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- Name : Dark Forces
- Producer : VIE
- Source : Michael Walters
-
-
- For all you Dark Forces fans out there that don't have a clue!
-
- HERE IS THE TOTAL LIST OF SECRETS, EVERY SINGLE ONE OF THEM
-
-
- Q: How do I know that this is everything?
- A: I checked with a LucasArts on all but the codes! There may be more, but
- I'm not sure.
-
-
- Q: What is a secret?
- A: It is almost always a funny looking section of wall with many cracks in
- it. It takes either a
- thermal detonator, a concussion rifle, or a missle to open one up.
-
-
- Q: How do I get the thermal detonators to open a cracked wall?
- A: There are two ways:
- (1) This is the easiest, but it is at the end, so you don't get to
- really enjoy blowing up the Imperials. First, go to the cargo elevator that
- takes you to you ship. Around the corner, there is a dead end with two power
- packs and an enemy. Kill and collect, then face the dead end.
- Turn left and press the nudge (space) key on the wall. There is a
- "mystery movie" secret,a turn wall that pushes you into a secret room. In the
- room, there are several thermal detonators, one of three weapons that bust
- walls. This is the only one you can use without cheating.
- (2) This is the slightly harder way. Once inside the red key room
- (the room you got to using the red key), press the yellow switch that opens
- up a new part in the level, leading you to the plans. But once inside the
- newly opened part with the cargo elevator, tun around and you will see
- another switch on a column. Flip it, and return to the red key room. Go to
- the part with the button (now green) and look over across the chasm. Eureeka!
- A small closet with thermal detonators! Jump over and get them!
-
-
- WALL SECRETS
-
- I'm sure all of you have found the cracked wall on the inner atrium. If not,
- look around! There really isn't any way of directing you to it.
-
- If you go to the east balcony (accessible from the cargo elevator or from
- jumping from the west balcony), you must go to the columns and turn, facing
- the northern edge. If you look closely, you will see an open cave like ledge.
- Align yourself, run, and jump. Once on the ledge, you will notice a narrow
- catwalk. Jump across or walk over onto it, and there will be two secrets on
- that catwalk, one containing the Imperial Repeater Rifle! Be sure to fire the
- secondary weapon button, giving you three bursts at once in a triangle
- formation!
-
- But the west balcony secret is the best, giving you lots of weapons.
- Get on the west balcony. There are two ways to do this.
- (1) Jump across from the east balcony.
- (2) Jump through the left window in the red key room.
- This is important- go only through the left window. The following
- sequense was a designer's mistake and the small enough gap is on only the
- left window. Also, once in, you cannot go back inside.
- Go up to th window, hold down the crouch key, keep it held down, jump
- and run forward. Try until you get it! It won't be done on the first try,
- most likely, but don't give up!
-
- Anyway, once on the west balcony, walk up to the ltop lefthand corner. Over
- the chasm, you will see a secret wall, so toss a detonator at it! Jump in it,
- next. Once inside, you will notice a room with a small dead-end hall and a
- black door. Going to the dead end, press space to open a secret panel and
- flip the switch. It will open the door. In the door, flip the switch and it
- will lower the wall. There is an Imperial armoury, so watch out for Gamorrean
- guards, Ree Yees, Imperial Interrigation Droids and Jedi Training remotes.
- P.S.- In the Emperor's shrine, the red "x" button is the general alarm,
- deadliest on easy level, and still tough on medium, with Imperial Probe
- Droids!
-
- Here's another, not really a secret but more of a no-no. On the platform with
- your ship, there is a littl alcove with a structure in the center. On one
- side of the structure is a white mesh screen, asseccible by pressing space.
- It appears to be an elevator shaft. If you jump into it, be warned that it is
- the same shaft you jump into at the beginning!
-
-
- MISCELLANEOUS
-
- Holding down either the enter key or the fire secondary weapons key
- longer while using the thermal detonator makes you throw it farther. Perfect
- for knocking down those pesky ledge snipers!
- The fire secondary weapon key is useful, so be sure to see what is
- does on all the weapons.Aww, I might as well say it here.
-
- fist -nothing special
- blaster pistol -nothing either
- blaster rifle -is it me, or does it fire slightly faster?
- thermal detonator- "bowling ball" and delayed fuse attack. Rolls it
- quietly over the floor and then explodes after a few seconds
- repeater rifle -fires a triple triangle shot
- fusion cutter -fires all barrels
- claymore mines -sets a proximity explosive, great for when you are
- running away!
- morter launcher -nothing special
- concussion rifle-nothing that I've noticed
- assault cannon -fires a missle
-
-
- WELL, I BELIEVE THAT'S EVERYTHING! FOR COMMENTS, E-MAIL ME AT
- 74351, 1731
-
-
- By Michael Walters, Jr.THE SECRETS!
-