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- │ Ripper V5.00 (C)`95,96 by JΘNas │
- · ·
- · ╒══════════════════════════════════════════════════════════════════════╕ ·
- │ │ The Easy Way To Search, Find & Extract Sounds, Pictures And Tons More│ │
- │ ╘══════════════════════════════════════════════════════════════════════╛ │
- · A Ripper is a program that let you extract different files out of ·
- · Demos, Games or others so you can get all the MUS-midi files from ·
- │ Doom or all the MOD-files from the demo "Unreal". ║
- │ ║
- ║ ╒══════════╕ ║
- ║ │ Features │ ║
- ║ ╘══════════╛ ║
- ║ - sequential search for over 70 file formats / over 90 subformats ║
- ║ (searches for significant bytes and calculates the RIGHT file size !) ║
- ║ - you can define an unlimited number of user-strings to search for ║
- ║ ( just edit the ripper5.cfg to define them ) ║
- ║ - automatic extraction from 12 file libraries ║
- ║ (if a known FLib is found, all files can be extracted without searching) ║
- ║ - graphical 320x200..1024x768, Raw-Viewer/Ripper (to rip unsigned RAW-pics)║
- ║ (look for pics and palettes, saves found pictures in .PCX format) ║
- ║ - 80x25 / 80x50 ASCII Gfx Viewer/Ripper, saves pics as executables ║
- ║ - fileshell, wildcard support, configuration, auto.mode, de-xor-ing...... ║
- ║ WAV-extraction from AVI/MOV/WAD, help screens... ║
- ║ ... and a lot of more abilities, too much to list them all :) ║
- ║ ║
- ║ ╒═══════════════════╕ ║
- ║ │supported formats :│ ║
- ║ ╘═══════════════════╛ ║
- ║ Currently there are supportet 70 file formats with over 90 subformats ! ║
- ║ ║
- ║ 3DS : GFX : Autodesk 3D Studio Mesh file ║
- ║ 8SX : SAMPLE : Amiga Sample file ║
- ║ AIF : SAMPLE : IFF-Sample file ║
- ║ ANM : GFX : Deluxe Paint Animation file ║
- ║ AMD : MIDI : Adlib Tracker Module (packed,unpacked) ║
- ║ AMF : MODULE : Otto Chron`s DSMI - format, used by Games/Demos, 5 versions ║
- ║ AMF : MODULE : Asylum Module Format (only known from Crusader game ? ) ║
- ║ AMS : MODULE : Extreme Tracker, Velvet Studio, v1.3 and v2.2 supported ║
- ║ AVI : SPECIAL: WAV- Extraction from AVI-Animation files ║
- ║ AVI : GFX : Movie file ║
- ║ BMP : GFX : Picture file... Windows BitMap (RLE,Unpacked supported) ║
- ║ CMF : MIDI : Creative Labs MIDI file ║
- ║ D00 : MIDI : Vibrants Adlib Song ║
- ║ DLZ : SPECIAL: with DIET packed data-file ║
- ║ DMF : MODULE : Delusion`s XTracker module format ║
- ║ DSM : MODULE : Dynamic SoundStudio ║
- ║ DTM : MODULE : DigiTrecker Module ║
- ║ EXE : SPECIAL: executable ... packed or not ║
- ║ FLI : GFX : ADesk Animation .. 320x200 ║
- ║ FLC : GFX : ADesk Animation .. > 320x200 ║
- ║ FMC : MODULE : Faust Module ║
- ║ FNK : MODULE : FunkTrackers Module ║
- ║ FNT : GFX : 8 Bit Text Font ║
- ║ GDM : MODULE : "Bells,Whistles and Sound Boards" internal module format ║
- ║ GIF : GFX : versions 89a and 87a are supported ║
- ║ HMP : MIDI : Human Machines MIDI- file .. used by several games ║
- ║ HMI : MIDI : Human Machines MIDI- file .. older version ??? ║
- ║ IFF : Special: data-file ... may be picture, sound, (several subformats) ║
- ║ IT : MODULE : Impulse Tracker Module ║
- ║ JPG : GFX : Truecolor picture file ║
- ║ LBM : GFX : Picture used by Deluxe Paint (2 Versions implemented) ║
- ║ MDL : MODULE : DigiTrakker 2.x/3.x Module ║
- ║ MED : MODULE : OctaMED Module ... Amiga ║
- ║ MID : MIDI : MIDI-File ... support for format 1 and 0 ║
- ║ MM : MODULE : Midas internal module format .. (only the s3m converted) ║
- ║ MOD : MODULE : used by many Trackers ... up to 32 channels ║
- ║ MOV : SPECIAL: WAV- Extraction from MOV-Animation files ║
- ║ MTM : MODULE : MultiTracker Module ... ║
- ║ MTR : MODULE : MasterTrackers Module ║
- ║ MUS : MIDI : used by some games ... like the ID-series DOOM ║
- ║ PAC : MODULE : SBStudio 2.0 Module ║
- ║ PAT : SAMPLE : Gravis Ultrasound Patch File ║
- ║ PCX : GFX : Picture file by Z-Soft ... 2 versions implemented ║
- ║ PLM : MODULE : Disorder Tracker Module ║
- ║ PNP : GFX : Portable Network Picture ║
- ║ PSM : MODULE : ProSound Studio Module ... used by Epic Games (2 Versions) ║
- ║ PTM : MODULE : PolyTracker Module ║
- ║ RAD : MIDI : Real Adlib Tracker ║
- ║ RAW : GFX : HSI RAW Picture ║
- ║ RIF : Special: data-file ... may be picture, sound, (several subformats) ║
- ║ RIX : GFX : ColoRix picture file ║
- ║ RMI : MIDI : MIDI file ║
- ║ S3M : MODULE : ScreamTracker, versions 3.x are implemented ║
- ║ SA2 : MIDI : Adlib Music Module ║
- ║ SBK : SAMPLE : AWE32 Sample Bank ║
- ║ SND : SAMPLE : Sample file ... used by some Trackers ║
- ║ SNG : MODULE : Faust Module, Adlib ║
- ║ STM : MODULE : Screamtracker, version 2.x ║
- ║ TGA : GFX : Picture file ... unpacked... 3 versions implemented ║
- ║ TIF : GFX : Picture file ║
- ║ ULT : MODULE : UltraTracker Module ... ║
- ║ UNI : MODULE : MiKMOD Internal Module (all 5 versions implemented) ║
- ║ VOC : SAMPLE : Creative Voice file ║
- ║ WAD : SPECIAL: WAV- Extraction from DOOM-WAD files ║
- ║ WAV : SAMPLE : Windows sample file ║
- ║ XM : MODULE : Fastracker 2.x Module ║
- ║ XMI : MIDI : eXtended MIDI file ... 2 versions implemented ║
- ║ XMS : MIDI : Madokan`s Adlib Tune ║
- ║ ║
- ║ ╒═════════════════════════╕ ║
- ║ │supported Filelibraries :│ ║
- ║ ╘═════════════════════════╛ ║
- ║ ║
- ║ XLink 1.x : The Coexistance ║
- ║ EMF-Lib : Electromotive ║
- ║ FC-Lib : Future Crew ║
- ║ RT-Lib : RealTech ║
- ║ Evitan : The Natives ║
- ║ FLIB : Psychic Links ║
- ║ GOB : Dark Forces ║
- ║ DN3D : Duke Nukem 3D (Just 2 min coding .. so i support this flib) ║
- ║ Quake : Quake 3D (similar to DN3D just supported for fun :) ║
- ║ Beyond : Beyond File Library ║
- ║ and some other subformats ║
- ║ ║
- ║ ╒═══════════════════════╕ ║
- ║ │ Command Line Switches │ ║
- ║ ╘═══════════════════════╛ ║
- ║ ║
- ║ Ripper5 [InFiles] [OutDir] /A /C /D /F /Rx /T /Xv:o /H /? /I ║
- ║ - InFiles : file to search through (wildcards allowed), ║
- ║ if not given the fileshell starts ║
- ║ - OutDir : directory to place the found files ║
- ║ (could be defined in the ripper5.cfg) ║
- ║ - /A switches Automatic-Mode on (no querries) ║
- ║ - /C let you configure Ripper5 (paths, switches) ║
- ║ - /D Debug-Mode, shows advanced information and a Hex-Viewer ║
- ║ - /F prevents the file library extraction (some pc-demos) ║
- ║ - /Rx Vesa graphic mode, to search and rip unsigned RAW pictures ║
- ║ the "x" stands for a number from 1 to 5 and represents one of the ║
- ║ 5 Vesa modes i support, if no "x" is given, 1 is the default value ║
- ║ - Modes : [1] 320x200 ( needs loaded UNIVBE (VESA 2.0) !!!!! ) ║
- ║ [2] 640x400 ( needs VESA 1.2 ) ║
- ║ [3] 640x480 - | | - ║
- ║ [4] 800x600 - | | - ║
- ║ [5] 1024x768 - | | - ║
- ║ - /T ASCII text mode, to search and rip ASCII pics ║
- ║ - /Xv:o de-XOR the file with value [v], from offset [o], if the offset ║
- ║ isn`t given, the default is 0 ║
- ║ - /H or /? shows this help ║
- ║ - /I shows detailed infos on using ripper5 ! ║
- ║ ║
- ║ Example : Ripper5 testfile.* c:\temp /a /d ║
- ║ this searches throug all files matching testfile.* and saves found files║
- ║ in c:\temp , enabled are auto-mode and advanced information ║
- ║ ║
- ║ ║
- ║ ╒═══════════╕ ║
- ║ │ Greetings │ ║
- ║ ╘═══════════╛ ║
- ║ ║
- ║ IRC Channel #Coders.Ger : ║
- ║ IronEagle, Bexx, Cider, BJ, Bitblazer ║
- ║ Aurora, Darkman, wm, JUR, TIS, twi, Logix, welti .. and all the others ║
- ║ ║
- ║ thanx for help/support/Beta-Testing : ║
- ║ - MAZ, hmm .. jajajaaaa .. nun hab ich doch noch ripper5 gemacht :))) ║
- ║ - Alexander Curth, thnx for tips and bug-reports ║
- ║ - Statix, help with PLM format ║
- ║ - Trixter, info`s about the AMF format, so i could support it ║
- ║ - Bitblazer, thnx for beta-testing ║
- ║ - Jari Karppinen, thnx for help with AMD,AMS1.3 and others ║
- ║ ... and all i forgot :) ║
- ║ ║
- ║ RIPPER5 IS FREEWARE ! ║
- ║ dont distribute via CD-ROM without my permission !! ║
- ║ and don`t be a lamer and release ripped stuff !!! ║
- ║ ║
- │ PS: please send a Mail to : JΘNas <Til@Informatik.TU-Chemnitz.De> │
- │ or meet me in IRC, nick LacrImosA, mostly on Channel #berlin │
- · ·
- · ·
- │ Latest Versions of Ripper5 Always On : │
- │ WWW.TU-Chemnitz.DE/~TIL/Ripper5.HTML │
- · WWW.TH-Zwickau.DE/~MAZ/ ·
- · FTP.CDROM.COM/PUB/DEMOS/MUSIC/PROGRAMS/RIPPERS/ ·
- │ │
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