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- ΓòÉΓòÉΓòÉ 1. REXXchat User Guide ΓòÉΓòÉΓòÉ
-
-
- AN INTERNET CHAT SYSTEM WRITTEN IN REXX FOR OS/2
-
- Welcome to REXXchat, a free and easy way to turn your OS/2-based
- Internet-connected system into an IRC-like chat server that can be accessed
- with any VT100 telnet client. This document will guide you through the process
- of learning what exactly REXXchat is, how to set it up on your computer in the
- quickest, most painless way possible, and how to use REXXchat to the fullest.
-
- This guide is divided into the following sections:
-
- o System Requirements
-
- Explains what you need on your computer for REXXchat to be able to do its
- job. You may be surprised to find that once OS/2 is installed, you pretty
- much have everything you need.
-
- o How It All Works
-
- Because of the fact that all of the work, both client- and server-side is
- done on the host computer (yours), the interaction between all the
- components of REXXchat is not exactly simple. This section attempts to
- provide some clarification on that score.
-
- o Simple Installation
-
- A step-by-step guide to installing REXXchat on an average OS/2 computer
- which can connect to the Internet. The aim of this section is to provide a
- fool-proof way of getting REXXchat installed without having to worry about
- or understand how everything works. If you're in a hurry, or not interested
- in details, this is the place to go.
-
- o Using REXXchat
-
- Teaches you how to use REXXchat. If you're an IRC veteran, then you can
- probably give this section a miss, as any significant differences between
- REXXchat and IRC are easy to pick up on from the online help in REXXchat itself.
-
- o REXXchat Commands
-
- The list of commands that users have access to in the REXXchat environment.
-
- o IMPORTANT: Security Issues
-
- REXXchat is not secure. Do not allow untrusted users to connect to the
- current version of the REXXchat system.
-
- o Advanced Suggestions
-
- A few ideas for using REXXchat in some more advanced and complicated ways.
- A lot of these are things I'm thinking of doing myself.
-
- o To-Do List
-
- A list of features I plan to implement in the near future to come closer
- to, and in some cases move beyond the flexibility and power of IRC. If you
- have ideas to add to this list, I'm always interested in suggestions!
-
- o Known Bugs
-
- All the glitches, gotchas and all-out bugs that I'm aware of in REXXchat at
- the time of release of this version. Hopefully a short list.
-
- o Administrativa
-
- License, disclaimer, e-mail address, and other boring stuff.
-
-
- ΓòÉΓòÉΓòÉ 1.1. System Requirements ΓòÉΓòÉΓòÉ
-
- All that is really required to sucessfully run REXXchat is an OS/2 system with
- the TCP/IP and REXX components installed. More specifically you need:
-
- o An OS/2 System capable of running REXX programs (REXXchat has not been
- tested with ObjectREXX!)
-
- o TCP/IP. This does not necessarily have to be a connection to the Internet.
- REXXchat can be used just as easily on a small TCP/IP network or on an
- office Intranet.
-
- o A telnet server capable of spawning a REXX program to host the remote user.
- The telnet server included with OS/2 Warp Connect or Warp 4.0 includes this
- feature, and a simple script to call REXXchat is included for your
- convenience. The Simple Installation section makes use of this server.
-
-
- ΓòÉΓòÉΓòÉ 1.2. How It All Works ΓòÉΓòÉΓòÉ
-
- As illustrated in Figure 1 below, REXXchat is not a simple system. It is,
- however, a well-organized one. This section attempts to give you a grasp of how
- the various components of REXXchat fit together and interact so that it is
- easier for you to understand the next section: Simple Installation.
-
-
- Fig. 1 - The organizational structure of a REXXchat system with three connected
- clients
-
- REXXchat loosely obeys a client/server model, where there is a main program,
- called the server, that serves as a host for all of the smaller programs
- (clients) that wish to use the service it provides. For this reason REXXchat
- has two main components.
-
- Firstly we have chatd.cmd -- the REXXchat server. Its role is to keep track of
- all the users who have logged into your computer to chat to eachother. It can
- accept a virtually unlimited number of connected users (any limitations are
- imposed by the OS/2 implementation of REXX or by system resources, not by
- REXXchat itself).
-
- Secondly there's chat.cmd -- the REXXchat client. It provides the interface for
- users to access REXXchat. This client differs from others that you may be used
- to in the Internet world in the fact that the client runs on the same computer
- as the server, even though the user of the client may be on a remote computer.
- I like to refer to it as a "remote-controlled" client, because the client is
- controlled over a telnet connection (which is itself a client/server system).
-
- To allow you to grasp how all this comes together to form a working system, let
- me take you through what happens each time a new user connects to your REXXchat
- system. This will allow you to observe each of the components in action.
-
- Firstly, a user someplace on the TCP/IP network (for example, the Internet)
- starts their telnet client and connects to your computer. The telnet server
- running on your computer accepts their connection, and spawns a host script,
- which provides the initial interface for the user to interact with your
- computer. In the simplest case, this script will do nothing more than spawn a
- copy of the REXXchat client (chat.cmd). The REXXchat client is now a program
- running on the host computer, and is being controlled remotely by the user
- through the telnet server. Next, the REXXchat client connects to the REXXchat
- server, which is also a program running on the host machine. The server
- provides the intermediary through which multiple clients can communicate with
- eachother. The client then asks the remote user to provide a nickname for
- him/herself, and the session can then proceed. Commands issued by the user are
- sent over the telnet link to the REXXchat client, which interprets them. The
- REXXchat client communicates relevant commands to the REXXchat server, so that
- other connected clients can be informed.
-
- If you don't understand the above, go ahead and read it again. It may help to
- refer to the diagram above while doing so, as they illustrate the very same
- thing (except the diagram shows what the system looks like when there are three
- connected clients). Basically, for each user wishing to chat on your REXXchat
- system, there is one telnet connection to your telnet server, which spawns one
- copy of the REXXchat client. There is only ever one copy of the telnet and
- REXXchat servers running.
-
- In the end, it is helpful for you to be able to understand everything that's
- going on, but not vital. You can quickly get a REXXchat system running in no
- time by just following the simple installation instructions provided in the
- next section, never having any idea whatsoever what you're doing.
-
-
- ΓòÉΓòÉΓòÉ 1.3. Simple Installation ΓòÉΓòÉΓòÉ
-
- By following the simple instructions below, you should be able to get REXXchat
- up and running in no time. It really isn't all that hard... really! Okay, I'll
- automate all this in future -- promise!
-
- 1. Place all of REXXchat's files into a directory of their own.
-
- Anywhere will do. The directory does not have to be on your LIBPATH or
- anything like that. Just find a nice spot on your hard drive and unzip the
- distribution archive into it.
-
- 2. Set up the telnet server.
-
- This process may differ if you choose to use a telnet server other than
- that included with OS/2. The choice is up to you, but I suggest you get
- REXXchat working with this, the simplest setup first. Then you can look
- into fancier options for telnet servers.
-
- a. Choose a telnet password.
-
- The telnet server included with OS/2 requires that any user connecting
- to your system must know a password specified by you. Every user uses
- the same password. You must set this password in your CONFIG.SYS file
- by adding the following line:
-
- SET TELNET.PASSWORD.ID=password
-
- Replace the word "password" (the second, lowercase one -- not the
- uppercase one in the variable name) with the password you want users to
- have to type when logging into your REXXchat system. For example, if
- you typed the line exactly as it appears above, users would have to
- type "password" each time they wished to use REXXchat.
-
- b. Set the telnet server to run at system startup.
-
- This can be done in the "TCP/IP Configuration" notebook, but the
- simplest way to do it is to add a program object to your Startup folder.
-
- To do this, open your Startup folder (commonly located in the System
- Setup folder on your desktop) and drag the Program template (in the
- Templates folder, also in the Programs folder in OS/2 Warp 4) to the
- background of the Startup folder. A properties (settings in Warp 3)
- notebook will open requesting a few specifics. Fill in the first page
- as shown in Figure 2.
-
-
- Fig. 2 - Settings for telnet server object
-
- You will probably want to name the icon "Telnet Server" or something on
- the "Icon" page ("General" in Warp 3), and set the program to "Start
- minimized" on the "Session" page.
-
- c. Reboot.
-
- Make sure you've saved the changes to your CONFIG.SYS file and shut
- down your system to allow changes to take effect.
-
- d. Create the telnet server script.
-
- OS/2's telnet server will by default dump all users to an OS/2 command
- line once they have correctly typed the password. Now, besides the fact
- that this would seriously endanger the valuable data on your system, it
- does not get the user any closer to being able to use REXXchat. The
- next thing we must do is specify what the telnet server should show
- users instead of a command line.
-
- To do this, we must write a simple REXX program that runs REXXchat.
- This program is included with the rest of REXXchat's files and is
- reproduced here:
-
- /* Telnet server script */
- SIGNAL ON HALT
- SIGNAL ON SYNTAX
-
- MAIN:
- olddir = DIRECTORY('C:\REXXchat')
- CALL 'chat.cmd'
- CALL DIRECTORY olddir
-
- HALT:
- SYNTAX:
- '@EXIT'
- EXIT(0)
-
- You should find this listing matches the contents of the telnetd.cmd
- file included with the rest of the REXXchat files. You must do two
- things to this file to set it up for your system:
-
- 1. Change the C:\REXXchat on the sixth line of the file to the full
- path to REXXchat's files. You can do this by opening the
- telnetd.cmd file in any plain text editor such as E.EXE included
- with OS/2.
-
- 2. Move the file to the \TCPIP\BIN directory on the drive where you
- installed TCP/IP (commonly your OS/2 boot drive). If you do not
- wish to have OS/2's default telnetd.cmd replaced, it would be a
- good idea to back it up as telnetd.old or something similar. Leave
- all the other REXXchat files where they are.
-
- 3. Set the REXXchat server to start at system startup.
-
- Okay, we're in the home stretch, here...
-
- This process is the same as for the telnet server (step 2b above), except
- that instead of putting telnetd.exe in the properties notebook, you must
- put C:\REXXchat\chatd.cmd (replacing C:\REXXchat with the full path to the
- REXXchat files). You should also name the icon something like "REXXchat
- Server", and again make it "Start minimized".
-
- 4. Reboot.
-
- Make sure you've saved all your changes, then shut down and reboot your
- system for changes to take effect.
-
- 5. Test your setup.
-
- Now that everything is set up all that's left is to telnet to your own
- computer (thus playing the roles of user and host) to see if it all works.
- If you have configured TCP/IP on your system to assign yourself a hostname
- and IP address, all you have to do is go to an OS/2 command line and type
- telnet hostname where hostname is your computer.
-
- If you have not fully configured TCP/IP, then you will have to connect to
- the Internet to test REXXchat:
-
- a. Connect to the Internet.
-
- Hook up to your ISP as you normally would.
-
- b. Get your IP address.
-
- Most ISP's these days provide you with a new IP address each time you
- connect to the Internet. To find out your IP address for any given
- connection, go to an OS/2 command line and type hostid. This command
- will return your present IP address. Note this address.
-
- c. Telnet to yourself.
-
- Go to an OS/2 command line and type telnet 123.123.123.123 where
- 123.123.123.123 is your IP address as found in step b.
-
- You should now connect to your own computer with a telnet connection. It will
- prompt you for a password, and you must type the password you specified in step
- 2a. At this point REXXchat should start up and prompt you for a nickname.
- Everything from this point should be covered in detail in the section titled
- Using REXXchat.
-
-
- ΓòÉΓòÉΓòÉ 1.4. Using REXXchat ΓòÉΓòÉΓòÉ
-
- The Server.
-
- The two main components of REXXchat are the client and the server. The server
- doesn't have a whole lot to it. It runs, it manages the connections of clients,
- every once in awhile it'll spit out a message about a system event, but in
- general it stays pretty quiet (unless it crashes, in which case it spits out a
- big, fat error message!). Seriously, though, the server is not complex enough
- to warrant any text on how to use it. It runs, it's happy.
-
- One thing you may wish to note, however, is that it marks its presence on the
- system, so that if for some reason you try to start a second copy of the
- server, the second will detect the first and inform you that a copy of the
- server is already running. This is all well and dandy, but not being the
- perfect programmer I strive to be, the server has been known to crash in
- previous versions. There are no currently known bugs that could cause it to
- crash in this version, but that doesn't mean there aren't any. Now, if (when?)
- the server crashes, it sometimes fails to stop advertising its presence on the
- system before keeling over. This means that when you try to start a fresh copy
- to replace the one that's died, it will sometimes complain that a server is
- already running, even though it may not be. In such a case you will want to run
- the allclear.cmd program included with REXXchat.
-
- Warning!! Do not run allclear.cmd while a valid copy of the server is running
- as it will destroy some of the data structures used to communicate between the
- server and the clients. Unpredictable behaviour will result but one thing is
- for sure -- no new clients will be able to connect (the clients will not be
- able to detect the server). If you do this by mistake, kill all the client
- sessions and the server before restarting a fresh server.
-
- The Client.
-
- That about covers the server, now on to the interesting part -- the REXXchat client.
-
- Put simply, the REXXchat client is a simplified IRC client. Simplified because
- it's not finished yet. Hopefully someday REXXchat will be as flexible and
- feature-rich as IRC is, but not yet. I suppose this allows it to have the
- advantage of being very easy to learn. Any IRC veterans in the audience are
- welcome to skip this part if they wish. Be forewarned that there are
- differences, however.
-
- REXXchat, like IRC is a channel-based chat system, where conversations are
- separated into channels, or rooms. Once you have logged into the system, you
- assign yourself a nickname, which is the name you are known by in the REXXchat
- universe. Nicknames can be up to 9 characters long and may not contain spaces.
- You can change your nickname at will (with the /nick command) and everyone else
- in REXXchat will be informed of your new nickname (in the next version this
- will be changed so that only those users in the same room as you will be
- informed, as in IRC).
-
- The next step is to join a channel. A channel is a "room" in the REXXchat
- universe that users can join or leave. Channels are created when users enter
- them for the first time, so to create a new channel all you have to do is join
- one that does not yet exist. Each channel is identified by a unique name that
- can be up to 10 characters in length and may not contain spaces. Unlike IRC,
- channel names do not have to begin with a pound character (#), although some
- people prefer to begin channel names with this character out of convention.
- Once you have joined a channel you can observe and participate in the
- conversation occuring in that channel. Users in one channel are not aware of
- the goings-on in any other channel. In the present version each user can only
- be in one channel at once, but in future versions users will be able to join as
- many channels as they feel capable of keeping up with (as in IRC). Users are
- free to move from one channel to another at will, but in future versions
- special hidden and private channels will be added. Each channel has a topic,
- which is a string of text describing the purpose of a channel which can be set
- by any user in that channel (again, this may change in future versions).
-
- TIP: The current version of REXXchat limits each user to occupying only one
- channel at once. To circumvent this, however, users are free to log in more
- than once to the same REXXchat server (under different nicknames) and thus can
- occupy as many channels as they feel able to manage telnet sessions.
-
- Users can get lists of all channels, those users in their current channel and
- all users on the REXXchat system with them. All of the commands involved in the
- above are described in the next section: REXXchat Commands.
-
- Now let's take a closer look at the interface of the REXXchat client.
-
-
- Fig. 3 - The REXXchat client interface
-
- Shown here is what REXXchat looks like from the perspective of a client
- connected to your REXXchat server over a telnet connection. In this case the
- telnet client is OS/2's built-in telnet.exe, but it could just as easily be
- running on a Win95 or Unix machine. Basically anything that can run a telnet
- client supporting the VT100 specification and an 80x25 character screen can
- sucessfully use REXXchat.
-
- There are three basic elements to the REXXchat screen.
-
- The bottom-most line is the entryfield. Anything you type appears here, and it
- is in this space that you enter commands or type things you want to say. The
- entryfield expands to occupy more and more of the screen if you type more than
- one line (80 characters).
-
- The next line up from the bottom of the screen, highlighted with a grey
- background, is the status line. It will provide vital information that is
- always available at a glance. In the current version of REXXchat however, it
- only shows your nickname and the name of the channel you are currently in. On
- the far right it provides a reminder of the command to access the online help (/?).
-
- The remainder of the screen is the output window. This is where everything that
- is going on in REXXchat shows up. If someone in the same channel as you says
- something, it appears here. If someone sends you a private message, it appears
- here. Everything from things that you have said to error messages from the
- REXXchat server appear in this window. It sounds like a bit of a mish-mash, but
- each different type of item that can appear has its own distinct visual clues
- to identify it, so it really isn't very hard to follow. The newest additions to
- the output window appear at the bottom extremity of the window, with the older
- text scrolling upwards on the screen to make room for it. There is presently no
- way to review text that has passed off the top of the screen (unless of course
- your telnet client posesses a scrollback buffer).
-
- The following list demonstrates the appearance of the different items that can
- show up in the output window:
-
- *** Message goes here.
-
- A system message or event, marked by three asterixes (*) followed by a message.
- This can include people changing their nicknames, joining/leaving REXXchat,
- joining/leaving channels, and can also include messages from the REXXchat
- server and online help.
-
- <nickname> Hi, there!
-
- The most common thing to appear in the output window is something "said" by a
- user. The line begins with the nickname of the user who typed the message in
- question enclosed in greater-than/less-than signs (<...>), followed by the
- message itself. If you were the one to write the message, your nickname is
- displayed in bright letters so that it stands out from the rest.
-
- * nickname jumps up and down.
-
- When a user executes an action (for example, jumping up and down), the line
- begins with a single asterix, followed by a description of the action (this
- always begins with the user's nickname, e.g. "* Kev does somersaults." or "*
- Amy runs up to you and giggles!").
-
- -> nick2 Do you read me?
- [nick2] Loud and clear!
-
- When you send a private message to a particular user, you see the message
- preceeded by an arrow and their nickname. When someone sends a private message
- to you, you see the message preceeded by the originating user's nickname
- enclosed in square brackets.
-
- -> nick2 * nick1 makes a face at you.
- * [nick2] makes an even worse face back.
-
- Similarly for private actions, when you send a private action to a user, you
- see the action (beginning with your nickname) preceeded by an asterix, which in
- turn is preceeded by an arrown and the target nickname. When someone sends you
- a private action, the display looks much as it would for a normal action,
- except the originating nickname is enclosed in square brackets (as for a
- private message).
-
- And with that we have covered just about everything that can (should?) appear
- in the output window. Don't worry about memorizing it, it's all pretty evident
- once you begin using REXXchat.
-
- The only other thing you need to know to sucessfully use REXXchat is the set of
- commands. This, however, is covered in the next section -- REXXchat Commands.
-
-
- ΓòÉΓòÉΓòÉ 1.5. REXXchat Commands ΓòÉΓòÉΓòÉ
-
- The following table lists the syntax and meaning of each of the commands
- available to users in the REXXchat environment. At present there are no
- restricted commands, that is to say that all commands are available to all
- users. In future some commands will become restricted as I introduce user
- levels and other useful but complicated things.
-
- In all of the commands below, something enclosed in <> brackets is a required
- parameter which you must replace with an appropriate expression, and something
- enclosed in [] brackets is an optional parameter, which you can include if you
- wish, or leave out if you prefer.
-
- ΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö¼Γö¼ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉ
- Γöé Command Syntax ΓöéΓöé Command Description and Examples Γöé
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- ΓöéΓöé ΓöéΓöéΓöéΓöédon't even think of it as a command. ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöé ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéEXAMPLE: How is everyone tonight? ΓöéΓöé
- ΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöéΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöé
- Γö£ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö╝Γö╝ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöñ
- ΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöéΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöé
- ΓöéΓöé/me <action> ΓöéΓöéΓöéΓöéDo something publically, which will be visible to ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéall members of your current channel. ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöé ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéEXAMPLE: /me jumps up and down! ΓöéΓöé
- ΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöéΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöé
- Γö£ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö╝Γö╝ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöñ
- ΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöéΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöé
- ΓöéΓöé/msg <nick> <message> ΓöéΓöéΓöéΓöéSend a private message to an individual user. ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöé ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöé <nick> = target user's nickname ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöé ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéEXAMPLE: /msg Kev Psst... are you okay? ΓöéΓöé
- ΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöéΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöé
- Γö£ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö╝Γö╝ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöñ
- ΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöéΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöé
- ΓöéΓöé/describe <nick> <message>ΓöéΓöéΓöéΓöéDo something privately, which will only be visible ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéto the specified user. ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöé ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéEXAMPLE: /describe Kev pokes you in the ribs. ΓöéΓöé
- ΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöéΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöé
- Γö£ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö╝Γö╝ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöñ
- ΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöéΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöé
- ΓöéΓöé/list ΓöéΓöéΓöéΓöéRequests a list of all the channels on this server. ΓöéΓöé
- ΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöéΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöé
- Γö£ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö╝Γö╝ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöñ
- ΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöéΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöé
- ΓöéΓöé/join <channel> ΓöéΓöéΓöéΓöéJoins the specified channel, leaving any channel ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéthat you may currently be in (joining multiple ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéchannels is not yet supported). The channel is ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöécreated if it does not exist. ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöé ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöé <channel> = name of channel to join ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöé ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéEXAMPLE: /join generalchat ΓöéΓöé
- ΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöéΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöé
- Γö£ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö╝Γö╝ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöñ
- ΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöéΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöé
- ΓöéΓöé/leave [parting message] ΓöéΓöéΓöéΓöéLeaves the current channel with an optionnal partingΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöémessage. If no parting message is specified, the ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöédefault "Leaving..." is used. ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöé ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéEXAMPLE: /leave See you fellas later! ΓöéΓöé
- ΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöéΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöé
- Γö£ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö╝Γö╝ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöñ
- ΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöéΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöé
- ΓöéΓöé/names ΓöéΓöéΓöéΓöéRequests a list of all users in your current ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéchannel. ΓöéΓöé
- ΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöéΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöé
- Γö£ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö╝Γö╝ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöñ
- ΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöéΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöé
- ΓöéΓöé/topic [new topic] ΓöéΓöéΓöéΓöéIf a new topic is not specified, this command simplyΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöérequests the topic of the current channel. If you ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéprovide a new topic however, this command sets the ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéchannel topic, ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöé ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéEXAMPLE: /topic A place to come and chat. ΓöéΓöé
- ΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöéΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöé
- Γö£ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö╝Γö╝ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöñ
- ΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöéΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöé
- ΓöéΓöé/nick <nickname> ΓöéΓöéΓöéΓöéChanges your nickname. ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöé ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöé <nickname> = your new nickname ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöé ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéEXAMPLE: /nick Yoda ΓöéΓöé
- ΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöéΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöé
- Γö£ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö╝Γö╝ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöñ
- ΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöéΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöé
- ΓöéΓöé/users ΓöéΓöéΓöéΓöéRequests a list of all users on this server and the ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéchannels they are in. ΓöéΓöé
- ΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöéΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöé
- Γö£ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö╝Γö╝ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöñ
- ΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöéΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöé
- ΓöéΓöé/clear ΓöéΓöéΓöéΓöéClears the output window. ΓöéΓöé
- ΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöéΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöé
- Γö£ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö╝Γö╝ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöñ
- ΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöéΓöéΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉΓöé
- ΓöéΓöé/quit [parting message] ΓöéΓöéΓöéΓöéQuits REXXchat completely with an optionnal parting ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöémessage. If no parting message is specified, the ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöédefault of "Leaving..." is used. ΓöéΓöé
- ΓöéΓöé ΓöéΓöéΓöéΓöéEXAMPLE: /quit G'night, all! ΓöéΓöé
- ΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöéΓöéΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿΓöé
- ΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö┤Γö┤ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿ
-
-
- ΓòÉΓòÉΓòÉ 1.6. Security Issues ΓòÉΓòÉΓòÉ
-
- The current version of REXXchat should not be considered safe to run on a
- large-scale, anonymous basis when used with the telnet server provided with
- OS/2. The reason for this is that if for some reason the REXXchat server should
- crash, the error-handling routines are currently unable to dump users off your
- server before dying completely. This means that there is a chance users may
- break out of the REXXchat client environment and gain access to an unlimited
- command line on your system.
-
- All precautions have been taken to avoid this eventuality, but the possibility
- remains that there is something I have not thought of. I'll be running through
- some crash scenarios in the near future to see if there are indeed security
- holes in REXXchat, and if any of you budding hackers out there would like to
- find a way through the error-handling routines I'd love to hear from you.
-
- To completely eliminate these security concerns, I plan to expand REXXchat in
- the near future to encompass the telnet server itself, so that instead of
- connecting to a third-party telnet server on your system, users will be
- connecting directly to REXXchat, so any crash would take the telnet connection
- with it.
-
- In the meantime though, I don't suggest handing out the password to your
- REXXchat server to people you don't trust unless you plan to be vigilantly in
- front of your computer whenever REXXchat is available (for example, if you plan
- to use REXXchat to chat with people yourself when you're online). Any damage
- done by someone gaining access to your system due to a bug in REXXchat is
- disclaimed, both explicitly and implicitly in the disclaimer later in this guide.
-
-
- ΓòÉΓòÉΓòÉ 1.7. Advanced Suggestions ΓòÉΓòÉΓòÉ
-
- This section contains a few tips, tricks and ideas for some more advanced ways
- of customizing and using REXXchat. If you think of any of your own, I'd love to
- hear them! My e-mail address is in the Administrativa section.
-
- o Custom welcome screen
-
- The welcome.txt file contains the text that is displayed when users first
- connect to your REXXchat system. Feel free to customize this file to your
- heart's content (although I must say I'm quite fond of the default one).
-
- o A small part of a bigger picture
-
- REXXchat, in the final analysis is a simple REXX program. As such you are
- not limited to using it in the most basic way described in Simple
- Installation. For example, you could write your own REXX host script which
- could provide services like discussion groups, file transfers... you could
- set up a complete Internet BBS system of which REXXchat is only a part.
-
- o Multiple channel join work-around
-
- The current version of REXXchat limits each user to occupying only one
- channel at once. To circumvent this, however, users are free to log in more
- than once to the same REXXchat server (under different nicknames) and thus
- can occupy as many channels as they feel able to manage telnet sessions.
-
- o Program you own
-
- If you fancy yourself a REXX programmer, there's nothing stopping you from
- going in and dabbling with the REXXchat code to customize it to your own
- needs. It is specified in the license, however, that you are not allowed to
- redistribute a modified version of REXXchat unless you first remove all
- references to REXXchat and the author, Kevin Yank. Such references include
- all documentation, code comments and hard-coded elements of the interface.
- If you wish to redistribute a modified version of REXXchat, it is
- recommended that you submit it to the author for approval beforehand. Kevin
- Yank's e-mail address is available in the Administrativa section.
-
-
- ΓòÉΓòÉΓòÉ 1.8. To-Do List ΓòÉΓòÉΓòÉ
-
- The following features/changes are planned for future versions of REXXchat. I
- would appreciate comments and suggestions on any of these. My e-mail address is
- available in the Administrativa section.
-
- o Private/Hidden/Invite-Only/Moderated channels.
-
- o Joining multiple channels.
-
- o User flags (channelop/systemop/invisible/etc.).
-
- o Channel administration (kick/ban/topic/etc.).
-
- o Have an optional status area at top of screen to display stuff like a
- dynamic user list, command help, etc.
-
- o Use the REXX sockets interface library in OS/2 to manage the telnet server
- aspect of REXXchat.
-
- o Clients should detect server crashes/closes and automatically disconnect
- instead of simply hanging.
-
- o Improve status line with addition of new features to REXXchat (e.g. uptime,
- channel/user flags, etc.).
-
- o optionnal beep on receipt of a private message/action.
-
- o make "*** X is now known as Y" a channel-wide message (not system-wide).
-
- o make '#' at beginning of channel names required and implicit.
-
-
- ΓòÉΓòÉΓòÉ 1.9. Known Bugs ΓòÉΓòÉΓòÉ
-
- Hopefully this will remain a very short list. Any bugs you trip over that are
- not listed here you can assume I don't know about. Please drop me a line
- explaining the bug and I'll fix it ASAP (for my e-mail address check the
- Administrativa section).
-
- o If the server is closed or crashes while there are connected clients, the
- clients are not informed -- they just hang.
-
-
- ΓòÉΓòÉΓòÉ 1.10. Administrativa ΓòÉΓòÉΓòÉ
-
- REXXchat was written for personal use by Kevin Yank because the only existing
- chat servers for OS/2 were either too limited or not feature-rich enough.
- During a bout of "nothing better to do" syndrome he decided to improve and
- document it for distribution as Freeware.
-
- LICENSE
-
- REXXchat is Freeware. That is to say you are licensed to use it for
- non-commercial purposes for no charge. If you wish to use REXXchat in a
- for-profit enterprise, please contact the author for permission. Redistribution
- of REXXchat if it has been modified in any way from the initial distribution.
- If you wish to distribute a modified version of REXXchat, you must first remove
- all references to REXXchat and the author, Kevin Yank. Such references include
- all documentation, code comments and hard-coded elements of the interface. If
- you wish to redistribute a modified version of REXXchat, it is recommended that
- you submit it to the author for approval beforehand.
-
- If find that this program meets your needs, I would appreciate a short e-mail
- saying so. I spent a significant amount of time writing this software and the
- accompanying documentation, and I'd like to know if anyone out there actually
- uses it before I spend more time improving it.
-
- DISCLAIMER
-
- Please understand that the author will not be held responsible for any damages,
- problems, etc. that occur as a direct or indirect result of using this
- software. I have tried to make this program as bug-free and system-friendly as
- possible, but if you have any concerns feel free to contact me (see below).
-
- REXXchat should not be considered secure. The author hereby explicitly
- disclaims any responsibility for damage or data loss as a result of some party
- gaining access to your system through a flaw in REXXchat. I am not aware of any
- such flaw, but I take no responsibility if one is found to exist. Please
- contact me if you have any concerns and I will do my best to address them.
-
- ABOUT THE AUTHOR (CONTACT INFO)
-
- Mental note: Get a better picture of yourself, Kev.
-
- Kevin Yank has been using OS/2 since the release of OS/2 Warp 3.0 in late 1994.
- Since then he has been active in the Hunter Region OS/2 User Group (HROUG) as
- newsletter editor and general positive element.
-
- He then went on to co-found the first OS/2-only mail order company in Australia
- -- Sentience Software. He worked with a close friend, Tony Terbizan, on
- Sentience for two years under the title of " Director of Development", which
- meant he was in charge of relations between Sentience and the developers of new
- products. In this capacity he assisted Dan Libby with the production and
- marketing of Animouse, an OS/2 add-on that animates your mouse pointer. He also
- helped establish Sentience's WWW presence as WebMaster, designing and creating
- the company's Web site (http://www.sentience.com.au/). Today, Sentience is
- still in business, although Kevin is no longer directly involved in their operations.
-
- Kevin has just recently moved back to Montreal, Canada after living for three
- years in Newcastle, Australia. He is presently studying in his second year of a
- Bachelor of Computer Engineering at McGill University in Montreal.
-
- Kevin is also the author of TagAdd, a Freeware, PM add-in for Southside
- Software's PMMail which is currently very late for its next version (apologies
- to the team of beta testers out there!), available as tladd10a.zip at an FTP
- site near you.
-
- Kevin aspires to someday write something that will make him some money.
-
- He can currently be contacted at kyank@ibm.net on the internet, or as Sentience
- on EFNet's #OS/2 IRC