELL 1.72 2
- LAUNCHER 1.14 1
- CLIP 4.58 ;16
- BACKPACK 1.14 1
- SHELLS 3.43 ;6
- STIMPAK 9.16 ;16
- MEDIKIT 5.72 5
- HELMET 6.87 ;12 ;This item is inocuous
- BULLETS 3.43 3
- INVISO 1.14 1
- BARMOR 1.72 1
- CELLPACK 1.14 1
- SERGEANT 16.10 3
- BARREL 3.22 ;1
- CHAINGUN 1.72 1
- GARMOR 1.72 1
- BARON 12.88 1L
- ROCKET 0.57 2
- INVULN 2.29 2
- DEADPLAYER 0.18 1
- BONES1 0.55 4
- BONES2 9.66 1
- DEADDEMON 0.95 3
- POOLOFBLOOD 0.14 1
- BERSERK 1.14 1
- CELLPACK 3.43 3
- CHAINSAW 1.14 1L
- DEMON 12.34 MEDIUM_ONLY 1
- DEMON 12.34 DEAF/AMBUSHMEDIUM_ONLY 1
- DEMON 24.68 DEAF/AMBUSHHARD_ONLY 2
- CACODEMON 40.06 DEAF/AMBUSHMEDIUM_AND_HARD 2
- SERGEANT 5.37 MEDIUM_AND_HARD 1
- BLUEBALL 1.14 1
- MAP 1.72 DEAF/AMBUSH 1L
- SHOTGUN 1.14 MULTIPLAYER 1
- PLASMA 1.14 1
- SPECTRE 24.68 DEAF/AMBUSHHARD_ONLY 2
- SPECTRE 24.68 HARD_ONLY 2
- SPECTRE 12.34 DEAF/AMBUSHMEDIUM_AND_HARD 1
- IMP 26.83 HARD_ONLY 5
- BARON 12.88 HARD_ONLY 1L
- IMP 5.37 DEAF/AMBUSHMEDIUM_AND_HARD 1
- IMP 5.37 DEAF/AMBUSH 1
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- PER 202 ;Strict standard for exact placement
- ;PER 171 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-