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- TrueSpectra (R) Photo>Graphics Sampler (TM) README
- ============================================
-
-
- Contents
- -------
-
- 1.0 About TrueSpectra Photo>Graphics Sampler Version 1.02
- 1.1 INSTALLATION
- 1.2 SYSTEM REQUIREMENTS
- 1.3 RECOMMENDED OPTIONAL HARDWARE
- 1.4 TUTORIAL GUIDE
- 1.5 BUGS & SUGGESTIONS
- 1.6 Q & A
- 2.0 Reporting Bugs
- 3.0 Product & Company Overview
-
-
-
- 1.0 About TrueSpectra Photo>Graphics Sampler Version 1.02 August 1996
- ===========================================================
-
- We thank you for viewing our Photo>Graphics Sampler! For the
- latest information on TrueSpectra products and services as well as news
- about our library of ColorWave Clipart and images, please check out
- http://www.truespectra.com.
-
-
-
- 1.1 INSTALLATION
- ----------------
-
- 1. Optionally uninstall any previous betas of TrueSpectra Light or
- TrueSpectra Photo>Graphics.
- 2. Read and agree to the Software License Agreement, then put the CD-ROM
- in your CD-ROM drive.
- 3. Double click on OS/2 System, then on Drives, and then on the CD-ROM
- drive icon. To start installation, double click on the PHOTOGFX folder and
- then on the INSTALL icon. Follow the prompts.
-
- NOTE THAT PHOTO>GRAPHICS CAN BE RUN FROM THE CD-ROM AND DOES
- NOT HAVE TO BE INSTALLED FIRST. SIMPLY DOUBLE CLICK ON THE
- PROGRAM ICON FROM THE PHOTOGFX DIRECTORY ON YOUR CD-ROM.
-
-
-
- 1.2 SYSTEM REQUIREMENTS
- ------------------------
-
- - OS/2 Warp
- - 8 MB RAM
- - 4-8 MB Hard Disk free space for application, if not run directly from CD
- - Sufficient free Hard Disk space for swapping with many images
- - Mouse or other pointing Device
- - CD-ROM drive
- - 486DX or better PC
-
-
-
- 1.3 RECOMMENDED OPTIONAL HARDWARE
- -----------------------------------
-
- - SVGA Color Display Adapter supporting 800x600 or better resolution with 64K
- or 24-bit color capability
- - 40 MB of free hard disk space after installation for swap space when working
- with large images
- - Pentium processor with minimum 256K L2 Cache
- - 16MB or more RAM, depending on total size of images concurrently manipulated
- and other OS/2 overheads (installed network support, in particular) as well as
- hard disk performance (slower drives make swapping tiresome)
-
-
-
- 1.4 TUTORIAL GUIDE
- ------------------
-
- TrueSpectra hopes to be able to offer an online version of the Tutorial Guide
- on its web site during 4Q 96. Check www.truespectra.com for details. Printed
- full color versions of the Tutorial Guide are included in all retail packages of
- Photo>Graphics.
-
-
-
- 1.5 BUGS & SUGGESTIONS
- ----------------------
-
- Do not edit a path created with freehand or line draw with the paint roller. You
- may get unpredictable results. Also, editing with the roller may appear strange
- if you are in stroke mode.
-
- The title-bar of dialogs that usually appears when they have been pulled from the
- Access bar may be obscured. This will not cause other problems.
-
- Press F1 for help at any time, it is context sensitive!
-
- Note that if you tear-off a dialog from the Access Bar, it may be minimized
- by double clicking on its title bar and will automatically restore when the object
- that it refers to is reselected. This is handy when you have many dialogs
- active. Note that you may also restore any minimized dialog by double
- clicking the title bar.
-
- When you have deselected all objects in the Workspace, the Access Bar color
- will change and the name 'Default Object' will appear in the Object Name field.
- You can change certain defaults here, such as the Tool or Region types and
- these defaults will be used if you select 'Create Object' from the Context
- Menu after dragging a rectangle in Edit action mode. The object created
- will be based on the default setting. Note that it is often very convenient
- to create objects this way while in Edit action mode, even if you then have
- to immediately change the tool or region.
-
- To effectively use the Paint Roller to crop an image you should first load the
- bitmap into a Rectangle Region and size and position the bitmap in your
- WorkSpace. Then convert the Region to User Draw by using the
- Power Panel/Access Bar. Otherwise, the bitmap may tile since it does
- not know the scale of your work. When in doubt, read the User Draw
- section in the on-line help or User Guide and if you can get access to
- the web-based Tutorial Guide mentioned above, follow the steps in
- Tutorial #16. Remember to hold down the Shift key when adding or
- subtracting from an existing Draw Region with the Roller.
-
- You cannot delete the Power Panel by pressing the Del key. Use the
- Context Menu options instead.
-
-
-
- 1.6 Q & A
- ---------
-
- Q - My system is running slowly, how do I speed things up?
-
- A - Regardless of your chosen display resolution, ensure that you are
- running with 65,000 displayable colors. The automatic dithering for low
- color displays (ie: 256 or 16 color) consumes many, many processor cycles
- and 16 million color modes are very demanding on the memory bus. Also,
- run the Workspace at less than full screen size so that ColorWave does not
- have to render as many pixels each time you move or change an object, or
- set your display resolution to 800x600 pixels. Do not use high amplitude
- Wave tools as the "look-around" is extremely compute intensive. Likewise,
- avoid Blur and Sharpen until necessary. If you are still experiencing
- unsatisfactory performance, check that your machine really does have its
- numeric co-processor enabled and do not turn on bitmap smoothing in the
- Bitmap Tool until necessary.
-
-
- Q - I want to look at the sample graphics projects but don't have enough
- disk space to load all the sample images onto my hard disk - can I load
- them directly into Photo>Graphics from the CD?
-
- A - Yes! Just include a path to your CD-ROM drive with the images
- directory in the User Preferences Bitmap Path entry field. Then, open
- the projects in the samples directory on the CD ROM from Photo>Graphics.
- For even faster viewing, drag the sample .GDO files from your CD-ROM
- samples directory and drop them on the open Photo>Graphics Workspace.
- You can use this fast drag/drop technique to directly view images from
- the CD-ROM as well.
-
-
- Q - I saved a rendered high-resolution .TIF file but cannot load it back
- into Photo>Graphics - is this normal?
-
- A - Yes, because ColorWave renders very efficiently, it is easy to render
- an image far larger than available RAM or swap space. This creates
- difficulties if you want to load the rendered result to check your work.
- Currently, you cannot view extremely large images with Photo>Graphics even
- though you can create them. The maximum loadable image size is approximately
- 80MB. The maximum renderable image size is approximately 300-600MB.
-
-
- Q - It seems that bitmaps sometimes vanish from the bitmap list. Is this so?
-
- A - Yes, to dynamically reduce memory requirements, Photo>Graphics drops
- unused bitmaps from the list of active bitmaps. So, if you change an object
- with a Bitmap Tool to some other Tool, and no other Bitmap Tools refer to
- the bitmap you were previously using, the bitmap will have to be reloaded
- from disk if you want to restore the object to its original configuration.
-
-
- Q - I can't see the help bubbles (context sensitive hints).
-
- A - We are looking into a situation where help bubbles do not appear that
- seems related to another third-party bubble help system. Check our Web
- site for future developments.
-
-
- Q - My system seems to hang when I load any of the images whose names
- begin with the letters HRES. Why?
-
- A - HRES images are compressed JPG files which expand at about a twenty
- to one ratio. Since they are all about one meg on disk, they will expand to
- about twenty megs in RAM. Unless you have a 24MB machine, there will be
- a very significant amount of swapping as OS/2 attempts to create virtual
- storage on your hard disk. Be patient, or do not work with these images
- in this version of Photo>Graphics with a small machine.
-
-
- Q - When drawing, by default Photo>Graphics creates many small, independent
- objects. Why?
-
- A - It is far quicker for ColorWave to deal with a multitude of smaller
- draw objects than with one large, complex object. However, if you are
- running a Pentium Pro, or running at only 640x480 screen resolution
- with an earlier processor, you can confidently build large draw objects.
- Of course, after creating your drawing, grouping objects ensures that the
- individual pieces stay together and regardless of your screen resolution,
- all draw objects are resolution independent. Please note that after a very
- long or very intricate Freehand draw there will be a significant pause
- as Photo>Graphics converts your draw shape to ColorWave format. This
- conversion only happens once, so later editing will not be delayed with
- such a pause unless you are holding down Shift or Ctrl to add to the
- line path.
-
-
- Q - Rendering never finishes on my machine and all I see is a white or
- black screen. What's wrong?
-
- A - Typically, the user interface may be successfully prioritized from the
- Preferences Dialog giving Photo>Graphics a smooth feel. However, some
- DOS applications and certain print spooling and communication programs
- may prevent processor cycles from reaching the ColorWave thread. In this
- case, you must deselect the User Interface Priority check box in the
- Preferences Dialog. Then restart the program. Occasionally, if the ColorWave
- engine seems to pause for a long time or the User Interface appears to
- freeze, pressing Ctrl+Esc or Alt+Esc will free a resource contention
- situation and normal operation will resume.
-
-
- Q - I can open the controls, even load a bitmap, but all I see in the main
- window is a black hole!
-
- A - Photo>Graphics requires complete video drivers as it makes calls
- designed to optimize screen updates. Contact your video card supplier for
- the latest drivers or check the Team OS/2 web site for links to Warp
- drivers. (www.teamos2.org) Note that the recently revised IBM PC700
- desktops models require new video drivers that should be available Fall
- 1996 from IBM. The original 700 series with S3 Vision 864/868
- video perform flawlessly with or without the optional 1 MB upgrade
- provided you download the current drivers from IBM.
-
-
- Q - I am not getting correct colors on screen. Why?
-
- A - We have seen certain drivers indicate to the user through the
- System settings that they are displaying 65,000 colors yet are only
- indicating to Warp that they are displaying 256 colors. Photo>Graphics
- then enters a dithering mode, tries to set a palette, and often displays
- incorrect colors. Check our Web site for future developments.
-
-
- Q - Pasting from the clipboard doesn't seem to work. Why not?
-
- A - This one's tricked us a few times too! After you cut an object or
- grouped set of objects to the clipboard, drag a rectangle in the target
- Workspace, Custom Tool or Custom Region. From the Automatic Menu
- that appears, choose Paste from Clipboard. The object will appear
- in the new location, scaled to fit into your rectangle but rotated,
- skewed, flipped etc. to match the original. What happens if you
- want an exact duplicate? You could just use the object duplicate
- option from the Context Menu - but if you wanted a copy in another
- Custom Tool or Region EXACTLY aligned with the original copy, you
- must use the Clipboard without dragging a rectangle. Make the target
- window active, then bring up the Context Menu and choose Paste.
- This can be confusing because the object may appear far from the center
- of your attention, depending upon its co-ordinates when it was put on
- the clipboard. Possibly more confusing, the Window may automatically
- zoom, or if you are pasting into the window you copied from, the
- pasted copy will be exactly on top of the original - often making it
- impossible to see. Even though this all seems very complex at first,
- this is a very powerful feature, especially when used with Custom
- Regions. For example, copy an object containing text to the
- clipboard, create an object with a Custom Region (and Solid Color
- or even Contrast Tool) and place it behind the original text. Then,
- in the Custom Region, paste the copy of the text using the Context
- menu (ie. do not drag a rectangle first), make the text black and
- put a blur object over it. Now, in your main Workspace, you will
- have a blurred shadow and everything will be precisely aligned!
-
-
- Q - Sometimes text disappears from the Workspace. What can I do?
-
- A - ColorWave currently uses the extensive array of Warp font calls to get
- the initial mask for text fonts. Should the call fail, an invalid mask will
- be returned by your video driver. See if there is a more recent video
- driver available from your video card supplier or try rotating or skewing
- the text a bit. We have found that most cards made after the release of
- Warp with the latest chipsets have acceptable drivers, but many of the
- earlier video chipsets do not fully support Warp's font calls.
-
-
- Q - I saved a GDO file and gave it to a business associate. When he
- loaded it, all the bitmaps were missing. What should I do?
-
- A - You must include bitmaps with any GDO files saved in Photo>Graphics
- since bitmaps are not replicated in GDO's to save you hard disk space.
- Check our Web site for the release of a "packager" which can scan a GDO
- file and package it with related bitmaps.
-
-
- Q - Blur and Sharpen don't seem to be very adjustable for subtle effects
- and seem to vanish in Custom Regions and Tools. Why?
-
- A - To maintain reasonable performance on lower-end machines, we decided
- to target the Photo>Graphics Blur and Sharpen primarily at the cool text
- effects and shadows end of the scale rather than providing our more compute
- intensive, yet far more adjustable Blur and Sharpen code library. This library
- is required for extremely precise high-end image clean-up, as are a number
- of other ColorWave compatible libraries which we have developed. Check
- our Web site for news of future product announcements targeted at Pentium
- Pro class processors. Note that even though you may not notice a blur in
- a Custom Region or Tool whose window is scaled down relative to the
- main Workspace, all objects will render at their required output resolution
- so that such blurs will show their result in the final output of the Custom
- Region or Tool in the main Workspace as expected.
-
-
- Q - With the multitude of possible object combinations in Photo>Graphics,
- I refuse to accept the answer to the question above. There must be another
- way to subtly sharpen an image!
-
- A - OK, but this is an advanced technique, not for the faint of heart. First,
- load a bitmap into the Workspace. Copy it to the Clipboard. Then duplicate
- the original bitmap object and change the duplicate's Region to a Custom Region
- and its Tool to a Contrast Tool. Open the Custom Region and, without dragging
- a rectangle, choose Paste from Clipboard to paste a copy of the image exactly
- aligned with the original in the main WorkSpace. Put a Sharpen object over it
- and set the sharpness fairly high. Now, in the main Workspace, adjust the
- Contrast Tool's brightness control to reduce the brightness. The image will
- appear to sharpen in a unique, and very powerful fashion. What's happening?
- Well, the dark areas of the sharpened copy of the image in the Custom Region
- will apply the full effect of your Contrast Tool, while the lighter areas do not
- receive the same adjustment and the whites stay white. Since the image in
- the Custom Region is sharp (over sharp, in fact), the transitions between those
- parts of the original image which are darkened and those which stay the same
- is more abrupt. This makes the image appear sharper and may also be used to
- adjust colors in the darker areas of the original image by also adjusting the
- color sliders in the Contrast Tool. This technique requires an image with some
- detail to begin with, but often produces fantastic results. Try loading
- HIBCUS.TGA from the Tutorial directory and experimenting! Note that it is
- also possible to have multiple Contrast Tools operating on one image in this
- way without any image degradation. (Hint, you may want to invert the image
- in the Custom Tool with a contrast adjustment to also isolate light areas
- for adjustment.)
-
-
- Q - Printing is not giving me satisfactory results. Is there a solution?
-
- A - Although the full color bitmap is typically rendered in well under one
- minute with ColorWave, the Warp print drivers take considerable time (with
- much swapping) to dither the image for print purposes. Try adjusting the
- resolution in the Photo>Graphics output settings to be one half of your final
- print resolution to reduce the demand on the Warp drivers. Bo not be
- surprised by jagged text on black & white printers - text is anti-aliased
- in the 24-bit ColorWave output stream which does not equate to sharp
- edges on black and white output. Also, check out the Warp fixpak for
- updated printer support!
-
-
-
- 2.0 Reporting Bugs
- ================
-
- Photo>Graphics is an extremely complex program, carefully tuned to run
- in a small RAM footprint while providing an unmatched, high quality,
- seamless combination of image processing, text and vector draw artistic
- capabilities. In some cases the program is performing floating point
- calculations at the limit of Pentium power, in others, it is doing
- 64 bit and in many cases, 128 bit integer arithmetic with your every
- mouse move. Unfortunately, it is impossible to test all possible
- combinations of objects on all possible combinations of hardware with
- the various versions and drivers available for Warp. Consequently, you
- may encounter problems - but at TrueSpectra we pride ourselves in our
- unstoppable quest for uncompromised quality in every aspect of our
- products and will seek feasible solutions to your concerns.
-
- Please report any bugs that you feel should be addressed -- but keep in mind
- that we are often facing a number of driver issues which may be beyond our
- control.
-
- E-mail: support@truespectra.com
- Fax: (416) 224-0309
-
- Describe the difficulty, and if possible how to recreate the situation.
- Please include the product version number, serial number and for crashes
- also include the SYS number and the crash address in the form:
-
- TSPECTRA.EXE at 0001:0006f341
-
- all other information on the crash screen is unnecessary for reporting
- purposes. Also, please include a description of your system including the
- type of computer, video display, display driver, printer, printer driver,
- and version of OS/2 as well as providing us with a way to contact you by
- Internet e-mail, fax or telephone.
-
- Note that the Autosave function is designed to periodically save your
- work so that should Photo>Graphics encounter difficulty, your work may
- be recoverable the next time you start the program. Check that the
- Autosave directory in the Preferences Dialog is set correctly and that
- you do not run out of hard disk space while running Photo>Graphics.
- Autosave will not be able to recover a file until you have saved a
- copy of the GDO at least once to your hard disk.
-
-
-
- 3.0 Product & Company Overview
- ===========================
-
- TrueSpectra Photo>Graphics... Photo, Text and Graphics Creativity - Made Easy!
-
- Unleash your creative power with TrueSpectra Photo>Graphics. Photo>Graphics
- is the easiest high-quality graphics package to use, enabling anyone to
- achieve stunning artistic results with little or no experience.
- Photo>Graphics is not just for the novice. Photo>Graphics provides the
- power and flexibility required to create custom tools and effects to
- produce even the most intricate business or Internet graphics. Objects
- are created with drag and drop ease using intuitive controls that simplify
- image editing for any level user.
-
- Ease of Use
- ----------
- Drag-and-Drop user interface.
- Cut and Paste clipboard support.
- Context Sensitive dialogs and commands.
-
- Wide Array of Creative Special Effects
- -------------------------------
- Quickly create Ellipse Fades, Ramps and Custom Masks.
- Incorporate Bitmap Images, Color Fades, Blurs, Emboss, Custom Tools
- designed by you, and many more special effects.
- All objects (image, text & draw) may be manipulated in a consistent
- manner including Rotate, Mirror, Skew, and Stretch options.
-
- Architecture and Bitmap File Support
- ------------------------------
- The TrueSpectra ColorWave render engine is the heart and sole of
- Photo>Graphics. ColorWave provides the never-before-possible ability to
- work with draw, images and effects at different resolutions at the same
- time. ColorWave creates and reads TrueSpectra's GDO file format for
- efficient use of computer memory and disk storage resources.
-
- ColorWave 2.0 handles multiple 24-bit images with ease and supports
- popular bitmap formats including JPG, GIF, BMP, TGA, TIF and PhotoCD.
- It also supports vector draw with a number of innovative additions including
- softness control and the ability to mix draw with image processing
- techniques such as pixelate and wave. ColorWave also provides a full
- range of text manipulation techniques.
-
- With Photo>Graphics, it is easy to get professional effects by combining
- specialized regions and design tools. These effects objects are truly
- interactive as they are layered on draw and image objects which maintain
- their properties, even when appearing to have been radically transformed.
-
- Beginning at its outset in 1992, Photo>Graphics (known on the Internet
- during an extensive beta program as TrueSpectra Light) has been engineered
- without compromise, fully capitalizing on 32 bit, multi-threaded
- object-oriented technologies. Many programs use the term "object", but
- in Photo>Graphics, it does not simply refer to a static blob on the screen!
-
- About TrueSpectra Inc.
- ------------------
- TrueSpectra Inc. designs, develops and markets digital image editing and
- graphics software products for home and professional use. The powerful
- ColorWave render engine, found in all TrueSpectra products, manages image,
- text and draw objects producing high quality finished artwork in far less
- time than traditional packages. TrueSpectra is the Image of Imagination.
-
- To order additional copies of Photo>Graphics, contact TrueSpectra for the
- name of an OS/2 software distributor near you:
-
- E-mail: sales@truespectra.com
- Phone: (416) 224-2787
- Fax: (416) 224-0309
- Web Site: http://www.truespectra.com
-
-
- TrueSpectra Inc.
- 4950 Yonge Street
- Suite 802
- North York, Ontario
- Canada M2N 6K1
-
-
- TrueSpectra and Photo Graphic are registered trademarks and
- Photo>Graphics, ColorWave and The Image of Imagination
- are trademarks of TrueSpectra Inc.
-
-
- Program copyright 1993-96 TrueSpectra Inc. All rights reserved.
-
-
-