Editor: Qeradiant on Dual c366a, Nt4, sp6a, smp suport.
Map Name: tktest1
Hrs: 20 or so
Compile Time : Duno...its chugign as I write this..
Theam: It is a the beging of a ctf map...it is a portion of the blue base.
Instructions!
Put the bsp in x:\quark3dir\baseq2\maps . start the game and type "/set sv_pure 0" Now thype " /map tktest1" I put in a bunch of dm starts for now. The weapon and amo layout is in no way final. Im aware also of most of the textures that are not aplied correctly. This is mainly for feed back and general gamplay and flow.
The idea will be to copy a completed blue base, flip it and change teh blue textures to red!