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- ΓòÉΓòÉΓòÉ 1. How to use FM/2's help (Read me first!) ΓòÉΓòÉΓòÉ
-
- The best way to use FM/2's help, which is basically a hypertext document, is to
- look at the Contents (which you'll get if you press Ctrl + F1 at the main
- window -- it may help you to maximize it within the help window). The Contents
- view of a help file is something like the Table of Contents in a book, with
- each major topic representing a chapter. Some topics have a "+" sign beside
- them to indicate that there are subtopics available in a hierarchal inverted
- tree structure; click the "+" and they'll be revealed.
-
- The help sometimes has hypertext links shown in a different color, like the
- words "Context menu" a few paragraphs below. You can select these links to
- switch to a different topic related to the highlighted word(s). In this way you
- can browse through the help, moving from topic to topic as you feel the need
- for more specific help. The Previous button (or the Escape key) will move
- backwards through the hypertext links you've followed.
-
- To find something on a specific topic, click the Search button at the bottom of
- the help window and enter some text. This might be analogous to the index at
- the back of a book (although the help manager also provides an "index" of its
- own, which is something like the Contents window with the hierarchy removed --
- difficult to browse, in my opinion).
-
- A couple of Search examples to give you the feel of the process:
-
- To find out about changing a volume label, enter "Label" as the "Search for:"
- text, check the "All sections" checkbox, then press [Enter].
-
- To find out how to open a new FM/2 window, enter "Open" as the "Search for:"
- text, check the "All sections" checkbox, then press [Enter].
-
- If you'd like a printout of any of the topics in the online help, click the
- Print button at the bottom of the help window. The Context menu help topic
- would probably be a good one to print out. Gives you something to read in the
- john. Remember that you can also use the FM/2 Online Help icon in the FM/2
- folder to view the help without starting FM/2 itself.
-
- If you're stuck in a dialog, click that dialog's Help button. That will
- usually take you directly to appropriate help. One note of caution: if you
- call up help for a dialog, be sure to dismiss the help before dismissing the
- dialog. Many of the dialogs run in threads other than thread 1 (the main
- thread), and there's a long-standing OS/2 bug that causes weird behavior if you
- do it the other way around to a dialog run in a thread other than thread 1.
- Trust me.
-
- So, if you're totally new to FM/2, how to get started? First, run the OS/2
- Tutorial if you need help on the basics of using a mouse in general or using
- one with OS/2 in particular. Next, read the help section titled Terminology so
- we'll understand each other a bit better. If you're still nervous about OS/2
- conventions, try FM/2's Tutorial topic for real hand-holding. Get an overview
- of some important FM/2 windows in the Window layouts topic. Then plunge into
- the General Help topic to find out how to look at, Move, Copy, Rename and
- Compare files and directories (the basics). That will get you started, and
- we'll give you hints along the way about other places you might like to look
- (like Hints :-) when you're ready. The previously mentioned Context menus
- topic will give you an overview of all the commands available in FM/2 (and
- there are a lot of commands you can use).
-
- Since some folks are at first overwhelmed by FM/2's configurability, take a
- look in the internal Settings notebook (accessible under the Config menu),
- specifically at the Quick page. There you'll see a few "standard"
- configurations you can try out to perhaps get an idea of the range of
- appearance and performance you can get out of FM/2 via the Settings notebook
- and Config menu.
-
- Command line help is in the READ.ME file that accompanied the archive, since
- you should have read that before trying to start FM/2. You did, didn't you?
-
- There is one thing you should keep in mind about FM/2. FM/2 is extremely
- powerful and has a lot of features, but you don't have to use or even know them
- all. Most people will use only a few of FM/2's features on a regular basis
- (and not everyone will use the same combination), and that's fine -- find what
- works best for you and use it. If you find yourself needing some other
- feature, call up the help, find it, and use it -- it'll be there whenever you
- need it. But don't feel that, somehow, by not using every little nook and
- cranny of the program that you're missing out on something. The idea is to use
- what you need; pick your tools from the arsenal and get some work done.
-
- On the other hand, always assume that there's a way to do what you want with
- FM/2 (chances are good that there is), and ask the help window to Search for
- it. If you can't find it there, drop me a line.
-
-
- ΓòÉΓòÉΓòÉ 2. FM/2 Window Layouts ΓòÉΓòÉΓòÉ
-
- Here's the main FM/2 window in all its glory (everything turned on):
-
- Note: You can turn optional windows and controls on and off. Pick the ones
- you like, get the others out of your way (see the Config menu). Surely no one
- uses all of them at the same time... The autoview window, bottom buttons,
- quicklists, toolbar, drive buttons, status line #2, and even the pulldown menu
- can all be turned on and off as desired.
-
- Miscellaneous notes:
-
- Minimized Directory Containers can be used as drag and drop targets.
-
- The Name, Date/Time, and Attributes bottom buttons display information about
- the current object as well as activate commands when clicked.
-
- The Toolboxes quicklist only appears when the Toolbar is visible (see Using
- quicklists topic).
-
- Status bar #1 can be clicked to shift the focus to FM/2 without activating any
- commands. In addition, if the Drive tree is the active window within FM/2's
- monolithic window, the Swapfile and memory available indicators in Status bar
- #2 will be immediately updated (otherwise they update about once every ten
- seconds).
-
- You can get information on most parts of the window just by moving the mouse
- pointer over the part of interest (unless you've turned off bubble help in the
- internal Settings notebook). For help with the quicklists, which don't have
- bubble help, see this topic.
-
-
- Here's a Directory Container window in more detail:
-
- Here's FM/2 Lite with an explanation of the things that are unique to it
- (except for the Alt-click to change sort in Details view -- that works in FM/2,
- too). The toolbar and Autoview windows have been turned off to unclutter this
- illustration.
-
- Note that the current window, which would be affected by a pulldown menu
- command, is surrounded by a light red border. In this case, it's the Drive
- Tree, so the Directory Container, or pane, that would change if a directory
- were double-clicked in the Tree is surrounded by a darker red border. This
- color coding gives you instant feedback as to how the commands you select will
- work.
-
-
- Here's a look at the text file viewer window -- the default text file viewer
- built into FM/2 that you get when you double-click a text file in a Directory
- container (you can configure a different one if you like):
-
- Here's how the window looks if you double-click some lines of text: Here we've
- used the bookmark listbox (which we filled by double-clicking some lines of
- text) to make an index for the document being read, to enable us to move to
- different sections quickly. See the Internal viewer topic for more
- information.
-
-
- ΓòÉΓòÉΓòÉ 3. General Help ΓòÉΓòÉΓòÉ
-
- FM/2's main purpose is to show you what's on your file system and let you
- sling what's there around.
-
- Here we'll cover the basics. Some familiarity with OS/2's WPS (WorkPlace
- Shell) is assumed. If you need refreshing, run the OS/2 Tutorial. It's also
- assumed that you've already read the How to use FM/2's help and Terminology
- topics. If you feel that you need more in-depth help when we're through with
- this topic, try FM/2's Tutorial topic.
-
- There are several ways to view a directory with FM/2, just as there are with
- the WPS. Icon, Name, Text and Details views all offer different perspectives
- into the directory being "looked at" (see Terminology). Views showing icons
- can use full-sized icons or smaller "mini-icons" to save space.
-
- Details view can show a great deal of information about file system objects,
- and you can customize what is shown with the Details Setup submenu (under the
- Views menu or a Directory Container window's context menu).
-
- You can also place some limits on the amount of detail that FM/2 loads from the
- file system with the Toggles page of the Settings notebook. This can speed up
- FM/2's scanning of directories but can also make for duller screens and less
- information being presented to you. My advice to you is to enjoy the bells and
- whistles OS/2 and PM provide.
-
- Take a moment to set up the look of your Directory Container windows to match
- your taste -- everyone likes something different. Then meet me back here and
- we'll talk about manipulating those objects you see...
-
-
- As we talk about manipulating objects, keep firmly in mind the concepts of
- "current object" and "highlighted objects". The current object is the one on
- which commands act (it has the dotted outline around it). If the current
- object is also highlighted, all highlighted objects will be affected.
-
- Renaming file system objects: The simplest way to rename a file system object
- is to point at it with the mouse pointer, hold down the ALT key, and click the
- text of its name. OS/2 produces a mini MLE text entry field where you can type
- in a new name (this is Direct Editing). When finished, click the object and a
- rename is performed. Note that you can even move the object to another
- directory when you do this. (Also note that in Details view you can
- direct-edit the Subject field to change an object's Subject, and the Longname
- field to change an object's Longname on FAT drives.)
-
- Using this method will not allow you to overwrite an existing file. You can
- use drag and drop (as detailed below for Move) or the menu command Rename or
- the toolbar to allow overwriting.
-
- If you'd like more detail, go to the Rename tutorial.
- Moving file system objects:
- There are several ways to move a file system object. The best and most
- intuitive is drag and drop. Using this method, you "grab" the file system
- object by pressing and holding B2 while the mouse pointer is over the object,
- then begin to move the mouse (still holding B2). The object's icon should
- begin to move with the mouse pointer. "Drag" this icon to where you want to
- move it (for instance, if you want to move a file from C:\ to D:\, drag the
- file to the Drive Tree's D:\ object). When the object is where you want it,
- release B2 and the move is done.
-
- When dragging an object into a Directory Container, remember that to place it
- into the directory into which the Directory Container "looks" you need to drop
- it on container "whitespace" (a part of the container not occupied by an
- object). For convenience, the two large status areas at the top of the
- container are considered whitespace.
-
- If you get confused when dragging object(s), press the F1 key. This will give
- you some information about what you're doing. Pressing the Escape key will
- abort the drag.
-
- Note that you can't move a file or directory onto another file (except for
- archive targets), only into a directory (moving into container whitespace in a
- Directory Container window is the same as moving into the directory the
- Directory Container "looks" into, and a minimized Directory Container window is
- "all whitespace"). Also note that the object you grab becomes the current
- object, and if it's also highlighted you'll drag all highlighted objects
- (you'll see visual feedback to this effect).
-
- You could, of course, also select "Move" from the Files menu or a context menu,
- or click the Move toolbar button, or type the accelerator key Ctrl + m (hold
- the control key down and type "m"). In this case, you'll get the Walk
- Directories dialog where you can enter a target directory.
-
- If you'd like more detail, go to the Move tutorial.
- Copying file system objects:
- The procedure for copying file system objects is very similar to that for
- moving them. When you begin to drag the object, and until you release it, hold
- down the control (Ctrl) key. You'll notice that the dragged icon is "ghosted"
- to give visual feedback that a copy, not a move, is being performed. Note that
- you can copy a file onto an archive file as well as into a directory. You can
- also "clone" a file by dropping it into the directory where it already resides
- -- you'll get a rename dialog that will allow you to change the name, creating
- a file exactly like the other with a different name.
-
- As for move above, there is a "Copy" menu item and a toolbar button, and Ctrl +
- c is the accelerator key.
-
- If you'd like more detail, go to the Copy tutorial.
- Comparing file system objects: There is one other type of drag and drop
- operation called a "link drag." To link drag, hold down the Ctrl and Shift keys
- while dragging. You'll see a "rubber band line" extend from where you grabbed
- the icon to the mouse pointer as a visual cue. Link dragging is usually used
- within FM/2 to do compare operations (see also Link Sets Icon toggle). What you
- drag will be compared to what you drop it on. Note, however, that if you drag
- to a WPS object (like the desktop or other folder), OS/2's version of a link
- drag is performed, which usually results in a shadow object being created. If
- you'd like more detail, go to the Compare tutorial.
-
-
- Double-clicking an object in a Directory Container window causes a default
- action to take place. What that action is depends on the type of object and
- how you've configured FM/2. Briefly, the FM/2 defaults (which you can
- override) cause the object to be opened in the most likely manner. You can
- read about this in more detail here in the tutorial section.
-
- Other commands are accessed via pulldown or context menu commands or toolbar
- buttons. You can read about them by selecting the highlighted words "context
- menu" in this paragraph. FM/2 also offers several general utilities and many
- configuration options which you may want to explore. But you now know how to
- perform the file system maintenance basics: Move, Copy, Rename and Compare.
- You are now, as the Smothers Brothers said, educated.
-
- For more specific information on FM/2, click the Contents button at the bottom
- of the help window. If you're still confused on the basics, try the FM/2
- Tutorial topic. You might also want to look at the Opening a Directory
- Container, Using quicklists and Window layout topics.
-
-
- ΓòÉΓòÉΓòÉ 4. Opening a Directory Container ΓòÉΓòÉΓòÉ
-
- There are several ways to open a Directory Container.
-
- The most common is to double-click a directory in the Drive Tree. If no
- Directory Container windows are open, one is created. If one or more Directory
- Container windows are already open, hold down the Shift key while
- double-clicking (see picture below) -- otherwise the default action is to
- switch the most recently used Directory Container to the new directory rather
- than open a new one.
-
- An alternative is to click the Open button in the Drive Tree's titlebar (see
- location indicated by the mouse pointer in the snapshot below). This opens a
- window for the directory highlighted in the Drive Tree.
-
- Another alternative is to select the Open->New FM/2 Window command from the
- Files menu with the Drive Tree active, or (preferred) a context menu obtained
- on the directory you want to open (remember, you get a context menu by clicking
- mouse button 2 on an object).
-
- Yet another alternative is to invoke the Utilities->Open Directory Container
- command (Ctrl + O accelerator -- remember, that "O" needs to be uppercase, so
- Shift if necessary). Using this command invokes the Walk Directories dialog
- and lets you pick the directory to open. The Walk (walking dude) button near
- the bottom right corner of the FM/2 window also invokes this command. You can
- even drag a file system object onto this button to open a new Directory
- Container for that object's directory.
-
- Finally, if you have the Drivebar toggled on (see the Config menu topic) and a
- 3-button mouse, you can click B3 (or hold down Ctrl while clicking B2) on one
- of the drive icons to open a Directory Container for that drive (unless one
- already exists, in which case it'll be surfaced and activated).
-
- Now, if that's not enough ways to open a Directory Container, I give up -- go
- on back to Windoze and the Billy-mandated one way. :-)
-
- You can also open directories from their objects in a Directory Container via
- context menu, Files menu or using the Shift modifier while double-clicking.
-
-
- ΓòÉΓòÉΓòÉ 5. Using quicklists ΓòÉΓòÉΓòÉ
-
- FM/2's optional quickists (dropdown combo boxes) provide quick access to:
-
- o Drives in the Drive Tree.
- o Saved states.
- o User-defined commands
- o Often used directories you've configured (see Walk Directories dialog).
- o Toolboxes (if the Toolbar's on).
-
-
- You turn the quicklists on and off using the Config->Toggle quicklists command
- (F8 accelerator).
-
- The first list (starting from the left) contains drives. If you select a drive
- from the list, the Drive Tree scrolls to that drive and makes it the current
- object in the Drive Tree. This can be handy when you have the tree expanded
- and don't want to collapse it. This list is readonly.
-
-
- The second list is the State list, containing the names of saved States of the
- FM/2 window (what directories are open, where the windows are located, etc.).
- You can add to this list by typing a name into the entry field, requesting a
- context menu on the entry field, then selecting Save State as name from the
- context menu. FM/2 will save its current State under that name for later
- recall. This can be handy if you have different setups that you use frequently,
- as you can save and recall them when you need them rather than opening
- containers and setting them up to point at the directories you want and
- positioning them where you want each time. For example, let's say you're
- connected to a LAN and have a BBS system running. You might want one State set
- up specifically for dealing with the LAN, one set up specifically for
- maintaining the BBS, and another (or few) for general work. Once you've set
- FM/2 up in each of these conditions and saved the State under an easy-to-recall
- name, you can quickly move from State to State using the State list. You'll
- find this much faster and more flexible than the way DOS-think file managers do
- things.
-
- To "edit" a State, first recall it, then change what you want, then delete the
- State name, then save it again.
-
- Holding down the Shift key while selecting a state name prevents FM/2 from
- closing windows that are already open.
-
-
- The third list is the user-defined commands list. User-defined commands allow
- you to extend FM/2 with commands of your own devising. You can add, change and
- delete commands with the Config->Edit Commands menu item (or click B2 on the
- list).
-
-
- The fourth list is the commonly used directory list. You can add a directory
- to this list as above; type in the name, select Add pathname from a context
- menu. You can also drag the pathname from the entry field (you'll be dragging
- the directory itself), or drag an object onto the control to add it to the
- list. For example, if you have a Directory Container open and decide it'd be
- nice to have the directory name in this list, start a drag in the large status
- box at the top of the Directory Container (just to the right of the Folder
- button) and drop the dragged folder on this list.
-
- Selecting a directory name from the list results in FM/2 opening a new
- Directory Container for that path (hold down the Shift key while selecting the
- path to cause the current Directory Container to switch instead). You can
- reverse this action with the Quicklist switches toggle in the Settings
- Notebook. In addition, the Recent Dirs toggle can be used to cause FM/2 to
- automatically add temporary entries for directories that you visit during a
- session. You can add them as above to make them permanent if you desire.
-
- Selecting the <New directory> item from this list allows you to create a new
- directory (same as using the Ctrl + M accelerator key).
-
- The commonly used directory list, in combination with the State list, allows
- you to quickly place FM/2 into precisely the configuration you need to get real
- work done.
-
-
- The last list (only present if the Toolbar is on) is a list of Toolboxes. You
- can select one from the list. FM/2 automatically maintains this list for you.
- Initially, the saved toolbox names are read in from disk (the FM/2 directory),
- and any you subsequently save are added to it on the fly. The FM/2 archive
- includes a few Toolboxes for you to look at and customize if you'd like.
-
- You can use the font and color palettes to set the colors and fonts used in
- these windows. Note that you must set the entry field and listbox components
- separately. To set the listbox component, drop onto the button, not the entry
- field.
-
- The Interface (list-and-arrow) button at the bottom right corner of the FM/2
- window toggles the quicklists on and off.
-
-
- ΓòÉΓòÉΓòÉ 6. Tutorials ΓòÉΓòÉΓòÉ
-
- This tutorial section is provided for the complete novice. If you already know
- how to use OS/2's WPS in general and have used other OS/2 PM applications, you
- probably don't need this tutorial. Go forth and be productive.
-
- This tutorial addresses the most often used commands in FM/2 -- the only
- commands that most "file managers" provide. There are, of course, many more
- commands available in FM/2. However, once you have the methodology for these
- basic commands mastered, other commands are easy to use. Of course, if you're
- totally new to OS/2 PM and WPS, you should first run the OS/2 tutorial. I'm
- not kidding -- PM programs have similar user interfaces, and it all begins with
- the WPS, so the OS/2 tutorial is a must for the new OS/2 user to begin
- understanding all his applications.
-
- Plesae pick a topic:
-
- Rename
- Move
- Copy
- Compare
- View
- Open
- Delete
- Make directory
- Create archive
- Extract from archive
- Double-click actions
- Using context menus
-
-
- ΓòÉΓòÉΓòÉ 6.1. Context menu tutorial ΓòÉΓòÉΓòÉ
-
- To request a context menu, first point the mouse arrow at an object. Then click
- mouse button 2 (B2, usually the right button). A context menu will then
- appear, if available.
-
- The Files menu is a "shadow" of the context menu that would be shown if one
- were requested over the current object. Keyboard-only users can use the Files
- menu instead of context menus. But stop being unproductively stubborn, get a
- pointing device. :-)
-
- The Views menu is a "shadow" of the context menu that would be shown if one
- were requested over whitespace in the current window.
-
- To make things a little clearer to users who haven't used OS/2's WPS before,
- take a look at the following three pictures: A context menu that applies to one
- item. The mouse arrow still points at the object on which the menu was
- requested -- that is the object that will be affected by the command selected
- from the menu. You can see the dotted outline with rounded corners around the
- object. A context menu that applies to several items. The mouse arrow still
- points at the object on which the menu was requested -- since it is
- highlighted, all highlighted objects will be affected by the command selected
- from the menu. A context menu that applies to a container as a whole. The menu
- was requested over container whitespace (an empty part of the container), not
- over any of the objects that it contains.
-
-
- ΓòÉΓòÉΓòÉ 6.2. Rename tutorial ΓòÉΓòÉΓòÉ
-
- Please select a method to learn about:
-
- Direct editing
- Drag and drop
- Keystrokes
-
-
- ΓòÉΓòÉΓòÉ 6.2.1. Rename by direct editing ΓòÉΓòÉΓòÉ
-
- To rename a file system object, hold down the Alt key and click on the object's
- name with mouse button 1 (B1, usually the left button). The entire pathname of
- the object appears in a framed control known as an MLE. You'll initially be
- located at the start of the filename with the filename (excluding the path)
- highlighted (ready to be replaced by whatever you type). The usual editing
- keys work (arrows, home, end, insert, delete, etc.).
-
- Type in the new name, then click the file system object again. FM/2 renames
- the object and updates the display.
-
- You can abort the rename by pressing the ESCape key.
-
- Return to Tutorial menu
-
-
- ΓòÉΓòÉΓòÉ 6.2.2. Rename by drag and drop ΓòÉΓòÉΓòÉ
-
- To invoke a rename using drag and drop, "grab" a file system object with the
- mouse by placing the mouse pointer on top of the object and depressing and
- holding mouse button 2 (B2, usually the right button). Still holding B2, "drag"
- the object to some whitespace (unoccupied space in the Directory Container -- a
- blank area) and then release B2. The Rename dialog will then appear and you
- can enter a new name for the object.
-
- You can abort a drag and drop action by pressing the ESCape key.
-
- Return to Tutorial menu
-
-
- ΓòÉΓòÉΓòÉ 6.2.3. Rename by keystrokes ΓòÉΓòÉΓòÉ
-
- Place the dotted cursor on the object you want to rename (make it the current
- object). Press Ctrl + r, the accelerator key for the Rename command, or pick
- "Rename" from the Files menu.
-
- The Rename dialog will then appear and you can enter a new name for the object.
-
- Return to Tutorial menu
-
-
- ΓòÉΓòÉΓòÉ 6.3. Move tutorial ΓòÉΓòÉΓòÉ
-
- Please select a method to learn about:
-
- Direct editing
- Drag and drop
- Keystrokes
-
-
- ΓòÉΓòÉΓòÉ 6.3.1. Move by direct editing ΓòÉΓòÉΓòÉ
-
- To move a file system object, hold down the Alt key and click on the object's
- name with mouse button 1 (B1, usually the left button). The entire pathname of
- the object appears in a framed control known as an MLE. You'll initially be
- located at the start of the pathname. Type in the new pathname, then click the
- file system object again. FM/2 moves the object and updates the display.
-
- You can abort the move by pressing the ESCape key.
-
- Return to Tutorial menu
-
-
- ΓòÉΓòÉΓòÉ 6.3.2. Move by drag and drop ΓòÉΓòÉΓòÉ
-
- To move a file system object using drag and drop, "grab" a file system object
- with the mouse by placing the mouse pointer on top of the object and depressing
- and holding mouse button 2 (B2, usually the right button). Still holding B2,
- "drag" the object to its destination (for instance, onto a directory in the
- Drive Tree), and then release B2.
-
- You can abort a drag and drop action by pressing the ESCape key.
-
- Return to Tutorial menu
-
-
- ΓòÉΓòÉΓòÉ 6.3.3. Move by keystrokes ΓòÉΓòÉΓòÉ
-
- Place the dotted cursor on the object you want to rename (make it the current
- object). Press Ctrl + m, the accelerator key for the Move command, or pick
- "Move" from the Files menu.
-
- A dialog known as the Walk Directories dialog appears to allow you to pick or
- type the destination directory for the move operation. Return to Tutorial menu
-
-
- ΓòÉΓòÉΓòÉ 6.4. Copy tutorial ΓòÉΓòÉΓòÉ
-
- Please select a method to learn about:
-
- Drag and drop
- Keystrokes
- Cloning
-
-
- ΓòÉΓòÉΓòÉ 6.4.1. Copy by drag and drop ΓòÉΓòÉΓòÉ
-
- To copy a file system object using drag and drop, press and hold the Ctrl key,
- then "grab" a file system object with the mouse by placing the mouse pointer on
- top of the object and depressing and holding mouse button 2 (B2, usually the
- right button). Still holding B2 and Ctrl, "drag" the object to its destination
- (for instance, onto a directory in the Drive Tree), and then release B2.
- During a copy drag, the dragged object is "ghosted" rather than solid as during
- a move drag.
-
- You can abort a drag and drop action by pressing the ESCape key.
-
- Return to Tutorial menu
-
-
- ΓòÉΓòÉΓòÉ 6.4.2. Copy by keystrokes ΓòÉΓòÉΓòÉ
-
- Place the dotted cursor on the object you want to rename (make it the current
- object). Press Ctrl + c, the accelerator key for the Copy command, or pick
- "Copy" from the Files menu.
-
- A dialog known as the Walk Directories dialog appears to allow you to pick or
- type the destination directory for the copy operation.
-
- Return to Tutorial menu
-
-
- ΓòÉΓòÉΓòÉ 6.4.3. Clone tutorial ΓòÉΓòÉΓòÉ
-
- You clone a file system object by copying it into the same directory that
- already holds it. The Rename dialog will then appear because of the naming
- conflict, and allow you to specify a new name for the new, "cloned" copy of the
- object.
-
- Return to Tutorial menu
-
-
- ΓòÉΓòÉΓòÉ 6.5. Compare tutorial ΓòÉΓòÉΓòÉ
-
- To compare file system objects, link-drag one object onto another.
-
- A link drag is initiated by placing the mouse cursor on the object to be
- dragged, holding down the Ctrl and Shift keys, and clicking mouse button 2 (B2,
- usually the right button). While still holding the keys and B2, move the mouse
- to drag the object over the target object, then release B2. During a link
- drag, a rubber-band line appears between the source object and the dragged
- object.
-
- You can change the compare program from FM/2's Internal Settings notebook. An
- internal default is used if you leave the entry there blank.
-
-
- ΓòÉΓòÉΓòÉ 6.6. View tutorial ΓòÉΓòÉΓòÉ
-
- Viewing files can be as simple as double-clicking their objects. FM/2 will
- attempt to do to the object what should "logically" be done, which, in the case
- of text files, archives and the like, is to view them. If you would like
- different actions taken, FM/2 provides Associations to allow you to assign
- special viewer programs or actions to different file types.
-
- You can also invoke viewing directly from the Files and context menus, or by
- pressing the Ctrl + v accelerator key. In this case, no other default actions
- will be taken even if one might be "obvious" -- the object will simply be
- viewed. If, for example, you wanted to view an executable, this is the method
- you'd need to use (the default double-click action would be to run the
- executable file, which is usually what you'd want to do).
-
- You can change the viewing program from FM/2's Internal Settings notebook. An
- internal default is used if you leave the entry there blank.
-
- A good viewing program to try out would be Hyperview by Michael H. Shacter.
-
-
- ΓòÉΓòÉΓòÉ 6.7. Open tutorial ΓòÉΓòÉΓòÉ
-
- "Opening" a file system object is an object-based concept. When you open a
- directory, you get a view of the file system objects (files and directories)
- contained within that object. When you open an executable file, you cause it
- to execute. When you open a data file, you usually cause its owning
- application (if known) to execute with the data file being loaded by the
- application. This is known as a "default" open.
-
- But there are often several types of "open" operation that can be performed on
- an object. For instance, you can open an object's Settings notebook. FM/2
- provides some variations on WPS open themes. You can open either a WPS folder
- or an FM/2 Directory Container for a directory object, for instance (to find
- out more about opening an FM/2 Directory Container for a directory object, see
- the Opening a Directory Container topic).
-
- To open an object's default WPS "view," use the F6 accelerator key, or press
- the Ctrl key while double-clicking the object. The same type of "open" will be
- done on the object that would be done if you directly double-clicked the object
- in a WPS folder object (remember, WPS folders are just visual representations
- of directories).
-
- To open a file system object's WPS Settings notebook directly, use the F7
- accelerator key, or press the Ctrl and Shift keys while double-clicking the
- object.
-
- For directory objects, you have the choice of WPS view type to open, as well --
- Icon, Details or Tree view. You pick these from the Open cascade menu on the
- Files menu or a context menu requested on the object (you request a context
- menu on an object by placing the mouse pointer on the object and clicking mouse
- button 2, B2). A command to open an FM/2 Directory Container is also on that
- cascade menu, and is the default.
-
-
- ΓòÉΓòÉΓòÉ 6.8. Delete tutorial ΓòÉΓòÉΓòÉ
-
- There are two styles of deleting under FM/2 -- a "regular" delete, that leaves
- the objects capable of being undeleted using OS/2's UNDELETE command or FM/2's
- Undelete Utility, and a "permanent" delete that does not leave the object
- recoverable. "Permanent" deletions are usually faster than "recoverable"
- deletions. You can select which type you want to be the default in FM/2's
- internal Settings notebook.
-
- Note: You have to set up OS/2, using CONFIG.SYS, so that UNDELETE is enabled
- to do non-permanent deletions. See UNDELETE in the OS/2 online help.
-
- You can delete objects in many ways:
-
- Drag and drop Drag the object(s) to FM/2's toolbar Trashcan icon, or to the
- WPS's Shredder icon. (You might want to pick up a replacement for the WPS
- Shredder like the free mshred object written by the author of FM/2.)
-
- Files or context menu Select the Delete command or pick the type of delete
- from the cascade menu.
-
- Keyboard The Ctrl + d accelerator key performs a "regular" delete, Shift +
- Ctrl + D (also written as just "Ctrl + D" -- accelerator keys are case
- sensitive) performs a permanent delete.
-
-
- ΓòÉΓòÉΓòÉ 6.9. Make directory tutorial ΓòÉΓòÉΓòÉ
-
- To create a directory, use FM/2's Make Directory command.
-
- You can pick this command from the Files menu or a context menu (under the
- Miscellaneous cascade menu). You can click the button on FM/2's toolbar. Or
- you can use the Shift + Ctrl + "M" accelerator key.
-
- FM/2 presents you with a small dialog box in which you can type the name of the
- directory that you want to create -- FM/2 will try to fill in the entry field
- with a guess at the first part of what you want, but you can delete that if
- desired (Shift + Home, then touch the Del key to do it quickly).
-
- The directory created can be many levels deep. FM/2 will create intermediate
- subdirectories as required if they do not already exist. For example, if you
- have a directory \myapps and want to create a directory \myapps\games\mygame
- you can do so without first creating \myapps\games -- just enter the full path
- you want and FM/2 will create the intermediate directory \myapps\games.
-
- You can pick <New directory> from the Common directories quicklist to create a
- new directory and open its Directory container simultaneously.
-
-
- ΓòÉΓòÉΓòÉ 6.10. Create archive tutorial ΓòÉΓòÉΓòÉ
-
- To create a new archive, select the file system objects you want in the
- archive, then select Archive from the Files menu or a context menu, or click
- the Archive toolbar button.
-
- A dialog then appears that lets you select the type of archive to be created
- from the types defined in the ARCHIVER.BB2 control file.
-
- Once you have selected the archive type, the Archive dialog appears and lets
- you specify the name of the archive to be created and the type of archiving
- action (move or copy to archive, include subdirectories or not, recurse into
- subdirectories, etc.). You can specify additional filemasks or place more
- obscure options on the command line to be executed.
-
- To add to an existing archive, you can go through the same process, changing
- the name of the archive to that of the existing archive, or simply drag objects
- onto the existing archive's object.
-
- You can also add objects to an archive by viewing it (double-click on the
- archive object) and then dragging the objects to be added onto the Archive
- Container window.
-
-
- ΓòÉΓòÉΓòÉ 6.11. Extract from archive tutorial ΓòÉΓòÉΓòÉ
-
- To extract from an archive, first place the dotted cursor on the file (make it
- the current object), then select the Extract command from the Files menu or a
- context menu requested on the archive, or press the Ctrl + x accelerator key.
-
- The Extract dialog then appears and allows you to specify a filemask to be
- extracted and/or to add more esoteric options to the command line to be
- executed.
-
- You can also extract objects from an archive by viewing it (double-click on the
- archive object) and then dragging objects from the Archive Container window to
- FM/2's other windows, or by using the Files or context menu and selecting from
- various types of Extract commands there.
-
-
- ΓòÉΓòÉΓòÉ 6.12. Double-click actions ΓòÉΓòÉΓòÉ
-
- Double-clicking a file system object causes a default action to be taken.
- FM/2 has its own set of defaults, but you can override those in many cases.
- Here's a description of the FM/2 defaults and how to change them:
-
- If the object is a directory, the Directory Container switches to look into
- that directory. If it's a file, FM/2 first checks to see if you've assigned
- any Associations that match the filename and signature (if applicable). Next,
- FM/2 tries to view the file as an archive. If it's not an archive, FM/2 checks
- to see if the file's an executable and runs it if so. Then INI and HLP files
- are checked by extensions and viewed as such. If all else fails, FM/2 views
- the file using the configured or internal viewer.
-
- In the Drive Tree, holding down the Shift key while double-clicking causes a
- new FM/2 Directory Container to be opened, and holding down the Ctrl key while
- double-clicking causes a WPS folder to be opened.
-
- In Directory Containers, holding down the Ctrl key while double-clicking causes
- the default WPS open to be performed on the object (this honors WPS
- associations, runs executables, opens folders in their default view, or opens
- the Settings notebook for the object -- whatever double-clicking on the object
- in the WPS would do), and holding down the Shift key while double-clicking
- causes the file to be directly Viewed, bypassing the other steps listed above
- (for file objects; directory objects cause another FM/2 window to be opened).
-
- If you'd like more detail, go to the View and Open tutorials.
-
- You can change what FM/2 does on a double-click of a file object by using
- FM/2's Associations. This is a very powerful tool for customizing FM/2's
- behavior, so when you're ready, be sure to look it over.
-
-
- ΓòÉΓòÉΓòÉ 7. "I'm an OS/2 expert!" ΓòÉΓòÉΓòÉ
-
- Okay, Mr. Expert, we can get you off and running quickly.
-
- First, read the help sections Using User Lists and Opening a Directory
- Container -- they'll contain some FM/2-specific info you'll need or be able to
- use up front. You might also want to take a look at the internal Settings
- Notebook and its help to see how you can customize FM/2's behavior to your
- taste.
-
- The rest? Drag and drop works as you might expect from the WPS, except that
- link-dragging (holding Ctrl + Shift while dragging) is used to do comparing
- within FM/2 (still creates shadows when dropping on WPS objects). Direct
- renaming works as expected. Context menus can be requested on objects for
- other functions. Double-clicking opens objects in the "best guess" view. In
- other words, it works more-or-less like the WPS with file maintenance-specific
- functionality added.
-
- You now know how to do the basic file system maintenance operations (copy,
- move, delete, rename, etc.) -- go for it, and have fun. The rest of the help
- will wait until curiosity gets the better of you -- and it will. :-)
-
-
- ΓòÉΓòÉΓòÉ 8. Files Menu ΓòÉΓòÉΓòÉ
-
- The Files pulldown menu displays the same menu that would be obtained as a
- context (popup) menu over the current object in the current window. If you
- select the Files menu when a window that doesn't use it is active, you'll see
- "n/a" (not applicable).
-
- Generally speaking, it's best to leave the Files menu for folks who either
- don't have a mouse or don't really understand how OS/2 works, and instead work
- from the context menus.
-
- See also Commands submenu.
-
-
- ΓòÉΓòÉΓòÉ 8.1. Commands submenu ΓòÉΓòÉΓòÉ
-
- Commands are programs that can be run on selected objects by picking the
- programs by an assigned title from a dynamically built submenu of FM/2's Files
- pulldown menu.
-
- When commands are displayed in the submenu, visual queues are given as to the
- behavior of a given command. Commands that are checked will run once for each
- selected file. Commands that are framed will prompt the user to edit and
- accept the command line before running.
-
- FM/2 provides accelerator keys for the first twenty commands in the submenu.
- The accelerators are listed beside the command's title for reference. This
- provides a "macro key" capability.
-
- Don't overlook the power of Commands. This is a simple way of extending FM/2
- to do things that it can't do on its own, to automate things, and to merge
- those old command line utilities with a PM selection shell (FM/2).
-
-
- ΓòÉΓòÉΓòÉ 9. Views Menu ΓòÉΓòÉΓòÉ
-
- The Views pulldown menu displays the same menu that would be obtained as a
- context (popup) menu for the current window (but not for any objects in the
- window -- in other words, a context menu requested over whitespace). If you
- select the Views menu when a window that doesn't use it is active, you'll see
- "n/a" (not applicable).
-
- Generally speaking, it's best to leave the Views menu for folks who either
- don't have a mouse or don't really understand how OS/2 works, and instead work
- from the context menus.
-
-
- ΓòÉΓòÉΓòÉ 10. Utilities Menu ΓòÉΓòÉΓòÉ
-
- FM/2 offers several utilities to make your life a little easier:
-
- Remap drives
- Collector
- Seek and scan files
- See all files
- Compare directories
- Undelete Files
- Kill Processes
- Instant Batch File
- Command Line
- INI Viewer
- View Bookshelf
- View Helpfiles
-
- For convenience, you can also get to the System Clock object, System Setup
- folder, and command line windows from this menu.
-
-
- ΓòÉΓòÉΓòÉ 10.1. Remap drives ΓòÉΓòÉΓòÉ
-
- To remap (attach) a remote server to a local drive letter, enter the UNC
- server name in the entry field at the top center of this dialog, then select
- the drive letter from the left (attach) listbox to which to attach the server.
- Finally, click the Attach button.
-
- To detach a local drive letter from a remote server, select the drive letter
- from the right (detach) listbox, then click the Detach button.
-
- When you're through remapping drives, click Done.
-
- According to IBM LAN Server documentation, a UNC name consists of a double
- backslash, the name of the server, another backslash, and the name of the
- resource: \\servername\netname
-
- Note that FM/2 saves the UNC names you enter in the listbox below the entry
- field. You can recall these names later by clicking on them. The Delete button
- deletes the currently selected name from the listbox, and the Clear button
- removes all names from the listbox. Names are added automatically. Up to 200
- names can be stored in this manner (kept on disk between sessions in a file
- named RESOURCE.DAT).
-
-
- ΓòÉΓòÉΓòÉ 10.2. Collector ΓòÉΓòÉΓòÉ
-
- The Collector is a temporary place to hold objects that you want to manipulate
- later; it allows you to temporarily group objects regardless of where they're
- physically stored in the file system. No physical (disk) storage is used; the
- Collector just holds the objects (something like WPS shadows) until you're
- ready to do something with them. You might think of it as an additional
- clipboard containing names of file system objects. Note that objects in the
- Collector, unlike objects in main tree and directory containers, show their
- full pathnames.
-
- You can drag file system objects from and to the Collector. Be careful where
- you drop the objects; directories and files already in the Collector are
- "targets." If you drop on a directory, the files are moved or copied to the
- directory, not into the Collector.
-
- The Collector allows you to manipulate the files it contains just as you would
- in a main tree or directory window. Popup menus are available just as they are
- in a main window. The popup for the collector container obtained over
- container whitespace allows clearing the container, collecting files from the
- clipboard (a good way to import a selection from some other program that might
- save a list of files, one file per line), and collecting from a list file (a
- file containing fully qualified pathnames, one per line).
-
- Additionally, the pulldown menu gives you access to a Seek and scan function.
- This leads to a dialog that lets you search for and Collect files based on
- filemasks and text content.
-
-
- ΓòÉΓòÉΓòÉ 10.2.1. Seek and scan ΓòÉΓòÉΓòÉ
-
- This dialog, accessed from a Collector context menu, allows you to search for
- files (by filemasks and, optionally, text within the files) and Collects the
- files found.
-
- In a hurry? See the quicky instructions at the bottom.
-
- In the Filemasks entry field you can enter one or several filemasks. To enter
- multiple masks, separate them with semi-colons. Entries can total up to 8095
- bytes in length. You can use exclusion masks as well by prefacing that portion
- of the mask with a forward slash (/), which can be used to speed up the search
- by excluding paths or filemasks that you are not interested in finding.
- Example: "C:\*;/C:\OS2\*;/C:\DESKTOP;D:\*;/*.DLL".
-
- The Add and Delete buttons can be used to add the current filemask to the
- listbox for later retrieval or delete a line from the listbox if you want to
- get rid of it. The Append checkbox allows you to control whether selected
- masks replace what is in the Filemasks entry field, or are appended to the
- current contents. Note that if Append is checked, you must double-click (or
- press Enter) to append the mask; otherwise, it is only necessary to highlight
- the desired mask in the listbox.
-
- The Walk button brings up the Walk Directories dialog. When you select a
- directory in the dialog it's added to the Filemasks entry field.
-
- The Env button allows you to enter the name of an environment variable which
- points to a list of directories (like the PATH variable) and fills them into
- the Filemasks entry field.
-
- In the Search text MLE you can enter text that must be found for the file to
- match. All files matching the filemask(s) are searched for this text. If no
- text is entered, a simple file find is performed. Note that each line of the
- MLE is a separate search string. If any of the strings are found, FM/2 will
- consider a match to be made. You can enter up to 4096 characters in this MLE,
- and as many lines as you like within that limitation. Note that a "line
- break," for our purposes here, is created when you press [Enter] in the MLE;
- word wrap is not a consideration.
-
- Simple regular expressions are supported. These can be briefly summarized:
-
- '*' matches any string
- '?' matches any single character
- '['XYZ']' matches any of X, Y or Z
- ' ' matches 0 or more whitespace characters
- '\\' 'escapes' the next character
- C matches C
-
- The Include Subdirs checkbox controls whether the search extends into
- subdirectories. If the box is checked, subdirectories are searched.
-
- The Absolute checkbox disables regular expressions in the Search text entry
- field.
-
- The Case Senseitive checkbox, if checked, makes text searches case sensitive.
- Otherwise they are not ('c' matches 'C' and 'c').
-
- The Say files as found checkbox tells FM/2 to display the filenames it finds
- based on the filemasks as it encounters them, if checked.
-
- The Search files checkbox, when checked, tells FM/2 to look inside files for
- the text in the Search text entry field. This has no effect if no search text
- was entered.
-
- The Search EAs checkbox, when checked, tells FM/2 to look at the text EAs of
- files for the text in the Search text entry field. This has no effect if no
- search text was entered.
-
- The Find duplicates checkbox, when checked, tells FM/2 to find potential
- duplicate files. Files with the same name are found, as are files with the
- same size and date/time. Note: Finding duplicates is a time and resource
- consuming operation due to the usually large number of files, and therefore
- comparisons, involved (FM/2 on a 486/66DX2 with 32 mb RAM required about 7
- minutes to search 11,000 files for dupes). Once potential dupe files have been
- found and Collected you can use the Collector's sort and information facilities
- and commands to check the files and delete or archive any you don't want to
- keep around -- use filename sort to see files grouped with the same name, size
- sort to see files grouped with the same size and date/time. The three switches
- listed below also affect how potential duplicate finding works.
-
- The CRC dupes checkbox, when checked, causes FM/2 to determine and check the
- CRCs of potential duplicate files. Only files with matching CRCs will then
- pass the dupe test begun as described above. This approximately doubles the
- time it takes to find potential duplicate files, depending on how many
- potential dupes there are, but not using it means that invariably a few files
- will be flagged as possible dupes that aren't (this is possible even with this
- switch on, but far less likely). Note that in order to CRC a file, FM/2 must
- be able to open it -- if it can't, FM/2 will consider the two files being
- compared to be duplicates.
-
- The No size dupes checkbox, when checked, tells FM/2 to not consider files as
- potential dupes unless their names match (size/date matches aren't considered).
- Be aware that you will probably miss true duplicate files if you turn this off,
- as not all dupes have the same name.
-
- The Ignore extensions checkbox, when checked, tells FM/2 to ignore the (last)
- extension on filenames when checking for dupes by name. This is handy when
- you're comparing files in BBS upload directories where the same file may have
- been archived with different archivers, resulting in identical rootnames but
- different extensions.
-
- The Larger entry field can be used to find files larger than the number of
- bytes input (zero means all files). The k button next to the entry field
- multiplies the value by 1024 for you to make kilobytes instead of bytes. The
- Smaller entry field works the same except that it causes files smaller than the
- number of bytes input to be found. When used together (both fields are
- nonzero), files found will be greater than the Larger field's value or less
- than the Smaller field's value.
-
- The Newer and Older entry fields work similarly. When non-zero, these fields
- cause the search to find only files newer or older than the number of days
- entered. The m buttons multiply the value by 30 for you to make "months"
- instead of days.
-
- The AllHDs button prompts you for a single simple filemask (one without a drive
- or path) then builds a Filemasks string that will search all hard drives for
- that mask. Similarly, the LocalHDs builds a mask for all local hard drives,
- and RemoteHDs builds a mask for all remote (LAN) hard drives.
-
- The listbox on the left top of the dialog contains a list of valid drives. You
- can double-click one of these drives to add a mask for that drive to the entry
- field.
-
- The file search is performed using the current Collector Filter's attribute
- values.
-
- Click Okay when ready to search, or Cancel to exit without searching. Note
- that this function is designed to run in the background while you're doing
- other work, rather than running full-tilt and making you wait for it.
-
- Quicky instructions for file finding: type a mask into the Filemasks entry
- field (for example, "C:\*.BAK") and press [Enter].
-
- Quicky instructions for dupe finding: type a mask into the Filemasks entry
- field, check Find Duplicates, check CRC dupes if you want greater accuracy (and
- more time spent looking), and press [Enter].
-
- See also See all files.
-
-
- ΓòÉΓòÉΓòÉ 10.2.1.1. Enter environment variable name ΓòÉΓòÉΓòÉ
-
- This dialog, reached from the Seek and Scan files dialog, allows you to enter
- or select the name of an enviroment variable (like PATH, LIBPATH, DPATH, etc.)
- that points to a list of directories separated by semi-colons. The Seek and
- Scan dialog will then build the filemask for you from that list of directories.
-
- Some of the most frequently encountered environment variable names are
- displayed in the listbox. If you select one, its name is placed in the entry
- field for you. You can also type in a name. Click Okay when you have entered
- the desired name, or click Cancel if you changed your mind and don't wish to
- use an environment variable name.
-
-
- ΓòÉΓòÉΓòÉ 10.2.2. See all files ΓòÉΓòÉΓòÉ
-
- FM/2 can present a window listing all the files on one or more drives. This
- command is part of the Collector, and can be accessed from the Collector's
- context menu. There's also a shortcut command under the Utilities submenu on
- the main FM/2 window. Selecting Miscellaneous->Show all files (Ctrl + S) from
- a Drive Tree directory's context menu can also get you here.
-
- After you select the drives to list from a dialog, FM/2 will scan the selected
- drives and then fill a custom list control with the names of all the files
- found.
-
- Once the filenames are displayed, together with their sizes, attributes and
- last written dates and times, you can perform a variety of actions with
- selected files from the list. Commands exist to sort the listing in several
- ways and to filter and select files in several ways.
-
- You can also drag selected files from the list.
-
- You can use the Filter to pare a listing down to a smaller subset. For
- example, if you are viewing all the files on the C: drive, you can limit the
- view to all the files in C:\OS2 and subdirectories with the filter "C:\OS2\*".
-
- FM/2 displays Hidden and System files in red, Readonly files in blue, and all
- others in black on a light grey background. Selected files are displayed in
- reverse video (white text on a black background). These colors are
- configurable. The current file has a ">" pointing at it in the left margin.
- Single selections and swipe selections are supported, as well as select and
- deselect all, and select and deselect based on masks and/or attributes.
-
- Keyboard selection is performed with the spacebar, or you can hold down the
- Shift key while moving the cursored selection with the arrow keys. You can
- press the first letter of a file (as displayed; if fullnames are on, you must
- type the first letter of the full filename, including path) to "find" a file
- that begins with that letter. In fact, in this window, you can type more than
- one letter of a filename (each within one, count 'em, one, second of the
- previous) to narrow the search further -- something that standard OS/2 controls
- don't support.
-
- Double-clicking a file results in a default action as in Directory Containers
- (usually a view of the file). If you need a refresher, check the General Help
- topic. The keyboard equivalent is the Enter key.
-
- A large subset of the commands available in Directory Containers is available
- in this window. See the Context menus topic for more information. Commands in
- this window always apply to selected files.
-
- You'll find an additional option to the usual Copy and Move commands here, in
- the conditional cascades for those commands: Copy and preserve... and Move and
- preserve.... These commands copy or move the selected files but preserve the
- directory relationship of the files. The effect of this can be non-obvious, so
- use with care.
-
- Let's say you select three files: G:\FOO\BAR\DUDE, G:\FOO\BAR\WOW\DUDE and
- G:\FOO\BAR\RUFF\DUDE. If you select Copy and preserve and pick a destination
- directory of H:\HERE, the resultant files will be H:\HERE\DUDE,
- H:\HERE\WOW\DUDE and H:\HERE\RUFF\DUDE.
-
- Note that drives are not considered when preserving directory relationships, so
- if one of our three files above resided on drive F:, the results would be the
- same.
-
- The Duplicates... command can be used to find files that are potential
- duplicates in the window. There are several options that you can select in the
- dialog that appears. Duplicate finding can take a considerable amount of time,
- but you can continue to do things in other windows while you wait.
-
- See also: Seek and Scan
-
-
- ΓòÉΓòÉΓòÉ 10.2.2.1. Pick drives ΓòÉΓòÉΓòÉ
-
- Highlight the drive(s) to list, then click Okay. Click Cancel to abort.
-
- FM/2 will quickly load all the files on the selected drives into an ugly but
- fast custom list control for you to further examine and manipulate.
-
- The custom control is used rather than a container due to the slowness of
- containers when dealing with such large numbers of records. You can verify
- this by using Seek and scan to Collect the same files into the Collector
- container, if you're a masochist.
-
-
- ΓòÉΓòÉΓòÉ 10.2.2.2. Duplicate finding options ΓòÉΓòÉΓòÉ
-
- Select from the options for finding duplicate files. Files must meet all
- selected criteria to be considered duplicates (dupes). Therefore, the more
- options you check, the more likely the files you're presented with when FM/2's
- finished actually are duplicate files.
-
- Note that CRCing files can take considerable time. Only files that match all
- other criteria will be CRCed, and files will only be CRCed once (i.e. the
- logic's not totally stupid), but it will take longer. FM/2 will display some
- info about where it is during the dupe check, and checking is done in a
- background thread at a low priority so that other windows and applications
- remain useable. FM/2 must be able to open the file for reading to CRC it -- if
- it cannot do so, it will consider the file a match based on the other criteria
- specified.
-
- After finding duplicate files, you can "restore" the rest of the files by using
- the Filter command. It often helps to set the Sort to Name or Size when
- viewing files found as potential duplicates to best see their relationships.
-
- See also Seek and scan.
-
-
- ΓòÉΓòÉΓòÉ 10.3. Compare Directories ΓòÉΓòÉΓòÉ
-
- The Compare Directories dialog shows you a comparison breakdown of two
- directories. You can highlight files here and Collect them for later
- processing, or drag them elsewhere.
-
- The dialog presents two containers side-by-side. Vertical scrolling of the
- containers is synched so that scrolling one scrolls both. The files are listed
- so that they are in alphabetical order, with gaps in the containers where a
- file exists in one but not the other. This provides easy, at-a-glance
- comparison of the directories' contents.
-
- It is possible to change the directory of a container by direct editing of the
- container title. You can change both directories simultaneously by clicking
- the Dirs button. You can include all the files in all subdirectories by
- checking the Include subdirs button.
-
- This dialog is reached by link-dropping (Ctrl + Shift held down while dragging
- and dropping) one directory object onto another directory object, or by
- selecting Utilities->Compare directories from the main window's pulldown menu.
-
- You can get a context (popup) menu in the title area of each container. From it
- you can control which columns are displayed in the containers, and save
- "snapshots" and, in the right container, reload those snapshots. Snapshot files
- are compatible with PMDirMatch (see below). Snapshots can be used to see what
- changed in a directory from one point in time to another (for instance, to see
- what installing a program might have changed in your system directories). You
- can also Filter what shows in the containers.
-
- The line of Actions: pushbuttons allow you to Delete files from either
- directory and to Move or Copy files from one directory to another. You can
- double-click a file to view it, or request a context menu on it to compare it
- to its counterpart in the other directory.
-
- Several selection/deselection techniques are available via pushbuttons to
- enable you to select files based on their comparison. The pushbuttons operate
- on both containers. You can also select and deselect files in the containers
- manually with the mouse and/or keyboard. Hint: mouse selection works slightly
- differently when you hold down the Ctrl key while clicking.
-
- Brief description of selection/deselection button options:
-
- Same All items which match name and size exactly.
-
- Identical All items which match name, size and date exactly.
-
- Both All items which are present in both containers (only name used as
- criteria).
-
- One All items which are present in only one of the containers (only name used
- as criteria).
-
- Newer All items which have a counterpart in the other container and are the
- newer of the pair.
-
- Older All items which have a counterpart in the other container and are the
- older of the pair.
-
- Smaller All items which have a counterpart in the other container and are the
- smaller of the pair.
-
- Larger All items which have a counterpart in the other container and are the
- larger of the pair.
-
- All All items in both containers.
-
- Invert Inverts selection state of all items in both containers.
-
- See also Selection.
-
- The general procedure for synchronizing two directories (assuming, of course,
- that's what you're wanting to do) is to first select all files that have no
- matching files in the other directory (click the One button on the left side of
- the dialog). Copy these files to the other directory. Now deselect all files
- (click the All button on the right side of the dialog) and select all newer
- files (click the Newer button on the left side of the dialog). Copy these
- files to the other directory. The directories should now match exactly --
- deselect all files and select identical files (click the Identical button), and
- all the files should be selected (to confirm).
-
- If you're looking for more powerful directory matching software, you might be
- interested in Larry Waibel's PMDirMatch shareware program. Larry can be
- contacted on Compuserve at user ID 71333,2463, and he hangs out in the OS2SHARE
- (library 1 of OS2BVEN) forum. You can easily set FM/2 up to use PMDirMatch
- automatically using the Compare page of the internal Settings notebook.
-
-
- ΓòÉΓòÉΓòÉ 10.3.1. Select two directories ΓòÉΓòÉΓòÉ
-
- This dialog lets you pick two directories by "walking" through the directory
- structure of your drives. See also Walk Directories.
-
- When the desired directories are displayed in the entry fields of the dialog,
- click Okay to exit. Click Cancel to exit without selecting directories.
-
-
- ΓòÉΓòÉΓòÉ 10.4. Undelete Files ΓòÉΓòÉΓòÉ
-
- This leads to a dialog that interfaces with UNDELETE.COM to allow you to
- undelete files. The drive that will be operated on is determined by the
- highlighted object in the directory tree. This dialog filters out files that
- already exist on the disk.
-
- The Mask entry field lets you set a mask (which can include a directory path).
- You can switch drives using the dropdown listbox. A Subdirs button lets you
- choose whether to show files that can be undeleted in subdirectories as well.
-
- You can always go directly to UNDELETE.COM if you have the need for more
- control. This is provided only for convenience.
-
-
- ΓòÉΓòÉΓòÉ 10.5. Kill Processes ΓòÉΓòÉΓòÉ
-
- This leads to a dialog that allows you to kill most renegade processes. If you
- run into a window that just won't close, or one that hides itself but doesn't
- quite go away, this may let you kill the hung process.
-
- Obviously you'll want to exercise some care here. FM/2 will remove its own PID
- (Process ID) from the list, but if you ran it from a command line you could
- still kill FM/2 by killing its parent. You can also kill off the WPS
- (PMSHELL.EXE), but it should restart itself. Some kernal processes show up but
- can't be killed.
-
- A checkbox allows you to set the Process Killer to use the undocumented
- DosQProcStat API instead of parsing PSTAT.EXE's output. While this removes the
- requirement of having an English version of PSTAT.EXE, you should be aware that
- the DosQProcStat can be changed by IBM without notice, possibly causing the
- Process Killer to fail and/or trap.
-
-
- ΓòÉΓòÉΓòÉ 10.6. Instant Batch File ΓòÉΓòÉΓòÉ
-
- This leads to a dialog that lets you quickly hack together a batch (command)
- file and run it (the currently highlighted tree directory will be its default
- directory). The command file isn't saved; think of it as an "extended command
- line" which allows you to enter more than one line at a time (for instance,
- when several tests must be made).
-
-
- ΓòÉΓòÉΓòÉ 10.7. Command Line ΓòÉΓòÉΓòÉ
-
- This brings up a windowed OS/2 command line. F9 is the accelerator key for
- this command.
-
- There are also commands to bring up a windowed DOS command line and a Win-OS/2
- full screen session.
-
-
- ΓòÉΓòÉΓòÉ 10.8. INI Viewer ΓòÉΓòÉΓòÉ
-
- INI files are a form of data file that OS/2 provides to applications and
- utilizes itself. This viewer allows you to take a peek inside them.
-
- Two special INIs are used by the system. They are the User INI (usually
- OS2.INI) and the System INI (usually OS2SYS.INI). Both are usually located in
- the \OS2 directory of your boot drive. FM/2 will tell you where they are when
- you view them.
-
- Applications normally use private INI files named after the application. For
- example, FM/2's INI is FM3.INI and its executable is FM3.EXE.
-
- A record in an INI is composed of three parts: An application name, a keyname,
- and data. This three-part format is represented in the window by three
- listboxes. When you choose an application name and a keyname, you see the data
- associated with them.
-
- This window allows you to delete an application name from an INI (deleting all
- keynames and data associated with it) with Edit->Delete Application, or to
- delete individual keynames, deleting the data associated with them with
- Edit->Delete Keyname. You can also copy or rename entire application names or
- application+keynames.
-
- The Files->User Profile command loads the user INI (usually OS2.INI) and the
- Files->System Profile command loads the system INI (usually OS2SYS.INI). The
- Files->Other Profile command allows you to pick an INI file to load. The
- Files->Refresh command will refresh the contents of the listboxes from the INI
- file on disk; handy if a background process might modify it.
-
- The Entries->Filter appnames command can be used to selectively remove or
- include application names from the first listbox via a dialog that pops up when
- the command is selected. One filter "mask" should be entered per line in the
- MLE; preface "masks" with "/" to cause the following mask to exlude rather than
- include items.
-
- Note that the Filter command removes entries from the listbox; refiltering with
- a more inclusive set of masks will not restore filtered entries. Use the
- Files->Refresh command for that.
-
- The Utilities->Backup Profile creates a backup of the current profile. You get
- to specify the filename. The Utilities->Change System Profiles command lets
- you change the User and System profiles that OS/2 uses. The Utilities->Replace
- System Profiles command lets you replace the default system profiles with new
- profiles; the old files are physically overwritten.
-
- You can also drag from and to the top two listboxes in this window. If you
- drag from the left window, you drag the current application name, all its
- keynames, and all the data associated with the keynames. If you drag from the
- right window, you drag the current application and keynames, and all the data
- associated with the keyname. You can either move or copy the record(s) using
- the standard key modifiers (you did read the General Help topic, didn't you?).
-
- This window is reached via the Utilities pulldown menu on FM/2's main window,
- or by selecting (double-clicking) an INI file in a directory window, or by
- starting it from the FM/2 folder. The double-click behavior can be changed by
- specifying an association for *.INI under FM/2's main Config->Edit Associations
- pulldown.
-
- See also:
- Adding an INI record
- Changing OS/2's INIs
- Replacing OS/2's INIs
-
-
- ΓòÉΓòÉΓòÉ 10.8.1. Adding an INI record ΓòÉΓòÉΓòÉ
-
- To add an INI record, fill in the three entry fields on the screen. The
- appname and keyname pair, together, should form a unique ID, or you'll end up
- replacing existing data rather than adding new data. Then click Okay. Click
- Cancel to abort.
-
- You can check the Use \-encoding checkbox if you want to enter or edit binary
- data. FM/2 attempts to determine the type of data if you're editing rather
- than adding and sets the checkbox for you accordingly.
-
- FM/2 adds a trailing 0 byte (NUL) to string information saved to the INI file
- (if you don't have Use \-encoding checked), which seems to be a common
- convention.
-
-
- ΓòÉΓòÉΓòÉ 10.8.2. Changing OS/2's INIs ΓòÉΓòÉΓòÉ
-
- FM/2 lets you change the INIs that OS/2 uses while OS/2 is still active. This,
- together with the Backup Profile command, allow you to create and use alternate
- profiles. Note that this doesn't change the physical INI files, it just points
- OS/2 at the new files; when you reboot, the files specified in CONFIG.SYS are
- used.
-
- There are a couple of potential uses for this function. You might use it to
- maintain different desktops and switch between them. You might use it to allow
- you to copy backed up profiles to OS2.INI and OS2SYS.INI (the default OS/2
- profiles -- do this by first switching to a different set of profiles, then
- copying your backups onto OS2.INI and OS2SYS.INI, then restoring OS2.INI and
- OS2SYS.INI as the system profiles. You can't do this normally as the system
- profiles are readonly and can't be overwritten.).
-
- Note that when the change occurs, OS/2 will restart the WPS. It's recommended
- that you back up your system INIs before using this and shut down all other
- running processes first.
-
-
- ΓòÉΓòÉΓòÉ 10.8.3. Replacing OS/2's INIs ΓòÉΓòÉΓòÉ
-
- This dialog physically replaces the OS/2 system INIs with the INI files you
- select. The change is permanent.
-
- Note that when the change occurs, OS/2 will restart the WPS (twice). It's
- HIGHLY recommended that you back up your system INIs before using this and shut
- down all other running processes first. (Use of this after having used the
- Change System Profiles command probably won't do what you expect unless you
- first change back to the system defaults.)
-
-
- ΓòÉΓòÉΓòÉ 10.8.4. Copying and renaming INI records ΓòÉΓòÉΓòÉ
-
- FM/2 allows you to copy or rename (a move followed by a delete) INI
- applications or application+keynames.
-
- A dialog is presented where you enter the new application name (and keyname if
- copying or renaming a specific application+keyname pair). Once you've filled in
- the new name(s), click Okay to perform the operation. Click Cancel if you
- change your mind.
-
-
- ΓòÉΓòÉΓòÉ 10.8.5. Filter INIs ΓòÉΓòÉΓòÉ
-
- This dialog can selectively remove or include application names from the first
- listbox. One filter "mask" should be entered per line in the MLE; preface
- "masks" with "/" to cause the following mask to exlude rather than include
- items.
-
- Note that the Filter command removes entries from the listbox; refiltering with
- a more inclusive set of masks will not restore filtered entries. Use the
- Files->Refresh command for that.
-
-
- ΓòÉΓòÉΓòÉ 10.9. View Bookshelf ΓòÉΓòÉΓòÉ
-
- FM/2 presents a listbox containing all the .INF files found in the directories
- listed in your BOOKSHELF environment variable (see SET BOOKSHELF= in
- CONFIG.SYS). You select the .INF file(s) you want to view, then click the View
- button.
-
- If you selected more than one .INF file, FM/2 calls VIEW.EXE in such a way that
- all the files are presented at once (a single contents page appears listing the
- contents of all the .INF files). Warning: Don't select more than one filename
- with the same title (left column of listbox) -- View.exe will choke if you do,
- and be unable to read any of the files.
-
- You can enter text into the entry field below the listbox, and FM/2 will try to
- find the first listbox entry with matching text as you go. If you click Select
- FM/2 will highlight all matching entries (hint: empty the entry field and click
- Select to unhighlight everything). If you click Filter FM/2 will remove all
- but highlighted items from the listbox (Rescan will refill the listbox).
-
- The AddDirs button will copy the contents of the entry field and add it to the
- directories listed in the BOOKSHELF environment variable. It should be in the
- same format as the HELP environment variable uses, fully qualified directory
- names separated by semi-colons. The next time you use the Bookshelf Viewer,
- FM/2 will remember this input and use it. This is an internal addition; your
- CONFIG.SYS and environment are not modified.
-
- The Topic entry field can be used to have the INF file(s) searched on entry for
- a topic of interest (like typing "VIEW inffile topic" at a command line).
-
- When you're done with the dialog, press [ESCape] or click Cancel. Any open
- .INF files remain open until you close them (hint: F3 will close an .INF file).
-
- Note: this dialog is shared by the View Helpfiles and View Bookshelf commands.
- If you click on either while this dialog is up, the dialog is simply brought to
- the foreground. Close it if you want to switch function. (This doesn't apply
- if you started this from the Bookshelf Viewer object in the FM/2 WPS folder.)
-
-
- ΓòÉΓòÉΓòÉ 10.10. View Helpfiles ΓòÉΓòÉΓòÉ
-
- FM/2 presents a listbox containing all the .HLP files found in the directories
- listed in your HELP environment variable (see SET HELP= in CONFIG.SYS). You
- select the .HLP file you want to view, then click the View button.
-
- You can enter text into the entry field below the listbox, and FM/2 will try to
- find the first listbox entry with matching text as you go.
-
- The AddDirs button will copy the contents of the entry field and add it to the
- directories listed in the HELP environment variable. It should be in the same
- format as the HELP environment variable uses, fully qualified directory names
- separated by semi-colons. The next time you use the Bookshelf Viewer, FM/2
- will remember this input and use it. This is an internal addition; your
- CONFIG.SYS and environment are not modified.
-
- When you're done with the dialog, press [ESCape] or click Cancel. Any open
- .HLP file will remain open until you close it.
-
- Note: this dialog is shared by the View Bookshelf and View Helpfiles commands.
- If you click on either while this dialog is up, the dialog is simply brought to
- the foreground. Close it if you want to switch function. (This doesn't apply
- if you started this from the Helpfile Viewer object in the FM/2 WPS folder.)
-
-
- ΓòÉΓòÉΓòÉ 11. Config Menu ΓòÉΓòÉΓòÉ
-
- FM/2 can be configured as you like it using the commands under this submenu.
- It is highly recommended that you step through the items in this submenu when
- you first begin to use FM/2, both to familiarize yourself with the available
- configuration options and to make FM/2 work the way you like it to work.
-
- To change fonts and colors, FM/2 uses the WPS Font and Color Palettes. The
- Config menu contains commands to call up these objects for you.
-
- This submenu affects general FM/2 behavior. Each class of container has its
- own configuration menu that allows you to set the type of view, filtering, and
- so on. To get the popup menu that controls the container's appearance, request
- a context menu while the pointer is over an empty area of the container, or
- select the Views pulldown submenu.
-
- The Toggle quicklists command causes a dropdown listbox to appear below the
- toolbar (if one is being used; below the pulldown menu, if one is being used,
- or titlebar if not) and above other windows. The listbox contains the
- directory names you've assigned in the Walk Directories dialog. If you pick
- one, a Directory Container for that directory is opened (hold down the Shift
- key while clicking to change an existing Directory Container instead). If the
- dropdown listbox is already present, this command causes it to disappear.
-
- A Drive Finder dropdown listbox also appears with the quicklist; selecting a
- drive in this list causes the Drive Tree container to scroll to show the
- selected drive and make it the current object.
-
- Finally, a Setup dropdown list also appears that contains names of setups
- (Drive Tree location, Directory Container locations and associated directory
- names). Pick a setup name, and FM/2 reopens and repositions the windows as they
- were when you saved the setup. A context menu requested on the setup list
- entry field is used to save and delete setup names. To add a name, enter it in
- the entry field of the dropdown, request a context menu, and select Save state
- as name To delete a name, put it in the entry field, request a context menu
- and select Delete state name
-
- The Autoview submenu controls the Autoview window. The default for this
- conditional cascade menu is the Toggle autoview window command, which causes an
- autoview window to appear above the status line at the bottom of the screen.
- As you move the cursor from object to object, FM/2 displays the first few lines
- of file objects in this window. If the autoview window is already displayed,
- clicking this command causes it to disappear. You can also set the what is to
- be autoviewed -- either the file's .COMMENTS EA or the start of the file's
- contents (similar to the *nix HEAD program). When .COMMENTS EAs are being
- viewed, you can edit them and the changes will be saved when you switch the
- focus from the Autoview window. You can reach this editable Autoview window
- with the Ctrl + Tab hotkey if you are allergic to your mouse.
-
- Clicking the contents Autoview window with B1 causes the file to be viewed.
- Clicking with B3 (or chording with B1 and B2 simultaneously) causes the
- extended attributes to be viewed. If viewing .COMMENTS rather than contents,
- you can pick View file from the context menu.
-
- The Toggle bottom buttons menu item turns off and on a row of buttons that
- appear just above the status line(s). The buttons display the name, date, and
- attributes of the currently selected object, and the filter status of the
- current container. If clicked with B1, a command is generated (rename, info,
- edit date/attributes and filter dialog respectively). If clicked with B2, a
- context menu appears (the same one you get if you click B2 on the first status
- line). If clicked with B3, the sort changes for the current container:
- filename, last write date, file size and reverse sort respectively.
-
- The Toggle drivebar menu item turns off and on a bar showing all available
- drives. You can click these drive buttons to find or switch to a drive
- (depending on the active window when the button is clicked), drag objects onto
- the buttons, request a context menu on a button for more commands dealing with
- the drive, or click B3 to open a Directory Container for that window (or
- surface and activate one that already exists).
-
- See also:
- FM/2 window layout
- Using quicklists
- Toolbar
- Associations
- Commands
- Edit Archiver Data
- Settings notebook
- Set Target directory
-
-
- ΓòÉΓòÉΓòÉ 11.1. Toolbar ΓòÉΓòÉΓòÉ
-
- The toolbar is a collection of buttons that invoke some of the commands in the
- pulldown or popup menus. Placing the mouse pointer on a button and pressing
- and holding B2 displays brief help for the button on the titlebar.
-
- Some of the buttons will allow objects to be dragged onto them; for example,
- you can drag objects onto the trashcan to delete them. Note that the hotspot
- of the mouse pointer itself should be over the button before releasing, not the
- icon being dragged (icons are slightly offset from the mouse pointer to give
- better target visibility). Target emphasis is provided in the form of a black
- outline around the button, and the arrow pointer turns into a hand when above a
- toolbox icon.
-
- This toolbar submenu is a conditional cascade menu, meaning that if you click
- other than on the boxed arrow a default command is executed (the toolbar is
- toggled off and on), but if you click on the boxed arrow you get a submenu of
- items you can select (the other choices are Text Toolbar, which will cause the
- toolbar to appear as "normal" buttons with text on them, or Toolbar Titles,
- which will cause text to appear below the toolbar bitmap buttons).
-
- Toolbar buttons are user-configurable. To change the toolbar, click mouse
- button two (usually the right button) while the mouse pointer is over a button
- to pop up a context menu. You can get the "Load Toolbox" dialog by clicking B2
- on a blank area of the toolbar, and the "Add Button" dialog by chording on a
- blank area of the toolbar.
-
- For advanced/curious users: Information on what buttons are in the toolbar is
- kept in a file named FM3TOOLS.DAT. This file is an ASCII (plain text) file
- that contains information defining the toolbar. The file contains comments
- that explain its format.
-
- FM/2 allows you to create customized toolboxes that can be loaded as required
- to provide toolboxes for specific activities. Although FM/2 provides ways to
- edit the toolbar internally, it's probably easier to load the definition files
- into a text editor and make the changes manually en masse.
-
- If you'd like to see a different toolbar layout (and try out the Load Toolbox
- command), right-click on the toolbar, pick Load Toolbox from the resultant
- menu, and pick a toolbox from the listbox. Then you might try creating your
- own and saving it with the Save Toolbox command.
-
- See also:
- Reorder Tools
- Edit Tool
- Add Tool
- Save Tools
- Load Tools
-
-
- ΓòÉΓòÉΓòÉ 11.1.1. Reorder Tools ΓòÉΓòÉΓòÉ
-
- This dialog, accessed from the context menu of a tool button, allows you to
- rearrange the order of the toolbar's tool buttons. You take selected items
- from the left listbox and Add them to the end of the right listbox with the
- Add>> button. When you've moved everything to the right listbox, click Okay.
- Click Cancel if you change your mind.
-
- In reality, you don't need to move everything to the right listbox. You can
- move only what you want moved to the top of the list, then click Okay.
- Anything remaining in the left listbox is added to the end of what's in the
- right listbox.
-
- The <<Remove button can be used to move selected items from the right listbox
- to the bottom of the left listbox.
-
-
- ΓòÉΓòÉΓòÉ 11.1.2. Edit Tool ΓòÉΓòÉΓòÉ
-
- This dialog allows you to change the help and text strings and flags
- associated with a button. Edit as desired, then click Okay. Click Cancel if
- you change your mind.
-
- The Help field should contain text to remind you what the button's command
- does. For example, a button that deletes files and directories might have help
- reading "Delete files and directories".
-
- The Text field should contain very brief text that will be placed on the button
- (if the tool id has no bitmap associated with it).
-
- The Droppable checkbox determines if the tool can have objects dropped on it or
- not. See list below.
-
- The Visible checkbox determines if the tool is visible or not.
-
- If the Separator checkbox is checked, FM/2 puts a bit of whitespace after the
- button (separates it from the next button).
-
- If you check the User-defined bmp checkbox, FM/2 will allow you to use your own
- bitmap. Bitmaps are named after the ID of the button -- for example, the
- bitmap file for ID 1005 would be named "1005.bmp". Clicking the Edit bmp
- button will cause ICONEDIT to be loaded with the bitmap, ready to edit. (Note
- that bitmaps should be 28 x 28.)
-
- The ID field identifies the command that is associated with this button. See
- the Tool IDs topic.
-
-
- ΓòÉΓòÉΓòÉ 11.1.3. Add Tool ΓòÉΓòÉΓòÉ
-
- This dialog is accessed from the context menu of a tool button, or if you turn
- on the toolbar when there are no tools defined.
-
- To add a tool, fill in the fields as appropriate and click Okay. Click Cancel
- if you change your mind.
-
- The Help field should contain text to remind you what the button's command
- does. For example, a button that deletes files and directories might have help
- reading "Delete files and directories".
-
- The Text field should contain very brief text that will be placed on the button
- (if the tool id has no bitmap associated with it).
-
- The Droppable checkbox determines if the tool can have objects dropped on it or
- not. See list below.
-
- The Visible checkbox determines if the tool is visible or not.
-
- If the Separator checkbox is checked, FM/2 puts a bit of whitespace after the
- button (separates it from the next button).
-
- If you check the User-defined bmp checkbox, FM/2 will allow you to use your own
- bitmap. Bitmaps are named after the ID of the button -- for example, the
- bitmap file for ID 1005 would be named "1005.bmp". Clicking the Edit bmp
- button will cause ICONEDIT to be loaded with the bitmap, ready to edit.
-
- The ID field should be assigned a number that tells FM/2 what the command
- associated with the button is. See Tool IDs topic.
-
-
- ΓòÉΓòÉΓòÉ 11.1.4. Tool IDs ΓòÉΓòÉΓòÉ
-
- ID Command Droppable?
- ==== ================================================= ==========
- 1023 View Files Y
- 1024 Edit Files Y
- 1026 Make Directory N
- 1010 Object Information Y
- 1005 Rename Files/Directories Y
- 1004 Delete Files/Directories Y
- 1006 Permanently Delete Files/Directories Y
- 1009 Set Attributes and Date/Time of Files/Directories Y
- 10002 Walk Directories N
- 10008 Select All Files N
- 10007 Deselect All N
- 1029 Archive Files/Directories Y
- 1030 Extract From Archives Y
- 1022 Create Objects Y
- 1021 Create Shadow Objects Y
- 1002 Copy Files/Directories Y
- 1001 Move Files/Directories Y
- 2003 Kill Process N
- 2004 Undelete Files N
- 2006 Instant Command File N
- 2007 OS/2 Command Line N
- 5001 Filter Container N
- 3001 Edit Associations N
- 1048 Edit Commands N
- 5021 Rescan N
- 1007 Print Files Y
- 1008 Extended Attributes Y
- 2001 View INI Files Y
- 1027 Save List to Clipboard Y
- 1028 Save List to File Y
- 1011 Collect Files/Directories N
- 1060 Collect Files/Directories from list file Y
- 2010 Bookshelf Viewer N
- 1017 Open Default Y
- 1031 Directory sizes N
- 1132 UUDecode Y
- 1133 Merge Y
- 1111 Exit FM/2 N
- 4001 First Command Y
- 4002 Second Command Y
- ...
- 4900 First Toolbox N
- 4901 Second Toolbox N
- ...
- Note: Other Commands can also be used; just add to 4000 as required to get the
- number of the command. For instance, Command 4 would be ID 4004. Command
- buttons use the text field; others shown have bitmaps associated with them in
- FM/2's resources. Remember that if you change your Commands around, you need
- to resync the tools to the Commands...
-
- Note: Toolbox buttons on a toolbar cause the appropriate toolbox to be loaded
- from QUICKTLS.DAT (one filename per line, blank lines and lines beginning with
- ";" ignored). The file named on the first line is the First Toolbox, and so
- forth. You can have up to 50 toolbox buttons defined (total).
-
- This list isn't complete; ask me if you'd like a command added that doesn't
- appear, and I'll tell you if it can be added and what the ID is, if so.
-
-
- ΓòÉΓòÉΓòÉ 11.1.5. Save Toolbox ΓòÉΓòÉΓòÉ
-
- FM/2 allows you to save toolboxes (groups of tools) for later recall with the
- Load Toolbox command.
-
- Type the name of the file to hold the toolbox definitions into the entry field
- below the listbox, or select a file displayed in the listbox (it will be
- overwritten). FM/2 saves the toolbox definitions into the file.
-
- The files are given an extension of .TLS if you don't specify an extension.
- The listbox shows files in the FM/2 directory that have the extension .TLS
- (which is my way of suggesting that you follow this convention).
-
-
- ΓòÉΓòÉΓòÉ 11.1.6. Load Toolbox ΓòÉΓòÉΓòÉ
-
- FM/2 allows you to load toolboxes (groups of tools) which were saved with the
- Save Toolbox command.
-
- Type the name of the file that holds the toolbox definitions into the entry
- field below the listbox, or select a file displayed in the listbox. FM/2 loads
- the toolbox definitions from the file and updates the toolbar.
-
- This allows you to have groups of specific-purpose buttons which you can load
- for different types of activities. You don't have to use it, but it's there if
- you would like to do so.
-
- Clicking Okay without typing in or selecting a filename results in FM/2
- reloading the default toolbox from FM3TOOLS.DAT.
-
- If I may, here's how I'd recommend using this facility:
-
- First, save the full toolbar under a new name (perhaps ALL.TLS). Next, delete
- any buttons that you don't want in your customized toolbar. Finally, add any
- Command buttons that you do want in the customized toolbar and save the new
- toolbox (as <something>.TLS). By starting with the full toolbar, you'll spend
- more of your time deleting buttons you don't want (a trivial task) and less
- adding buttons.
-
-
- ΓòÉΓòÉΓòÉ 11.2. Drive flags ΓòÉΓòÉΓòÉ
-
- Here you can set flags for various drives. Command line switches override
- these flags. The flags are stored in FM/2's INI file and loaded when FM/2
- starts, so this is an alternative to all the esoteric drive command line
- switches except the Ignore switch.
-
- No prescan Setting this causes FM/2 to not pre-scan removable drives. You
- have to double-click the drive before it's checked to see if it has any
- subdirectories. This is handy for those of you with CD carousels.
-
- Don't load icons Prevents FM/2 from loading icons for files and directories on
- this drive. If the drive contains only DOS programs and data files or is a
- very slow drive, you might want to check this one.
-
- Don't load subjects Prevents .SUBJECT EAs from being automatically loaded on
- this drive. Again, if your drive is slow or you don't use .SUBJECTs with
- objects on this drive, you might want to check it.
-
- Don't load longnames Prevents .LONGNAME EAs from being automatically loaded on
- this drive. You've got the idea by now, right?
-
- Slow drive. Check this for drives which have extremely slow seek times (like
- ZIP and EZ removable hard drives). The Autoview window and associated messages
- are disabled for this drive, and the "Quick Arc find" method is always used,
- whether on globally or not, which snaps up response time. I may take other
- shortcuts for drives with this attribute later (loosen error checking). For
- such slow drives you may also want to check the various Don't load... flags
- listed above.
-
- Include files in tree If you check this, files will be shown as well as
- directories in the Drive Tree for this drive. I have no idea why you would
- ever want to check this.
-
- You get this dialog by selecting Edit->Drive flags from a context menu
- requested on a drive (root directory) in the Drive Tree or VTree window.
-
-
- ΓòÉΓòÉΓòÉ 11.3. Set Target directory ΓòÉΓòÉΓòÉ
-
- You can set a default Target directory with the Set Target directory command,
- which FM/2 will use whenever you use the menu or accelerator key commands to
- move or copy file system objects. Otherwise, FM/2 will attempt to intelligently
- guess what you'd like the target directory to be each time based on open
- Directory Containers or the currently selected directory in the Drive Tree.
-
- If you have a Target directory already set and wish to clear it, select this
- command, click Cancel at the Walk Directories dialog that appears, and answer
- Yes to the question subsequently asked.
-
- See also the General page of the internal Settings notebook.
-
-
- ΓòÉΓòÉΓòÉ 11.4. Associations ΓòÉΓòÉΓòÉ
-
- (Note: if you're wondering why FM/2 has Associations separate from OS/2's, see
- the Why separate Associations? topic. Also note that you can "fall through" to
- OS/2's associations if desired.)
-
- Associations are programs that are run when files matching specified filemasks
- (and optional file signatures) are selected (double-clicked).
-
- You can use this facility to cause editors specific to different datafile types
- to start when the datafile is selected. For instance, if you associate "*.ICO"
- with "ICONEDIT.EXE %a" the icon editor will be started with the selected icon
- file when you double-click an icon. A special association command line, "<>",
- causes FM/2 to open the default WPS view of an object. Warning: Do not use
- this on a file associated with AV/2 as you will cause an endless loop as AV/2
- constantly starts itself.
-
- Signatures provide a mechanism to further test a matching file to determine
- that it is the proper type. For example, all OS/2 .INF (information) files
- have the string "HSP" at position 0 of the file. By using signature "HSP" at
- offset 0 for the filemask "*.INF" and assigning the command line "VIEW.EXE %a"
- to the association, any OS/2 .INF file will be read using VIEW when selected,
- but non-OS/2 files that have an .INF extension will not match this association.
- The signature entry field supports C-style escaping.
-
- To add an association, fill in the entry fields and set the radio buttons and
- checkboxes that control session type as desired (these are explained in more
- detail in the help for Editing Commandline except for Prompt, which causes a
- dialog to appear that allows editing the command line before it is run), then
- click Add..
-
- To delete an association, select it in the listbox, then click Del. You should
- be aware that the association deleted is the one matching the entry fields,
- specifically the mask, signature and offset fields.
-
- To change an association, delete it, edit the entry fields, radio buttons and
- checkboxes, then add it.
-
- The Top button moves the highlighted Association to the top of the listbox.
-
- The Find button brings up a standard OS/2 open dialog that you can use to
- point-and-click at the desired executable file. It's pathname will be entered
- into the command line entry field.
-
- The Close checkbox will cause FM/2 to close after executing this association.
- Please be sure that's the behavior you really want before checking this button.
-
- The Environment MLE control lets you enter environment strings for the program
- to inherit. Generally speaking, this is only for running DOS programs as any
- strings entered here are interpreted as DOS settings. For example,
- IDLE_SECONDS=5 would adjust the DOS setting IDLE_SECONDS to 5. Names of DOS
- settings are as shown in the Settings notebook for a DOS program.
-
- See also Metastrings.
-
-
- ΓòÉΓòÉΓòÉ 11.4.1. Why separate Associations? ΓòÉΓòÉΓòÉ
-
- Under OS/2's WPS you can set up associations so that double-clicking a datafile
- object invokes a program. Usually you would use this to start the program that
- edits the file; for example, if you double-clicked a graphics file you'd want
- your graphics editing program to be started.
-
- However, while using a file manager, you would probably prefer to have a simple
- viewer started to look at the file quickly so you can decide what to do with
- the file. Therefore, FM/2 allows you to set up Associations for files that are
- different than those that OS/2 uses. This lets you invoke viewers in FM/2 via
- double-click, but invoke editors in OS/2 via double-click.
-
- Moreover, FM/2's Associations can be a bit smarter than OS/2's. You can
- associate a signature with a filemask and only files that match both will be
- viewed with the associated executable. You can even use these signatures to
- invoke OS/2's own associations, providing added assurance that the right
- executable is being invoked. For example, if you have a plain text file with
- the extension ".INF," OS/2 would try to view it with VIEW.EXE, which wouldn't
- know what to do with it. If you make an FM/2 Association and give "HSP" as the
- signature at offset 0 of the file, only OS/2 INFs will be passed to VIEW.EXE.
-
- Finally, don't forget that you can access OS/2's associations from FM/2, so
- you've really lost nothing and stand to gain considerably.
-
-
- ΓòÉΓòÉΓòÉ 11.4.2. Accessing OS/2's associations ΓòÉΓòÉΓòÉ
-
- You can access OS/2's associations for a file system object at any time by
- pressing the F6 key or holding down Ctrl while double-clicking the object.
- This causes a default WPS open to be performed on the object.
-
- If you want to access OS/2's associations by an unaugmented double-click, enter
- "<>" as the executable in the FM/2 Association definition. This causes FM/2 to
- do a default WPS open on the object. Note that if you wanted all objects to
- use OS/2's associations, you'd need only one FM/2 Assocation (filemask "*",
- executable "<>").
-
-
- ΓòÉΓòÉΓòÉ 11.5. Editing Commands ΓòÉΓòÉΓòÉ
-
- This dialog allows you to edit the commands that are available in the Commands
- submenu. There is always a Do it yourself command in the Commands submenu, and
- it is the default for the conditional cascade. The Do it yourself command
- supplies the names of selected files as the command line and allows you to
- enter a command to be performed on the files in an entry field. Note that OS/2
- command lines are limited to 1,000 characters.
-
- To add a command to this submenu, fill in the entry fields and set the radio
- buttons and checkboxes that control session type as desired (these are
- explained in more detail in the help for Editing Commandline, except for Each,
- which means that the command will be run once for each selected file, and
- Prompt, which means that the command will display a dialog that allows the user
- to edit the command line before running), then click Add..
-
- To delete a command, select it in the listbox, then click Del. You should be
- aware that the command deleted is the one matching the entry field,
- specifically, the title field.
-
- To change a command, delete it, edit the entry fields, radio buttons and
- checkboxes, then add it.
-
- The Find button brings up a standard OS/2 open dialog that you can use to
- point-and-click at the desired executable file. It's pathname will be entered
- into the command line entry field.
-
- The Environment MLE control lets you enter environment strings for the program
- to inherit. Generally speaking, this is only for running DOS programs where
- any strings entered here are interpreted as DOS settings. For example,
- IDLE_SECONDS=5 would adjust the DOS setting IDLE_SECONDS to 5. Names of DOS
- settings are as shown in the Settings notebook for a DOS program.
-
- See also:
- Metastrings
- Reordering Commands
-
-
- ΓòÉΓòÉΓòÉ 11.5.1. Reordering Commands ΓòÉΓòÉΓòÉ
-
- This dialog, accessed from the Edit Commands dialog, allows you to rearrange
- the order of Commands. You take selected items from the left listbox and Add
- them to the end of the right listbox with the Add>> button. When you've moved
- everything to the right listbox, click Okay. Click Cancel if you change your
- mind.
-
- In reality, you don't need to move everything to the right listbox. You can
- move only what you want moved to the top of the list, then click Okay.
- Anything remaining in the left listbox is added to the end of what's in the
- right listbox.
-
- The <<Remove button can be used to move selected items from the right listbox
- to the bottom of the left listbox.
-
-
- ΓòÉΓòÉΓòÉ 11.5.2. Metastrings ΓòÉΓòÉΓòÉ
-
- The following "metastrings," or replaceable parameters, can be used in command
- lines:
-
- %$ drive letter
- %a full pathnames
- %A full pathnames, no leading drive letters
- %r full pathnames, no quoting under any circumstances
- %R full pathnames, no leading drive letters, no quoting
- %c command processor specified in %COMSPEC%
- %f filenames, no paths
- %F filenames, no paths or extensions
- %e extensions
- %p path of execution (d:\directory)
- %P path of execution (\directory)
- %t designated Target directory
- %u path of first datafile (d:\directory)
- %U path of first datafile (\directory)
- %d full pathnames of all open Directory Containers
- %D full pathname of current directory in Drive Tree
- %! listfile name (first places full filenames in a list file; user Command
- should delete listfile when complete, but FM/2 will clean any left over
- up when FM/2 closes). This is an advanced command -- see EXAMPLE.CMD in
- the FM/2 distribution archive for a skeleton program that you can use to
- do work on the filenames listed in the listfile. You can use %! more
- than once in the same command line -- the listfile will only be built
- once, but the name of that listfile will be inserted each time.
- %% a percent sign
-
- When you enter a metastring into a command line, the metastring is replaced
- with the appropriate text. For example, "%c /C MYCMD.CMD %a" might become
- "CMD.EXE /C MYCMD.CMD d:\file1 d:\file2 d:\file3".
-
-
- ΓòÉΓòÉΓòÉ 11.6. Settings notebook ΓòÉΓòÉΓòÉ
-
- FM/2's internal Settings notebook lets you fiddle with some of the toggles and
- variables used to control how FM/2 behaves. This is called up via the
- Config->Settings notebook... pulldown menu item.
-
- Some container types have their own individual settings, usually available via
- a popup menu requested on container whitespace (or the Views pulldown menu).
-
- Note that settings changes generally don't take effect until you close the
- notebook by clicking the Okay button. The Undo button will restore things to
- the way they were before you started fiddling about. The Quick page is a
- notable exception.
-
- See also:
- Director Container page
- Directory Container views page
- Directory Container sort page
- Collector Container views page
- Collector Container sort page
- Drive Tree page
- Drive Tree sort/views page
- Archive page
- Viewers page
- Compare page
- Monolithic FM/2 page
- General page
- Scanning page
- Bubble help page
- Quick Configurations page
-
-
- ΓòÉΓòÉΓòÉ 11.6.1. Directory Container page ΓòÉΓòÉΓòÉ
-
- This page contains controls that affect Directory Containers.
-
- If Unhilite after action is on, highlighted objects in the container are
- unhighlighted after you perform some command on them.
-
- Normally FM/2 updates the container as things change; for instance, if you're
- deleting several files, the container is updated after each file is deleted.
- If you uncheck Immediate updates, FM/2 updates the container after an atomic
- action completes (i.e. after all files moved by one operation have been moved).
- This speeds up processing but allows the container to be temporarily "out of
- synch" with the real state of affairs.
-
- The Look in directory toggle controls whether or not FM/2 looks inside an open
- Directory Container when deciding what default to place in the Walk Directories
- dialog for a copy or move command invoked via keyboard, menu or toolbar button.
- If this is checked, FM/2 looks at the current item in the Directory Container
- and, if it's a directory object, uses that path. If not checked, FM/2 uses the
- directory into which the Directory Container is "looking."
-
- The Min dir on open toggle, if checked, causes FM/2 to minimize a Directory
- Container window if you open another Directory Container window from one of its
- objects. When you close the new Directory Container window the old window is
- restored.
-
- The Selected Always toggle (NOT RECOMMENDED!) causes FM/2 to use selected
- object(s) (rather than keying on the current object).
-
- The No container search toggle, if checked, prevents FM/2 from performing
- extended searching in containers -- instead, the standard OS/2 method is used,
- where the cursor moves to the nearest object starting with the depressed letter
- and the object is selected. Note that you can get this standard effect with
- this toggle left on by pressing the Shift key along with the letter. Container
- searching allows you to enter multiple characters which are searched for at the
- start of filenames. The record is made the current (cursored) object. If the
- record matches all the letters typed exactly, it is also selected. A pause of
- more than about two seconds in typing resets the search string. Warning: this
- doesn't work right on some versions of Warp, where the OS/2 CM_SEARCHSTRING
- container message's behavior is buggy. It's not dangerous, it just doesn't
- produce the expected results.
-
- The Multiple select cnrs and Extended select cnrs checkboxes control the type
- of selection in some new containers (existing containers are not affected).
- Collector, Directory Container and Archive Containers created after these
- settings are changed will have the type of selection desired (note:
- unhighlighting both results in a single select container -- probably not
- desirable). The default is Extended select.
-
- The Stay in Tree View switch, if checked, causes Directory Containers to remain
- in Tree View (if already in Tree View, of course) when you switch the Directory
- Container to look into a different directory. Otherwise, FM/2 switches the
- Directory Container back to the last used view before you put it into Tree
- View.
-
-
- ΓòÉΓòÉΓòÉ 11.6.2. Directory Container views page ΓòÉΓòÉΓòÉ
-
- This settings page lets you set the type of view that will be used in new
- Directory Container windows. Directory Containers that are already open won't
- be affected.
-
- Icon In Icon view, the object's name appears below its icon.
-
- Name In Name view, the object's name appears beside its icon.
-
- Text Text view is the fastest view for a container to maintain, but provides
- the least information on the objects it contains.
-
- Detail Details view shows a great deal of information on the objects it
- contains, including file sizes, dates, and times, but it is the slowest view
- for a container control to maintain.
-
- Mini Icons is a toggle controlling whether icons are shown full size or in
- miniature in views that show icons.
-
- The Field Titles group (analogous to the Views->Details Setup submenu) allows
- you to control what is shown in a Details view. Each possible field in the
- details view is shown. If the field is checked, FM/2 will show it. If not, it
- won't.
-
- The Filter entry field shows the current default filter mask for Directory
- Containers. Moving to this field will bring up a dialog that lets you set a
- new filter. The filter will be used for subsequently created Directory
- Containers.
-
-
- ΓòÉΓòÉΓòÉ 11.6.3. Directory Container sort page ΓòÉΓòÉΓòÉ
-
- This page lets you set the type of sort for Directory Containers. Directory
- Containers that are already open won't be affected immediately (see Resort
- context menu command), but will use the new sort type the next time they're
- resorted or rescanned.
-
- You can also tell FM/2 to always display directories ahead of or behind files.
- Note that Last access date and Creation date are only meaningful for HPFS file
- systems; FAT file systems do not track this information. The difference
- between Pathname and Filename is only apparent in the Collector. With the
- former, the entire pathname of the object is used to sort. With the latter,
- only the filename portion is used to sort. FM/2 maintains separate sort
- criteria for Drive Tree, Collector, Directory Container and Archive Container
- windows. This page affects only Directory Container sorting. The Collector
- has its own page; use a context menu or View pulldown menu for other container
- types (like the Drive Tree).
-
- Note: This page controls how new Directory Containers are created (already
- open containers are not affected), and the context menu in Directory Containers
- affects only the Directory Container from which the menu was invoked (new
- containers won't inherit the setting).
-
-
- ΓòÉΓòÉΓòÉ 11.6.4. Collector views page ΓòÉΓòÉΓòÉ
-
- This settings page lets you set the type of view that will be used in new
- Collector windows. If the Collector is already open it won't be affected
- unless you close and reopen it.
-
- Icon In Icon view, the object's name appears below its icon.
-
- Name In Name view, the object's name appears beside its icon.
-
- Text Text view is the fastest view for a container to maintain, but provides
- the least information on the objects it contains.
-
- Detail Details view shows a great deal of information on the objects it
- contains, including file sizes, dates, and times, but it is the slowest view
- for a container control to maintain.
-
- Mini Icons is a toggle controlling whether icons are shown full size or in
- miniature in views that show icons.
-
- The Field Titles group (analogous to the Views->Details Setup submenu) allows
- you to control what is shown in a Details view. Each possible field in the
- details view is shown. If the field is checked, FM/2 will show it. If not, it
- won't.
-
- The Filter entry field shows the current filter mask for the Collector. Moving
- to this field will bring up a dialog that lets you set a new filter. The
- filter will be used for subsequent invocations of the Collector.
-
-
- ΓòÉΓòÉΓòÉ 11.6.5. Collector sort page ΓòÉΓòÉΓòÉ
-
- This page lets you set the type of sort for the Collector. If the Collector
- is already open it won't be affected immediately, (see Resort context menu
- command), but will use the new sort type the next time it's resorted or
- rescanned.
-
- You can also tell FM/2 to always display directories ahead of or behind files.
- Note that Last access date and Creation date are only meaningful for HPFS file
- systems; FAT file systems do not track this information. The difference
- between Pathname and Filename is only apparent in the Collector. With the
- former, the entire pathname of the object is used to sort. With the latter,
- only the filename portion is used to sort. FM/2 maintains separate sort
- criteria for Drive Tree, Collector, Directory Container and Archive Container
- windows. This page affects only Collector sorting.
-
-
- ΓòÉΓòÉΓòÉ 11.6.6. Drive Tree page ΓòÉΓòÉΓòÉ
-
- This page contains controls that affect the Drive Tree.
-
- The Follow Drive Tree toggle causes FM/2 to "follow" the current selected
- directory in the Drive Tree (when you move the cursor in the tree, the
- directory container changes to show the files in that directory without you
- having to press [Enter] or double-click the directory).
-
- The Double-click Opens toggle, if on, causes FM/2 to always open a new
- Directory Container window when a Drive Tree directory is double clicked. It's
- probably not useful to have both this toggle and the Follow Drive Tree toggle
- on simultaneously.
-
- The Treetop on expand toggle, when on, causes a directory that is being
- expanded in the Drive Tree to be moved to the top of the container.
-
- If you check VTree->WPS folder, when running VTree a double-click on a
- directory will open a WPS folder instead of an FM/2 Directory Container.
-
- Switch on focus change tells FM/2 to find and make current in the Drive Tree
- the directory of a Directory Container when you give the Directory Container
- the focus (make it the active window).
-
- Switch on directory change causes the Drive Tree to find and make current the
- directory that a Directory Container has just changed to look into.
-
- Collapse before switch makes the Drive Tree first collapse all expanded
- branches in the tree before switching because of one of the two above switch
- events.
-
- Expand curr. after switch causes the Drive Tree to expand the branch of the
- directory to which it just switched because of one of the two above switch
- events.
-
- The Show env. vars in Tree toggle determines whether FM/2 shows a few
- environment variable lists (like PATH, DPATH and LIBPATH) in the Drive Tree.
-
-
- ΓòÉΓòÉΓòÉ 11.6.7. Drive Tree sort/views page ΓòÉΓòÉΓòÉ
-
- This page contains controls that affect Drive Tree sorting and view type.
-
- The Drive Tree will be updated with these settings when you close the Settings
- notebook.
-
-
- ΓòÉΓòÉΓòÉ 11.6.8. Archive page ΓòÉΓòÉΓòÉ
-
- This page contains controls relating to archivers and Archive Containers.
-
- If the Show archiver activity toggle is checked, FM/2 runs archiver windows in
- the foreground. Normally it runs them in the background, minimized, so you'd
- have to use the task list to pull them to the foreground if you want to see
- them.
-
- The Quick arc find toggle, if checked, causes FM/2 to check only files with
- extensions that match those configured in ARCHIVER.BB2 as potential archives
- during a drag and drop operation. If you're dragging over files on a floppy or
- network directory, this can speed things up a bit.
-
- The Folder after extract toggle, if on, causes FM/2 to create a folder to hold
- objects extracted from an archive via an Archive Container. You'll be given an
- opportunity to abort the folder creation or to decide where the folder will be
- located and what it'll be named.
-
- You can set a Default archiver so that, when you're archiving files and
- directories, this archiver is the default for the Select Archiver dialog.
-
- The Ext. Path field, if anything is in it, gives the default directory in which
- to place extracted files. Otherwise, FM/2 takes a wild, hairy guess about
- where you want the extracted files to go (although it'll let you override
- manually). You can enter "*" as the extract path and FM/2 will use the
- directory in which the archive resides. The Find button can be used to find a
- directory and fill this field in automatically.
-
-
- ΓòÉΓòÉΓòÉ 11.6.9. Viewers page ΓòÉΓòÉΓòÉ
-
- This page contains controls relating to viewers.
-
- Fast internal viewer causes FM/2 to use the faster (non-MLE) internal viewer
- (unless you have an external viewing program defined). Without this checked,
- FM/2 will use an internal MLE-based viewer/editor which can be considerably
- slower, but does allow the option of editing files. It is strongly suggested
- that you check this option and use an external editor rather than the internal
- editor, since editors are rather complex programs in their own right, and the
- internal version is quite minimal.
-
- The Guess view type toggle, if on, causes FM/2 to guess at the type of the file
- being viewed (text or binary) and display it accordingly.
-
- The Run Viewer as child session toggle causes FM/2 to run the Viewer program
- (see below) as a child session. The main result of this is that the Viewer
- will close when FM/2 closes.
-
- You can fill in the names of programs to run to view WWW (web -- http://) or
- FTP (ftp://) internet components when they're encountered in text in the
- internal viewers here. In the faster (non-MLE) internal viewer,
- double-clicking the line containing the component causes it to be viewed
- (you're given a choice of component if there's more than one on the line). For
- WWW components, the prefacing "http://" is included. For FTP components, the
- prefacing "ftp://" is not included. In the MLE-based internal viewer/editor,
- you highlight the desired text and choose to view the component from a context
- menu. The command line that you enter here is automatically appended with a
- space and then the component descriptor from the text.
-
- FM/2 uses one of two internal viewers or an internal MLE-based editor if you
- have no text viewer, binary viewer or text editor configured here. It's
- recommended that you fill these fields in with whatever editors you like rather
- than use the internals. The Find button can be used to find a program and fill
- these fields in automatically (see examples at that topic). Don't forget that
- you can cause FM/2 to automatically use many different types of viewing
- programs based on the type of file using the Associations feature.
-
-
- ΓòÉΓòÉΓòÉ 11.6.10. Compare page ΓòÉΓòÉΓòÉ
-
- This page contains controls related to comparing objects.
-
- The Compare field gives a program that FM/2 will run when you compare two files
- (or a file and a directory, which should compare the file to a file of the same
- name in the directory, if possible).
-
- If the Dir Cmp field is filled in, FM/2 runs that when directories are to be
- compared. FM/2 fills in the name of the two directories after the text entered
- in this field -- no "%a" or other metastring is required.
-
- The Find button can be used to find a program and fill these fields in
- automatically (see examples at that topic).
-
-
- ΓòÉΓòÉΓòÉ 11.6.11. Monolithic FM/2 page ΓòÉΓòÉΓòÉ
-
- This page contains controls that affect FM/2 when run as a monolithic program
- (a Drive Tree and none or more Directory Containers contained within a larger
- main window, including optional Toolbar, Quicklists, etc.).
-
- The Viewer outside, INI viewer outside, Collector outside and Arcboxes outside
- toggles, if checked, cause FM/2 to open windows of the corresponding kinds
- outside the main FM/2 monolithic frame window.
-
- The Quicklist switches toggle reverses the operation of the user directory
- quicklist control -- if you click an item in the dropdown list without holding
- down Shift, the last used Directory Container switches, if you hold down Shift
- while clicking, a new Directory Container is opened.
-
- The Recent Dirs toggle is a 3-position toggle. If checked, FM/2 places
- temporary entries for directories "visited" during a session to the user
- directory quicklist and Walk Directories dialog. If greyed, FM/2 also places
- temporary entries for any directory chosen using the Walk Directories dialog.
-
- The Separate parameters toggle tells FM/2 whether to use separate parameters
- for many of the mini-apps (like VDIR and VTREE). If checked, you'll have to set
- up each application separately, but configurations can be different than that
- in the monolithic FM/2 application itself. If you don't understand that, let's
- try this: if you run the Visual Tree program a lot, you'll probably want to
- check this. Otherwise, you won't.
-
- If you check the Free Drive Tree toggle, FM/2 will allow you to move the Drive
- Tree Container. Otherwise it "pins" it in the upper left corner of the client
- window.
-
- Normally FM/2 leaves a space below the Drive Tree just the right size for a
- minimized window. Checking the No space under Tree toggle causes FM/2 to start
- without this space below the Drive Tree.
-
- The Save state of dir windows toggle, if checked, causes FM/2 to "remember" the
- directory windows that are open when you close FM/2 so that it can open them
- again when you restart FM/2. If you turn this on, be sure to play with the
- Free Tree and Autotile toggles under the Windows menu to achieve the desired
- effect (everyone will want a different effect). You'll probably want to omit
- any directories from the command line if you turn on this toggle.
-
- If you turn on Autotile (it's on by default), FM/2 will retile the windows in
- many cases to try to keep things neat.
-
- If Split Status is checked, you get two status lines at the bottom of the FM/2
- window instead of one. The left status line typically contains information
- about the current container, the right about the current object in the
- container. Cool.
-
- The Start minimized and Start maximized toggles cause FM/2 to assume the
- indicated state after startup.
-
- The Minimize to databar toggle, if on, causes FM/2 to minimize to a small,
- bar-shaped window (the databar) showing some system information. The databar
- can be run separately if desired -- look in the FM/2 folder.
-
- The Tile horizontal toggle, if on, causes FM/2 to favor tiling windows so
- they're taller than wide. I suggest you think twice before doing this;
- displaying files is basically a horizontal operation, not vertical (at least in
- countries that read left to right or right to left). In other words, using
- this toggle will cause windows to be biased to display side-by-side rather than
- one above another, which means that the horizontal reading space is limited,
- resulting in more scrolling to see the information at the right side of the
- window in Details view.
-
- The Animate toggle, when on, causes internal FM/2 windows to be animated when
- they open and close (if you have animation turned on in the WPS System object,
- of course). Silly.
-
- The Blue/yellow LEDs toggle, when checked, causes FM/2 to display the thread
- LED as blue (off) and yellow (on) LEDs rather than the default red (off) and
- green (on) LEDs. The change will not show up on the application window until
- you close and then reopen FM/2.
-
- The Show Target in Drivebar toggle, if on, tells FM/2 to display the Target
- directory name, if any, at the right side of the Drivebar (the background
- window that holds the Drive buttons -- see the Window layouts topic).
-
-
- ΓòÉΓòÉΓòÉ 11.6.12. General page ΓòÉΓòÉΓòÉ
-
- This page contains controls that didn't seem to fit anywhere else.
-
- Confirm delete controls whether FM/2 will ask you to confirm the deletion of
- files (deleting directories or hidden/system files always requires
- confirmation). It is recommended that you leave this option on; FM/2 will let
- you confirm all files on which you're acting from one dialog, so it has minimal
- impact and provides a safety net.
-
- The Verify disk writes toggle turns system-level write verification on and off.
- This is like typing VERIFY ON or VERIFY OFF at a command line.
-
- The Don't move my mouse! toggle keeps FM/2 from moving your mouse (to place it
- in the center of a popup menu or over the Okay button in some dialogs). Some
- people like the help, others don't. Take your pick.
-
- Link Sets Icon changes the action of a link-drag. If this toggle is set, a
- link drag causes FM/2 to try to set the icon of the target to the icon of the
- first dropped object (if the first dropped object has no .ICON EA and is not an
- icon file, the target's icon is reset. Note that OS/2 sometimes buffers this
- info and an icon change may not show up immediately). If not set, a link drag
- causes FM/2 to do a compare of the target with the dropped objects.
-
- If Default action Copy is checked, FM/2's windows perform a copy rather than
- move by default (note the highlighting on the mouse pointer as your cue).
- Instead of pressing the Ctrl key to change a drag from a move to a copy, you'll
- need to press the Shift key to change a drag from a copy to a move (don't ask
- me why). Note that this is the opposite of the standard OS/2 behavior, so know
- what you're doing. I remind you that pressing F1 when you have a target in an
- FM/2 window will display some help on what the drag command would have
- performed.
-
- Someone didn't like the bar graphs on the drivespace controls of the databar,
- so checking Boring databar will cause them to be displayed as drab old text, if
- you prefer it that way.
-
- FM/2 usually performs copy and move actions at the lowest "normal" priority
- available. If you'd like FM/2 to use a true "idle" priority, check the Idle
- Copy toggle. Warning: if a DOS program is running, even in the background,
- idle priority threads slow way down. Performance at true idle with DOS
- programs running may not be acceptable.
-
- The Drag&drop dialog toggle, if checked, causes FM/2 to bring up a dialog
- allowing you to select the action a drag and drop should perform.
-
- Default delete perm. controls which type of deletion is the default for the
- Delete context submenu. If this is checked, the default is permanent (
- unrecoverable) deletion.
-
- FM/2 deletes dragged items controls whether FM/2 deletes dragged items, or the
- target of the drag (usually the Shredder WPS object) performs the deletion.
-
- If the Confirm target checkbox is checked, as it is by default, FM/2 allows you
- to confirm the target directory to be used when you elect to move or copy file
- system objects using menu or accelerator key commands. Otherwise, the
- operation is performed without intervention by you, moving or copying the
- objects to the Target directory (if one is set, of course; otherwise, you're
- prompted anyway).
-
-
- ΓòÉΓòÉΓòÉ 11.6.13. Scanning page ΓòÉΓòÉΓòÉ
-
- This page contains controls related to how FM/2 scans your drives.
-
- Uppercase names and Lowercase names control how FM/2 pretreats filenames before
- inserting them into the container. The default is not to change the case of
- the filenames at all. Changing these toggles will have an effect on the next
- rescan.
-
- If Load Subjects is checked, FM/2 loads object descriptions from their standard
- WPS .SUBJECT EAs during scans. If you change the state of this toggle, you'll
- need to rescan to get the change to show up in FM/2's containers. Note that
- only the Details view shows Subjects. Subjects may be direct-edited when
- showing in the container. You can also pick Subject from a context menu,
- whether Subjects are being loaded during scans or not, to view and optionally
- change the object description. You can turn this off to increase scanning
- speed. You can also adjust this on a drive-by-drive basis from the command line
- (see the READ.ME that came with FM/2).
-
- If Load Longnames is checked, FM/2 loads the .LONGNAME extended attribute for
- non-HPFS drives. This attribute usually contains a long name for objects that
- should be restored if the object is moved to an HPFS drive. As for Subject,
- Longnames are only shown in the Details view. You can turn this off to
- marginally increase scanning speed. You can also adjust this on a
- drive-by-drive basis from the command line (see the READ.ME that came with
- FM/2).
-
- If Load file icons and/or Load directory icons are checked, FM/2 will load the
- icons of objects from the file system; otherwise it uses defaults. Although
- turning these off can speed up scanning, it makes for boring containers. This
- is PM, folks, enjoy the bells and whistles! You can also adjust this on a
- drive-by-drive basis from the command line (see the READ.ME that came with
- FM/2) so that you can, for instance, skip reading in icons from very slow
- drives (CD or floppy, for example) and/or from disks containing only DOS
- programs (DOS programs don't normally have special icons associated with them,
- anyway).
-
- Notes: some very slow drives (like EZ and ZIP drives) will benefit from
- turning off some of the automatic information gathering above. Experiment and
- adjust to taste. See also the Drive flags topic.
-
- A few remote FSDs have bugs in their file finding functions, preventing a find
- for more than one file at a time from working correctly. Symptoms range from
- invalid data returned to trapping of the requesting application. While you'd
- think that these bugs would be fixed (and they are), new versions seem to
- reintroduce them again. Therefore, FM/2 provides the Remote find bug toggle.
- If checked, FM/2 will only ask for one file at a time from remote drives. This
- is slower, but at least useable. In the meantime, ask you system administrator
- to upgrade the LAN software -- most of these bugs have been fixed in newer
- versions.
-
- If you turn this toggle off (it's on by default) and FM/2 starts behaving
- strangely, turn it back off. If FM/2 traps and you can't get to the settings
- page, disconnect from the network, start FM/2, then turn off the toggle. If
- that's not possible for some reason, use FM/2's INI editor to view FM3.INI and
- delete the "RemoteBug" keyword from the INI (which will cause FM/2 to revert to
- the default setting).
-
- If the Don't scan remov. is checked, FM/2 won't attempt to find subdirectories
- on removable drives until you double-click the drive in the Drive Tree, so you
- won't see a [+] sign beside removable drives even if they do contain
- subdirectories until you double-click the drive. Floppy drives A: and B:
- receive this treatment without this toggle; it's for other removable drives,
- like CD-ROM drives. This was added to allow folks with CD-ROM carousels to
- avoid having each CD loaded and scanned automatically at FM/2 startup.
-
- The Findbuf spin button controls how many files FM/2 searches for in one system
- call. The higher this number, the faster FM/2 works (with properly operating
- FSDs that support "finding" more than one file at a time -- unfortunately, the
- FSDs that can benefit the most from this, network FSDs, are the ones most often
- broken), but the more memory is temporarily consumed as a container is filled.
- If you habitually work with directories containing great numbers of files and
- have sufficient memory, boosting this may be a good idea. On the other hand,
- if you are extremely limited in memory (less than 16 megs), reducing this might
- be the thing to do. The range is 16 to 2048, with 128 the default.
-
-
- ΓòÉΓòÉΓòÉ 11.6.14. Bubble help page ΓòÉΓòÉΓòÉ
-
- This page controls where FM/2 shows bubble help.
-
- Toolbar help determines whether FM/2 shows bubble help when the mouse pointer
- passes over toolbar buttons.
-
- Drivebar help controls whether FM/2 shows drive freespace when the mouse
- pointer passes over drivebar buttons. FM/2 will not show freespace for floppy
- drives A: or B:, for CD-ROM drives, or for drives marked as Slow in the Drive
- Flags dialog.
-
- Other help enables all the other bubble help in FM/2.
-
-
- ΓòÉΓòÉΓòÉ 11.6.15. Quick configuration page ΓòÉΓòÉΓòÉ
-
- This page allows you to select from a few pre-configured setups for FM/2 in
- general. You'll see this page automatically the first time you run FM/2. Pick
- something that looks close to what you want without worrying too much about it
- -- you can always change it later. The idea is to give you some quick choices
- about the general way you'd like FM/2 to look and behave, and allow you to
- tweak specifics later as you get some experience with the program.
-
- Default restores FM/2 to its default state, for the most part.
-
- Max user interface activates most of FM/2's bells and whistles -- quicklists,
- toolbar, autoview window, etc.
-
- Min user interface turns off FM/2's toolbar, menus, etc. You'll have to use the
- mouse and work from context menus and accelerator keys alone, but you'll have
- the maximum amount of free space within the main FM/2 window. Hint: The System
- Menu contains the command to unhide the pulldown menu, if that's going too far
- for you.
-
- Max info, pretty puts FM/2's Directory Containers into their maximum
- information state as attractively as possible.
-
- Max info, plain puts FM/2's Directory Containers into their maximum information
- state without caring about how pretty it looks. Consequently, more filenames
- fit in a container at once.
-
- Max filenames puts FM/2's Directory Containers into a state that allows the
- most filenames per container. Rather unattractive.
-
- Max speed turns off some automatic information gathering to make FM/2 faster,
- but displays get a bit "dumber."
-
- 1.x emulation sets up FM/2 3.x to behave somewhat like FM/2 1.x, with two
- Directory containers one above the other.
-
- DOS-think sets up FM/2 to look something like an older DOS file manager, with
- two Directory containers side-by-side.
-
- Windoze-think sets up FM/2 to look something like a Windows file manager, with
- one Directory container.
-
- Hector's way sets FM/2 up the way the author likes it. Your mileage may vary.
-
- You might also want to take a look at the "FM/2 Lite" object in the FM/2
- folder.
-
-
- ΓòÉΓòÉΓòÉ 11.6.16. Find button ΓòÉΓòÉΓòÉ
-
- The Find button can be clicked to bring up a dialog that will let you
- point-and-click on a file or directory name that will be imported to the
- current entry field. For example, if you're in the Editor entry field and
- click Find, you'll get a standard OS/2 open dialog which you may use to find
- your editor executable.
-
- Examples:
-
- Editor: "EPM.EXE %a"
- or "Q.EXE %a"
- or "VS.EXE %a"
- or "CMD.EXE /C START /C /FS EMACS.EXE %a"
- Viewer: "HVPM.EXE /K %a" (Hyperview PM, excellent viewer)
- or "LSTPM.EXE %a"
- or "LIST2.EXE %a"
- Compare: "COMP.COM %a"
- or "CONTRAST.EXE %a"
- or "GFC.EXE %a"
- or "CMD.EXE /C MYCOMP.CMD %a"
- DirCmp: "PMDMATCH.EXE" (PMDirMatch, excellent directory comparitor)
- Virus: "OS2SCAN.EXE %p /SUB /A"
-
- See also Metastrings.
-
-
- ΓòÉΓòÉΓòÉ 11.7. Databar ΓòÉΓòÉΓòÉ
-
- The databar can be set to appear when FM/2 minimizes (see Settings notebook's
- Monolithic page). The databar shows swapper information, time and date, memory
- information and process[/thread] information.
-
- In addition, the databar can optionally show the free drive space on all local
- fixed drives (and, optionally, remote drives). To force a drive's information
- bar to be updated immediately, click it once with B1. The drive information is
- presented in both text and as a colored bar showing the amount of free space in
- relation to the total drive's size. The bar is usually green, but will turn
- blue and then red as space decreases. When a bar is red, it's probably time to
- do some archiving to get more free space on it (less than 10% of the drive
- remains free). Double-click if running the Databar free-standing to open a
- VDir for the drive.
-
- The swapper information includes the size of the swapfile, in kilobytes, and
- the amount of free space on the drive holding the swapfile, again, in
- kilobytes. Double-click to open the Undelete program. The memory information
- includes the amount of free physical memory and total free memory (including
- available swapspace), also in kilobytes. Double-click this field or the process
- field to open the Kill Process program.
-
- The time/date information is updated about once every three seconds. The other
- information is updated about once every ten to sixty seconds. For about six
- seconds of every minute the time/date field displays the elapsed system time
- (how long the system's been up). You can click the time/date field with B1 to
- cause this info to show up briefly at any time, or double-click to open the
- System Clock (hold down Shift while clicking to get its Settings).
-
- You can move the databar by clicking and holding B1 on the databar and dragging
- it. You can request a context menu on the date/time window to adjust some
- other items. Double-clicking the databar anywhere but on the bottom four
- fields with B1 will close it and restore FM/2 if you're not running the
- DATABAR.EXE miniapp. If you're running the miniapp, or just feel like it,
- request a context menu on the databar and click the Close Window command. This
- context menu also lets you configure the databar (if drives are displayed, if
- it floats to the top of other windows, etc.).
-
- The databar can only be controlled by the mouse, so don't bother with it if you
- don't have a mouse or are afraid of the rodent.
-
-
- ΓòÉΓòÉΓòÉ 12. Windows Menu ΓòÉΓòÉΓòÉ
-
- The Windows submenu lets you control FM/2's child windows. In addition, you
- can select child windows to give the focus from the bottom of the menu.
- Following is a discussion of the "permanent" commands on the menu.
-
- Tile:
-
- Causes child windows to be tiled.
-
- Cascade:
-
- Causes child windows to be cascaded.
-
- Arrange Icons:
-
- Causes any minimized icons at the bottom of the screen to be arranged neatly.
-
- Dialog:
-
- Brings up a dialog that lets you minimize, restore or close selected child
- windows. You can also chord the mouse on a blank portion of the main client
- window to call up this dialog.
-
- Restore:
-
- Restores any minimized child windows.
-
- Minimize:
-
- Minimizes child windows.
-
-
- ΓòÉΓòÉΓòÉ 12.1. Window List ΓòÉΓòÉΓòÉ
-
- This dialog lets you minimize, restore or close selected child windows. It's
- accessed via toolbar button, Windows->Dialog or by chording on a blank portion
- of the main client window.
-
- Highlight the windows on which you want to act, then click the appropriate
- button.
-
-
- ΓòÉΓòÉΓòÉ 13. Context menus ΓòÉΓòÉΓòÉ
-
- Context menus (also called popup menus) are used extensively in FM/2, just as
- they are in the WPS.
-
- Context menus are requested by placing the mouse pointer over a desired object
- in a container (or over container whitespace) and clicking mouse button two
- (B2, usually the right button).
-
- Commands that affect the container as a whole are found in context menus
- requested over whitespace (any empty area of the container). Commands that
- affect the objects within the container are requested over the object of
- interest. If an object is highlighted when a context menu is requested, the
- commands will usually affect all highlighted objects; otherwise, any commands
- will affect only the object over which the menu was requested (you'll see
- visual feedback to this effect).
-
- FM/2's Files menu shows the same menu that would be obtained if you requested a
- context menu over the current object. FM/2's Views menu shows the same menu
- that would be obtained if you requested a context menu over the current
- window's whitespace. Note: FM/2 Lite's pulldown menus are simplified, but the
- context menus have all the commands available, so the Files and Views menus
- aren't exact matches as in FM/2.
-
- When a menu command leads to a dialog, the command name is followed by dots
- (i.e. "Attributes..."). In cases where commands have accelerator key
- equivalents, the accelerator key is listed after the command (i.e. "Info...
- Ctrl + i").
-
- See also:
- Context menus affecting objects
- Context menus affecting containers
- Context menus affecting Drive Tree container
-
-
- ΓòÉΓòÉΓòÉ 13.1. Context menus affecting objects ΓòÉΓòÉΓòÉ
-
- (Note that not all commands are available for all objects on all drives;
- CD-ROM drives obviously wouldn't allow Delete and Move commands, for instance,
- since they're read-only drives.)
-
- These context menus are shadows of the Files pulldown menu. The View
- conditional cascade submenu allows you to view the current object. Since this
- is a conditional cascade submenu, you can click on the button to get a list of
- choices or click elsewhere to get a default viewing action (noted below).
-
- Autoview views objects through the configured viewer. This is the default for
- the Files->View conditional cascade submenu when a file is the current object.
- When you select Autoview, FM/2 guesses whether the file is text or binary data
- and views it accordingly.
-
- as text causes FM/2 to view the current file object as text, using the
- configured text viewer or the internal if none is configured.
-
- as binary causes FM/2 to view the current file object as binary data, using the
- configured binary viewer or the internal if none is configured. Binary data is
- usually viewed as a hex dump. Information brings up a dialog telling you
- everything you ever wanted to know about file system objects but were afraid to
- ask. If you select this from a drive object (root directory) in the Drive Tree
- container, you get a "drive information" dialog that lets you change the
- drive's label. Otherwise, you get a comprehensive dialog that, besides showing
- you all the pertinent information about the object, shows the object's icon.
- That icon is important. You can get a context menu on it, and you can drag
- other objects onto it to change the object's icon. If the object is an icon or
- pointer file (*.ICO or *.PTR) you can use it to change a system pointer (for
- instance, you could change OS/2's usual arrow pointer to a finger). You can
- draw pointers yourself using OS/2's ICONEDIT program, or find them pre-drawn in
- several collections of icons and pointers freely available on BBSes. This is
- the default command for the Files->View conditional cascade submenu when the
- current object is a directory. Multimedia attempts to play the objects via
- MMPM/2 using FM2PLAY.EXE (from the FM/2 Utilities collection, distributed
- separately in FM2UTILS.ZIP). Obviously, the objects must be multimedia objects
- (sound files, movies, midi files, etc.) for this to have the desired effect,
- and MMPM/2 must be installed in your system. Note: for this command to work
- properly with large numbers of files (where the length of the resultant command
- line would exceed the OS/2 command line length limit of 1000 characters), you
- must have a version of FM2PLAY.EXE that supports the /# command line switch. To
- test your version of FM2PLAY.EXE, run FM2PLAY /? and see if /# is listed as a
- supported switch. If not, upgrade to a new version of the FM/2 Utilities.
-
- Update objects updates objects by refreshing the information FM/2 has on them
- from disk to make sure it's current (an alternative to rescan for special
- situations).
-
- Hide objects hides objects (removes them from view in the container) until you
- rescan, use the Filter dialog or switch directories.
-
- The Edit conditional cascade submenu allows you to edit the current object.
- Since this is a conditional cascade submenu, you can click on the button to get
- a list of choices or click elsewhere to get a default editing action (noted
- below).
-
- Autoedit edits objects through the configured editor. This is the default for
- the Files->Edit conditional cascade submenu when a file is the current object.
- When you select Autoedit, FM/2 guesses whether the file is text or binary data
- and edits it accordingly.
-
- as text causes FM/2 to edit the current file object as text, using the
- configured text editor or the internal if none is configured.
-
- as binary causes FM/2 to edit the current file object as binary data, using the
- configured binary editor. Binary data is usually edited as a hex dump. No
- default binary editor is provided at this time, but that may change. Extended
- Attributes allows you to view an object's extended attributes (EAs) and to edit
- and add text attributes. Attributes leads to a dialog that sets objects'
- attributes and (optionally) date/time. This is the default for the Files->Edit
- conditional cascade submenu when a directory is the current object.
-
- Subject allows you to give an object a description. This makes use of the same
- EA (.SUBJECT) that the WPS uses for object descriptions -- you can see and edit
- it on the File page of an object's Settings notebook. Rename allows you to
- rename objects. You are notified of conflicts as they occur. An easier method
- for renaming one object is to point at its text, hold down the ALT key, and
- click mouse button one; however, this command allows you to use wildcards when
- renaming if you desire. Delete deletes objects. If the Confirm Delete toggle
- is on or one or more directories are among the selected objects, you get a
- dialog showing the selected objects and asking you to confirm that you really
- meant what you said. In that dialog you have a chance to remove some of the
- objects. If you have Undelete enabled for the drive on which the objects
- reside, they may be recoverable. Permanent Delete deletes objects as above, but
- they will not be recoverable (which may make the deletion faster). It should
- be noted that when deleting directory objects, the file objects within the
- directory can never be recovered, but deleting all the file objects inside a
- directory (rather than the directory itself) allows things to be recovered if
- you use the Delete command above rather than this Permanent Delete command and
- have Undelete enabled (type HELP UNDELETE at a command line for more
- information on enabling Undelete). Print prints text files. It'd be a good idea
- to have a printer to which to print, and have configured it first, before
- trying to use this. If using the standard WPS, be sure you have a printer
- object configured for the device you've told FM/2 to use, or you may wind up
- with FM/2's printing thread blocked for eternity awaiting access to a
- nonexistent or inaccessible device. Actually, if using the standard WPS, it's
- recommended that you simply drag files to the printer object and drop them
- instead of using this command. Move and Copy move or copy objects. Drag and
- drop is recommended over using the menu commands for moving and copying. When
- using the menu commands, the Walk Directories dialog appears to allow you to
- select a target directory.
-
- Copy and rename and Move and rename allow you to change the names of the
- destination files as you copy and move using the standard rename dialog. You
- can also copy or move with wildcarding, like you can from the command line
- (COPY thisfile.txt *.bak) by using wildcards in the filename portion of the
- destination.
-
- Copy and preserve and Move and preserve are only available in the Collector and
- See all files windows. These commands copy or move the selected files but
- preserve the directory relationship of the files. The effect of this can be
- non-obvious, so use with care.
-
- Let's say you select three files: G:\FOO\BAR\DUDE, G:\FOO\BAR\WOW\DUDE and
- G:\FOO\BAR\RUFF\DUDE. If you select Copy and preserve and pick a destination
- directory of H:\HERE, the resultant files will be H:\HERE\DUDE,
- H:\HERE\WOW\DUDE and H:\HERE\RUFF\DUDE.
-
- Note that drives are not considered when preserving directory relationships, so
- if one of our three files above resided on drive F:, the results would be the
- same.
-
- Merge lets you merge several files together into a single file (you get to set
- the order of the files to be merged and the name of the file to which they're
- merged).
-
- WPS Copy and WPS Move work like their standard counterparts, except that WPS
- techniques are used. There is more overhead using this method, so only use it
- when you need it -- for example, when moving a directory containing a program
- suite to maintain the link between program objects and the program executables
- in the directory. Shadow builds WPS shadow objects on your desktop (or other
- selected folder) for selected object(s). You can also create Real Objects
- (except for directories, for which you can only create shadow objects). Both
- these options (where applicable) are in a conditional cascade submenu called
- Create Objects, with Shadows as the default command. The Open conditional
- cascade submenu allows you to open an object's Settings notebook, open
- directories as WPS Folders, or open a new FM/2 Directory Container window for
- directories (the default for directories). Note that when WPS Folders are
- opened, they come up in the background. This is an OS/2 bug, and IBM has been
- notified. Opening a file's Default view will honor any OS/2 associations that
- you have setup. Remember that F6 or Ctrl + double-click opens an object's
- default WPS view, and Ctrl + Shift + double-click opens an object's WPS
- Settings notebook. Archive allows you to build an archive containing the
- selected object(s). Extract allows you to extract files from selected archives.
-
- UUDecode decodes files that were encoded with UUEncode, a common protocol on
- the Internet. Files created by UUDecoding are appended if they already exist.
- Save to clipboard allows you to save selected objects to the clipboard as a
- text list, one per line. This is a good way to transfer selections of files to
- other programs; for instance, you might copy a list of files to the clipboard
- and feed it to a terminal program to send the files over a modem or network.
- Save to list file lets you save selected objects as a list to a text file.
- Lists can include file sizes, subjects, etc.
-
- Collect File(s) calls up the Collector and places the selected files and
- directories into it. You can also open the Collector and drag things into it.
-
- Collect List in file(s) collects the files listed inside the selected files
- (see Save to list file above). The filename should be the first item on each
- line of the list. If spaces are contained in the filenames, enclose the
- filenames in "quote marks." Filenames must be full pathnames
- (d:\path\filename). Directories as well as files can be Collected.
-
- Quick Tree appears in Directory Containers. You can use this to quickly select
- a subdirectory into which to switch the Directory Container. Obviously, if
- there are no subdirectories to select from, FM/2 will ignore this command
- except to tell you.
-
-
- ΓòÉΓòÉΓòÉ 13.2. Context menus affecting containers ΓòÉΓòÉΓòÉ
-
- These context menus are shadows of the Views pulldown menu.
-
- Icon switches the container to Icon view; the object's name appears below its
- icon.
-
- Name switches the container to Name view; the object's name appears beside its
- icon.
-
- Text switches the container to Text view. Text view is the fastest view for a
- container to maintain, but provides the least information on the objects it
- contains.
-
- Details switches the container to Details view. Details view shows a great
- deal of information on the objects it contains, including file sizes, dates,
- and times, but it is the slowest view for a container to maintain.
-
- Mini Icons is a toggle controlling whether icons are shown full size or in
- miniature in views that show icons.
-
- The Details Setup submenu allows you to control what is shown in a Details
- view. Each possible field in the details view for the drive type is shown. If
- the field is checked, FM/2 will show it. If not, it won't. Set the current
- view to Details view and you can see the changes as they occur. Note that for
- Directory Containers, the context menu items change the current container only.
- Use the internal Settings notebook to change the default for subsequently
- created containers. Rescan rescans the directory associated with a container,
- or the drive from the current object down in a tree container. FM/2 tries very
- hard to keep all its windows up to date, but things outside FM/2 can cause
- changes that FM/2 cannot know about automatically. This command will ensure
- that your display is current.
-
- The Sort submenu allows you to control how objects are sorted based on several
- criteria. You can also tell FM/2 to always display directories ahead of or
- behind files. Note that Last access date and Creation date are only meaningful
- for HPFS file systems; FAT file systems do not track this information. The
- difference between Pathname and Filename is only apparent in the Collector.
- With the former, the entire pathname of the object is used to sort. With the
- latter, only the filename portion is used to sort. FM/2 maintains separate
- sort criteria for Drive Tree, Collector, Directory Container and Archive
- Container windows. See Directory Container sort page and Collector Container
- sort page. Note that Ctrl + F7 will call up the Sort menu for a given
- container. The internal Settings notebook can be used to set the default for
- subsequently opened Directory Containers -- the context menu item sets the sort
- for _this_ container only.
-
- Resort resorts items in a container. If you have more than one Directory or
- Archive Container window open, selecting a new sort type only causes the
- container in which you requested the context menu to resort itself (although
- the change will affect all future rescans, resorts and insertions in that type
- of container). This command lets you resort a container so that the new sort
- type is reflected in the display. Filter leads to a dialog that lets you set
- filemasks and attributes for objects to include in the container's display.
- Note: For Directory Containers, this sets the default for _this_ container.
- Use the internal Settings notebook to change the defaults for subsequently
- created containers.
-
- Parent moves directory containers to the previous (parent) directory.
-
- Previous Directory returns the container to the last directory. This is sort of
- like a one-step "undo" when you switch a container to look at a different
- directory. Walk Directories leads to a dialog that lets you walk through your
- directory structures, or recall user-defined directories.
-
- Show all files is a command available on directory objects and in the container
- menu of Directory Containers. It invokes the See all files window and shows
- all the files in the directory and all its subdirectories. The Select submenu
- gives you many ways to highlight and unhighlight objects in a container. This
- lets you quickly build sophisticated selection sets of objects upon which you
- can perform tasks.
-
- You can select (or deselect) all files, all directories or all objects. You can
- also select (or deselect) everything matching a mask string which can contain
- wildcards, select (or deselect) filenames stored in the clipboard or a list
- file and invert the current selections (highlight what isn't, unhighlight what
- is).
-
- Finally, FM/2 offers a full set of Compare Selection tools that let you select
- and deselect files based on how they compare to unfiltered files in all other
- open Directory Containers (available only in Directory Containers). To give
- you an idea how this might be helpful, imagine that you just hit the [Enter]
- key in the middle of typing a copy command, when you were reaching for the
- backslash key to complete a path. Before you realize what's happening and can
- hit Ctrl-C, you copied fifty files from a data directory to the root directory
- of your boot drive (you shoulda used FM/2! :-). Now you want to get rid of
- them, but you don't want to pick each one. Open the data directory and the
- root, choose "Select if in all," then delete the selected files in the root
- directory. You're done.
-
- These powerful selection tools are where a file manager really outshines
- command line file management, so be sure to take a look at them. Note that
- Ctrl + F8 will call up the Select menu for a given container.
-
-
- ΓòÉΓòÉΓòÉ 13.3. Context menus affecting Drive Tree container ΓòÉΓòÉΓòÉ
-
- Expand expands the tree from the point where the context menu was requested to
- the bottom of the branch. This isn't the same as clicking the [+] symbol as it
- expands all branches.
-
- Collapse collapses the tree from the point where the context menu was requested
- to the bottom of the branch. This isn't the same as clicking the [-] symbol as
- it collapses all branches.
-
- Optimize runs a .CMD file with the name <Filesystem>OPT.CMD, giving the drive
- to optimize as a command line argument. Therefore, for a FAT drive C:
- "FATOPT.CMD C:" would be run (through the command interpreter defined in
- %COMSPEC% or CMD.EXE if none is defined) and for an HPFS drive D: "HPFSOPT.CMD
- D:". CMD files are supplied with FM/2 that call utility programs from
- FM2UTILS.ZIP (a separate collection of free-for-the-using utilities, sometimes
- named FM2UTL.ZIP). You may modify these command files as required for your
- system, even to call other programs than those supplied. Always be sure to
- check the disk before trying to optimize it, and (in the case of the FAT
- optimizer) it's a good idea to back up first. You shouldn't run the FAT
- optimizer on compressed drives -- use the utilities that came with your
- compression program instead.
-
- Check Disk runs PMCHKDSK.EXE on the selected drive. This tests the drive and
- can correct some deficiencies. This is available only in context menus
- requested on drives (root directories). Note that OS/2 cannot correct defects
- on disks that are in use by the system or programs (including FM/2).
-
- Format Disk runs PMFORMAT.EXE on the selected drive. Formatting a disk will
- destroy any information already on the disk. This is available only in context
- menus requested on drives (root directories). Make Directory allows you to
- create new directories. The name of the directory where you requested the
- context menu is filled in as a starting point for convenience. Directories may
- be created many levels deep in one pass.
-
- Sizes brings up a dialog showing how many bytes are in the selected directory
- and its subdirectories.
-
- Eject ejects removable media from drives (for instance, opens the door of a CD
- ROM drive).
-
- Lock locks a removable drive.
-
- Unlock unlocks a removable drive.
-
- Partitions calls up FDISKPM.EXE to allow you to modify the partitions on your
- hard drives. Extreme caution should be exercised; read the help!
-
- The Drives submenu lets you select a root directory and the Drive Tree will
- scroll to show that directory, and make it the current object.
-
-
- ΓòÉΓòÉΓòÉ 13.4. Merging files ΓòÉΓòÉΓòÉ
-
- This dialog allows you to order the files to be merged (they're shown in the
- listbox at the top of the dialog) and set the Target (the file that will
- contain the merged files). The Merge command is under the Files->Copy
- conditional cascade menu.
-
- When you click Okay, each file, in order, is appended to the Target filename.
- The merged files are not deleted. If Append is checked, the Target file is
- appended if it exists; otherwise, it's overwritten by the first merge file. If
- Binary is checked, the files are copied in binary mode; otherwise, they're
- copied in text mode.
-
- To order the files, select a listbox item and click either Top or Bottom. You
- can also Remove a highlighted file from the list. If you need to, you can Undo
- the changes you've made and put the listbox back like it was when the dialog
- first came up.
-
- If you want to edit a file, double-click it in the listbox.
-
- When you're done, click Okay. If you changed your mind, click Cancel.
-
-
- ΓòÉΓòÉΓòÉ 13.5. Save list to file ΓòÉΓòÉΓòÉ
-
- This command allows you to save the list of selected files to a disk file (or
- to a printer; enter PRN for the file name to which to save the list).
-
- The Save as entry field contains the name of the file to which the list will be
- saved. The Find button calls up a standard OS/2 open dialog to let you point
- and click at a file. If the file exists, it will be appended. Hint: You can
- enter PRN as the filename to print the list.
-
- The listbox below this contains patterns you've saved in the past (use the Add
- button to add the current pattern (the one in the entry field), and the Del
- button to remove the currently highlighted pattern from the listbox). You can
- select one of the patterns in the listbox to avoid retyping it (as you
- highlight a pattern in the listbox it'll appear in the entry field). The
- patterns are saved in a file named PATTERNS.DAT, one per line.
-
- The Pattern entry field contains a pattern that will be used to format the
- list. Metastrings may be used to cause parts of a file description to be
- written where desired (see below). Also note that the pattern is run through a
- C-style escape encoder, so that \x1b would be interpreted as an ESCAPE
- character, \r\n as a carriage return and linefeed "newline," and \\ is required
- to get a single '\' character.
-
- When everything's set as you want it, click Okay to save the list. Click
- Cancel if you change your mind.
-
- Metastrings and their meanings (note: these are different from those used in
- command lines):
-
- %s subject (description)
- %S subject padded to 40 chars
- %z file size
- %Z file size padded to 13 chars
- %e EA size
- %E EA size padded to 5 chars
- %d last write date
- %t last write time
- %l longname
- %L longname padded to 40 chars
- %f filename (no path)
- %F filename (no path) padded to 13 chars
- %p full pathname
- %P directory only (no file)
- %$ drive letter
- %% percent sign
-
- Note that you can manipulate list files from REXX. An EXAMPLE.CMD is included
- in the FM/2 archive to show you how it's done. REXX scripts written in this
- manner can be effectively used as Commands.
-
-
- ΓòÉΓòÉΓòÉ 13.6. Renaming ΓòÉΓòÉΓòÉ
-
- When you rename a file sytem object other than by Direct Editing, or a naming
- conflict arises, you get the Rename dialog. Note that not all the controls
- discussed appear for simple rename procedures -- some are applicable only when
- copying or moving files.
-
- The dialog displays the Source filename and proposed Target filename, along
- with information about both objects.
-
- Below these two fields is an outlined text box that attempts to give you
- directions on what to do (usually to change the target filename -- when
- renaming, the target name is initially the same as the source name). If the
- target file exists, you will be told whether the source is larger or smaller,
- older or newer. You will be told whether the source and target are files or
- directories. Sometimes you may see a warning "cannot access source." This
- means that FM/2 could not open the source file in a test, and may indicate that
- the file is already in use and thus OS/2 may not allow it to be renamed, moved
- or copied. You can use this information display to make decisions more easily.
-
- After entering the new target name, click Okay. If the new target name exists,
- the display will be updated to reflect the new information. You can, at that
- point, enter a new name to avoid the conflict or click Overwrite (which will
- destroy the old target file, keeping in mind that you can't overwrite a file
- with itself). Skip can be used to skip one file when you are renaming several
- in one action; nothing will be done for that file. Click Cancel if you change
- your mind and want to abort the whole thing.
-
- The Rename Existing button allows you to rename (move) the existing file system
- object which is causing a naming conflict. For example, if you are trying to
- copy a file to "C:\MYFILE" and a "C:\MYFILE" already exists, you could change
- the target name as desired, click Rename Existing to rename (move) the existing
- file out of the way, then click Okay to continue the copy operation.
-
- The Overwrite if target older or same, Overwrite if target newer and Don't ask
- again checkboxes can be used in combination to avoid seeing this screen again
- for naming conflicts. Files which have existing targets that do not match an
- overwrite characteristic will be automatically skipped. For example, if you
- don't check either of the Overwrite... checkboxes, all existing files will be
- skipped, but if you check the ...older checkbox, all existing files older than
- the source file will be overwritten, while existing files newer than the source
- file will be skipped. Exception: You will always be prompted if you try to
- overwrite a directory with a file.
-
- Wildcard characters '?' and '*' can be used in the target name -- behavior is
- OS/2 standard.
-
-
- ΓòÉΓòÉΓòÉ 13.7. Filter container ΓòÉΓòÉΓòÉ
-
- This dialog allows you to filter what's shown in a container. A filemask or
- filemasks can be used to filter, and so can file attributes (except for archive
- listings where attributes are not applicable). In addition, you can set
- attributes that _must_ be present on the objects to be shown (for instance, if
- you check Hidden in the "Must-have Attribs" group, only objects with their
- hidden attribute set will show up). You can specify whether FM/2 should always
- show directories whether they match the mask(s) or not by checking the Always
- show directories checkbox to keep them visible.
-
- To be sure that everything in a container is displayed, clear any filemask,
- check all attributes in the Attribs groupbox and clear all attributes in the
- Must-have Attribs groupbox. You can click the All button to set the filter to
- show everything.
-
- As you enter filemasks they're saved for later redisplay in this dialog's
- listbox. If a filemask desired is in the listbox you can use it by selecting
- it (double-clicking it). You can get rid of a mask in the listbox by
- highlighting it and clicking Delete.
-
- Multiple filemasks can be used by separating the masks with semi-colons.
-
- "No filemask" can be quickly entered by just clicking the Clear and Okay
- buttons, or "*" can be used.
-
- Wildcard matching is not case-sensitive.
-
- If a filename does not have a period, an implicit one is automatically appended
- to the end during matching operations.
-
- Some characters have the following special meaning:
-
- ? A question mark matches one character, unless what it would match is a
- period, slash or backslash, in which case it matches no characters.
-
- * An asterisk matches characters from the source to the target until it finds
- a filename character that matches the non-wild character following it in the
- filemask, or a period, slash, backslash or the end of the filename and/or
- filemask.
-
- Therefore, "*.f?o" matches "anything.foo" but not "anything.foe".
-
- Up to 24 masks may be "cascaded" by separation with semicolons. When specifying
- multiple filemasks, you can use '/' as the first character of a mask to mean
- _don't_ match this filespec. Exclusions should usually be listed before
- inclusions to attain the desired effect.
-
- Filemask examples:
-
- /*.obj;/*.res;* (Show all but *.obj and *.res files)
- *.c;*.h (Show only C source and header files)
- *.ico (Show only icon files)
- *.zip;*.lzh;*.zoo;*.arj;*.arc;*.rar (Show only archive files)
- * (Show everything)
-
- A reminder: CD-ROM files are marked ReadOnly and will not appear in your
- containers unless you have the ReadOnly attribute on (checked). If you copy
- these files to your hard drive the ReadOnly attribute goes with them; use the
- menu command Files->Edit->Attribs (Ctrl + a accelerator) to reset it (you can
- do this to multiple files at once).
-
- This dialog also appears when you are selecting or deselecting file system
- objects using a mask. In this case, attribute information will be greyed out
- and an additional entry field (Text:) appears. You can enter text into this
- entry field, and only files containing the text and matching the mask(s) will
- be (de)selected. The title bar will remind you why you called up the dialog.
-
-
- ΓòÉΓòÉΓòÉ 13.8. Drive Info ΓòÉΓòÉΓòÉ
-
- FM/2 will show you information about the drive from which you chose the Info
- command in a context menu.
-
- For writeable drives, you can change the drive's label here by changing the
- text in the entry field and clicking Okay.
-
- The dialog box shows you the type of file system, volume label, total and
- available sizes of the drive (megabytes, kilobytes and units), tells you how
- the drive's resources are parceled into units, gives the drive's serial number
- and some flags.
-
- These flags indicate special properties about the drive, like Removable (the
- drive allows its media to be removed and changed) or Not Writeable (the drive
- does not allow changes to be written to it).
-
- Additionally, each drive has some flags that you, the user, can set, to tell
- FM/2 that you want the drive treated in some special manner. For example, you
- can set a "NoLoadIcons" flag to prevent FM/2 from going to the disk to get a
- file system object's icon (a default is used instead), which can speed up
- scanning on slow drives. You can change the drive's editable flags using the
- Edit->Drive flags command.
-
-
- ΓòÉΓòÉΓòÉ 13.9. Object Information ΓòÉΓòÉΓòÉ
-
- This comprehensive dialog tells you just about everything there is to know
- about file system objects. If information is being displayed for more than one
- object, the objects may be scrolled through in the listbox at the top of the
- dialog.
-
- Note the object's icon is shown. It's useable -- you can get a context menu on
- it, or you can drag other objects onto it to change the object's icon.
-
- You can edit an object's EAs or WPS Settings notebook (Properties) by clicking
- the appropriate button. If you want to see inside a file, double-click it in
- the listbox.
-
- Click Okay when you're through examining the objects.
-
-
- ΓòÉΓòÉΓòÉ 13.10. Attributes ΓòÉΓòÉΓòÉ
-
- This dialog allows you to set the attributes and (optionally) date and time of
- all objects in a selected group from one popup dialog. The dialog presents you
- with spinboxes to change the date and time (defaults to current time and date)
- and checkboxes to set the attributes (ReadOnly, System, Hidden and Archived).
- You can also modify the selected list of objects by pushing the Select button.
- If you only want to change the objects' attributes and not their date and time,
- uncheck the Use Date/Time checkbox.
-
- The initial state of the checkboxes and date/time spinbuttons has no
- relationship to the actual state of the objects being manipulated if more than
- one object was selected and acted upon by the command. This command affects
- all selected objects at once.
-
- The attribute checkboxes are "3-state" checkboxes. This type of checkbox can
- have three different meanings: reset attribute (cleared box), set attribute
- (checked box), or ignore attribute (greyed box, "indeterminate state," meaning
- leave this attribute unchanged). Note that checking the Use Date/Time
- checkbox, setting the date/time to the current date/time, and leaving the
- attribute checkboxes greyed results in a "touch" of the file system objects
- selected for the command (works like the *nix Touch command -- if you don't
- know what that is, don't worry too much). You can use the Leave all attrs
- button to grey all the attribute checkboxes at once. If all attribute
- checkboxes are already greyed, clicking this button causes the attributes and
- date/time of the first item in the listbox to be assigned to the controls of
- the dialog.
-
- If you want to see inside a file, double-click it in the listbox.
-
- Click Okay when done, or Cancel to abort.
-
-
- ΓòÉΓòÉΓòÉ 13.11. Print files ΓòÉΓòÉΓòÉ
-
- This dialog, which appears before a selected group of one or more files is to
- be printed, lets you finalize your selection and set the parameters to be used
- when printing occurs.
-
- The listbox at the top of the dialog contains the files that are to be printed.
- You can unhighlight (deselect) any files that you do not want to print. Hint:
- you might need to hold down the Ctrl key while clicking to unhighlight the
- first file.
-
- At the bottom of the dialog you can tell FM/2 whether to use formatted
- printing, which performs pagination for you, or to print the text file raw (it
- should already be paginated). You can also specify the printer to which output
- should go (default is PRN, the default system printer, but you could specify
- LPT1, LPT2, etc., or even a text file). Note that FM/2's printing is really
- meant for situations in which the PM printer objects and spooler aren't
- available -- you can just drag objects to the printer objects otherwise.
-
- The rest of the controls are used to determine how FM/2 should format the text
- file for printing. You can specify the width and length of the page (in
- columns and rows respectively), how many lines to leave blank for bottom and
- top margins, how many characters to leave blank for left and right margins,
- whether to print pages sequentially or print first odd pages, then even pages
- (Alternate pages). You can specify the line spacing used (1 for single-spaced,
- 2 for double-spaced, etc.), and tell FM/2 if it needs to print a formfeed
- before and/or after each file it prints.
-
- Click Okay when you're ready to print. Click Cancel if you changed your mind
- and don't want to print anything.
-
- Notes:
-
- Not all files will print well with formatted printing turned on. The file
- should not contain any control codes aside from carriage returns and linefeeds.
- The file's lines should be short enough to fit within the confines of width -
- (left margin + right margin). For files that were formatted to be viewed
- on-screen, this may mean setting your printer to use a narrower typeface and
- increasing the width parameter in the FM/2 print setup dialog above 80. Refer
- to your printer documentation for how to change the default font.
-
- When printing Alternate pages, FM/2 reverses the left and right margins when
- printing even numbered pages. This is designed to let you print front and back
- (page 2 on the back of page 1, etc.) and then bind the result along the left
- side (left of page 1, right of page 2, etc.). FM/2 will first print the odd
- numbered pages, beginning with page 1, then prompt you before beginning to
- print the even numbered pages, beginning with page 2, thereby allowing you to
- reload the printer so as to print on the back sides of the already printed
- pages.
-
-
- ΓòÉΓòÉΓòÉ 13.12. Shadow ΓòÉΓòÉΓòÉ
-
- FM/2 has the ability to create shadows of objects on your WPS desktop (or in
- other WPS folders). To create shadows, select objects in an FM/2 window, then
- select Shadow from a context menu or the Files pulldown submenu (Create Objects
- submenu).
-
- If only one shadow is being created, the shadow is placed directly into the
- folder you specify. If more than one shadow is being created, FM/2 first
- prompts you for the name of a folder. This folder is then created on the
- desktop and the shadows are placed inside that folder. You can move the shadows
- or folder elsewhere after that.
-
-
- ΓòÉΓòÉΓòÉ 13.13. Real Objects ΓòÉΓòÉΓòÉ
-
- FM/2 has the ability to create objects on your WPS desktop (or in other WPS
- folders). To create objects, select objects in an FM/2 window, then select
- Real Objects from a context menu or the Files pulldown submenu (Create Objects
- submenu).
-
- If only one object is being created, the object is placed directly into the
- folder you specify. If more than one object is being created, FM/2 first
- prompts you for the name of a folder. This folder is then created on the
- desktop and the objects are placed inside that folder. You can move the objects
- or folder elsewhere after that.
-
-
- ΓòÉΓòÉΓòÉ 13.14. Extract from archives ΓòÉΓòÉΓòÉ
-
- To extract from an archive, select the archive(s), then select Extract from a
- context menu.
-
- FM/2 presents you with a dialog that allows you to select the method of
- extraction, add masks for files to extract, tweak the command line for exotic
- settings, and select the extraction directory (the directory to which the files
- will be extracted. You can drag file system objects onto the Extract Directory
- entryfield to set the extraction directory, or you can type in one you like, or
- click the Walk button.
-
- If you check the Remember... checkbox, this dialog will remember some of its
- settings for the next time you use it. Uncheck it and it'll forget them and
- use the defaults.
-
- Click Okay to begin extracting from the archive, or Cancel if you change your
- mind.
-
- You can also extract files from the archive in the Archive Container window
- using that window's menus; double-click an archive file in an FM/2 main window
- to view the archive listing.
-
- Notes:
-
- I have a copy of ARC.EXE here that's 'broken' in that it won't extract files
- unless given a DOS filemask (for instance, to extract all files you need to
- enter *.* (not *) in the masks field). FM/2 normally gives no filemasks as the
- argument when you want to extract everything, which every other archiver in the
- world understands.
-
- The ZIP/UNZIP programs are case sensitive even though OS/2 itself is not, so,
- for example, trying to extract "*.PKT" when the file inside the archive is
- "01234567.pkt" will fail to extract the file -- you'd have to use "*.pkt". If
- in doubt, use both.
-
-
- ΓòÉΓòÉΓòÉ 13.15. Build an archive ΓòÉΓòÉΓòÉ
-
- To build an archive, select some files, then select Archive from a context
- menu. You can add files to an existing archive by link-dragging them onto the
- archive object, or dragging them onto an Archive Container window.
-
- FM/2 will ask you for the type of the archive by presenting you with a listbox
- from which to pick an archiver. After that, another dialog appears to let you
- modify how the archive will be created. Additional masks may be entered
- (remember that the ZIP and UNZIP programs are case sensitive), the archiver
- command line tweaked, and so forth. Click Okay to create the archive, or Cancel
- if you change your mind.
-
- Note that the archive name may be an existing archive, in which case it's
- modified by adding the new files. If some of the files are already in the
- archive, they're replaced.
-
-
- ΓòÉΓòÉΓòÉ 13.16. Extended Attributes ΓòÉΓòÉΓòÉ
-
- This dialog allows you to view and edit text Extended Attributes (EAs) for an
- object. Binary EAs may be viewed but not edited. You'd have to be the sort
- who enjoys programming on a hex keypad to want to edit a binary EA...
-
- There are three types of EAs that FM/2 can view and edit (the only three types
- that have meaning to humans):
-
- ASCII EAs are shown in an entry field.
-
- Multi-value single-type EAs are shown in an MLE control if the type is text.
- Each line represents one 'record' of the EA.
-
- Multi-value mult-type EAs are also shown in an MLE control if all types are
- text. Each line represents one 'record' of the EA.
-
- In general, if you don't know the purpose of an EA you shouldn't change it. In
- particular, EA names beginning with a period (i.e. .TYPE), as these EAs are
- used by the WPS. An exception is the .SUBJECT EA, for which FM/2 provides a
- special context menu item. This EA is used to store a simple text description
- of an object. FM/2's details views can show this description and allow you to
- direct-edit it.
-
- To view a particular EA, select its name in the listbox in the middle of the
- dialog. The EA type will be shown on a text field toward the bottom of the
- dialog, and if it's a human-editable type the appropriate control will appear
- to display it; otherwise, a hex dump is shown in a listbox. If you edit the EA,
- a Change button can be clicked to save your changes. You can delete EAs, but do
- so with extreme caution and at your own risk. Otherwise, click Okay when done.
-
- If you're viewing EAs for more than one object, you can change the current
- object by scrolling the listbox containing the names of the objects at the top
- of the dialog. If you want to see inside a file, double-click it in the
- listbox.
-
- See EAUTIL in OS/2's Command Reference for more information on EAs and how to
- manipulate them. Note that this dialog is not meant to be a full-featured
- super-powerful EA editor (though it does a decent job with text EAs and beats
- the pants off what comes with other file managers -- if anything at all comes
- with them, that is). You can use Config->Edit Commands to add such an external
- EA editor to a list of commands that you can run on selected files, if desired.
-
-
- ΓòÉΓòÉΓòÉ 13.16.1. Adding an Extended Attribute ΓòÉΓòÉΓòÉ
-
- To add an extended attribute (EA), enter its name in the top entry field, then
- select a type for it from the radio buttons. Click Okay to create it, Cancel
- to abort.
-
- OS/2 defines several Standard Extended Attributes (SEAs):
-
- .ASSOCTABLE is a multi-value multi-type (MVMT) EA. FM/2 will not create one of
- these, but you can with the Association page of a program object in the WPS.
-
- .CLASSINFO is a binary attribute. FM/2 will not create one of these, but the
- WPS does automagically as required.
-
- .ICON is an icon attribute. FM/2 will not create one of these via the EA
- dialog, but you can change the icon of a file system object in other, more
- direct, ways with FM/2.
-
- .CODEPAGE is an attribute (don't know the type). FM/2 won't make one.
-
- .TYPE is an MVMT attribute (see a file object's Type Settings page).
-
- .SUBJECT is an ASCII attribute (see a file object's File page). This describes
- the object. FM/2 makes use of these for you.
-
- .COMMENTS is an MVMT attribute (see a file object's third File page).
-
- .KEYPHRASES is an MVMT attribute (see a file object's third File page). OS/2
- documentation describes this as an MVST, but the WPS objects create MVMTs.
-
- .HISTORY is an MVMT attribute (see a file object's third File page).
-
- .LONGNAME is an ASCII attribute that gives the full name of a file when stored
- on a file system that doesn't support long filenames (like FAT). Sometimes
- you'll see them even on files stored on HPFS drives, when invalid characters
- (invalid for the file system, like a colon not used for a path separator, for
- example) are used.
-
- .VERSION is an ASCII attribute that gives some sort of version information.
-
- When creating attributes of your own, you should not begin them with a period.
- Try using a convention like "JOES.ATTRIBUTE" (yourname.attribtag) to make sure
- it doesn't conflict with the WPS or any apps you may run.
-
- .SUBJECT, .COMMENTS and .KEYPHRASES can be modified, deleted and added by the
- user without problem. The other standard EAs are the domain of apps and the
- WPS and should be left alone. You can, of course, create your own EAs and
- manipulate them with REXX or other types of programs.
-
-
- ΓòÉΓòÉΓòÉ 13.17. Total size of directories ΓòÉΓòÉΓòÉ
-
- This dialog's container contains a breakdown of disk usage for a directory and
- its subdirectories. The container is reached by selecting Miscellaneous->Sizes
- from a tree directory's context menu or by running the Dir Sizes program object
- from the FM/2 Tools subfolder created by INSTALL.
-
- The container displays a tree view of a directory and all its subdirectories.
- Expand and Collapse buttons allow you to quickly open and close branches of the
- tree. After the container has completely filled, each record displays the
- object's name and four numbers, as in:
-
- ADIR 4096k + 8192k = 12288k (8.24%)
-
- The first number is the percentage of the used space this directory contains,
- in relation to the total used space on the drive. The first number is the
- number of kilobytes occupied by the directory and any files and subdirectories
- it contains. The second number indicates the total number of kilobytes
- occupied by all subdirectories and their files and subdirectories. The third
- number is the total of the first and second (addition performed on byte count
- before rounding to kilobytes). The percentage in parentheses is the percentage
- of the space used by the tree that this directory contains of the entire tree
- displayed. A graph appears below the line displaying a "picture" of this
- percentage.
-
- FM/2 also color-codes the text describing the directory. Black text indicates
- that something is below the directory. Blue text indicates that nothing is
- below the directory (note there may be subdirectories, but they are empty).
- Grey text indicates that the directory is totally empty.
-
- The first (parent) item in the tree shows the percentage of the drive used by
- the entire tree. This is noted in the parentheses containing the percentage,
- and the graph for this item is green instead of red.
-
- The totals reflect the size of files and extended attributes. Due to minimum
- allocation units on the disk, more space may be physically allocated than is
- accounted for in the totals. The text field just above the pushbuttons gives
- you stats that _do_ take allocation units into account, for the entire drive.
- Also be aware that directories containing more than 0 bytes but less than 1024
- bytes will be displayed as containing 1k (1 kilobyte, equal to 1024 bytes) so
- that you know that a 0k figure denotes a directory with a truly 0 byte count.
-
- You can double-click a directory to open it so you can see its files.
-
- This is a quick way to see where your disk space has gone.
-
- Hint: You can get a printout of this information by entering PRN as the name
- of the Save file. The information printed is the same as that visible in the
- container, which is to say that unexpanded branches aren't printed, so you can
- be somewhat selective about the information you print.
-
-
- ΓòÉΓòÉΓòÉ 13.18. System Pointer Manipulation ΓòÉΓòÉΓòÉ
-
- This dialog is reached from the context menu of the icon in a file system
- object Information dialog.
-
- Set the radio button of the system pointer you want to change. Then click
- Okay. Click Cancel to abort if you change your mind.
-
- Changes to system pointers are persistent (they stick around even when FM/2 is
- no longer running).
-
-
- ΓòÉΓòÉΓòÉ 13.19. Object Container ΓòÉΓòÉΓòÉ
-
- This dialog allows you to select a new folder (directory) to hold objects that
- FM/2 creates. By default it is <WP_DESKTOP>. FM/2 tries to find the directory
- being used as the desktop folder first in the OS/2 system INI, and if that
- fails, uses the directory \DESKTOP on your boot drive as the "desktop window
- object" directory -- this is the OS/2 2.1+ default. I suppose future versions
- of OS/2 could break this and make an update necessary, but IBM seems to think
- (though won't guarantee) it should always work.
-
- A button labelled Desktop allows you to restore the default <WP_DESKTOP>
- setting. This will work whether the above fails or not.
-
-
- ΓòÉΓòÉΓòÉ 13.20. Quick Tree ΓòÉΓòÉΓòÉ
-
- The Quick Tree dialog displays a container showing all the subdirectories of
- the directory currently displayed by a Directory Container window (or one of
- its subdirectories, depending on how you picked the command).
-
- If you select one of these subdirectories, the Directory Container window will
- switch to look into that directory. You can click Cancel if you change your
- mind.
-
- This might be useful when you want to move to the bottom of a long subdirectory
- chain in one step.
-
-
- ΓòÉΓòÉΓòÉ 13.21. Selection ΓòÉΓòÉΓòÉ
-
- The Ctrl + F8 accelerator calls up the Select menu for a given container. You
- can also, of course, get to it with the mouse via the Views menu.
-
- What follows is an item-by-item description of the commands in the Select menu.
- Where both Select and Deselect commands are available, only the Select command
- will be discussed to save space and avoid repetition.
-
- Select All Selects all objects in a container. Deselect All has an accelerator
- Ctrl + \.
-
- Select All Files Selects all the file objects in a container. The accelerator
- key Ctrl + / is assigned to this command.
-
- Select All Dirs Selects all the directory objects in a container. The
- accelerator key Shift + Ctrl + ? is assigned to this command (same as for
- Select All Files with the addition of the Shift key). Deselect All Dirs has an
- accelerator Shift + Ctrl + | (same as Deselect All with the addition of the
- Shift key).
-
- Select Mask Allows you to select files that match a filemask. The same dialog
- is used for this command that's used for the Filter command. When you first
- initiate this command, FM/2 fills in a default mask built from the current
- object's name. So, to quickly select all the *.BAK files in a container, you
- could select one of the files, then type Ctrl + = (the accelerator assigned to
- Select Mask) and press [Enter] to accept the default filemask built by FM/2
- (*.BAK).
-
- Select clipboard If the OS/2 clipboard contains a list of files (such as can
- be created with the Save to clipboard command), you can select any files
- present in both the container and the list with this command. The accelerator
- for this command is Ctrl + ]. The accelerator for the Deselect clipboard
- command is Shift + Ctrl + }.
-
- Select List If you've saved a list to a file (such as can be created with the
- Save to list file command), you can select any files present in both the
- listfile and the container with this command.
-
- Reselect This command causes the container to reselect the last selected
- items. The accelerator is Ctrl + '.
-
- Invert selection Selects what isn't, deselects what is. In other words,
- reverses the current selection set.
-
- Compare selections
-
- FM/2 provides Directory Containers with special selection commands that can be
- used to select file objects based on their relationship to file objects in
- other open Directory Containers. These commands are extremely powerful tools
- that can let you, for instance, compare two directories to see what's different
- about them. See also Compare Directories.
-
- Select if in all This command selects any file objects that exist in all open
- Directory Containers.
-
- Select if in more than one Selects any file objects that exist in more than
- one open Directory Containers.
-
- Select if in one Selects any file objects that exist in only one open
- Directory Container.
-
- Select newest Selects the newest file objects that exist in more than one open
- Directory Container.
-
- Select oldest Selects the oldest file objects that exist in more than one open
- Directory Container.
-
- Select largest Selects the largest file objects that exist in more than one
- open Directory Container.
-
- Select smallest Selects the smallest file objects that exist in more than one
- open Directory Container.
-
-
- ΓòÉΓòÉΓòÉ 14. Folder Button ΓòÉΓòÉΓòÉ
-
- Folder buttons appear on directory and archive containers at the top center of
- the window (below the title bar). They provide several shortcuts for their
- containers.
-
- Behavior for each type of container is as follows:
-
- Directory containers:
- B1:
- Go to parent directory
- B2: Context menu
- B1+Ctrl:
- Go to previous directory
- B1+SHIFT:
- Walk directories
- B1+ALT:
- Child window dialog
- B3 or Chord:
- Rescan directory
-
- Archive containers:
- B1:
- Walk directories
- B1+ALT:
- Child window dialog
- B3 or Chord:
- Rescan archive
-
- You can also drag a file or directory object onto the folder button. In
- directory containers, the directory "switches" to "look at" the directory of
- the dropped object. In archive containers, the extract directory changes to
- that of the directory of the dropped object. This means that, for instance,
- you can set the extract directory for an archive to the same directory that the
- archive is in by dragging from a recessed text field next to the folder button
- (which drags the archive itself) and dropping it on the folder button.
-
-
- ΓòÉΓòÉΓòÉ 15. Archive Container ΓòÉΓòÉΓòÉ
-
- Archive Container windows presents you with a list of an archive's contents.
- The menus available here present you with commands which you can perform on
- selected files and the archive as a whole, as well as the usual configuration
- of the window's appearance. You get here by double- clicking an archive file
- in an FM/2 Directory Container window.
-
- Archive Container windows have their own sorting method, accessible via a
- context menu requested over whitespace (the Views menu).
-
- Besides the container showing the archive contents and a couple of
- informational fields above that, there's an entry field at the bottom of the
- window that shows the current extract directory. This is the directory in
- which any extracted files will be placed. (Extraction refers to copying files
- from the archive onto your disk as normal files.) To change the extract
- directory, enter a new directory into the entry field (if it doesn't already
- exist you'll get an option to create it), drag a directory onto the entry
- field, or click the folder button with B1.
-
- You can drag files onto the Archive Container's listing to add them to the
- archive, and you can drag files from the archive to an FM/2 directory window.
- OS/2's drag and drop "rendering" mechanism would make this painfully slow for
- any other application's window, as each file is processed individually (imagine
- extracting each file in an archive by typing a separate command line for each
- to get an idea how slow it would be). The menu extract items allow optimizing
- extraction so that only one "pass" needs to be done (note that Files->Extract
- must also deal with the OS/2 command line length restriction of 1024 bytes, so
- if you want to extract all the files in a large archive, Files->Extract All is
- a superior choice), and the internal drag to an FM/2 Directory Container window
- ... well, cheats, to get around it.
-
- You can get a popup menu in the container by pressing B2.
-
- Following is a discussion of the pull-down menus:
-
- Files Menu
-
- View causes FM/2 to extract the file(s) to a temporary directory and display
- it/them. If, for some reason, the files don't appear when you attempt to view
- them, try Testing the archive.
-
- Edit works as above but the file(s) are loaded into the configured editor
- instead of being viewed. File(s) can then be Refreshed back into the archive.
- Note: Do not attempt to Refresh files that were stored with pathnames. The
- pathname will either be lost or an additional file without pathname will be
- stored (depending on the archiver's behavior).
-
- Extract causes FM/2 to extract the selected file(s) to the extract directory.
-
- Extract w/ Dirs causes FM/2 to extract the selected file(s) to the extract
- directory in such a way that, if directories have been included with the
- filenames, the directories are recreated.
-
- Delete causes FM/2 to delete the selected file(s) from the archive.
-
- Exec causes FM/2 to extract all selected files to a temporary directory and
- then runs the cursored file. If you pick this from a popup menu, that would be
- the file under the mouse pointer when you requested the popup. This allows you
- to select DLLs, help files, data files, etc. required to get the application to
- run correctly as well as the executable file.
-
- Print causes FM/2 to extract and print selected files. This uses the FM/2
- printing method, not the OS/2 printer objects (see Config->Printer in an FM/2
- main window's pulldown menu).
-
- Find causes FM/2 to scan the extract directory for any files matching the names
- of the selected files within the archive and Collect them if found.
-
- Virus Scan causes FM/2 to extract the selected files and then run the
- configured virus checker. See the internal Settings notebook's Files/Dirs
- page.
-
- Extract All extracts all files from the archive to the extract directory.
- Extract All & Exit does the same thing but closes the archive listing window
- after starting the extraction.
-
- Extract All w/ Dirs does the same thing including any enclosed directories
- (i.e. files are extracted into the directories they were archived "with," if
- any, rather than all going into the extract directory). Extract All w/ Dirs &
- Exit does the same thing but closes the archive listing window after starting
- the extraction. (Note that if all you want to do to an archive is extract from
- it, you can do so without ever opening a contents box; just pull up a context
- menu on the archive in an FM/2 main window and select Extract. This is the
- fastest and most efficient method of extracting files from an archive.)
-
- Test tests the archive's integrity.
-
- See also:
- Editing Archiver Details
-
-
- ΓòÉΓòÉΓòÉ 15.1. Archivers ΓòÉΓòÉΓòÉ
-
- Archivers are programs that create files composed of (usually) compressed data
- that represents, and allows recreation of, normal (uncompressed) files. These
- archiver programs are widely used to create archive files for downloading from
- BBSs, information services and the Internet, and to extract from those archive
- files once downloaded. They're also used to create archives locally for backup
- purposes, as the files thus created are smaller than the original files and
- contain many other files within them.
-
- Following is a partial list of OS/2 archivers available at the time of this
- writing:
-
- Extension Name of archiver
-
- .ZIP Zip and Unzip
- .LZH LH
- .ZOO Zoo
- .RAR RAR
- .ARJ UnArj
- .ARC Arc
-
- You normally find these archivers with names like ZIP*.EXE or LH*.EXE, where
- the * will be a number indicating the version of the program. These are
- self-extracting archives (archives that extract themselves when you run the
- .EXE) so you don't get a chicken-or-egg scenario. You can find them on BBSs,
- information services and the Internet -- in other words, you can find them the
- same places where archive files are most often used.
-
- FM/2 can work with DOS archivers, but they aren't supported. If you decide you
- want to use your DOS archivers rather than OS/2 native archive programs, you'll
- have to figure it out on your own (see Editing Archiver Details topic and the
- ARCHIVER.BB2 datafile that came with FM/2).
-
-
- ΓòÉΓòÉΓòÉ 15.2. Editing Archiver Details ΓòÉΓòÉΓòÉ
-
- This dialog box, which you can reach from the Config menu, allows you to edit
- the details of an archiver. Entry boxes are present for all the twenty one
- fields represented in ARCHIVER.BB2 (the text file that contains control
- information about your archivers which FM/2 uses to interface with the
- archivers). It's probably easier for most people to edit ARCHIVER.BB2 directly
- with a text editor.
-
- NOTE: The simplest method to ensure that your archivers work properly with
- FM/2 is to make sure they're in a directory named in your PATH= statement, and
- check the names of the files to make sure they match what's on your system
- (i.e. UNZIP.EXE in both ARCHIVER.BB2 and on your hard disk, not UNZIP.EXE in
- one and UNZIP32.EXE in another).
-
- In the event that you attempt to list an archive and FM/2 feels you've probably
- bungled the entry in ARCHIVER.BB2, you'll be given an opportunity to use this
- dialog to fix the entry. In this case, you'll see the listbox at the right of
- the dialog filled with the listing of the archive that your archiver made. You
- can highlight a line and click the << button next to the Start List or End List
- fields to move the line to that entry field (these are the most common
- mistakes, and FM/2 cannot find any files if the Start List string is wrong).
- You can double-click on a listbox line to have FM/2 "parse" it into the Fld#
- text boxes for you, to make it easier to judge field positions for sizes,
- dates, and filenames. The filename field in particular is extremely important.
- If it's too high, FM/2 finds no files. If it's "in range" but wrong, FM/2 gets
- the wrong fields for filenames.
-
- You may still need to refer to your archiver's documentation, or run it to get
- the help on its command syntax. FM/2 can't do everything for you, but it holds
- your hand as best it can.
-
- Refer to the ARCHIVER.BB2 file that came with FM/2 for additional information
- and an example.
-
- When you've completed editing the archiver's details, click Okay. FM/2 will
- ask you if you want to rewrite ARCHIVER.BB2 (be sure you save the original copy
- for its complete notes; FM/2 will back it up one version to ARCHIVER.BAK). If
- you don't rewrite ARCHIVER.BB2, changes are good only for the current session
- (handy for testing).
-
- You can also get to this dialog box from Select Files' Config submenu.
-
- See also:
-
- Archiver Details Fields
-
-
- ΓòÉΓòÉΓòÉ 15.2.1. Archiver Details Fields ΓòÉΓòÉΓòÉ
-
- ID This field contains an ID for the archiver; something for human
- consumption. It's a good idea to include the version number of the archiver
- for reference. An example might be "LHArc 2.11".
-
- Add This field should contain the command that creates and adds files to an
- archive. An example might be "PKZIP.EXE -a" (NOTE: This example assumes the
- file is on your PATH (see PATH= in CONFIG.SYS). If it's not, you'd need to give
- a full pathname, like "C:\UTILS\PKZIP.EXE -a".) Note that commands should
- include the extension so that FM/2 can check them without guessing. Above this
- field is a button labeled "See." If clicked, the program named in this field
- will be run (you'll be given the opportunity to add arguments to the command
- line) in another window. This lets you check command syntax and archiver
- version, as well as assuring that FM/2 can find your archiver executables.
-
- Move This field should contain the command that moves files to the archive
- (adds then deletes the file). An example might be "ARC.EXE mwn".
-
- Extension This field contains the extension normally associated with files
- created by this archiver. An example might be "ZOO" for files created by the
- Zoo archiver.
-
- Extract This field contains the command that extracts files from the archive.
- This command should not delete the files from the archive when it extracts
- them, and *must* be present for FM/2 to show you a member of the archive
- (commands other than Extract and List may be left blank if necessary). An
- example might be "PKUNZIP.EXE -o". Note the "-o" option given; this tells
- PKUNZIP to automatically overwrite any existing files (FM/2 will check to see
- if any of the files exist and warn you if so). It's important to always
- include your archiver's "don't stop for user input" option; some things occur
- as detached processes and you can't interact with them; the program would be
- hung, which is uncool. Above this field is a button labeled "See." If clicked,
- the program named in this field will be run (you'll be given the opportunity to
- add arguments to the command line) in another window. This lets you check
- command syntax and archiver version.
-
- Extract w/Dirs This field contains the command that extracts files from the
- archive and places them into directories embedded in the archive. An example
- might be "LH.EXE x /o /s".
-
- Signature This field contains the signature for the archive type. There is
- usually a byte or few in a particular place in any archive that indicates that
- it is, indeed, an archive of that type. FM/2 uses these signatures to "sniff
- out" which archiver is used to manipulate the archive. Since these signatures
- sometimes contain characters which are "unprintable," you can use \x<hexnum> to
- represent any "strange" characters. A side effect of this is that two
- backslashes are required to represent a single backslash ("\\" == "\"). See
- C-style encoding for more information.
-
- To determine what an archiver's signature is, either ask the archiver's author
- or check several different archives of the type for one or more bytes present
- in each at the same location, usually near the beginning of the file.
-
- This field must be entered and valid for FM/2 to detect this type of archive
- (see also Sig(nature) Pos(ition)).
-
- List This field contains the command to list the archive's contents. This
- command *must* be present and correct for FM/2 to work properly with this type
- of archive. An example might be "ZOO.EXE v".
-
- Test This field contains the command to test the archive's integrity. An
- example might be "PKUNZIP.EXE -t".
-
- Add with paths This field contains the command to add files to the archiver
- with their paths (i.e. \FM3\FM3.EXE instead of just FM3.EXE). This can be
- omitted if the archiver doesn't support the command. An example might be
- "ZIP.EXE" (Zip defaults to adding paths).
-
- Move with paths As above, but moves the files instead of just adding them. An
- example might be "PKZIP -m -P".
-
- Add and recurse Adds files to the archive, with paths, and recurses into
- subdirectories. An example might be "LH a /s".
-
- Delete This field contains the command to delete files from the archive. An
- example might be "LH.EXE /o /d".
-
- Sig(nature) Pos(ition) This field contains a number indicating how many bytes
- into the file the signature is located. If this number is negative, FM/2 looks
- from the end of the file instead of the beginning.
-
- F(ile)Name Pos(ition) This field tells FM/2 which field on the line of an
- archive listing is the filename. Fields are numbered from 0. This field must
- be present and correct for FM/2 to get the right filenames from the archive
- listing. A -1 in this field tells FM/2 to use the last field in the archive
- listing line for the filename. You can optionally follow this number with a
- comma and another number that indicates if the name is the last position if the
- first number is not -1. A 1 means yes, the name is in the last position. A 0
- means that it is not. This allows FM/2 to handle archive member names
- containing spaces for some archive types.
-
- To understand what "field on the line of an archive listing" means, think of a
- text line as being broken up into tokens, or words, separated by spaces. These
- tokens, or words, are fields. Therefore,
-
- I like Ike.
-
- contains three fields. Field 0 is "I", field 1 is "like", and field 3 is
- "Ike." Think of it like this:
-
- +--------------------+
- | 0 | 1 | 2 | Field Numbers
- +------+------+------+
- | I | like | Ike | Field Contents
- +------+------+------+
-
- OldS(i)z(e) Pos(ition) This field tells FM/2 which field on the line of an
- archive listing is the old (uncompressed) size of the file. If this isn't
- available or you don't care about it, you can enter a -1 to disable detection
- of this field entirely.
-
- NewS(i)z(e) Pos(ition) This field tells FM/2 which field on the line of an
- archive listing is the new (compressed) size of the file. If this isn't
- available or you don't care about it, you can enter a -1 to disable detection
- of this field entirely.
-
- Date Pos(ition) This field tells FM/2 which field on the line of an archive
- listing is where the time/datestring is. If this isn't available or you don't
- care about it, you can enter a -1 to disable detection of this field entirely.
- You can optionally follow this number with a comma and another number that
- indicates the type of the date from any of the formats in the following list:
-
- 1. 02-08-96 23:55:32
- 2. 8 Feb 96 23:55:32
- 3. 8 Feb 96 11:55p
- 4. 96-02-08 23:55:32
-
- NumDateF(ie)lds This field tells FM/2 how many fields comprise the
- time/datestring.
-
- Start-of-list The line that comes just before the list of files in the
- archiver listing (see example below). You can use the << button to insert a
- selected line directly from the listbox into this field.
-
- End-of-list The line that comes just after the list of files in the archiver
- listing (see example below). You can use the << button to insert a selected
- line directly from the listbox into this field.
-
- Here's an example of an ARC listing (5.12mpl, command "ARC l"; you may need to
- widen the help windows for this to look right...):
-
- Name Length Date
- ============ ======== ========= <--this line is start-of-list
- MAKEFILE 374 28 Nov 89
- QSORT.C 14279 29 Nov 89
- QSORT.EXE 24629 29 Nov 89
- STUFF.H 371 29 Nov 89
- ==== ======== <--this line is end-of-list
- Total 4 39653
-
- Note the filename is in position 0, old length in position 1, and the date
- starts in position 2, with 3 parts, and there's no new length field (so it'd be
- -1). Compare that to the archiver entry for ARC 5.12mpl in the "stock"
- ARCHIVER.BB2 and you should get a feel for what all those fields mean.
-
-
- ΓòÉΓòÉΓòÉ 15.3. Archive Errors ΓòÉΓòÉΓòÉ
-
- Sometimes FM/2 can't get information from the archiver about an archive. There
- are a couple of reasons this could happen: The information in ARCHIVER.BB2 may
- be incorrect for the archive type, or the archive may be damaged. Possibly the
- file "smelled" like an archive but wasn't. Perhaps you selected View->As
- archive on a file that wasn't actually an archive.
-
- When this happens, this dialog appears. You'll be given as much information as
- possible, including the text of what the archiver had to say about the archive
- when it was asked to list its contents, presented in an MLE, and allowed four
- choices: Edit the archiver details, Test the archive (if you have told FM/2
- how to test archives with this archiver in ARCHIVER.BB2), View the archive, or
- Cancel the whole thing.
-
- Generally speaking, first Test the archive. If the archive is okay or if the
- test won't run at all, the problem is most likely in your archive information
- record in ARCHIVER.BB2. You can View the archive to assure yourself that it
- is, in fact, an archive, and perhaps hunt down the signature so you can add it
- to ARCHIVER.BB2 if it's not a listed archive type.
-
-
- ΓòÉΓòÉΓòÉ 16. Editing Commandline ΓòÉΓòÉΓòÉ
-
- Enter any optional arguments to the program here as you would on the command
- line. Remember that, when passing commands to a command processor such as
- CMD.EXE, like DIR, it's CMD.EXE /C DIR, not just CMD.EXE DIR.
-
- Full Screen, Maximized, Minimized, Invisible, Default: control how the program
- will be run. Default is usually in a window with OS/2 controlling the size of
- the initial window. Note that PM programs will always run on the desktop in a
- window and programs marked full screen only will always run in a full screen
- session. This corresponds to START /FS, /MAX, /MIN, /I or just START.
-
- Keep when done: determines whether the window will remain until you close it,
- or go away when the command completes. It's like START /K. For reasons of
- safety (too complex to explain briefly) you aren't allowed to Keep a DOS
- session; this flag is ignored for DOS executables.
-
- The Environment MLE control lets you enter environment strings for the program
- to inherit. Generally speaking, this is only for running DOS programs as any
- strings entered here are interpreted as DOS settings. For example,
- IDLE_SECONDS=5 would adjust the DOS setting IDLE_SECONDS to 5. Names of DOS
- settings are as shown in the Settings notebook for a DOS program.
-
- Note: FM/2 automatically stores command lines you use here for you if the Save
- command line checkbox is checked. You can get to them by clicking the V button
- beside the entry field. Up to 250 command lines can be stored in this manner,
- kept in a file named CMDLINES.DAT between sessions. Pressing the Delete key
- (or clicking the Del button that appears) while one of the names in the listbox
- is highlighted will remove it. Pressing Ctrl + Delete will remove (wipe) all
- entries.
-
- Tech note: FM/2 picks the directory in which to start the process using the
- following criteria:
- If the executable contains a path, FM/2 uses that directory.
- Otherwise, if the first filename argument contains a path, FM/2 uses that
- directory.
- Otherwise, FM/2 uses its default directory.
-
- See also (in the online Command Reference CMDREF.INF):
-
- CMD.EXE
- START command
-
-
- ΓòÉΓòÉΓòÉ 17. Walk Directories ΓòÉΓòÉΓòÉ
-
- This dialog lets you pick a directory by "walking" through the directory
- structure of your drives. It also lets you save and recall user-defined
- directories.
-
- On the left is a listbox containing all your drive letters. If you select a
- drive, the directories on that drive fill the center listbox.
-
- If you double-click one of these directories, any subdirectories of that
- directory are displayed, as well as a special directory named ".." which is
- actually the previous (parent) directory. In this manner you can walk to any
- directory on any drive.
-
- The listbox on the right of the window (User List) contains only directories
- that you add to it. To add a directory, click Add when the desired directory
- name is displayed in the entry field at the bottom of the window. To delete a
- directory, highlight it and click Delete. To switch to one of these
- user-defined directories, highlight it and click Okay or double-click the
- directory. You can add up to 100 directories.
-
- You can also select directories from the Recent directories drop-down list at
- the top right of the window. FM/2 adds to this list automatically as you
- traverse your drives. Just drop down the list and click the directory of
- choice.
-
- When the desired directory is displayed in the bottom entry field of the
- dialog, click Okay to exit. Click Cancel to exit without selecting a
- directory.
-
-
- ΓòÉΓòÉΓòÉ 18. Checking Lists ΓòÉΓòÉΓòÉ
-
- On occasion you may be asked to check a list of objects. You'll be presented
- with a list of highlighted objects in a listbox. To remove an object from the
- list, unhighlight it (hint: hold down the Ctrl key while clicking to
- unhighlight a single item). When you've got the list the way you want it,
- click Okay. Click Cancel to abort the action.
-
- Since this dialog may appear for more than one reason, additional information
- is provided in a multiline text field below the listbox.
-
-
- ΓòÉΓòÉΓòÉ 19. Drag and drop dialog ΓòÉΓòÉΓòÉ
-
- If you have the "Drag&Drop Dialog" toggle on, this dialog appears when you drop
- files onto an FM/2 Directory Container or object within one, or onto a
- directory object in the Drive Tree, or onto an object in the Collector. You
- can then pick the action to be performed from the buttons below the listbox.
- You can remove an object from the listbox if you've changed your mind about
- including it in the action (hint: hold down the Ctrl key while clicking to
- unhighlight a single item).
-
- The +Rename toggle causes Copy and Move operations to allow you to change the
- name of the destination using the standard Rename dialog.
-
- The Shadow toggle causes Object to create Shadow objects instead of "real"
- objects. Directory objects are always created as Shadow objects.
-
- Note that creating Shadows in directories not under the Desktop folder probably
- isn't desireable.
-
- The Launch button causes FM/2 to bring up the Execute dialog to run the target
- of the drop with the dragged objects as arguments.
-
-
- ΓòÉΓòÉΓòÉ 20. Internal Viewer ΓòÉΓòÉΓòÉ
-
- The internal viewer is used to view files unless you have an external viewing
- program defined in the internal Settings notebook's Viewers page, or the Fast
- internal viewer checkbox off. This viewer loads and displays a one megabyte
- text file in less than two seconds on a 486/66. The "old" viewer loads large
- text files considerably more slowly, but you might want to use it anyway; your
- choice.
-
- Both hex and ASCII (plain text) display modes are supported, and a variety of
- text sizes. These controls are under the View pulldown submenu.
-
- Selected lines are displayed in reverse video (white text on a black
- background). The current line has a ">" pointing at it in the left margin.
- Single selections and swipe selections are supported, as well as select and
- deselect all (under the Select pulldown submenu) and select/deselect all
- "found" lines (see Search below). Keyboard selection is performed with the
- spacebar, or you can hold down the Shift key while moving the cursored
- selection with the arrow keys. Discontiguous lines can be selected.
-
- If you double-click a line in the viewer window, a listbox appears above the
- text containing that line. Select (single-click) the line in the listbox and
- the viewer window will scroll to that line -- a sort of instant bookmarking
- facility. To remove a line from this bookmark listbox, double-click it in the
- listbox. See the FM/2 window layouts topic for a picture to help you
- understand this one -- or just try it.
-
- The Clipboard pulldown submenu allows you to save selected lines to the
- clipboard or a file. Warning: Warp appears to have a 64K limit to the size of
- text that can be placed in the clipboard. You can also save lines that you've
- double-clicked into the bookmark listbox. When you write lines to a file, you
- append to the file (if it already exists).
-
- When you search for text in the file, you can search for more than one "phrase"
- at a time. Each line you fill into the MLE on the Search->Find text dialog is
- a separate search string. You can also search case sensitively (i.e. 'A'
- doesn't match 'a'), translate C-like \-encoded characters (\r = a carriage
- return, for example -- useful when searching binary files), and/or select lines
- as they're found by checking the appropriate checkboxes on the Find First
- dialog. All matching lines are displayed in red. The Search->Next found line
- command moves to the next highlighted line in the file (from the current
- position), and Search->Previous found line moves to the previous highlighted
- line. Colors are configurable.
-
- If you're looking for more powerful viewing software, you might be interested
- in Michael Schacter's Hyperview PM shareware program. Michael can be contacted
- on Compuserve at user ID 76170,1627, and hangs out in the OS2SHARE (library 1
- of OS2BVEN) forum. You can easily set Hyperview up to be used automatically by
- FM/2 using the Viewers page of the internal Settings notebook.
-
-
- ΓòÉΓòÉΓòÉ 20.1. Internal Viewer/Editor ΓòÉΓòÉΓòÉ
-
- The internal viewer/editor is an extremely simplistic MLE window. It is
- strongly recommended that you replace it with a better one via the Settings
- Notebook's Viewers page. The reasons are simple: a product designed
- specifically and exclusively for editing will generally do a better job, and
- MLEs tend to be sluggish when loading anything larger than about 58K.
-
- Suggestions: EPM (which comes with OS/2), or QEdit for OS/2 (an excellent and
- inexpensive text-mode editor from Semware highly recommended, and used, by
- FM/2's author) or Visual Slickedit by Microedge, PM and more powerful (and, of
- course, more expensive) than QEdit, also used by the author. There are many
- other editors, freeware, shareware and shrinkwrap, available, I simply listed
- those with which I have some familiarity and feel I can recommend as very good
- software.
-
- There's another, faster internal viewer (no editor) which is used as the
- default for viewing in FM/2.
-
- The internal viewer/editor creates a window for each file being viewed/ edited.
- The Windows->Dialog dialog can be used to quickly close several windows at once
- or find a particular window and bring it to the front.
-
- Note that when saving files the editor formats the file so that it appears as
- it does in the MLE. The appearance of a file can be different in the MLE or in
- the created disk file depending on various settings under the editor's
- Config->Format Control, notably Wrap. Be sure you have these settings right
- for the way you want the resultant file to look.
-
- When the viewer/editor is in readonly (viewing) mode, several menu items are
- disabled to prevent you from changing the file by accident.
-
- See also:
- Codepages
- Hex dumps
-
-
- ΓòÉΓòÉΓòÉ 20.2. Codepages ΓòÉΓòÉΓòÉ
-
- FM/2 will allow you to change the codepage (character set) in use in the
- internal viewer by selecting a codepage from the listbox. The codepage must be
- one of those supported in your CONFIG.SYS (see CODEPAGE in the online OS/2
- command reference) or codepage 1004.
-
-
- ΓòÉΓòÉΓòÉ 20.3. Hex Dumps ΓòÉΓòÉΓòÉ
-
- Hex dumps show two hexadecimal digits (0-9 and a-f represent 0 to 15 decimal
- in hexadecimal (base 16) representation) for each byte of data followed by the
- actual data (some data may be unrepresentable in the current control and
- therefore displayed as a period):.
-
- 0000 0a 0d 46 4d 2f 32 0a 0d ..FM/2..
-
- This is a common method for representing binary data (as opposed to text, or
- ASCII, data) for human viewing.
-
-
- ΓòÉΓòÉΓòÉ 20.4. C-style \encoding ΓòÉΓòÉΓòÉ
-
- In many areas, FM/2 allows you to use C-style backslash encoding (or more
- properly "escaping") to give constants you normally couldn't enter into an
- entry field or MLE. There are some differences from standard C escaping, so
- pay attention.
-
- The following escapes are permissible:
-
- \\ single backslash character
- \r carriage return (ASCII 13)
- \n linefeed (ASCII 10)
- \t tab (ASCII 9)
- \b backspace (ASCII 8)
- \a bell (ASCII 7)
- \f formfeed (ASCII 12)
- \' '
- \" "
- \27 escape character (ASCII 27; this is decimal encoding)
- \x1b escape character (ASCII 27; this is hexadecimal encoding)
-
- Therefore, "This\x20is\32a test of \\FM2\\SETENV.\r\n"
- becomes "This is a test of \FM2\SETENV." (followed by a carriage return and
- linefeed).
-
- A hex dump of the above after conversion:
-
- 00000000 54 68 69 73 20 69 73 20 61 20 74 65 73 74 20 6f This is a test o
- 00000010 66 20 5c 46 4d 32 5c 53 45 54 45 4e 56 2e 0d 0a f \FM2\SETENV...
-
-
- ΓòÉΓòÉΓòÉ 21. Hints and troubleshooting ΓòÉΓòÉΓòÉ
-
- This section contains hints about obscure functions, FM/2 "secrets" and other
- rubbish.
-
- With most video display drivers, chording a directory in the Drive Tree (or
- clicking the middle button on a three button mouse) will cause FM/2 to open a
- new FM/2 Directory Container window for that directory without further ado.
-
- Want to copy or move some files to a new directory? Try dragging them onto an
- empty area (whitespace) of the Drive tree. FM/2 will pop up a dialog allowing
- you to specify a name for a new directory into which to place the files.
-
- To set the label of a drive, pick Files->Info (Ctrl + i accelerator) on the
- root of the drive in the Drive Tree container. You'll find Format and Chkdsk
- in that menu, too, under the Miscellaneous submenu.
-
- Remember, when using the internal editor (but don't, use your favorite editor
- instead), FM/2 saves the file as it appears in the MLE. If you don't want long
- lines wrapped (such as when editing CONFIG.SYS), turn wrap OFF before saving.
-
- If you want to change the fonts used in the Walk Directories dialog, drop a new
- font from the Font Palette onto a blank area of the dialog (not a control).
- The new font will be used in the directory listboxes and path entry field the
- next time you use the dialog. This is sometimes necessary when the default
- font for the dialog doesn't match up well to the codepage in use for non-US
- users, as non-ASCII characters might show up improperly.
-
- To invoke an OS/2 WPS association rather than an FM/2 internal association, try
- Open->Default from a context menu on the file object (F6 accelerator) or
- holding down the Ctrl key while double-clicking the object. Alternatively, use
- <> as the command line for an association and it'll open the object's default
- WPS view, which will run the program associated with the object under the WPS
- if there is one. Follow the hypertext link in this paragraph for detailed
- explanations.
-
- If you periodically do something to the same set of files, you might consider
- making a List of the files and Collecting them from that list file so you don't
- have to reselect them when you want to manipulate them later. Note that FM/2
- has a Reselect command under the Views->Select menu, but it only remembers the
- last selection set -- using the List/Collect method you can reselect even in
- another session.
-
- Using AV/2 from the WPS: Drag an archive file onto the AV/2 object; this opens
- a view into the archive. Drag any files you want added to the archive into the
- container; they're added to the archive. To create a new archive, drag the
- objects to be archived onto the Make Archive object.
-
- For advanced users: You can add commands to FM/2's action bar menu. Create a
- file in FM/2's directory called FM3MENU.DAT. Here's a sample:
-
- ;
- ;Items listed in this file are added to FM/2's action bar (pulldown) menu.
- ;First word in a line MUST be MENUITEM. Next comes ID of command (see
- ;FM3TOOLS.DAT). Finally, the text to display on the menu for the command.
- ;
- ;Any line beginning with a semi-colon, like this one, is a comment.
- ;
- MENUITEM 1023 V~iew
- MENUITEM 1024 ~Edit
- MENUITEM 1010 I~nfo
- MENUITEM 1009 ~Attrs
- MENUITEM 1017 ~Open
- MENUITEM 1006 ~Kill
-
- If you want to set the extract directory in an Archive Container to the same
- directory as the archive is in, start a drag from the recessed text field next
- to the Folder button and drop onto the Folder button. If you always want the
- extract directory to be the same as the directory in which the archive resides,
- enter * in the Ext. Path field of the internal Settings Notebook's Archivers
- page.
-
- You can drag files or directories onto an archive object in a Directory
- Container, and FM/2 will display the Archive dialog to allow you to add those
- files to the archive without having to first open the archive.
-
- If a Directory Container is in Details view, and if the titles above the
- columns are turned on, you can hold down ALT and click a title to cause the
- container to sort on that field (assuming the field is one of those on which
- FM/2 will sort -- filename, size, EA size, and dates are all valid). Works in
- Archive Containers, too.
-
- Can't set the default sort or view for new Directory Containers? Yes you can
- -- use the internal Settings notebook instead of the popup menus. The popups
- only change the current container -- the one on which you requested the context
- menu. The Settings notebook determines how new containers that you open will
- appear. This is a distinction often overlooked by new users.
-
- Old DOS hands will know this, but you can enter PRN when you want output to go
- to a printer rather than a disk file. You can even specify different printers
- using LPT? (i.e. LPT1, LPT2, LPT3, etc.).
-
- If nothing shows in a Directory Container, Archive Container, the Collector or
- Drive Tree although you know there's something in it, check your Filter (Ctrl +
- f accelerator). The Filter button for the appropriate container will show the
- current filter status for the current container (F:<All> means everything is
- visible, < Attr> means attributes are being used to filter, otherwise you'll
- see the current mask set). Remember to look at the attributes as well as the
- mask. The All button in the Filter dialog can be used to ensure that
- everything is visible.
-
- To compare the directories of two open Directory Containers without resorting
- to the Drive Tree, link-drag from the recessed status window in one Directory
- Container to the recessed status window in the other. Remember, when you drag
- from one of those recessed areas, you drag the directory the Directory
- Container is "looking" into, and when you drop on one of them, you drop into
- the directory the Directory Container is "looking" into. They behave, for drag
- and drop and requesting context menus, like empty container space (whitespace).
-
- To begin a direct edit of the current file's name using the keyboard, use Ctrl
- + F10. To end (complete) the direct edit, use Ctrl + F11. To cancel an edit
- underway, use Escape.
-
- PM uses several ALT + F? accelerators to control frame windows. However, this
- applies to the current frame window, which can be within the main FM/2 window
- when run monolithically. Add Ctrl to these accelerators to affect the main
- window in that case. For example, Ctrl + Alt + F9 will minimize the main FM/2
- window, while Alt + F9 will minimize whichever frame window has the focus.
-
- If you have the bottom buttons turned on in FM/2 and have a 3-button mouse,
- clicking the third button (or holding down Ctrl while clicking the first
- button) on them will change your sort type.
-
- Problem with ZIP or EZ drive -- slow scanning: See Edit->Drive flags command.
- The problem is that these drives respond very slowly to some commands and
- requests. You can tweak the drive's flags to alleviate some of this.
-
- Problem with details view refreshing -- top items come up blank. This is one
- of those never-fixed OS/2 bugs. Try unchecking the Immediate updates toggle in
- the Settings notebook. This usually works around this bug.
-
- To find any directory in the Drive Tree quickly, type Ctrl + Shift + F with the
- Drive Tree active, then type in the pathname of the directory that you want to
- find. To find the directory of a Directory Container in the Drive Tree, type
- Ctrl + Shift + F with the Directory Container active.
-
- The Collector can search for files based on a variety of criteria. The search
- function can also find potential duplicate files for you. Potential duplicates
- can also be tracked down in the See all files control.
-
- You can selectively turn off FM/2's bubble help. Use the internal Settings
- notebook, turn to the Monolithic page, and read the help.
-
- "I double-clicked on an INI file and FM/2 showed it in the text viewer." The
- INI file may not be a standard OS/2 INI file (Windoze programs, for example,
- use *.INI files that are flat text files). FM/2 will "fail" quietly to view
- such files using the INI viewer when you double-click them since there's no
- reason to bother you each time you want to look at one. If you're sure the
- file is a standard OS/2 INI file, use the Utilities menu to open the INI
- viewer, then choose Files->Other profile and enter the name of the file. FM/2
- will then tell you the reason that it is unable to open the file -- you
- probably want to know about it since you're already in the INI viewer.
-
- Trouble starting FM/2: "Resource not found." Probably mismatched DLL and EXE
- files -- re-extract FM/2 from the distribution archive, being particularly sure
- to overwrite all old DLL and EXE files.
-
-
- ΓòÉΓòÉΓòÉ 21.1. Command lines ΓòÉΓòÉΓòÉ
-
- If you want to directly execute a self-extracting archive (or anything else,
- for that matter -- I mention self-extracting archives because FM/2 will attempt
- to view them rather than run them when you double-click them), press Ctrl + F5.
- This brings up the Command line dialog with the cursored file in the entry
- field.
-
- You can press the [Home] key to move the cursor to the start of the entry field
- and enter the name of a program to run with the file as an argument, or just
- press [Enter] to execute the file.
-
- Alternatively, if running FM/2 monolithically, press F5 to get a miniature
- command line at the bottom of the window. Enter any commands you'd like here,
- including metastrings. Type /HELP in the command line entry field for brief
- information specific to this control.
-
- Note that if you use the same command line time after time you will probably
- want to set up a Command for the command line to save time. With a Command,
- you can even execute a command line using an accelerator key -- can't beat that
- for speed.
-
-
- ΓòÉΓòÉΓòÉ 22. Registration ΓòÉΓòÉΓòÉ
-
- FM/2 is shareware -- after an initial 30 day evaluation period, you must
- register FM/2 or stop using it. Naturally, I hope you like it and want to
- register, so here's how you can do so:
-
- Ordering instructions
-
- To make things as easy as possible, you can first edit the order form using the
- next link below, then print it using the link after that.
- Edit mail order form.
- Print mail order form.
-
- A text version of this form is supplied in the FM/2 archive as REGISTER.TXT,
- for your convenience.
-
- Registration involves a registration number generated from the information you
- provide and a few other variables you'll receive along with it. You can then
- use the online registration dialog to register your copy of FM/2.
-
- (If you were wondering, "Barebones Software" is just me.)
-
- Registration entitles you to free upgrades for at least one year from the time
- your FM/2 registration number was mailed, or one full version change (i.e. 2.52
- -> 3.52), whichever comes last. Older versions remain registered 'forever.'
- Look for other bonus programs, too.
-
- Hint: You can order through BMT Micro over the internet from the FM/2 About
- box (Help->About).
-
-
- ΓòÉΓòÉΓòÉ 22.1. Ordering instructions ΓòÉΓòÉΓòÉ
-
- Fill in the Name: and Address: fields of the following form completely and
- legibly. Please type or print. Save a copy of the information. You will
- re-enter it in the registration dialog after receiving your registration number
- via mail.
-
- To avoid problems with differing codepages (trust me), don't use any characters
- outside the normal ASCII range (32-127). That includes accented foreign
- (foreign to this ignorant one-language American) characters. Sorry if this
- seems an inconvenience, but it could well save problems with getting the
- information to match with your registration number and avoid any delays.
-
- The Name: field and the first two lines of the Address: fields MUST be filled
- in. The third line of the Address: field is optional. Commercial registrants
- will probably give the name of their company in the Name: field. Personal
- registrations may not be used in commercial environments (in a business,
- government or church office, etc. -- check with me before assuming your
- organization is "exempt"). You can't pay for a personal registration with a
- company check.
-
- I do NOT share this information with anyone. I put it in a file drawer and
- there it stays -- I won't send you annoying advertisements and such.
-
- Commercial users note: there is a five percent (5%) discount for every ten
- (10) copies you register in a single order, up to fifty percent (50%). The
- discount applies to all copies purchased in that order. The following table
- may clarify:
-
- Number copies ordered Price you pay per copy
- ===================== ======================
- 1-9 Full commercial price ($60.00)
- 10-19 Full commercial price - 5%
- 20-29 Full commercial price - 10%
- 30-39 Full commercial price - 15%
- 40-49 Full commercial price - 20%
- 50-59 Full commercial price - 25%
- 60-69 Full commercial price - 30%
- 70-79 Full commercial price - 35%
- 80-89 Full commercial price - 40%
- 90-99 Full commercial price - 45%
- 100+ Full commercial price - 50%
-
- Please DO take the time to drop a line with any suggestions you may have.
- That's where many of the improvements in FM/2 have come from -- registering
- users' input.
-
-
- ΓòÉΓòÉΓòÉ 22.2. Online Registration ΓòÉΓòÉΓòÉ
-
- If your copy of FM/2 is unregistered, the main window has a Register command.
- Selecting this command leads to a dialog that allows you to apply the
- information that you sent in when registering FM/2.
-
- Fill the dialog in with the information you received, including the
- registration number. Type carefully (cut and paste recommended). Don't include
- any enclosing quotation marks.
-
- The Nodes: field is how many copies you registered; normally this would be one
- (commercial users who ordered multiple registrations may be able to fill in
- more than one for this to allow more than one copy to run concurrently and
- possibly obtain a quantity discount). If you ordered a commercial
- registration, check the Commercial checkbox.
-
- Finally, press the [Enter] key or click Okay. If you filled in the fields
- correctly, FM/2 tells you that you are now registered and the Register command
- vanishes from the main menu. Check the About box under the Help menu. And
- thanks for registering FM/2!
-
- Note: Registration information is placed into FM3.INI. You can back it up if
- you like. You definitely should save a hard copy of the information you
- received so that you can reregister if something happens to your hard drive!
- Protect your investment!
-
- Haven't registered yet? See the Registration topic!
-
-
- ΓòÉΓòÉΓòÉ 23. Free Software ΓòÉΓòÉΓòÉ
-
- Got your attention? Here's the best news -- it's true.
-
- Visit http://www.bmtmicro.com/catalog/fm2 for some free software. The FM/2
- Utilities are available there, free-for-the-using to anyone.
-
- Registered users of FM/2 can also pick up some free software there, for them
- only. And, of course, updates of FM/2 itself can be found there.
-
- Haven't registered yet? You can register online at the web site.
-
-
- ΓòÉΓòÉΓòÉ 24. Terminology ΓòÉΓòÉΓòÉ
-
- Some definitions:
-
- GUI = Graphical User Interface
-
- WPS = WorkPlace Shell, OS/2's GUI
-
- PM = Presentation Manager, OS/2's graphical supersystem
-
- B1 = Mouse button 1, usually the left button
-
- B2 = Mouse button 2, usually the right button
-
- B3 = Mouse button 3, usually the middle button. Not all mice have three
- buttons. OS/2 will let you redefine the buttons using the WPS' Mouse object in
- the System Setup folder.
-
- Chord = Pressing B1 and B2 simultaneously
-
- Context menu = a popup menu obtained directly on an object of interest by
- clicking B2 while the mouse pointer is over the object. Context menus usually
- have options tailored for the specific object.
-
- Pulldown menu = the action bar menu just under the title bar of a window. If
- you don't know what a title bar is, run the OS/2 tutorial.
-
- System menu = the icon at the top left of most PM main windows. You can close
- a window by double-clicking the System menu icon with B1. Click once and you
- get a menu (called, oddly enough, the system menu).
-
- Conditional cascade menu = a submenu with the right-pointing link arrow
- contained in a button on the menu item. When the button is clicked, the
- submenu displays (cascades) as with a normal submenu. When the menu item
- itself is clicked, a default action from the submenu is activated. You can see
- which submenu item is the default as it has a checkmark by it. A conditional
- cascade menu generally gives you a default option for a command and several
- related commands; for instance, in an Archive Container, the Extract
- conditional cascade menu defaults to simply extracting the selected objects,
- but clicking the arrow button reveals several extract options that can be
- selected instead. FM/2 uses conditional cascade menus to keep the menus
- organized in such a way that often used commands are immediately available but
- many more commands are still accessible.
-
- Toolbar = an array of buttons, usually with pictures on them, that you can
- click with your mouse to cause commands to be activated -- a sort of menu for
- illiterates. The FM/2 toolbar can be turned on and off, can be changed from
- icon to text buttons and back again, and can display text below the icon
- buttons. Brief help appears on the title bar when the mouse passes over a
- toolbar button.
-
- Toolbox = a collection of buttons in a toolbar. FM/2 allows you to customize
- and save toolboxes which you can load into the toolbar as desired.
-
- Databar = a window to which you can cause FM/2 to be "minimized," or which can
- be run separately, that shows occasionally updated information about your
- system, such as free drive space, threads/processes, time/date, etc.
-
- Drag and drop = an intuitive way of manipulating objects -- this is
- more-or-less how you manipulate objects in the real world. If you don't know
- how to drag and drop, you really should run the OS/2 Tutorial. Drag and drop
- is a superior method for manipulating objects, as opposed to keyboard commands,
- because you choose both the command and the target in one operation.
-
- Dialog = a specialized input or informational window that's transient. You use
- it, then it goes away. Dialogs generally have their own specialized help
- available via a Help button.
-
- Direct Editing = a method of changing the text of an object, as when you change
- the name of an object on the WPS by pointing at it, holding down the ALT key
- and clicking the text with B1. FM/2 supports direct editing of file system
- object names as well as Subject and Longname fields in Details view.
-
- Default action = what happens when you double-click an object in a container
- (or put the cursor on it with the arrow keys and press [Enter]) The default
- action may sometimes be modified by the Shift state of the keyboard (if you
- hold down Shift or Ctrl while double-clicking or pressing [Enter]). The
- General Help topic explains default actions in detail.
-
- Accelerator keys = key combinations that allow you to quickly give a program a
- command without going through menus or toolbars. For example, FM/2's
- accelerator key to get help is Ctrl + F1. Note that accelerators are case
- sensitive, so that Ctrl + m isn't the same as Ctrl + M -- you'll need to hold
- down the Shift key or set Caps Lock to get the latter.
-
- Drive Tree = the special window that's always open in FM/2 displaying your
- drives in "tree" format. If subdirectories are available, there will be a "+"
- sign to the left of the drive which you can click to show the subdirectories.
- Note that floppy drives (A: and B:) aren't checked for subdirectories until you
- access them. Double-clicking a drive or directory in the Drive Tree opens a
- Directory Container or switches the current Directory Container to "look" into
- that directory (unless a Directory Container "looking" into that directory
- already exists, in which case it's brought to the foreground).
-
- Directory Container = a special window that "looks" into a particular directory
- and shows you what's in it.
-
- Archive Container = another special window that "looks" into an archive file
- and shows you what's in it.
-
- Collector = yet another special window that serves as a temporary storage place
- for file system objects you place into it. Objects in the Collector are a
- little like WPS Shadows in that they take up no additional space on your drives
- -- they just represent the objects so you can manipulate them.
-
- Quicklists = optional dropdown combo boxes at the top of the FM/2 window (below
- the toolbar, if it's on) that give quick access to several often used things.
- Also known as user lists.
-
- Filter = what you do when you selectively remove some of the file system
- objects from a container by giving filemasks and/or attribute masks to "filter"
- what's displayed. Filtering affects only what shows; the files and directories
- remain on the drive.
-
- Mask = a filemask that can contain wildcard characters (* and ?) and select one
- or more files. In FM/2, filemasks can usually contain multiple masks separated
- by semicolons. See Filter link above for more information.
-
- Current object = the object upon which commands will act (also called the
- cursored object). The current object in a container is indicated by a dotted
- outline around the object. The current object may or may not also be
- highlighted. There can only be one current object in a container.
-
- Highlighted objects = objects in a container which are indicated by a different
- color (usually darker) background. If the current object is also highlighted,
- commands affect all highlighted objects. Highlighted objects are sometimes
- referred to as selected objects. Note that in the Drive Tree there is always
- one highlighted object (which will also be the current object), but in other
- containers there can be many or no highlighted objects, and, depending on the
- selection type you use (see Windows toggle page), the current object may not be
- a highlighted object. Thus understanding the distinction between current and
- highlighted objects is important.
-
- Autoview window = an optional window (Config->Toggle Autoview Window) that
- shows you the first few lines of current file objects.
-
- State = the state of the FM/2 main window at any given time -- what directories
- are open, where their Directory Containers are positioned, etc.
-
- Tree view = a container view similar to an inverted tree, with roots at the top
- and leaves at the bottom. The FM/2 Drive Tree is an example of this sort of
- view, as is the default view of an OS/2 WPS Drive object.
-
- Icon view = a container view showing the object's name below the object's icon.
- This is the default view for a WPS folder.
-
- Name view = a container view showing the object's name beside the object's
- icon.
-
- Text view = a container view showing only the object's name. Text view shows
- more objects for a given space than any other view, but the least amount of
- information.
-
- Details view = a container view showing full object information in rows. A
- detail container is split into two sides with one vertical scrollbar serving
- both sides, and two separate horizontal scrollbars. Details view shows more
- information on the objects within it than any other view; it also displays
- fewer objects for a given space.
-
- MLE = Multi Line Edit control. This is something like a text editor. They can
- (and do) come in all sizes.
-
- Container whitespace = an empty part of a container (a part without an object
- on it).
-
- Monolithic application = FM/2 as run from the FM/2 program object, with the big
- window containing a Drive tree and Directory containers within it. You can
- also run parts of FM/2 separately.
-
- See also these pictures:
- FM/2 Window Layout
- Current object & selected objects
- Cascade menus & accelerator keys
- Context and sub menus
- Drag and drop
- Direct editing
-
-
- ΓòÉΓòÉΓòÉ 24.1. Current object & selected objects ΓòÉΓòÉΓòÉ
-
- The current object is the one with the dotted outline; the mouse pointer is
- pointing at it. The selected objects are those with the darker outline. If
- the current object is also selected, commands affect all selected objects.
- Otherwise, commands affect only the current object.
-
-
- ΓòÉΓòÉΓòÉ 24.2. Cascade menus & accelerator keys ΓòÉΓòÉΓòÉ
-
- FM/2 with a cascade menu off a pulldown menu open: Notice the checked default
- action "FM/2 Window" on the Open cascade menu -- this is what would be executed
- if you clicked Open other than on the arrow button. Clicking the button opens
- the cascade menu. Standard submenus have arrows that are not buttons; clicking
- anywhere on one of thse items opens the submenu.
-
- Notice that listed beside "FM/2 Window" is the accelerator key Ctrl + o. This
- is the command to open a new FM/2 window, and is the fastest way to input a
- command.
-
- Here's a picture of a cascade menu and a submenu: note the difference in
- appearance between the Miscellaneous cascade menu and the Select submenu.
-
- Finally, note that the Files pulldown menu is a "ghost" for a context menu
- requested on a file/directory object. The Views pulldown is a "ghost" for a
- context menu requested over container whitespace. Since you can select the
- container and/or item while requesting a context menu in one smooth motion with
- a mouse, context menus are faster than pulldowns. The "ghosts" are mainly for
- people without a pointing device available.
-
-
- ΓòÉΓòÉΓòÉ 24.3. Context and sub menus ΓòÉΓòÉΓòÉ
-
- FM/2 with a sub menu off a context menu open: Here FM/2 is displaying a context
- menu that was requested over whitespace in the Drive Tree. This is the same
- thing you'd get if you'd clicked the Views pulldown menu with the Drive Tree
- active (titlebar highlighted). The Sort submenu is open.
-
-
- ΓòÉΓòÉΓòÉ 24.4. Drag and drop ΓòÉΓòÉΓòÉ
-
- FM/2 with a drag and drop operation underway: Several files are being moved
- from a Directory Container to a directory in the Drive Tree. Notice that in
- this picture several Directory Containers are open with different views
- (Details, Text and Name view) and that mini-icons are used in the Drive Tree
- container.
-
-
- ΓòÉΓòÉΓòÉ 24.5. Direct editing ΓòÉΓòÉΓòÉ
-
- An example of direct editing. Press and hold the ALT key while clicking the
- filename in the container with B1. A new name can then be entered into the
- small MLE by the object's icon (where the name usually shows), and another
- click of B1 will accept the input, while Escape will abort the operation.
-
- Note that the entire pathname of the object is presented for editing -- this
- allows you to move the object as you rename it, if desired. The filename
- portion of the pathname is initially highlighted for you, so there's no extra
- work for a simple file rename. FM/2 also tries to enlarge the MLE created to
- make things easier. Standard OS/2 editing keys work as expected.
-
-
- ΓòÉΓòÉΓòÉ 25. FM/2 Lite ΓòÉΓòÉΓòÉ
-
- "FM/2 Lite" is an alternate "personality" for FM/2. It's invoked from the
- FM4.EXE executable rather than FM3.EXE.
-
- This personality is a simplified version of the standard FM/2 interface. You
- get two Directory Containers and an optional Drive Tree. You have a choice in
- how to split the screen (Windows->Tile backwards) -- vertically or
- horizontally. The internal windows do not have titlebars and cannot be moved
- or sized (the Drive Tree, if open, can have its width changed by dragging the
- right edge of the window).
-
- The Files, Views and Utilities menus have been simplified by omitting seldom
- used "advanced" commands. The omitted commands are still available via context
- menus and accelerator keys. A few other features have been left out to
- simplify the interface. If you consider yourself an advanced user, what are
- you doing here? :-)
-
- The current window within the main window is surrounded by a red line. If the
- Drive Tree is active and the current window, the Directory Container that will
- be affected by double-clicking a directory in the Tree is surrounded by a dark
- red line. Tab and Shift-Tab can be used to switch between the windows.
-
- Other topics that might be of interest:
-
- Terminology
- General Help
- How to use FM/2's help
-
-
- ΓòÉΓòÉΓòÉ 26. OS/2 error list ΓòÉΓòÉΓòÉ
-
- Following are a list of errors you might occasionally see from OS/2, and what
- they mean:
-
- 2 ERROR_FILE_NOT_FOUND
- File not found.
- 3 ERROR_PATH_NOT_FOUND
- Path not found.
- 4 ERROR_TOO_MANY_OPEN_FILES
- Too many open files
- (no handles left).
- 5 ERROR_ACCESS_DENIED
- Access denied.
- 6 ERROR_INVALID_HANDLE
- Invalid handle.
- 11 ERROR_BAD_FORMAT
- Invalid format.
- 15 ERROR_INVALID_DRIVE
- Invalid drive specified.
- 16 ERROR_CURRENT_DIRECTORY
- Attempting to remove
- current directory.
- 18 ERROR_NO_MORE_FILES
- No more files.
- 19 ERROR_WRITE_PROTECT
- Attempt to write on
- write-protected diskette.
- 20 ERROR_BAD_UNIT
- Unknown unit.
- 21 ERROR_NOT_READY
- Drive not ready.
- 23 ERROR_CRC
- Data error (CRC).
- 25 ERROR_SEEK
- Seek error.
- 26 ERROR_NOT_DOS_DISK
- Unknown media type.
- 27 ERROR_SECTOR_NOT_FOUND
- Sector not found.
- 28 ERROR_OUT_OF_PAPER
- Printer out of paper.
- 29 ERROR_WRITE_FAULT
- Write fault.
- 30 ERROR_READ_FAULT
- Read fault.
- 31 ERROR_GEN_FAILURE
- General failure.
- 32 ERROR_SHARING_VIOLATION
- Sharing violation.
- 33 ERROR_LOCK_VIOLATION
- Lock violation.
- 34 ERROR_WRONG_DISK
- Invalid disk change.
- 35 ERROR_FCB_UNAVAILABLE
- FCB unavailable.
- 36 ERROR_SHARING_BUFFER_EXCEEDED
- Sharing buffer overflow.
- 50 ERROR_NOT_SUPPORTED
- Network request not supported.
- 65 ERROR_NETWORK_ACCESS_DENIED
- Access denied.
- 80 ERROR_FILE_EXISTS
- File exists.
- 82 ERROR_CANNOT_MAKE
- Cannot make directory entry.
- 84 ERROR_OUT_OF_STRUCTURES
- Too many redirections.
- 85 ERROR_ALREADY_ASSIGNED
- Duplicate redirection.
- 88 ERROR_NET_WRITE_FAULT
- Network device fault.
- 99 ERROR_DEVICE_IN_USE
- Device in use.
- 107 ERROR_DISK_CHANGE
- Insert drive B disk into
- drive A.
- 108 ERROR_DRIVE_LOCKED
- Drive locked by another
- process.
- 110 ERROR_OPEN_FAILED
- Open/create failed due
- to explicit fail command.
- 112 ERROR_DISK_FULL
- Not enough space on the disk.
- 113 ERROR_NO_MORE_SEARCH_HANDLES
- Cannot allocate another
- search structure and handle.
- 118 ERROR_INVALID_VERIFY_SWITCH
- Invalid value passed for
- verify flag.
- 123 ERROR_INVALID_NAME
- Illegal character or bad
- file-system name.
- 124 ERROR_INVALID_LEVEL
- Non-implemented level for
- information retrieval or setting.
- 125 ERROR_NO_VOLUME_LABEL
- No volume label found with
- DosQFsInfo command.
- 130 ERROR_DIRECT_ACCESS_HANDLE
- Handle operation invalid for
- direct disk-access handles.
- 131 ERROR_NEGATIVE_SEEK
- Attempting seek to negative
- offset.
- 132 ERROR_SEEK_ON_DEVICE
- Application trying to seek
- on device or pipe.
- 133 ERROR_IS_JOIN_TARGET
- Drive has previously joined
- drives.
- 134 ERROR_IS_JOINED
- Drive is already joined.
- 135 ERROR_IS_SUBSTED
- Drive is already substituted.
- 136 ERROR_NOT_JOINED
- Cannot delete drive that is
- not joined.
- 137 ERROR_NOT_SUBSTED
- Cannot delete drive that is
- not substituted.
- 138 ERROR_JOIN_TO_JOIN
- Cannot join to a joined drive.
- 139 ERROR_SUBST_TO_SUBST
- Cannot substitute to a
- substituted drive.
- 140 ERROR_JOIN_TO_SUBST
- Cannot join to a substituted
- drive.
- 141 ERROR_SUBST_TO_JOIN
- Cannot substitute to a joined
- drive.
- 142 ERROR_BUSY_DRIVE
- Specified drive is busy.
- 143 ERROR_SAME_DRIVE
- Cannot join or substitute a
- drive to a directory on the
- same drive.
- 144 ERROR_DIR_NOT_ROOT
- Directory must be a
- subdirectory of the root.
- 145 ERROR_DIR_NOT_EMPTY
- Directory must be empty
- to use join command.
- 146 ERROR_IS_SUBST_PATH
- Path specified is being
- used in a substitute.
- 147 ERROR_IS_JOIN_PATH
- Path specified is being
- used in join.
- 148 ERROR_PATH_BUSY
- Path specified is being
- used by another process.
- 149 ERROR_IS_SUBST_TARGET
- Cannot join or substitute drive
- having directory that is target
- of a previous substitute.
- 154 ERROR_LABEL_TOO_LONG
- Volume label too big.
- 161 ERROR_BAD_PATHNAME
- Bad path name passed to exec.
- 166 ERROR_UNC_DRIVER_NOT_INSTALLED
- Default redir return code
- 167 ERROR_LOCK_FAILED
- Locking failed.
- 168 ERROR_SWAPIO_FAILED
- Swap IO failed.
- 169 ERROR_SWAPIN_FAILED
- Swap in failed.
- 170 ERROR_BUSY
- Busy.
- 192 ERROR_EXE_MARKED_INVALID
- EXE marked invalid - link
- detected errors when
- application created.
- 193 ERROR_BAD_EXE_FORMAT
- Bad EXE format - file is
- DOS mode program or
- improper program.
- 206 ERROR_FILENAME_EXCED_RANGE
- File name or extension
- greater than "8.3" characters.
- 211 ERROR_INFO_NOT_AVAIL
- File system information not
- available for this file.
- 212 ERROR_LOCKED
- Locked error.
- 250 ERROR_CIRCULARITY_REQUESTED
- Renaming a directory that
- would cause a circularity
- problem.
- 251 ERROR_DIRECTORY_IN_CDS
- Renaming a directory that is
- in use.
- 252 ERROR_INVALID_FSD_NAME
- Trying to access nonexistent FSD.
- 253 ERROR_INVALID_PATH
- Bad pseudo device.
- 254 ERROR_INVALID_EA_NAME
- Bad character in name, or
- bad cbName.
- 255 ERROR_EA_LIST_INCONSISTENT
- List does not match its size,
- or bad EAs in list.
- 256 ERROR_EA_LIST_TOO_LONG
- FEAList > 64K-1 bytes.
- 259 ERROR_NO_MORE_ITEMS
- DosQFSAttach ordinal query.
- 260 ERROR_SEARCH_STRUC_REUSED
- DOS mode findfirst/next search
- structure reused.
- 263 ERROR_INVALID_ATTR
- Invalid attribute.
- 266 ERROR_CANNOT_COPY
- Cannot copy.
- 267 ERROR_DIRECTORY
- Used by DOSCOPY in doscall1.
- 268 ERROR_OPLOCKED_FILE
- Oplocked file.
- 270 ERROR_VOLUME_CHANGED
- Volume changed.
- 275 ERROR_EAS_DIDNT_FIT
- EAS didnt fit.
-
-
- ΓòÉΓòÉΓòÉ 27. Keys help ΓòÉΓòÉΓòÉ
-
- Directory Containers
- Note: many commands also available in Drive Tree and Collector windows.
-
- Ctrl + A Archive
- Ctrl + a Change attributes
- Ctrl + C Collect
- Ctrl + c Copy
- Ctrl + D Permanently delete
- Ctrl + d Delete
- Ctrl + E Edit extended attributes
- Ctrl + e Edit file
- Ctrl + F Find directory in Drive Tree
- Ctrl + f Filter
- Ctrl + G See all files from cursored directory
- Ctrl + g See all files from Container directory
- Ctrl + H Detach a drive from a remote resource (Drive Tree only)
- Ctrl + i Information
- Ctrl + l Play multimedia files (via FM2Play.EXE)
- Ctrl + M Make directory
- Ctrl + m Move
- Ctrl + o Open window
- Ctrl + q Quick tree for current directory
- Ctrl + Q Quick tree for Container
- Ctrl + P Previous directory
- Ctrl + p Print
- Ctrl + R Rescan
- Ctrl + r Rename
- Ctrl + S Save filenames to listfile (catalog)
- Ctrl + s Subject
- Ctrl + T Set Target directory
- Ctrl + U UUdecode files
- Ctrl + u Update objects
- Ctrl + v View
- Ctrl + w Walk to new directory
- Ctrl + x Extract
- Ctrl + Z Directory sizes
- Ctrl + > Previous directory
- Ctrl + . Parent directory
- Ctrl + + Deselect mask
- Ctrl + = Select mask
- Ctrl + ? Select all directories
- Ctrl + / Select all files
- Ctrl + | Select all directories
- Ctrl + \ Deselect all
- Ctrl + { Append to clipboard
- Ctrl + [ Save to clipboard
- Ctrl + } Deselect clipboard
- Ctrl + ] Select clipboard
- Ctrl + ; Invert selection
- Ctrl + ' Reselect
- Delete Delete
- Alt + Insert Create a new file
- F3 Close window
- Ctrl + F5 Command line
- F6 Open default
- F7 Open settings
- Ctrl + F7 Show sort submenu
- Ctrl + F8 Show select submenu
- Ctrl + 1 Invoke first configured Command
- Ctrl + 0 Invoke tenth configured Command
- Ctrl + Shift + 1 Invoke eleventh configured Command
- Ctrl + Shift + 0 Invoke twentieth configured Command
-
- Specific to Collector
-
- Ctrl + g Seek and scan files
- Escape Stop seek and scan in progress
-
- Archive Containers
-
- Ctrl + d Delete
- Ctrl + E Execute
- Ctrl + e Edit
- Ctrl + f Filter
- Ctrl + i Find
- Ctrl + l Play multimedia files (via FM2Play.EXE)
- Ctrl + p Print
- Ctrl + R Rescan
- Ctrl + T Test
- Ctrl + V Virus scan
- Ctrl + v View
- Ctrl + w Walk to new extract directory
- Ctrl + X Extract w/ directories
- Ctrl + x Extract
- Ctrl + + Deselect mask
- Ctrl + = Select mask
- Ctrl + / Select all
- Ctrl + \ Deselect all
- Ctrl + ; Invert selection
- Ctrl + ' Reselect
- F3 Close window
-
- FM/2 monolithic window
-
- Ctrl + k Keys help
- Ctrl + O Walk to new directory, open Container
- Ctrl + t Tile windows
- Ctrl + W Window dialog
- F2 Collector
- Ctrl + F3 Close FM/2
- Ctrl + Shift + F4 Autoview .COMMENTS EA
- Ctrl + F4 Autoview file contents
- F4 Toggle autoview window
- F5 Command line
- Ctrl + Shift + F8 Toggle drivebar
- Ctrl + F8 Toggle bottom buttons
- F8 Toggle quicklists
- F9 OS/2 window
- Ctrl + F10 Begin direct edit
- Ctrl + F11 End direct edit
- Tab Next frame window
- Shift + Tab Previous frame window
- Ctrl + Tab Autoview window (if open)
-
- FM/2-Lite monolithic window
-
- Ctrl + k Keys help
- Ctrl + W Change both directories
- F2 Collector
- Ctrl + F3 Close FM/2-Lite
- Ctrl + Shift + F4 Autoview .COMMENTS EA
- Ctrl + F4 Autoview file contents
- F4 Toggle autoview window
- F5 Command line
- Ctrl + Shift + F8 Toggle drivebar
- Ctrl + F8 Toggle bottom buttons
- F8 Toggle quicklists
- F9 OS/2 window
- Ctrl + F10 Begin direct edit
- Ctrl + F11 End direct edit
- Tab Next frame window
- Shift + Tab Previous frame window
- Ctrl + Tab Autoview window (if open)
-
- Fast internal viewer
-
- Ctrl + e Edit this file
- Ctrl + f Find first
- Ctrl + h Hex mode
- Ctrl + j Goto line
- Ctrl + N Next selected line
- Ctrl + n Find next
- Ctrl + o Goto offset
- Ctrl + P Previous selected line
- Ctrl + p Find previous
- Ctrl + v View filename at start of line
- Ctrl + w Write to file
- Ctrl + / Select all
- Ctrl + \ Deselect all
- Ctrl + ; Invert selection
- Ctrl + { Append to clipboard
- Ctrl + [ Save to clipboard
- Tab Switch to bookmark window (if open)
- F3 or Esc Close window
- F11 Next blank line
- F12 Previous blank line
-
- Internal viewer/editor
-
- Ctrl + a Append to clipboard
- Ctrl + c Change filename
- Ctrl + f Find first
- Ctrl + I Case insensitive
- Ctrl + i Insert file
- Ctrl + j Jump to line
- Ctrl + n Find next
- Ctrl + q Quit
- Ctrl + R Toggle readonly
- Ctrl + s Save file
- Ctrl + u Undo
- Ctrl + W Write block
- Ctrl + w Toggle wordwrap
- Ctrl + y Delete line
- Ctrl + / Select all
- Ctrl + \ Deselect all
- F2 Set font
- F3 Close window
- Escape Close window (if viewing)
-
- See all files window
-
- Ctrl + A Archive
- Ctrl + a Change attributes
- Ctrl + C Collect
- Ctrl + c Copy
- Ctrl + D Permanently delete
- Ctrl + d Delete
- Ctrl + E Edit extended attributes
- Ctrl + f Filter
- Ctrl + i Information
- Ctrl + m Move
- Ctrl + p Print
- Ctrl + R Rescan
- Ctrl + r Rename
- Ctrl + S Save names to listfile (catalog)
- Ctrl + s Subject
- Ctrl + U UUdecode files
- Ctrl + x Extract
- Ctrl + + Deselect mask
- Ctrl + = Select mask
- Ctrl + / Select all
- Ctrl + \ Deselect all
- Ctrl + ; Invert selection
- Ctrl + { Append to clipboard
- Ctrl + [ Save to clipboard
- F3 Close window
- F6 Open default
- F7 Open settings
-
- INI viewer
-
- Ctrl + a Add entry
- Ctrl + C Copy application
- Ctrl + c Copy keyword
- Ctrl + D Delete application
- Ctrl + d Delete keyword
- Ctrl + e Edit entry
- Ctrl + F Filter
- Ctrl + f Refresh
- Ctrl + o Other profile
- Ctrl + R Rename application
- Ctrl + r Rename keyword
- Ctrl + s System profile
- Ctrl + u User profile
- F3 Close window
- F5 Find first
- F6 Find next
- Tab Next control window
- Shift + Tab Previous control window
-
- Miscellaneous
-
- To control the monolithic frame window, use Ctrl + the usual keys (see system
- menu).
-
- Notes
-
- Remember, accelerator keys are case sensitive -- Ctrl + r isn't the same thing
- as Ctrl + R. The latter is obtained by holding down both Ctrl and Shift while
- pressing the "R" key.
-
-
- ΓòÉΓòÉΓòÉ 28. Mouse click help ΓòÉΓòÉΓòÉ
-
- The following mouse clicks apply to the Drive Tree, Directory Containers and
- the Collector:
-
- B1x2 + Ctrl + Alt Global file view (directories only)
- B1x2 + Ctrl + Shift Open WPS Settings notebook
- B1x2 + Ctrl Open WPS default view
- B1x2 + Shift Open a new FM/2 Directory Container (directories) or
- direct view (files)
- B1x2 Switch Directory Container (directories) or "best" view
- (files)
- B1 + Alt Direct rename item
- B2 Context menu
- Chord or B3x2 Open a new FM/2 Directory Container (Drive Tree only)
-
- Notes:
-
- "Direct view" means that the file is viewed in the configured viewer without
- regard to associations, archive status, executability, etc. "Best view" means
- that the file is first checked for associations, then archive status, then to
- see if it's executable, then finally passed to the configured viewer if all
- other tests fail to find a match.
-
- "B1" means "click with mouse button one." "B1x2" means "double-click with
- mouse button one." "B1x2 + Ctrl" means "double-click with mouse button one
- while holding down the Ctrl key."
-
- There are keyboard equivalents for these mouse actions, in case you're allergic
- to rodents.
-
- See also the Folder button topic.
-
-
- ΓòÉΓòÉΓòÉ 29. File Dialog ΓòÉΓòÉΓòÉ
-
- This works exactly like the standard OS/2 file dialog with the exception that
- it contains a UserDirs dropdown list. See the Walk Directories topic for more
- info on user directories, including how to set them up.
-
- The idea here is pretty simple -- you want to give the dialog a filename. You
- can type it directly into the Filename entry field or select it using the list
- controls.
-
- The Drives dropdown list can be used to change the current drive. The
- Directories listbox can be used to switch directories on the current drive (as
- can the UserDirs dropdown). The Files listbox can be used to pick an existing
- file.
-
- You can also enter a simple filemask (for example, "*.EXE") into the Filename
- entry field to filter the files displayed in the Files listbox.