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- This is the Shambler player model by Rikki Knight. The player and weapon skin are id softwares.
-
- These files must be in quake2\baseq2\players\shambler or they won't work.
-
- Start up a game of Quake 2, and go to the Multiplayer menu. Choose the Shambler model.
-
- Tools used: Qme
- Quake 2 modeller 0.83
- Nst v060
- The shambler mdl from Quake
-
- Time spent: 3 days
-
- Homepage: http://home.swbell.net/wigger/skinframes.htm
- (My skin and models web site)
-
- Bugs: none.
-
- Comments: This one took a bit longer than my first. On my Quakeguy I probably only
- did about 25% new animations, but I did at least 40% on this big fella.
- Pay no attention to the weapon skin being blank with sphere outlines, he
- doesn't have a weapon. He started out with a shoulder mounted rifle but
- I scrapped that and chose to have him shoot out his hands, like magic:).
- Let me just warn ya, this guy is huge. If the player male model is 6 ft.
- he'd be about 11 ft tall!
- And that's after I cut his original size in half. But anyways, it looks
- really cool in the game. A little better model than my quakeguy, cuz I'm
- a little more experienced now.
- Hope everyone likes it.
-
- email: wigger@swbell.net
-
- Thanks: to Kray-zee for some advice on modeling.
-
- P.S.: If you guys start transfering skins from Quake conversions for this model, e-mail
- them to me, so I can put a skin pack up on my skins site. Thanks...
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-