home *** CD-ROM | disk | FTP | other *** search
-
- README.TXT
-
-
- Introduction
- --------------
-
- If you have questions or comments regarding Worldcraft, or problems
- running it, please email:
-
- worldcraft@acdsystems.com
-
- Read WHATSNEW.TXT for info on new features in this version - open it
- in notepad after you have finished reading this doc.
-
- Also very important: Use the QBSP.EXE that comes with this version of
- Worldcraft. It is specially made to work with Worldcraft's multiple
- texture files.
-
-
- Worldcraft
- ------------
-
- Worldcraft is a Map editor by Ben Morris, author of the DOOM Construction
- Kit.
-
- Worldcraft is a Shareware product. Please support low-cost, independent
- software development and register Worldcraft if you use it. See ORDER.TXT
- for details.
-
- This is the Quake-enabled version of Worldcraft. It allows you to make maps
- for id Software's very cool game, QUAKE. Other games will be supported in
- the future, including Raven's HEXEN 2 project and of course, QUAKE 2. Check
- the following website for up-to-date information on new features and work
- in progress:
-
- http://www.worldcraft.com
-
- *** NOTE: To run Worldcraft, you must first install Microsoft's ***
- *** DirectX3, which is available from the WWW page above ***
-
- As with DCK, I'm always interested in hearing suggestions and bug reports.
- If you send a bug report, please include detailed information about
- the problem, including:
-
- 1. What went wrong: a description of the symptoms
- 2. Error messages that appeared, if any
- 3. What you did to 'activate' the bug
- 4. The brand name and model of your system's video card.
-
-
- Other Online Worldcraft Resources
- -----------------------------------
-
- These resources are third-party; that is, they're not supported by me
- directly. They're all really very good sources of information, so check
- them out if you're looking for info on Worldcraft and Quake editing.
-
- - The Official Worldcraft Editing Site, by Chris "Autolycus" Bokitch
- and Jason "Loki" Vaux:
- http://www.planetquake.com/worldcraft/
-
- Thanks also to Chris Bokitch for the Pipes library that comes with
- the shareware version of Worldcraft.
-
- - Jazz Mann's Quake Void: Worldcraft and general Quake Editing tips.
- http://www.hotr.com/mediak/
-
-
- Legal stuff
- -------------
-
- Worldcraft is a trademark of Valve Software - copyright 1996-97, all rights
- reserved. You may use Worldcraft for a period of up to 30 days, after which
- you must register Worldcraft or stop using it. YOU ARE LEGALLY BOUND TO
- REGISTER THE SOFTWARE IF YOU USE IT FOR MORE THAN 30 DAYS. Please see
- order.txt for registration information.
-
- Under no circumstances will Ben Morris or Valve Software be liable for any
- damages or losses arising from the use or misuse of this software. If you
- use this software, you agree to these terms.
-
- Quake is a trademark of id Software, inc.
-
-
- Special thanks to
- -------------------
-
- - Brian Smedley (bsmedley@acdsystems.com) for beta testing, lots of
- suggestions, prefab creation, and tech support.
-
- - ACD Systems - "if you want something done right and don't want to
- do it yourself" - :)
-
- - Walter Costinak (2@2design.org) for the new logo and icons!
-
- - Jason "WolfeN" Spencer (wolfen@webaccess.net) for organizing the
- prefab libraries that come with the registered version.
-
- - Mark Kusec (mkusec@direct.ca) for the .HLP file authoring and Rowan
- Crawford (sumaleth@starfury.apana.org.au) for the user documentation.
-
- - Alex Moon (odin@mdn.com) for the Direct3D code to create texture
- coordinates from Quake's texture information.
-
- - My beta testers - they are very cool guys - say "hi" to 'em on IRC
- #quake and #quakeed:
-
- Avatar ccaird
- DarkSpike DRiller
- Disruptor EvlGenius
- Loki Mithrus
- Tanner
-
- - Check out the following excellent URLs:
-
- DarkSpike's QUAKE news & information site, Impulse 1, at:
- http://www.impulse1.com/
-
- The QUAKE Stomping Grounds:
- http://www.stomped.com/
-
- Blue's QUAKE Rag:
- http://www.bluesnews.com/
-
- ###
-