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- "0 ---------------------| OPTIONS |--------------------------------"
- " "
- " "
- " "
- " OPTIONS "
- "(1) CHOOSE ANY COMBINATION OF THE OPTIONS AVAILABLE. "
- "(2) DEFAULT OPTIONS ARE. "
- " (A) 2 MINES IN EACH SIDES BATTLE SQUARE. "
- " (B) FIGHTERS ACTIVE. "
- " (C) IR SCOPES ACTIVE. "
- " (D) DAY MISSION. "
- "(3) WHEN OPPONENT #3 (ULE SHIVA) IS CHOSEN, THERE WILL ALWAYS "
- " BE TWO MINES PRESENT REGARDLESS OF THE NUMBER CHOSEN IN "
- " MINE OPTIONS. "
- "(4) WHEN NO FIGHTERS ARE CHOSEN BUT IR SCOPES ARE ACTIVE, YOU "
- " WILL HAVE 1 MINUTE AND 30 SECONDS TO CHOOSE A TARGET AND "
- " SHOOT - IF YOU HAVEN'T SHOT BY THEN, YOUR OPPONENT WILL "
- " SHOOT AT YOU. THIS WILL GIVE HIM AN ADVANTAGE IN THE NUMBER "
- " OF SHOTS FIRED BY EACH SIDE. "
- "1 ----------------------| DETAILS #1 |----------------------------"
- "THIS GAME IS PLAYED BY PLACING YOUR SHIPS IN POSITIONS ON THE "
- "BATTLE SQUARE YOU DEFEND. THE OBJECTIVE IS TO GAIN CONTROL OF "
- "THE SEA. THE ENEMY AND ALLIED ARMADAS ARE OF NEARLY EQUAL "
- "STRENGTH WHEN YOU START. ONE SIDE MAY HAVE A SLIGHT ADVANTAGE "
- "DEPENDING ON WHICH OPPONENT YOU CHOOSE. "
- " "
- "STANDARD GAME: (1) BOTH SIDES HAVE 5 SHIPS TO SINK "
- " (2) BOTH SIDES HAVE ONE ATTACK JET (IR/RADAR) "
- " (3) BOTH SIDES HAVE 2 HIDDEN MINES IN THE WATER "
- " (4) BOTH SIDES HAVE IR SCOPES "
- " "
- "OPTIONS: (1) MINES - 2 IS DEFAULT (CHOOSE 0 - 2) "
- " (2) FIGHTERS - ACTIVE BY DEFAULT (CHOOSE OFF) "
- " (3) IR SCOPES - ACTIVE BY DEFAULT (CHOOSE OFF) "
- " (4) OPPONENT - RANDOMLY SELECTED IF YOU DO NOT "
- " CHOOSE ONE BEFORE GOING TO BATTLE. "
- " "
- "DAY/NIGHT: NIGHT MISSIONS ARE BEST IN A DARKENED ROOM "
- "2 ---------------------| DETAILS #2 |-----------------------------"
- " GAME INPUT "
- " "
- "(1) ALL GAME INPUT IS VIA THE MOUSE OR KEY BOARD. ANY (Y/N) "
- " ANSWER CAN BE INPUT BY MOVING THE HAND POINTER TO THE Y or N "
- " AND PRESSING THE LEFT MOUSE BUTTON. (MOUSE REQUIRED) "
- " "
- "(2) SQUARE COLORED BUTTONS ARE USED FOR INPUT. THE BUTTONS ARE "
- " NOT ACTIVE WHEN COLORED YELLOW. WHEN BUTTONS TURN GREEN OR "
- " BLUE, THAT INPUT MAY BE ACCOMPLISHED. "
- " "
- "(3) INPUT IS STARTED BY SELECTING A TARGET GRID. MOVE THE POINTER "
- " TO A TARGET GRID SQUARE AND PUSH THE LEFT MOUSE BUTTON. "
- " "
- "(4) ONCE A TARGET GRID IS SELECTED, THE GAME BUTTONS WILL CHANGE "
- " FROM YELLOW TO GREEN OR BLUE AND MAY BE SELECTED AT THAT TIME "
- " ____ "
- "|____| FIRE -- FIRES THE GUN, THEN MOVES TO THE VIEW FROM ABOVE. "
- " "
- "3 ---------------------| DETAILS #3 |-----------------------------"
- " ____ "
- "|____| RESET --- ALLOWS YOU TO CHANGE THE SELECTED TARGET GRID. "
- " ____ "
- "|____| SPEED --- INCREASE OR DECREASE BULLET SPEED. "
- " ____ "
- "|____| HOLD ---- HOLD THE OUTSIDE VIEW UNTIL A KEY IS PRESSED. "
- " __ "
- " |__| A ------- OPEN THE AUXILIARY CONTROL PANEL. "
- " ____ "
- "|____| MOUSE --- [AUX] EFFECTS MOUSE SENSITIVITY. "
- " ____ "
- "|____| SOUNDS -- [AUX] TURNS ON/OFF SOUND BLASTER IF INSTALLED "
- " "
- "[AUX PANEL] ---- PUSH THE BLUE MOUSE BUTTON TWICE TO RETURN TO "
- " THE MAIN CONTROL PANEL. "
- " "
- "[ESCAPE] ------- PUSH ESCAPE TO RETURN TO THE MAIN MENU. "
- " (SEE OPTIONS FOR A DETAIL OF IR SCOPE CONTROLS) "
- "4 ---------------------| DETAILS #4 |-----------------------------"
- " A SHAREWARE PRODUCT "
- "THIS GAME IS PROVIDED AS SHAREWARE, PLEASE FEEL FREE TO DISTRI- "
- "BUTE THIS PRODUCT AS LONG AS IT IS NOT ALTERED IN ANY WAY. "
- " "
- "YOU MAY USE THIS GAME FOR A SHORT TRIAL PERIOD TO DETERMINE IT'S "
- "VALUE TO YOU. IF YOU LIKE IT AND USE IT REGULARLY, A $10.00 REG- "
- "ISTRATION FEE IS REQUESTED. A REGISTRATION FORM IS AVAILABLE BY "
- "RUNNING 'README' AT THE DOS PROMPT. "
- " "
- " OTHER HYPERWARE PRODUCTS "
- " "
- " GAMBLERS AND MONEY GRUBBERS - CRAPS "
- " GAMBLERS AND MONEY GRUBBERS - FRIDAY NIGHT POKER "
- " GAMBLERS AND MONEY GRUBBERS - BLACKJACK "
- " MACHII - MENUING SYSTEM "
- " "
- "NOTE: ALL PRODUCTS MAY BE PURCHASED OR REGISTERED FOR $10.00 "
- " "
- "5 ---------------------| SHIP INFO |------------------------------"
- " CARRIERS: CAPABLE OF LAUNCHING JET FIGHTERS EQUIPPED WITH IR AND"
- " RADAR/RADIATION MISSILES. [5 HITS TO KILL]"
- " "
- " DESTROYERS: CARRY THE INFRARED (IR) JAMMERS FOR THE FLEET. ONE "
- " HIT DEGRADES JAMMER, A KILL ELIMINATES JAMMER. [4 HITS TO KILL]"
- " "
- " CRUISERS: CARRY A 150MM GUN USED TO SHOOT AT THE ENEMY. TWO ARE"
- " PRESENT, THE ONE NOT IN THE GRID SQUARE IS THE SHOOTER AND DOES "
- " NOT COUNT IN THE KILLS REQUIRED TO WIN. [3 HITS TO KILL]"
- " "
- " SUBMARINES: [3 HITS TO KILL]"
- " "
- " JAMMERS: CARRY THE ELECTRONIC SPECTRUM JAMMERS FOR THE FLEET. "
- " ONE HIT DEGRADES JAMMERS A KILL DISABLES THEM. [2 HITS TO KILL]"
- " "
- " NOTE: WHEN JAMMERS DEGRADE, OPPOSING PILOTS ARE MORE EFFECTIVE "
- " AS THERE IS LESS INTERFERENCE TO CONFUSE THE MISSILES. "
- " "
- "6 ---------------------| OPPONENTS |------------------------------"
- " CHOOSE AN OPPONENT "
- " "
- "#1. ADMIRAL IVAN DEMONIAC - KNOWN FOR HIS "
- "STERN APPROACH, A STRICT DISCIPLINARIAN. HAS "
- "A TRAINEE FOR AN IR SCOPE TECHNICIAN. "
- " "
- "#2. CAPTAIN ARY N. RACE - THIS MAN "
- "THINKS HE IS GOD'S GIFT TO SEA WARFARE. "
- "HE IS AN EGO MANIAC THAT CAN NEITHER LEAD "
- "NOR FORMULATE A BATTLE PLAN. HAS A SEASONED "
- "VETERAN IR SCOPE TECHNICIAN. "
- " "
- "#3. LT COMMANDER ULE SHIVA - HE HAS COORDIN- "
- "NATES OF MINES IN YOUR WATERS. HIS IR SCOPE "
- "TECHNICIAN IS OCCASIONALLY BRILLIANT. "
- " "
- "NOTE: YOU ALSO GET PERIODIC INTEL REPORTS OF "
- "KNOWN ALLIED MINE COORDINATES IN ENEMY WATERS. "
- "7 ------------------| OPTIONS MINES |-----------------------------"
- " "
- " "
- " MINES "
- " "
- "(1) SELECT UP TO 2 MINES PRESENT IN EACH SIDES BATTLE SQUARE. "
- " MINES ARE SET OFF BY A DIRECT HIT WITH A CANNON ROUND OR BY "
- " BEING WITHIN THE LETHAL RADIUS OF A DETONATED MINE. "
- " "
- "(2) MINE KILL (LETHAL RADIUS) IS 2 GRID SQUARES. ANYTHING WITHIN "
- " 2 GRID SQUARES WILL BE HIT. ANOTHER MINE WILL MOST LIKELY BE "
- " SET OFF. (OCCASIONALLY A MINE WILL DUD OR LOW ORDER DETONATE) "
- " "
- "(3) WHEN USING IR SCOPES, MINES WILL APPEAR AS A BLUE DOT (LOW "
- " HEAT SOURCE). THE IR SCOPES DO NOT DISCRIMINATE MINES WELL "
- " AND YOU WILL SEE MANY FALSE MINE INDICATIONS. "
- " "
- "(4) WHEN PLAYING AGAINST ULE SHIVA, YOUR INTEL OFFICER WILL GIVE "
- " YOU MINE REPORTS. HE IS SOMETIMES LATE WITH THIS INFORMATION. "
- "8 ------------------| OPTIONS FIGHTERS |--------------------------"
- " "
- " "
- " "
- " FIGHTERS "
- "ONE MARINE STEALTH FIGHTER FLIES FOR EACH SIDE. THESE FIGHTERS "
- "ARE EQUIPPED WITH RADIATION(EC) AND INFRARED(IR) GUIDED MISSILES "
- "IF AN AIRCRAFT CARRIER GETS KILLED FROM EITHER SIDE, THAT FIGHTER "
- "WILL MAKE A FEW MORE ATTACKS BEFORE HE HAS TO DIVERT TO HIS AUX "
- "BASE. THIS LEAVES THE EFFECTED SIDE WITHOUT FIGHTER SUPPORT. "
- "FIGHTERS PROBABILITY OF KILL (PK) GOES UP AS ELECTRONIC (ECCM) "
- "AND (IR) JAMMERS ARE KNOCKED OUT. JAMMERS DEGRADE WITH 1 HIT. "
- " "
- " FIGHTER (PK) NO JAMMERS OUR or DEGRADED: 17% - 20% "
- " FIGHTER (PK) ONE OR MORE JAMMERS DEGRADED: 30% - 40% "
- " FIGHTER (PK) ONE JAMMER OUT: 40% - 50% "
- " FIGHTER (PK) TWO JAMMERS OUT: 60% - 70% "
- " "
- " "
- "9 ---------------------| IR SCOPES |------------------------------"
- " "
- " "
- "IR SCOPES CAN BE VERY HELPFUL FOR IDENTIFYING TARGETS. WHEN OPPO-"
- "SING IR JAMMERS ARE ACTIVE, TARGET DISCRIMINATION IS DIFFICULT. "
- " "
- "GAIN: - HIGH GAIN - MORE VALID AS WELL AS FALSE TARGETS. "
- "FZ : - FREEZE BUTTON - HOLDS CURRENT SCREEN INFO, NO UPDATES. "
- "RR : - REFRESH RATE BUTTON - TOGGLES FAST / SLOW SCREEN REFRESH. "
- "EP : - EMERGENCY POWER BUTTON - DOUBLES SET POWER OUT - LIMITED "
- " TO 3 SCREEN UPDATES (SLOW REFRESH) THEN REQUIRES 1 MINUTE "
- " FOR SET TO COOL DOWN BEFORE IT CAN BE USED AGAIN. "
- " SCOPE INTERPRETATION "
- "DARK RED DOTS - POSSIBLE TARGETS - MAY BE FALSE - SEE GAIN SETTING"
- "BRIGHT RED DOTS - HIGH HEAT SOURCE - MARKS TARGETS ALREADY HIT. "
- "BLUE DOT - POSSIBLE LOW HEAT TARGET - MAY BE MINE OR FALSE TARGET."
- " "
- "WHEN NO FIGHTERS SELECTED, IF YOU WAIT MORE THAN 90 SECONDS BEFORE"
- "SHOOTING, THE ENEMY WILL SHOOT AT YOU. DON'T GET SCOPE MESMERIZED."
- "10 ----------------------| END OF INPUT |-------------------------"