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- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- BARMOR 5.26 1
- MEDIKIT 7.02 2
- STIMPAK 1.75 1
- SHOTGUN 3.51 1
- SHELLBOX 3.51 2
- IMP 49.36 3
- SPECTRE 113.51 MEDIUM_AND_HARD 3
- SPECTRE 75.67 2
- FLYSKULL 29.63 3
- ROCKETS 5.26 1
- FLYSKULL 19.75 MEDIUM_AND_HARD 2
- FLYSKULL 9.88 HARD_ONLY 1
- LAUNCHER 3.51 1
- SHELLBOX 3.51 EASY_AND_MEDIUM 2
- DEMON 151.34 4
- SPECTRE 37.84 HARD_ONLY 1
- DEADPLAYER 0.55 HARD_ONLY 1
- BONES1 0.42 HARD_ONLY 1
- BONES2 29.61 HARD_ONLY 1
- POOLOFBLOOD 0.42 HARD_ONLY 1
- BACKPACK 3.51 1
- HELMET 14.04 ;8 ;This item is inocuous
- POTION 15.79 ;9 ;This item is inocuous
- CACODEMON 61.41 1
- DEADPLAYER 2.77 5
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- ;PER 58 ;Strict standard for exact placement
- PER 49 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-