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- ;
- ;@##@: #Filename: %n, Version: %v, Last Updated: %d, %t#
- ;#Filename: NODES.CFG, Version: 4, Last Updated: 31-Jul-95, 00:18:58#
-
- ; This is the config file for the BBS Nodes for the Mines of Gorr BBS
- ; Door Game.
-
-
- ; Common address/irq's for COM ports
- ; COM1 == 03F8h and IRQ4
- ; COM2 == 02F8h and IRQ3
- ; Standards for COM3 and COM4 for PC, XT and AT
- ; COM3 == 03E8h and IRQ4
- ; COM4 == 02E8h and IRQ3
- ; Standard Addresses and IRQ for COM3 through COM8 on IBM PS/2
- ; COM3 == 3220h and IRQ3
- ; COM4 == 3228h and IRQ3
- ; COM5 == 4220h and IRQ3
- ; COM6 == 4228h and IRQ3
- ; COM7 == 5220h and IRQ3
- ; COM8 == 5228h and IRQ3
-
- ; This is the information for the local node.
- [NODE0]
-
- ; Dropfile is used to declare the full path to DOOR.SYS,
- ; PCBOARD.SYS, DORINFOx.DEF, etc. If this is left blank
- ; the game will prompt the user for their name.
- DROPFILE=
-
-
-
- ; This is the information for node 1.
- [NODE1]
-
- ; Dropfile is used to declare the full path to DOOR.SYS,
- ; PCBOARD.SYS, DORINFOx.DEF, etc. This is a required field.
- DROPFILE=d:\wc\wcwork\node1\door.sys
-
- ; IRQ is the interrupt to be used for this node. If this
- ; field is blank, the game will attempt to get this information
- ; from the DROPFILE. If this field is set, ADDRESS must also be
- ; used. Do not fill in FOSSIL or DIGIBOARD if you use IRQ/ADDRESS.
- ; Leaving IRQ/ADDRESS blank will tell the game to first attempt to
- ; connect using FOSSIL (regardless of FOSSIL's setting). If FOSSIL
- ; fails, it will try normal COM port addresses, listed above.
- IRQ=
-
- ; ADDRESS is the port address to be used for this node. If this
- ; field is blank, the game will attempt to get this information
- ; from the DROPFILE. If this field is set, IRQ must also be
- ; used. Do not fill in FOSSIL or DIGIBOARD if you use IRQ/ADDRESS.
- ; This option must be in hexidecimal, example: 03F8.
- ; Leaving IRQ/ADDRESS blank will tell the game to first attempt to
- ; connect using FOSSIL (regardless of FOSSIL's setting). If FOSSIL
- ; fails, it will try normal COM port addresses, listed above.
- ADDRESS=
-
- ; LOCKEDBPS specifies the the BPS rate at which the door should
- ; communicate with the modem. This option should RARELY be used as
- ; the game will attempt to get this information from the DROPFILE.
- ; Again, only set this option if all else fails.
- LOCKEDBPS=
-
- ; FOSSIL is the option to tell the game to use a FOSSIL port. There
- ; are two ways you can use this option.
- ; 1. You can simply put in any non-blank, non-numeric character(s) ('Y'
- ; would be fine) to tell the game to use a FOSSIL port. The game
- ; will then attempt to determine the correct port number to use
- ; according to DROPFILE.
- ; 2. You can force the game to use a specific FOSSIL port by putting in
- ; a number. Unless you have reassigned the port numbers through your
- ; FOSSIL driver, port 0 corresponds to COM1, port 1 corresponds to
- ; COM2, and so on.
- ; Do not fill in IRQ, ADDRESS, or DIGIBOARD if this option is used.
- FOSSIL=
-
- ; DIGIBOARD is the option to tell the game which DigiBoard port
- ; to use. Starts at 1. Do not fill in IRQ, ADDRESS, or FOSSIL
- ; if this option is used.
- ; WARNING: DigiBoard is currently NOT supported. It is recommended that
- ; you use the DigiFOSSIL software.
- DIGIBOARD=
-
-
- ; Below is a listing for more nodes. The comments have been removed
- ; to save space and load time. If you add more nodes make sure that
- ; you use [node##] section headings (like Windows ini files) for each
- ; node that you add. Each of the options should be filled in as
- ; described for [NODE1]. You can remove the options that are left
- ; blank.
-
-
- [NODE2]
- DROPFILE=d:\wc\wcwork\node2\door.sys
- IRQ=
- ADDRESS=
- LOCKEDBPS=
- FOSSIL=
- DIGIBOARD=
-
-
- [NODE3]
- DROPFILE=d:\wc\wcwork\node3\door.sys
- IRQ=
- ADDRESS=
- LOCKEDBPS=
- FOSSIL=
- DIGIBOARD=
-
-
- [NODE4]
- DROPFILE=d:\wc\wcwork\node4\door.sys
- IRQ=
- ADDRESS=
- LOCKEDBPS=
- FOSSIL=
- DIGIBOARD=
-
-
- [NODE5]
- DROPFILE=d:\wc\wcwork\node5\door.sys
- IRQ=
- ADDRESS=
- LOCKEDBPS=
- FOSSIL=
- DIGIBOARD=
-
-
- [NODE6]
- DROPFILE=d:\wc\wcwork\node6\door.sys
- IRQ=
- ADDRESS=
- LOCKEDBPS=
- FOSSIL=
- DIGIBOARD=
-
-
- [NODE7]
- DROPFILE=d:\wc\wcwork\node7\door.sys
- IRQ=
- ADDRESS=
- LOCKEDBPS=
- FOSSIL=
- DIGIBOARD=
-
-
- [NODE8]
- DROPFILE=d:\wc\wcwork\node8\door.sys
- IRQ=
- ADDRESS=
- LOCKEDBPS=
- FOSSIL=
- DIGIBOARD=
-
-
- [NODE9]
- DROPFILE=d:\wc\wcwork\node9\door.sys
- IRQ=
- ADDRESS=
- LOCKEDBPS=
- FOSSIL=
- DIGIBOARD=
-
-
- [NODE10]
- DROPFILE=d:\wc\wcwork\node10\door.sys
- IRQ=
- ADDRESS=
- LOCKEDBPS=
- FOSSIL=
- DIGIBOARD=
-
-
- [NODE11]
- DROPFILE=d:\wc\wcwork\node11\door.sys
- IRQ=
- ADDRESS=
- LOCKEDBPS=
- FOSSIL=
- DIGIBOARD=
-
-
- ; Add more nodes if you need them.
-
-