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- Darkseed 2 walkthrough by Darksheer
- -----------------------------------
- Yum,yum how tasty game it was! And pretty easy... but some
- momentz were awful.
-
- Talk to Sheriff. Go right. Talk to Mom. Take a magnet from a
- refrigerator door. Go right. Watch TV. Open a cabinet door to
- the left of the TV. get a camera. Open front door - you get a
- ticket. Go and examine your bathroom - nothing here througout
- a game - bleagh! Exit house. Click on bench and wait for Jack
- - talk with him about everything. Exit to the bottom of the
- screen - you get to the map of your city. Go to the location
- of Dr.Sims office (I know that its hard for you to know which
- one is that but after a while you'll get it). Try his door -
- he is out. Go right. Talk with Paul Cooper. Go right. Talk to
- Deputy Brown. Return back to map. Go to Hank's Diner. Chat
- inside it with Hank. Exit. Enter Pool Hall. Talk with Johnny
- and Melissa. Go to the backyard and search a trashcan for a
- hanger. Exit to the map. Go to the location of Sheriff's and
- morgue. Go to Sheriff's and chat with him. Exit to map. Now
- go to the Carnival location. Go left. Knock door and talk
- with Mrs.Ramirez. Go right twice. Click on the bushes and you
- will locate a guy named Slim. Talk with him. He gives you a
- reunion ticket. Go to the map. Go to the Dr.Sims'. He'll
- hypnotize you. After that go back to carnival and use carnival
- ticket on clown and chat with him after that. Go to the back-
- stage of the carnival and try to lift an anvil. No way!
- Now go to the Side Show of the carnival. Talk to Minnie&Daisy.
- Go left. Talk to Gargan. Go left. Chat with Pandora. Now go
- to the pool' backyard and into the tent. Talk with Slim. Go
- to your house and sit on the bench in the yard to chat with
- Jack. Now go to the sheriff's and talk with him about his &
- Rita's affair. Go to the morgue. Talk with Doc Larsen - your
- goal is to talk with him about hospital - here he escapes and
- you can deal with corpses. In his lab you can open freezer and
- examine Rita's body, look for 2 documents (I am not sure about
- that one) to the left of the corpse in the center of the lab.
- And finally, if you cant pick up a key from the corpse in the
- center of the room you should 1) go and talk with Pandora about
- everybody you saw at the carnival (but its essential only about
- Minnie & Daisy as I recall) or 2) make sure you read a tag on
- the corpse because that's a man Minnie & Daisy should tell you
- about. Anyway, with a key go to the Hall Of Mirrors at the
- carnival and find a way to the only door with a keyhole in it -
- unlock it with the key and head for ornate room. And there go
- through a portal to the Dark World (I will call it DW since
- this and Normal World - NW). When you go through you will talk
- with a Keeper Of The Light. She dies and you go to right and
- navigate a maze to one of available exits. Here you can go
- to the left (but not inside the skull) - here you'll meet with
- 2 bioguards who guard a prison. Try to solve their riddle - you
- will fail because you have no correct answer option. Back to the
- skull and go inside the mouth. Examine pillar. Go north. Go into
- the tomb. Examine behemoth. Back to the pillar. Here go left and
- talk with a face on the wall. Use magnet on it. Go left, examine
- everything. Go left. Examine everything. Back to the pillar. Go
- south twice. Go to the Hall Of Justice location. Enter the central
- door. Talk with a guard and you'll be sentenced to death (thats
- OK). After a ride, pickup a card on a corpse. Touch the emitters.
- Talk to the Keeper Of Souls. Talk again. You will exit back into
- DW. Now go to the civic centre (thats a location with a weapon-
- smith's office). Go into the weaponsmith's office. talk with
- him. Exit shop. Go right. Enter the temple and talk to the Pri-
- estless. Exit. Go right. Here talk to the guard about prison
- guards's riddle and dont talk with him after he tells you answer
- because you will die (though its not fatal its not right). Go to
- map. Here go to the recreational center & bar location. Go to
- the bar and talk with a bartender. After that take a food. Also
- there's a DW jukebox here with a malfunction but I doubt it can
- be fixed. Exit. Go inside a center nearby. Try opening a door,
- look at the device. Now go back to the pillar (near that use a
- card on a barrier to get through). Here go to the prison and
- solve the riddl eof 2 biofreaks. (In my case the right answer
- was the upper one). Enter prison and use alien food on a guard.
- Go past him. Talk to the Keeper Of Scrolls. Return to map. Now
- go to the Hall Of Justice but enter the rightmost passage. Talk
- to droid and show him your card and talk to get rid of his
- presence. After that grab a Light from the table. Return to NW.
- Go to the carnival. Go and play the Wheel Of Fortune and you
- will succeed. Again go to the DW. Here go to the location where
- you used a magnet on the face. So use your creature from wheel
- contest on the panel at the right side of the screen. Go to the
- recreational centre and take an ego-massager and enter a door
- which you can unlock easily now. Go to the Goth and talk with
- him. Return to NW and go to Gargan to give him ego-massager. He
- will present you a pillbox. Back to Goth and give him pills.
- Talk with him again. Take a crossbow near the entrance. Back to
- NW. Go to sheriff's and you'll meet Mayor. Use hanger to open
- his car and get a case with a coin and photos. Back to your
- house and sit on bench to meet Jack. Discuss new evidences. Now
- go again to sheriff's and use coin on the phone and dial
- sheriff. Report a robbery just outside the town and he'll leave.
- Enter his office and take a photo and a newspaper. Go home and
- show this stuff to Jack as usual. Go to pool and talk again with
- Johnny and Melissa. After that go to the morgue and look in the
- drawer to the left of the corpse for Larsen's black book. Return
- homa and share news with Jack. Go to Mrs.Ramirez house and talk
- with her about Rita. After chat reenter to her house and you'll
- see Johnny entering her mansion and being paid. Go to the window
- and film them with your trusty camera. When you'll be back to
- map you'll get a message to visit Dr.Sims so you do. After next
- hypnosis and chat go back to your house and again share secrets
- with Jack. Go to the pool. After incident go to Slim's hut and
- talk with him. he gives you a letter and a gun. Return to DW &
- go to the weaponsmith. Give him a gun and he'll give you an arm-
- gun. Go to the NW's carnival and use this armgun at the Shooting
- Gallery. Sheriff will come and warn you. Exit to the map and
- you are agin prompted to visit Dr.Sims. After a seance you'll
- beat a Fed (wow!). Again go aqnd chat with Jack at your house.
- Then go to DW and use the creature you won on the panel near the
- thing that looks like Shooting Gallery (that's a screen to the
- left of the pillar). Now go to the weaponsmith's location and
- enter a previously locked door to the left of weapons shop.
- Take a tool there. Back to the NW and go to the carnival there.
- Go to the Ring Toss contest and use a crossbow on a cylinder,
- you win the contest. Go to the DW and to the very left from
- pillar. Use the last creature on panel. Go to the Hall Of Jus-
- tice now and unlock a cabinet and take Scrolls. Back to NW.
- Now go to the Paul Cooper's house and use a tool on the faucet.
- Enter his house and go left there. Examine marks on the floor
- and click on the closet to move it. Enter passage behind it.
- Examine everything here. When you take keys Paul will enter and
- you will kill Paul, but chat with him before he dies. Now go
- to his Hardware Store and unlock it with keys. Use crossbow on
- the alarm on the wall. Go to the house of Rita now and enter it.
- Read letter on the desk and enter her bedroom. Take a card for
- Pandora's special reading. Visit Pandora on carnival and use the
- card on her. After this go to your bedroom and open a door. Here
- examine a box of shoes and take a Sword. Exit from your bedroom
- and go to the kitchen (its to the right, really!). Talk to your
- Mom and after he dies talk with Rita's image. Go right. Go to
- the portal from DW to NW. Your goal here is to get to the ornate
- room before behemoth (Hint: at your first move go to the left of
- entrance). You kill behemoth. Now go back via maze to DW - go
- right from the portal and you need to reach the rightmost exit
- so it will be a long way. Go to the pillar. Here use scolls and
- light on the slots in the panel to the left of it and finally
- use sword on the wire. You appear at the Dr.Sims's office and
- talking to Jack. When you'll die click on the door to end this
- game.
-
- GAM< OV<R!
-
-