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- Essobie's SOBPak7.pk3
- =====================
-
- Terms of Use
- ------------
- Buy unzipping the contents of the zip file you downloaded from our page into
- your quark 3: Arena baseq3 directory, you agree to not hold me liable for any
- damages these graphic alterations cause you, your computer system, or any
- children you may parent in the future.
-
- THIS IS NOT A CHEAT PAK!!! THERE ARE NO ALTERATIONS TO SMOKE TRAILS, SKINS,
- MODELS, NOR ANY OTHER THING THAT I CONCIDER CHEATING. Don't ask for it.
-
- Installation Instructions:
- --------------------------
- 1) Unzip the contents of this zip file into your "baseq3" folder.
-
- 2) Join a server that either has this pak installed, or is running with
- "Pure Server" turned off (sv_pure 0). Fear not... if the server does
- not have this pak, you will still be able to play there... just without
- looking at the contents of this pak.
-
- For single player, or listen servers run from your system, you will be
- able to see the contents of this media pak perfectly.
-
- It is for this reason that I strongly urge you to pimp this pak as much
- as possible, and get as many server admins to install it. This way we
- can have cool new graphics, and still be free from those that would make
- a pak like this for the purpose of cheating.
-
- 3) See the bottom of this file for tips on getting the most out of this
- package.
-
-
- Files Changed from Pak0
- -----------------------
- All Crosshairs
- All Heads Up Display Numbers
- Both Console graphics
- Lightning Gun Effect Graphics
- Railgun Effect Core Graphic
- Teamplay Triangle (Green instead of Yellow)
- Chat Balloon
-
-
- Credits
- -------
- Russell "Essobie" O'Henly
- essobie@planetquark.com
-
- This and all sorts of other stuff can be found on
- Rocket Arena 2: Inside and Out
- http://www.planetquark.com/ra2io
-
-
-
- Tips for SOBPak7
- ----------------
-
- 1) Crosshairs 1-6 are regular crosshair size. These should look normal on
- most people's screens. 7-10 on the other hand are larger than normal,
- 128x128 to be exact. For these crosshairs to look correct, bring down
- the console and type the following command:
-
- /cg_crosshairSize 128
-
- This will increase the displayed size of the crosshair file. The default
- setting for that command (if you want to go back to normal) is:
-
- /cg_crosshairSize 24
-
- 2) A couple of the last crosshairs are specifically for sniping with the
- Railgun. If you would like to use them for ONLY the Railgun, try binding
- your normal weapon selection keys to include a crosshair and crosshairsize
- command. Pick your "normalcrosshair" and your "snipercrosshair" and change
- the first two lines. Then put the whole thing in your configuration.
-
- // Begin
- set normalcrosshair "cg_drawCrosshair 4; cg_crosshairSize 24"
- set snipercrosshair "cg_drawCrosshair 10; cg_crosshairSize 128"
-
- bind 1 "weapon 1; vstr normalcrosshair" // BFG
- bind 2 "weapon 2; vstr normalcrosshair" // Gauntlet
- bind 3 "weapon 3; vstr normalcrosshair" // Shotgun
- bind 4 "weapon 4; vstr normalcrosshair" // Machinegun
- bind 5 "weapon 5; vstr normalcrosshair" // LightningGun
-
- bind 6 "weapon 6; vstr normalcrosshair" // GrenadeLauncher
- bind 7 "weapon 7; vstr snipercrosshair" // Railgun
- bind 8 "weapon 8; vstr normalcrosshair" // PlasmaGun
- bind 9 "weapon 9; vstr normalcrosshair" // BFG
- bind 0 "weapon 10; vstr normalcrosshair" // Grapple
- // End
-
- 3) If you are REALLY nuts about the sniper idea, how about just have a
- sniper crosshair when you are zoomed in, regardless of what weapon
- you are using? To do that, use a zoom script and simply put in the
- appropriate commands to change the crosshairs back and forth. An
- example is what I have in my configuration (don't forget to change
- the bindings at the bottom!!!):
-
- // Zoomcycle Begin
- set zoomin "+zoom; cg_drawCrosshair 10; cg_crosshairSize 128; set zoomswitch vstr zoomout"
- set zoomout "-zoom; cg_drawCrosshair 4; cg_crosshairSize 24; set zoomswitch vstr zoomin"
- set zoomswitch vstr zoomin
-
- set zoomcycle80 "set cg_zoomfov 80; echo Zoom Set to FOV 80; set zoomcycle vstr zoomcycle65"
- set zoomcycle65 "set cg_zoomfov 65; echo Zoom Set to FOV 65; set zoomcycle vstr zoomcycle45"
- set zoomcycle45 "set cg_zoomfov 45; echo Zoom Set to FOV 45; set zoomcycle vstr zoomcycle25"
- set zoomcycle25 "set cg_zoomfov 25; echo Zoom Set to FOV 25; set zoomcycle vstr zoomcycle80"
- set cg_zoomfov 45
- set zoomcycle vstr zoomcycle65
-
- bind [yourkey] vstr zoomcycle
- bind [yourkey] vstr zoomswitch
- // End
-