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Microsoft Developer Studio Project | 1997-10-03 | 41.5 KB | 542 lines |
- VCBKS40.MVB
- /Od /I "..\common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WIN_ERROR" /Fp"Debug/texpaint.pch" /YX /Fo"Debug/" /Fd"Debug/" /c
- "G:\quake2\utils3\texpaint\win_main.c"
- "G:\quake2\utils3\texpaint\win_skin.c"
- ke2\utils3\texpaint\win_main.c"
- "G:\quake2\utils3\texpaint\win_cam.c"
- "G:\quake2\utils3\texpaint\texpaint.c"
- "G:\quake2\utils3\texpaint\win_pal.c"
- "G:\quake2\utils3\texpaint\win_skin.c"
- "G:\quake\utils2\common\cmdlib.c"
- "G:\quake\utils2\common\l3dslib.c"
- "G:\quake\utils2\common\trilib.c"
- "G:\quake\utils2\common\lbmlib.c"
- G:\QUAKE2\UTILS3\TEXPAINT\WIN_SKIN.C
- /Od /I "..\common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WIN_ERROR" /Fp"Debug/texpaint.pch" /YX /Fo"Debug/" /Fd"Debug/" /c
- "G:\quake2\utils3\texpaint\win_main.c"
- "G:\quake2\utils3\texpaint\win_skin.c"
- ke2\utils3\texpaint\win_main.c"
- "G:\quake2\utils3\texpaint\win_cam.c"
- "G:\quake2\utils3\texpaint\texpaint.c"
- "G:\quake2\utils3\texpaint\win_pal.c"
- "G:\quake2\utils3\texpaint\win_skin.c"
- "G:\quake\utils2\common\cmdlib.c"
- "G:\quake\utils2\common\l3dslib.c"
- "G:\quake\utils2\common\trilib.c"
- "G:\quake\utils2\common\lbmlib.c"
- G:\QUAKE2\UTILS3\TEXPAINT\WIN_SKIN.C
- texpaint - Win32 Debug
- @ Control-C
- Control-Break
- Datatype Misalignment
- Access Violation
- In Page Error
- No Memory
- Illegal Instruction
- Noncontinuable Exception
- Invalid Disposition
- Array Bounds Exceeded
- Float Denormal Operand
- Float Divide by Zero
- Float Inexact Result
- Float Invalid Operation
- Float Overflow
- Float Stack Check
- Float Underflow
- Integer Divide by Zero
- Integer Overflow
- Privileged Instruction
- Stack Overflow
- DLL Initialization Failed
- Microsoft C++ Exception
- numfaces
- Watch1
- Watch2
- Watch3
- Watch4
- G:\QUAKE2\UTILS3\TEXPAINT\WIN_SKIN.C
- 1Courier
- texpaint - Win32 Debug
- @ Control-C
- Control-Break
- Datatype Misalignment
- Access Violation
- In Page Error
- No Memory
- Illegal Instruction
- Noncontinuable Exception
- Invalid Disposition
- Array Bounds Exceeded
- Float Denormal Operand
- Float Divide by Zero
- Float Inexact Result
- Float Invalid Operation
- Float Overflow
- Float Stack Check
- Float Underflow
- Integer Divide by Zero
- Integer Overflow
- Privileged Instruction
- Stack Overflow
- DLL Initialization Failed
- Microsoft C++ Exception
- numfaces
- Watch1
- Watch2
- Watch3
- Watch4
- G:\QUAKE2\UTILS3\TEXPAINT\WIN_SKIN.C
- texpaint - Win32 Release
- $G:\quake2\utils3\texpaint\texpaint.c
- G:\quake\utils2\common\mathlib.c
- G:\quake\utils2\common\l3dslib.c
- G:\quake\utils2\common\lbmlib.c
- !G:\quake\utils2\common\scriplib.c
- G:\quake\utils2\common\trilib.c
- $G:\quake2\utils3\texpaint\win_skin.c
- $G:\quake2\utils3\texpaint\win_main.c
- #G:\quake2\utils3\texpaint\win_pal.c
- #G:\quake2\utils3\texpaint\win_cam.c
- $G:\quake2\utils3\texpaint\texmake.rc
- $G:\quake2\utils3\texpaint\texpaint.h
- G:\quake\utils2\common\lbmlib.h
- G:\quake\utils2\common\cmdlib.h
- G:\quake\utils2\common\cmdlib.c
- texpaint - Win32 Debug
- $G:\quake2\utils3\texpaint\texpaint.c
- G:\quake\utils2\common\mathlib.c
- G:\quake\utils2\common\l3dslib.c
- G:\quake\utils2\common\lbmlib.c
- !G:\quake\utils2\common\scriplib.c
- G:\quake\utils2\common\trilib.c
- $G:\quake2\utils3\texpaint\win_skin.c
- $G:\quake2\utils3\texpaint\win_main.c
- #G:\quake2\utils3\texpaint\win_pal.c
- #G:\quake2\utils3\texpaint\win_cam.c
- $G:\quake2\utils3\texpaint\texmake.rc
- $G:\quake2\utils3\texpaint\texpaint.h
- G:\quake\utils2\common\lbmlib.h
- G:\quake\utils2\common\cmdlib.h
- G:\quake\utils2\common\cmdlib.c
- texpaint - Win32 Debug
- texpaint - Win32 Release
- texpaint - Win32 Debug
- texpaint.mak
- CProject
- texpaint - Win32 Debug
- texpaint - Win32 Release
- g:\quake2\baseq2\models
- texpaint - Win32 Debug
- g:\quake2\baseq2\models
- CTargetItem
- .\texpaint.c
- CFileItem
- \quake\utils2\common\mathlib.c
- CFileItem
- \quake\utils2\common\l3dslib.c
- CFileItem
- \quake\utils2\common\lbmlib.c
- CFileItem
- \quake\utils2\common\scriplib.c
- CFileItem
- \quake\utils2\common\trilib.c
- CFileItem
- .\win_skin.c
- CFileItem
- .\win_main.c
- CFileItem
- .\win_pal.c
- CFileItem
- .\win_cam.c
- CFileItem
- .\texmake.rc
- CFileItem
- .\texpaint.h
- CFileItem
- \quake\utils2\common\lbmlib.h
- CFileItem
- \quake\utils2\common\cmdlib.h
- CFileItem
- \quake\utils2\common\cmdlib.c
- CFileItem
- CDependencyContainer
- cmdlib.h
- CDependencyFile
- SSBR l3dslib.h
- CDependencyFile
- lbmlib.h
- CDependencyFile
- SSBR mathlib.h
- CDependencyFile
- trilib.h
- CDependencyFile
- texpaint.h
- CDependencyFile
- CDependencyFile
- GLAUX.H
- CDependencyFile
- GLU.H
- CDependencyFile
- cmdlib.h
- CDependencyFile
- SSBR mathlib.h
- CDependencyFile
- SSBR l3dslib.h
- CDependencyFile
- trilib.h
- CDependencyFile
- lbmlib.h
- CDependencyFile
- scriplib.h
- CDependencyFile
- stat.h
- CDependencyFile
- types.h
- CDependencyFile
- CDependencyContainer
- cmdlib.h
- CDependencyFile
- SSBR l3dslib.h
- CDependencyFile
- lbmlib.h
- CDependencyFile
- SSBR mathlib.h
- CDependencyFile
- trilib.h
- CDependencyFile
- texpaint.h
- CDependencyFile
- CDependencyFile
- GLAUX.H
- CDependencyFile
- GLU.H
- CDependencyFile
- cmdlib.h
- CDependencyFile
- SSBR mathlib.h
- CDependencyFile
- SSBR l3dslib.h
- CDependencyFile
- trilib.h
- CDependencyFile
- lbmlib.h
- CDependencyFile
- scriplib.h
- CDependencyFile
- stat.h
- CDependencyFile
- types.h
- CDependencyFile
- 1Courier
- "texpaint.h"
- #define SKIN_WINDOW_CLASS "TPSkin"
- HDC skindc;
- int skinw_width, skinw_height; // size of the window
- float skin_x = 128, skin_y = 128, skin_z = 100;
- qboolean skin_lines = false;
- char tri_filename[1024];
- char skin_filename[1024];
- int skin_width, skin_height; // size of the .lbm image
- unsigned index_texture[1024*512];
- void UpdateTexture (int offset)
- int x, y;
- y = offset / width2;
- x = offset % width2;
- BindTextureEXT (GL_TEXTURE_2D, TEXTURE_SKIN);
- // glTexImage2D (GL_TEXTURE_2D, 0, 3, width2, height2, 0, GL_RGBA, GL_UNSIGNED_BYTE, rgb);
- glTexSubImage2D (GL_TEXTURE_2D, 0, x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, rgb+offset);
- ===================================================================
- TEXEL MODIFICATION
- ===================================================================
- #define MAX_MODIFY 8192
- typedef struct
- int offset;
- int oldvalue;
- } modify_t;
- int modify_index;
- int undo_index;
- modify_t modify[MAX_MODIFY];
- void SetSkinModified (void)
- char text[1024];
- if (modified && modified_past_autosave).
- texpaint - Win32 Release
- $G:\quake2\utils3\texpaint\texpaint.c
- G:\quake\utils2\common\mathlib.c
- G:\quake\utils2\common\l3dslib.c
- G:\quake\utils2\common\lbmlib.c
- !G:\quake\utils2\common\scriplib.c
- G:\quake\utils2\common\trilib.c
- $G:\quake2\utils3\texpaint\win_skin.c
- $G:\quake2\utils3\texpaint\win_main.c
- #G:\quake2\utils3\texpaint\win_pal.c
- #G:\quake2\utils3\texpaint\win_cam.c
- $G:\quake2\utils3\texpaint\texmake.rc
- $G:\quake2\utils3\texpaint\texpaint.h
- G:\quake\utils2\common\lbmlib.h
- G:\quake\utils2\common\cmdlib.h
- G:\quake\utils2\common\cmdlib.c
- texpaint - Win32 Debug
- $G:\quake2\utils3\texpaint\texpaint.c
- G:\quake\utils2\common\mathlib.c
- G:\quake\utils2\common\l3dslib.c
- G:\quake\utils2\common\lbmlib.c
- !G:\quake\utils2\common\scriplib.c
- G:\quake\utils2\common\trilib.c
- $G:\quake2\utils3\texpaint\win_skin.c
- $G:\quake2\utils3\texpaint\win_main.c
- #G:\quake2\utils3\texpaint\win_pal.c
- #G:\quake2\utils3\texpaint\win_cam.c
- $G:\quake2\utils3\texpaint\texmake.rc
- $G:\quake2\utils3\texpaint\texpaint.h
- G:\quake\utils2\common\lbmlib.h
- G:\quake\utils2\common\cmdlib.h
- G:\quake\utils2\common\cmdlib.c
- texpaint - Win32 Debug
- texpaint - Win32 Release
- texpaint - Win32 Debug
- texpaint.mak
- CProject
- texpaint - Win32 Debug
- texpaint - Win32 Release
- g:\quake2\baseq2\models
- texpaint - Win32 Debug
- g:\quake2\baseq2\models
- CTargetItem
- .\texpaint.c
- CFileItem
- \quake\utils2\common\mathlib.c
- CFileItem
- \quake\utils2\common\l3dslib.c
- CFileItem
- \quake\utils2\common\lbmlib.c
- CFileItem
- \quake\utils2\common\scriplib.c
- CFileItem
- \quake\utils2\common\trilib.c
- CFileItem
- .\win_skin.c
- CFileItem
- .\win_main.c
- CFileItem
- .\win_pal.c
- CFileItem
- .\win_cam.c
- CFileItem
- .\texmake.rc
- CFileItem
- .\texpaint.h
- CFileItem
- \quake\utils2\common\lbmlib.h
- CFileItem
- \quake\utils2\common\cmdlib.h
- CFileItem
- \quake\utils2\common\cmdlib.c
- CFileItem
- CDependencyContainer
- cmdlib.h
- CDependencyFile
- SSBR l3dslib.h
- CDependencyFile
- lbmlib.h
- CDependencyFile
- SSBR mathlib.h
- CDependencyFile
- trilib.h
- CDependencyFile
- texpaint.h
- CDependencyFile
- CDependencyFile
- GLAUX.H
- CDependencyFile
- GLU.H
- CDependencyFile
- cmdlib.h
- CDependencyFile
- SSBR mathlib.h
- CDependencyFile
- SSBR l3dslib.h
- CDependencyFile
- trilib.h
- CDependencyFile
- lbmlib.h
- CDependencyFile
- scriplib.h
- CDependencyFile
- stat.h
- CDependencyFile
- types.h
- CDependencyFile
- CDependencyContainer
- cmdlib.h
- CDependencyFile
- SSBR l3dslib.h
- CDependencyFile
- lbmlib.h
- CDependencyFile
- SSBR mathlib.h
- CDependencyFile
- trilib.h
- CDependencyFile
- texpaint.h
- CDependencyFile
- CDependencyFile
- GLAUX.H
- CDependencyFile
- GLU.H
- CDependencyFile
- cmdlib.h
- CDependencyFile
- SSBR mathlib.h
- CDependencyFile
- SSBR l3dslib.h
- CDependencyFile
- trilib.h
- CDependencyFile
- lbmlib.h
- CDependencyFile
- scriplib.h
- CDependencyFile
- stat.h
- CDependencyFile
- types.h
- CDependencyFile
- HG:\quake2\utils3\texpaint\texmake.rc
- Dialog IDD_NEWSKIN [English (U.S.)]
- CRCPartTemplate
- C/C++
- ake.res
- )/texmak
- $G:\quake2\utils3\texpaint\texpaint.h
- CTextDocTemplate
- C/C++
- texmake
- 2\utils3\tex
- texmake.
- #G:\quake2\utils3\texpaint\win_cam.c
- CTextDocTemplate
- C/C++
- .lib glu8
- ib glauxD
- kernel3P
- b user32\
- gdi32.lh
- $G:\quake2\utils3\texpaint\win_main.c
- CTextDocTemplate
- C/C++
- (U.S.)
- IDD_NEWSKIN [
- IDD_NEWSKIN [E
- $G:\quake2\utils3\texpaint\win_skin.c
- CTextDocTemplate
- C/C++
- log IDD_NEWSKIN [English (U.S.)]
- $(INTDIR)/texmake.res
- $G:\quake2\utils3\texpaint\texpaint.c
- CTextDocTemplate
- oject
- texpaint - Win32 Debug
- texpaint - Win32 Release
- g:\quake2\baseq2\models
- texpaint - Win32 Debug
- g:\quake2\baseq2\models
- CTargetItem
- .\texpaint.c
- CFileItem
- \quake\utils2\common\mathlib.c
- CFileItem
- \quake\utils2\common\l3dslib.c
- CFileItem
- \quake\utils2\common\lbmlib.c
- CFileItem
- \quake\utils2\common\scriplib.c
- CFileItem
- \quake\utils2\common\trilib.c
- CFileItem
- .\win_skin.c
- CFileItem
- .\win_main.c
- CFileItem
- .\win_pal.c
- CFileItem
- .\win_cam.c
- CFileItem
- .\texmake.rc
- CFileItem
- .\texpaint.h
- CFileItem
- \quake\utils2\common\lbmlib.h
- CFileItem
- \quake\utils2\common\cmdlib.h
- CFileItem
- \quake\utils2\common\cmdlib.c
- CFileItem
- CDependencyContainer
- cmdlib.h
- CDependencyFile
- SSBR l3dslib.h
- CDependencyFile
- lbmlib.h
- CDependencyFile
- SSBR mathlib.h
- CDependencyFile
- trilib.h
- CDependencyFile
- texpaint.h
- CDependencyFile
- CDependencyFile
- GLAUX.H
- CDependencyFile
- GLU.H
- CDependencyFile
- cmdlib.h
- CDependencyFile
- SSBR mathlib.h
- CDependencyFile
- SSBR l3dslib.h
- CDependencyFile
- trilib.h
- CDependencyFile
- lbmlib.h
- CDependencyFile
- scriplib.h
- CDependencyFile
- stat.h
- CDependencyFile
- types.h
- CDependencyFile
- CDependencyContainer
- cmdlib.h
- CDependencyFile
- SSBR l3dslib.h
- CDependencyFile
- lbmlib.h
- CDependencyFile
- SSBR mathlib.h
- CDependencyFile
- trilib.h
- CDependencyFile
- texpaint.h
- CDependencyFile
- CDependencyFile
- GLAUX.H
- CDependencyFile
- GLU.H
- CDependencyFile
- cmdlib.h
- CDependencyFile
- SSBR mathlib.h
- CDependencyFile
- SSBR l3dslib.h
- CDependencyFile
- trilib.h
- CDependencyFile
- lbmlib.h
- CDependencyFile
- scriplib.h
- CDependencyFile
- stat.h
- CDependencyFile
- types.h
- CDependencyFile
- 1Courier
-