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- #ifndef __SHAPE3D_H__
- #define __SHAPE3D_H__
-
- // Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
-
- // NOTE: Do not modify the contents of this file. If this class is regenerated by
- // Microsoft Visual C++, your modifications will be overwritten.
-
- /////////////////////////////////////////////////////////////////////////////
- // CShape3D wrapper class
-
- class CShape3D : public CWnd
- {
- protected:
- DECLARE_DYNCREATE(CShape3D)
- public:
- CLSID const& GetClsid()
- {
- static CLSID const clsid
- = { 0x75f920a3, 0x2673, 0x11d0, { 0xbd, 0xcb, 0x0, 0x20, 0xa9, 0xb, 0x18, 0x3a } };
- return clsid;
- }
- virtual BOOL Create(LPCTSTR lpszClassName,
- LPCTSTR lpszWindowName, DWORD dwStyle,
- const RECT& rect,
- CWnd* pParentWnd, UINT nID,
- CCreateContext* pContext = NULL)
- { return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
-
- BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
- const RECT& rect, CWnd* pParentWnd, UINT nID,
- CFile* pPersist = NULL, BOOL bStorage = FALSE,
- BSTR bstrLicKey = NULL)
- { return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
- pPersist, bStorage, bstrLicKey); }
-
- // Attributes
- public:
- short GetLineWidth();
- void SetLineWidth(short);
- short GetShape();
- void SetShape(short);
- short GetShiftShapeLeft();
- void SetShiftShapeLeft(short);
- short GetShiftShapeUp();
- void SetShiftShapeUp(short);
- short GetShadowHorizontal();
- void SetShadowHorizontal(short);
- short GetShadowVertical();
- void SetShadowVertical(short);
- unsigned long GetShadowColor();
- void SetShadowColor(unsigned long);
- unsigned long GetLineColor();
- void SetLineColor(unsigned long);
- BOOL GetTransparent();
- void SetTransparent(BOOL);
- BOOL GetRotateSide();
- void SetRotateSide(BOOL);
- BOOL GetSymmetrical();
- void SetSymmetrical(BOOL);
- OLE_COLOR GetBackColor();
- void SetBackColor(OLE_COLOR);
- short Get_Shape();
- void Set_Shape(short);
-
- // Operations
- public:
- void AboutBox();
- };
-
- #endif // __SHAPE3D_H__
-