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Null Bytes Alternating  |  1999-07-18  |  111.4 KB  |  1,606 lines

  1. ||WEAPON ICONS
  2. |WEAPONS_1|Weapon Hardpoint
  3. |WEAPONS_2|Weapon Hardpoint
  4. |WEAPONS_3|Weapon Hardpoint
  5. |WEAPONS_4|Weapon Hardpoint
  6. |WEAPONS_5|Weapon Hardpoint
  7. |WEAPONS_6|Weapon Hardpoint
  8. |WEAPONS_7|Weapon Hardpoint
  9. |WEAPONS_8|Weapon Hardpoint
  10. |WEAPONS_9|Weapon Hardpoint
  11. |WEAPONS_10|Weapon Hardpoint
  12. |WEAPONS_11|Weapon Hardpoint
  13. |WEAPONS_12|Weapon Hardpoint
  14. |WEAPONS_13|Weapon Hardpoint
  15. |WEAPONS_14|Weapon Hardpoint
  16. |WEAPONS_15|Weapon Hardpoint
  17. |WEAPONS_16|Weapon Hardpoint
  18. |WEAPONS_17|Weapon Hardpoint
  19. |WEAPONS_18|Weapon Hardpoint
  20. |WEAPONS_19|Weapon Hardpoint
  21. |WEAPONS_20|Weapon Hardpoint
  22. |WEAPONS_21|Weapon Hardpoint
  23. |WEAPONS_22|Weapon Hardpoint
  24. |WEAPONS_23|Weapon Hardpoint
  25. |WEAPONS_24|Weapon Hardpoint
  26. |WEAPONS_25|Weapon Hardpoint
  27.  
  28. |PHASER|Phaser
  29. |PHASER_1|Phaser 1
  30. |PHASER_2|Phaser 2
  31. |PHASER_3|Phaser 3
  32. |PHASER_4|Phaser 4
  33. |PHASER_G|Phaser G
  34. |DISRUPTOR|Disruptor
  35. |PHOTON|Photon
  36. |ESG|ESG
  37. |HELLBORE|Hellbore
  38. |FUSION|Fusion
  39. |MISSILE|Missile
  40. |PLASMA|Plasma
  41. |PLASMA_F|Plasma F
  42. |PLASMA_G|Plasma G
  43. |PLASMA_S|Plasma S
  44. |PLASMA_R|Plasma R
  45. |SHUTTLE_BAY|Shuttle Bay
  46. |SHUTTLE_BAY_A5|Shuttle Bay
  47. |SHUTTLE_BAY_A7|Shuttle Bay
  48. |TRANSPORTER|Transporter
  49. |TRANSPORTER_A5|Transporter
  50. |TRANSPORTER_A5|Transporter
  51. |TRACTOR|Tractor
  52. |TRACTOR_A5|Tractor
  53. |TRACTOR_A7|Tractor
  54. |SENSORS|Sensors
  55. |SENSORS_A5|Sensors
  56. |SENSORS_A7|Sensors
  57.  
  58. ||TACTICAL SCREEN SYSTEMS ICON BAR
  59. |A3_OFFICER_DEFENCE|Defense Panel
  60. |bA3_TOPBAR_D|Defense Panel
  61. |A3_OFFICER_COMM|Communications
  62. |bA3_TOPBAR_C|Communications
  63. |A3_OFFICER_WEAPONS|Weapons
  64. |bA3_TOPBAR_HW|Weapons
  65. |A3_OFFICER_MARINE|Marines
  66. |bA3_TOPBAR_S2|Marines
  67. |A3_A3_OFFICER_SCIENCE|Science
  68. |A3_OFFICER_SCIENCE|Science
  69. |bA3_TOPBAR_S1|Science
  70. |A3_OFFICER_REPAIR|Repair
  71. |bA3_TOPBAR_E1|Repair
  72. |A3_OFFICER_HELM|Helm
  73. |bA3_TOPBAR_H|Helm
  74. |A3_OFFICER_PREFS|Preferences
  75. |bA3_TOPBAR_P|Preferences
  76. |A3_OFFICER_ENERGY|Energy
  77. |bA3_TOPBAR_E2|Energy
  78. |A3_OFFICER_FLEET|Fleet
  79. |bA3_TOPBAR_F|Fleet
  80. |A3_OFFICER_MAP|Tactical Map
  81. |bA3_TOPBAR_M|Tactical Map
  82.  
  83.  
  84. ||TACTICAL SCREEN GENERAL
  85. |A4_FULLSCREEN_TOGGLE|Fullscreen Toggle
  86. |A4_FULLSCREEN_TOGGLE_640|Fullscreen Toggle
  87. |cAlertStatus|Alert Status
  88. |A4_GREENALERT|Green Alert
  89. |A4_YELLOWALERT|Yellow Alert
  90. |A4_REDALERT|Red Alert
  91. |A4_GREENALERT_640|Green Alert
  92. |A4_YELLOWALERT_640|Yellow Alert
  93. |A4_REDALERT_640|Red Alert
  94. |H_speed_2|Current Speed
  95. |kPhaserIndicator|Phaser Indicator
  96. |A4_SPEED|Current Speed
  97. |A4_SPEED_640|Current Speed
  98. |A4_SHIP_SPEED|Current and Desired Speed
  99. |A4_SHIP_640_SPEED|Current and Desired Speed
  100. |A4_SPEED_INDICATOR|Current Speed
  101. |A4_SPEED_BAR|Current and Desired Speed
  102. |A4_SPEED_640_BAR|Current and Desired Speed
  103. |A4_SPEED_INDICATOR_BOX|Current Speed
  104. |A4_SPEED_INDICATOR_640_BOX|Current Speed
  105. |A4_POWER&SYSTEMS|Ship's Total Power Output and Use
  106. |A4_POWER&SYSTEMS_640|Ship's Total Power Output and Use
  107. |A4_POWER_BOX|Ship's Total Power Output
  108. |A4_SYSTEMS_BOX|Ship's Power Consumption
  109. |A4_POWER_BOX_640|Ship's Total Power Output
  110. |A4_SYSTEMS_BOX_640|Ship's Power Consumption
  111. |A4_POWER|Ship's Power Output
  112. |A4_SHIP_POWER_BOX_TEMP|Ship's Power Output
  113. |A4_SHIP_POWER_BOX_TEMP_640|Ship's Power Output
  114. |A4_SHIP_POWER|Ship's Power Output
  115. |A4_SYSTEMS|Ship's Power Use
  116. |A4_SHIP_SYSTEMS_BOX_TEMP|Ship's Power Output
  117. |A4_SHIP_SYSTEMS_BOX_TEMP_640|Ship's Power Output
  118. |A4_SHIP_SYSTEMS|Ship's Power Output
  119. |A4_BIG_RED_BUTTON|FIRE SELECTED WEAPONS
  120. |A4_SHIP_HEALTH|Ship's Relative "Health"
  121. |A4_SHIP_HEALTH_BAR|Ship's Relative "Health"
  122. |A4_SHIPS_HEALTH_BOX|Ship's Relative "Health"
  123. |A4_SHIPS_HEALTH_BOX_640|Ship's Relative "Health"
  124. |A4_TARGETS_HEALTH_BOX|Target's Relative "Health"
  125. |A4_TARGETS_HEALTH_BOX_640|Target's Relative "Health"
  126. |A4_SHIP_HEALTH_640|Ship's Relative "Health"
  127. |A4_SHIP_HEALTH_640_BAR|Ship's Relative "Health"
  128. |A4_TARGET_HEALTH|Target's Relative "Health"
  129. |A4_TARGET_HEALTH_BAR|Target's Relative "Health"
  130. |A4_TARGET_HEALTH_640|Target's Relative "Health"
  131. |A4_TARGET_HEALTH_640_BAR|Target's Relative "Health"
  132. |A4_PHASER_CAPACITOR|Stored Energy for Phasers
  133. |A4_PHASER_CAPACITOR_640|Stored Energy for Phasers
  134. |A4_PHASER_CAPACITOR_BAR1|Stored Energy for Phasers
  135. |A4_PHASER_CAPACITOR_BAR2|Stored Energy for Phasers
  136. |A4_PHASER_CAPACITOR_AREA1|Stored Energy for Phasers
  137. |A4_PHASER_CAPACITOR_AREA2|Stored Energy for Phasers
  138. |A4_PHASER_CAPACITOR_640_AREA1|Stored Energy for Phasers
  139. |A4_PHASER_CAPACITOR_640_AREA2|Stored Energy for Phasers
  140. |A4_PHASER_CAPACITOR_640_BAR|Stored Energy for Phasers
  141. |A4_Tactical_Elapsed_Mission_Time|Elapsed Mission Time
  142. |A4_Tactical_Event_Countdown|Event Countdown
  143. |A4_Tactical_Elapsed_Mission_Time_640|Elapsed Mission Time
  144. |A4_Tactical_Event_Countdown_640|Event Countdown
  145.  
  146. ||HELM PANEL
  147. |A3_HELM_HEADER|Helm Control Panel
  148. |A3_HELM_EMERGENCY|Emergency Stop
  149. |A3_HELM_ERRATIC|Erratic Maneuvers
  150. |A3_HELM_180_HET|180 Degree High Energy Turn
  151. |A3_HELM_DOCK|Orbit
  152. |A3_HELM_HOLD|Follow
  153. |A3_HELM_STEADY|Steady As She Goes
  154. |A3_HELM_SHARP_RIGHT|Hard Right High Energy Turn
  155. |A3_HELM_HIGH|Hard Right High Energy Turn
  156. |A3_HELM_RIGHT|Right High Energy Turn
  157. |A3_HELM_LEFT|Left High Energy Turn
  158. |A3_HELM_SHARP_LEFT|Hard Left High Energy Turn
  159. |A3_HELM_HETCHOOSE|HET Choose Direction
  160.  
  161.  
  162. ||REPAIR PANEL
  163. |A3_ENGINEER_HEADER|Engineering Repairs Panel
  164. |A3_ENGINEER_SPARE|Spare Parts Available
  165. |A3_RepairQueue|Repair Queue
  166. |HH_A3_RepairQueue|Repair Queue
  167. |GG_A3_RepairQueue|Repair Queue
  168. |A3_ENGINEER_PROGRESS_BAR|Repair Progress Bar
  169.  
  170.  
  171. ||SCIENCE PANEL
  172. |A3_SCIENCE_HEADER|Science Panel
  173. |A3_SCIENCE_DEEPSCAN|Deepscan Toggle
  174. |A3_SCIENCE_SELFDEST|Self-Destruct Toggle
  175. |A3_SCIENCE_PROBES_LEFT|Number of Probes Remaining
  176. |A3_SCIENCE_DEEPSCAN_BAR|Deepscan Progress Bar
  177. |A3_SCIENCE_PROBE_ICON|Probe Icon
  178. |A3_SCIENCE_PROBE_FIRE|Launch Probe
  179. |cProbeOption|Probe Weapon or Sensor Mode Toggle
  180.  
  181.  
  182. ||MARINE PANELS
  183. |A3_SECURITY_PANEL_1|Marines Hit & Run Control Panel
  184. |A3_SECURITY_PANEL_2|Marines Takeover Force Panel
  185. |A3_HitNRunQueue|Queue for Target Systems
  186. |A3_HIT_N_RUN|Send Marines to take out a specific system
  187. |A3_HIT_N_RUN_2|Send Marines to take out a specific system
  188. |A3_CAPTURE_SHIP|Send Marines to take over ship
  189. |A3_CAPTURE_SHIP_2|Send Marines to take over ship
  190. |A3_SEND_ALL_MARINES|Send All Marines
  191. |HH_A3_HitNRunQueue|Marines waiting for Transport
  192. |FF_A3_CapMarines|Marines waiting for Transport
  193. |A3_SECURITY_PANEL_MARINE1|Marines waiting for Transport
  194. |A3_SECURITY_PANEL_MARINE2|Marines waiting for Transport
  195. |A3_SECURITY_PANEL_MARINE3|Marines waiting for Transport
  196. |A3_SECURITY_PANEL_MARINE4|Marines waiting for Transport
  197. |A3_SECURITY_PANEL_MARINE5|Marines waiting for Transport
  198. |A3_SECURITY_PANEL_MARINE6|Marines waiting for Transport
  199. |A3_SECURITY_PANEL_MARINE7|Marines waiting for Transport
  200. |A3_SECURITY_PANEL_MARINE8|Marines waiting for Transport
  201. |A3_SECURITY_PANEL_MARINE9|Marines waiting for Transport
  202. |A3_SECURITY_PANEL_MARINE10|Marines waiting for Transport
  203. |A3_SECURITY_PANEL_MARINE11|Marines waiting for Transport
  204. |A3_SECURITY_PANEL_MARINE12|Marines waiting for Transport
  205. |A3_SECURITY_PANEL_MARINE13|Marines waiting for Transport
  206. |A3_SECURITY_PANEL_MARINE14|Marines waiting for Transport
  207. |A3_SECURITY_PANEL_MARINE15|Marines waiting for Transport
  208. |A3_SECURITY_PANEL_TRNSPTR1|Transporters Available for Use
  209. |A3_SECURITY_PANEL_TRNSPTR2|Transporters Available for Use
  210. |A3_SECURITY_PANEL_TRNSPTR3|Transporters Available for Use
  211. |A3_SECURITY_PANEL_TRNSPTR4|Transporters Available for Use
  212. |A3_SECURITY_PANEL_TRNSPTR5|Transporters Available for Use
  213. |A3_SECURITY_PANEL_TRNSPTR6|Transporters Available for Use
  214. |A3_SECURITY_PANEL_TRNSPTR7|Transporters Available for Use
  215. |A3_SECURITY_PANEL_TRNSPTR8|Transporters Available for Use
  216. |A3_SECURITY_PANEL_TRNSPTR9|Transporters Available for Use
  217. |A3_SECURITY_PANEL_TRNSPTR10|Transporters Available for Use
  218. |A3_SECURITY_PANEL_TRNSPTR11|Transporters Available for Use
  219. |A3_SECURITY_PANEL_TRNSPTR12|Transporters Available for Use
  220. |A3_Security_Transporters|Available Transporters
  221.  
  222.  
  223. ||WEAPONS PANEL
  224. |A3_WEAPONS_LAYMINE|Lay Mine
  225. |A3_WEAPONS_LAYMINE_BOX|Lay Mine
  226. |A6_NUM_PLASMA|Number of Mines Remaining
  227. |A3_WEAPONS_MINES_LEFT|Number of Mines Remaining
  228. |cFireToDisable|Fire to Disable/Fire to Kill Toggle
  229. |cCloakingDevice|Cloaking Device Toggle
  230. |360|Weapon Firing Arc
  231. |A3_WEAPONARC|Weapon Firing Arc
  232. |A3_WEAPONS_PHASER|Phasers
  233. |A3_WEAPONS_HEAVYWEAPONS|Heavy Weapons
  234. |A3_WEAPONS_HEADER|Weapons Panel
  235. |A3_WEAPONS_ALLWEAPONS|All Weapons
  236. |A3_WEAPONS_MINE_ICON|Mine Icon
  237. |A3_WEAPONS_MINE_BAR|Mine Ready Bar
  238. |A3_ALLWEAPONS_WEAPONS_PANEL|All Weapons Panel
  239. |A3_WEAP_DEFEND|Point Defense Toggle
  240. |A3_WEAPGROUP1|Weapon selected by keyboard key 
  241. |A3_WEAPGROUP2|Weapon selected by keyboard key 
  242. |A3_WEAPGROUP3|Weapon selected by keyboard key 
  243. |A3_WEAPGROUP4|Weapon selected by keyboard key 
  244.  
  245.  
  246. ||COMMUNICATIONS PANEL
  247. |CommEngineer|Engineering
  248. |CommMission|Mission
  249. |CommScience|Science
  250. |CommFleet|Fleet
  251. |A3_COMM_PANEL|Communications Panel
  252.  
  253.  
  254. ||DEFENSE PANEL
  255. |cPtDefense|Point Defense
  256. |A3_LAUNCH_WILDWEASLE|Launch Decoy Shuttle
  257. |A3_DEFENSE_EMERGENCY|Emergency Stop
  258. |A3_DEFENSE_0|Number of Defensive Tractors Online
  259. |A3_DEFENSE_1|Number of Defensive Tractors Online
  260. |A3_DEFENSE_2|Number of Defensive Tractors Online
  261. |A3_DEFENSE_3|Number of Defensive Tractors Online
  262. |A3_DEFENSE_4|Number of Defensive Tractors Online
  263. |A3_DEFENSE_5|Number of Defensive Tractors Online
  264. |A3_DEFENSE_6|Number of Defensive Tractors Online
  265. |A3_DEFENSE_PANEL_WW1|Sensor Decoy Shuttle
  266. |A3_DEFENSE_PANEL_WW2|Sensor Decoy Shuttle
  267. |A3_DEFENSE_PANEL_WW3|Sensor Decoy Shuttle
  268. |A3_DEFENSE_PANEL_WW4|Sensor Decoy Shuttle
  269. |A3_DEFENSE_PANEL_WW5|Sensor Decoy Shuttle
  270. |A3_DEFENSE_PANEL_WW6|Sensor Decoy Shuttle
  271. |A3_DEFENSE_PANEL_WW7|Sensor Decoy Shuttle
  272. |A3_DEFENSE_PANEL_WW8|Sensor Decoy Shuttle
  273. |A3_DEFENSE_PANEL_WW9|Sensor Decoy Shuttle
  274. |A3_DEFENSE_PANEL_WW10|Sensor Decoy Shuttle
  275. |A3_DEFENSE_PANEL_WW11|Sensor Decoy Shuttle
  276. |A3_DEFENSE_PANEL_WW12|Sensor Decoy Shuttle
  277.  
  278.  
  279. ||MINI-MAP PANEL
  280. |A3_MINI_MAP|Active Map Panel
  281. |A3_MINI_MAP_ZOOM_OUT|Zoom Out
  282. |A3_MINI_MAP_ZOOM_IN|Zoom In
  283.  
  284.  
  285. ||FLEET PANEL
  286. |A3_FLEET_COMMAND_PANEL|Fleet Command Panel
  287. |A3_FLEET_ATTACK|Attack Target
  288. |A3_FLEET_DEFEND|Defend Target
  289. |A3_FLEET_DISABLE|Disable Target
  290. |A3_FLEET_GO|Go to this Location
  291. |A3_FLEET_FOLLOW_TARGET|Follow Target
  292. |A3_FLEET_FOLLOW_COMMAND|Follow Command Ship
  293. |FleetAttack|Attack Target
  294. |FleetCapture|Defend Target
  295. |FleetDisable|Disable Target
  296. |A3_FLEET_SHIP1_DEFENSIVE|Attack Defensively
  297. |A3_FLEET_SHIP2_DEFENSIVE|Attack Defensively
  298. |A3_FLEET_SHIP3_DEFENSIVE|Attack Defensively
  299. |A3_FLEET_SHIP4_DEFENSIVE|Attack Defensively
  300. |A3_FLEET_SHIP5_DEFENSIVE|Attack Defensively
  301. |A3_FLEET_SHIP6_DEFENSIVE|Attack Defensively
  302. |A3_FLEET_SHIP1_MDEFENSIVE|Attack Defensively
  303. |A3_FLEET_SHIP2_MDEFENSIVE|Attack Defensively
  304. |A3_FLEET_SHIP3_MDEFENSIVE|Attack Defensively
  305. |A3_FLEET_SHIP4_MDEFENSIVE|Attack Defensively
  306. |A3_FLEET_SHIP5_MDEFENSIVE|Attack Defensively
  307. |A3_FLEET_SHIP6_MDEFENSIVE|Attack Defensively
  308. |A3_FLEET_SHIP1_MAGGRESSIVE|Attack Aggressively
  309. |A3_FLEET_SHIP2_MAGGRESSIVE|Attack Aggressively
  310. |A3_FLEET_SHIP3_MAGGRESSIVE|Attack Aggressively
  311. |A3_FLEET_SHIP4_MAGGRESSIVE|Attack Aggressively
  312. |A3_FLEET_SHIP5_MAGGRESSIVE|Attack Aggressively
  313. |A3_FLEET_SHIP6_MAGGRESSIVE|Attack Aggressively
  314. |A3_FLEET_SHIP1_AGGRESSIVE|Attack Very Aggressively
  315. |A3_FLEET_SHIP2_AGGRESSIVE|Attack Very Aggressively
  316. |A3_FLEET_SHIP3_AGGRESSIVE|Attack Very Aggressively
  317. |A3_FLEET_SHIP4_AGGRESSIVE|Attack Very Aggressively
  318. |A3_FLEET_SHIP5_AGGRESSIVE|Attack Very Aggressively
  319. |A3_FLEET_SHIP6_AGGRESSIVE|Attack Very Aggressively
  320. |A3_FLEET_SHIP1|*
  321. |A3_FLEET_SHIP2|*
  322. |A3_FLEET_SHIP3|*
  323. |A3_FLEET_SHIP4|*
  324. |A3_FLEET_SHIP5|*
  325. |A3_FLEET_SHIP6|*
  326.  
  327.  
  328. ||ENERGY PANEL
  329. |A3_Energy_Total_Box|Total Ship Engine Energy Output
  330. |A3_Energy_Total_Usage_Box|Total Ship Systems Energy Use
  331. |A3_Energy_Propulsion_Box|Propulsion Energy
  332. |A3_Energy_Heavy_Weapon_Box|Heavy Weapons Energy
  333. |A3_Energy_Shield_Reinforcement_Box|Shield Reinforcement Energy
  334. |A3_Tractor_Box|Tractor Energy
  335. |A3_Energy_EW_Box|ECM and ECCM Energy
  336. |A3_Energy_Other_Box|Other Ship Systems Energy Use
  337. |A3_Energy_Excess_Box|Excess Available Energy
  338. |A3_Energy_Battery_Box|Battery Charge
  339. |A3_Energy_Cloaking|Cloaking Device Energy
  340. |A3Energy_CloakButton|Cloaking Device Toggle
  341.  
  342.  
  343. ||PREFERENCES PANEL
  344. |A3_Prefs_Speed_Box|Adjust Game Speed
  345. |A3_Prefs_Scroll_Box|Adjust On-Screen Text Scroll Speed
  346. |A3_Prefs_SFX_Volume_Box|Adjust Sound Effects Volume
  347. |A3_Prefs_Music_Volume_Box|Adjust Music Volume
  348. |A3_Prefs_Speech_Volume_Box|Adjust Speech Volume
  349. |A3_SECUR_LOAD|Load a Saved Game
  350. |A3_SECUR_SAVE|Save Current Game
  351. |A3_SECUR_EXIT|Exit Game
  352. |A3_SECUR_GRID|Display Grid in Space Toggle
  353. |A3_SECUR_STARDT|Display Stardate Onscreen Toggle
  354. |A3_SECUR_quicktip|Display QuickTips Toggle
  355. |A3_CAMERA_CHASE|Camera View
  356. |A3_CAMERA_TARGET|Camera View
  357. |A3_CAMERA_ENEMY|Camera View
  358. |A3_CAMERA_OVERHEAD|Camera View
  359. |A3_CAMERA_FOLLOW|Camera View
  360.  
  361.  
  362. ||SAVE PANEL (DEFUNCT??)
  363. |A3_SAVE_SAVE_ICON|Save Panel
  364. |A3_SAVE_LOAD_ICON|Load Panel
  365. |A3_SAVE_THISGAME|Save Changes to Disk
  366. |A3_SAVE_CANCEL_THISGAME|Cancel Changes and Return to Game
  367.  
  368.  
  369. ||LOAD PANEL (DEFUNCT??)
  370. |A3_LOAD_SAVE_ICON|Save Panel
  371. |A3_LOAD_LOAD_ICON|Load Panel
  372. |A3_LOAD_THISGAME|Load the Selected Game
  373. |A3_LOAD_CANCEL_THISGAME|Cancel Changes and Return to Game
  374.  
  375.  
  376. ||QUIT GAME PANEL
  377. |A3_QUIT_GAME|Yes, Quit Game
  378. |A3_NOT_QUIT_GAME|No, Do Not Quit Game
  379.  
  380.  
  381. ||SCHEMATIC PANELS
  382. |A5_SHIELD_SELECTER|Shields
  383. |INT_SENSORS|ECM and ECCM
  384. |INT_TRANSPORTER|Transporters
  385. |INT_TRACTOR|Tractor Beam
  386. |INT_SHUTTLE|Shuttle Bay
  387. |INT_FIGHTERS|Fighter Bay
  388. |A5_WEAPONS_SELECT|Select All Weapons
  389. |INT_FIGHTERS|Fighter Bay
  390. |disabled_fighters|Fighter Bay
  391. |H#INT_FIGHTERS|Fighter Bay
  392. |H#A6_WEAPONARC|Weapon Firing Arc
  393. |f#a5n7toggle|Toggle Ship and Target Schematic Panels
  394. |A5_WEAPON_ARC_VIEW|View Individual Weapon Arcs
  395. |A5_WEAPON_VIEW|View Weapon Icons
  396. |A7_NO_TARGET|No Target Selected
  397. |a5n7toggle|Toggle Ship and Target Schematic Panels
  398. |a5n7toggle2|Toggle Ship and Target Schematic Panels
  399.  
  400.  
  401. ||WEAPONS PANEL COMMON ITEMS
  402. |A6_WEAPONARC|Weapon Firing Arc
  403.  
  404.  
  405. ||MULTIPLE WEAPONS PANEL
  406. |A6_MULTIPLE_WEAPONS_PANEL|Multiple Weapons Panel
  407. |A6_MULTIPLE_FIRE|FIRE All Selected Weapons
  408. |A6_MULTIPLE_WEAPONS_OFFLINE|Turn Selected Weapons Off
  409. |A6_MULTIPLE_WEAPONS_NORMAL|Turn Selected Weapons On
  410. |A6_MULTIPLE_WEAPONS_OVERLOAD|Selected Weapons Set to Overload
  411. |A6_MULTIPLE_ICON_4NORM|Multiple Weapons Icon
  412. |A6_FUSION_GRNBOX_1|Charge Status of All Selected Weapons
  413. |A6_Multiplegauge1|Combined Charge Status of All Selected Weapons
  414. |A6_Multiplegauge1A|Combined Charge Status of All Selected Weapons
  415.  
  416.  
  417. ||PHASER PANEL
  418. |A6_PHASERS_PANEL|Phaser Control Panel
  419. |A6_PHASERS_BACKGROUND|Phaser Control Panel
  420. |A6_PHASERr_FIRE|FIRE Phaser
  421. |A6_PHASERS_ICON_4NORM|Phaser Icon
  422. |A6_PHASERS_NORMAL|Turn this Phasr On
  423. |A6_PHASERS_OFFLINE|Turn this Phaser Off
  424.  
  425.  
  426. ||PHOTON TORPEDO PANEL
  427. |A6_PHOTON_PANEL|Photon Torpedo Panel
  428. |A6_PHOTON_ICON_4NORM|Photon Torpedo Icon
  429. |A6_Photon2_Background|Dual Photon Charge Bars
  430. |A6_PHOTON_FIRE|FIRE Photon Torpedo(es)
  431. |A6_PHOTON_BACKGROUND|Photon Torpedo Control Panel
  432. |A6_PHOTON_OFFLINE|Turn these Photon Torpedoes Off
  433. |A6_PHOTON_NORMAL|Turn these Photon Torpedoes On
  434. |A6_PHOTON_PROXIMITY|Set these Photon Torpedoes to Explode Near Target
  435. |A6_PHOTON_OVERLOAD|Set these Photons to Maximum Firepower
  436. |A6_Photon_Gauge_1|Photon 1 Ready Bar
  437. |A6_Photon_Gauge_1A|Photon 1 Ready Bar
  438. |A6_Photon_Gauge_2|Photon 2 Ready Bar
  439. |A6_Photon_Gauge_2A|Photon 2 Ready Bar
  440. |A6_Photon_Gauge_3|Photon 3 Ready Bar
  441. |A6_Photon_Gauge_3A|Photon 3 Ready Bar
  442. |A6_Photon_Gauge_4|Photon 4 Ready Bar
  443. |A6_Photon_Gauge_4A|Photon 4 Ready Bar
  444.  
  445.  
  446. ||PLASMA TORPEDO PANEL
  447. |A6_PLASMA_FIREPSEUDO|FIRE Pseudo Plasma Torpedo
  448. |Plasma_Norm|Plasma Torpedo Icon
  449. |A6_PLASMA_PANEL|Plasma Torpedo Panel
  450. |A6_PLASMA_FIRE|FIRE Weapon
  451. |A6_NUM_PLASMA|Number of Pseudo Torpedoes Remaining
  452. |A6_PLASMA_OFFLINE|Turn OFF these Plasma Torpedoes
  453. |A6_PLASMA_NORMAL|Turn ON these Plasma Torpedoes
  454. |A6_PLASMA_ENVELOPING|Set these Plasma Torpedoes to Attack All Shields Equally
  455. |A6_Plasma_Type_R|Set this Weapon Hardpoint to Fire Type R Plasma Torpedoes
  456. |A6_Plasma_Type_S|Set this Weapon Hardpoint to Fire Type S Plasma Torpedoes
  457. |A6_Plasma_Type_G|Set this Weapon Hardpoint to Fire Type G Plasma Torpedoes
  458. |A6_Plasma_Type_F|Set this Weapon Hardpoint to Fire Type F Plasma Torpedoes
  459. |A6_Plasma_Gauge_1|Plasma 1 Ready Bar
  460. |A6_Plasma_Gauge_1A|Plasma 1 Ready Bar
  461. |A6_Plasma_Gauge_2|Plasma 2 Ready Bar
  462. |A6_Plasma_Gauge_2A|Plasma 2 Ready Bar
  463. |A6_Plasma_Gauge_3|Plasma 3 Ready Bar
  464. |A6_Plasma_Gauge_3A|Plasma 3 Ready Bar
  465. |A6_Plasma_Gauge_4|Plasma 4 Ready Bar
  466. |A6_Plasma_Gauge_4A|Plasma 4 Ready Bar
  467. |RR_plasmagauge1|Plasma 1 Ready Bar
  468. |RR_plasmagauge1A|Plasma 1 Ready Bar
  469. |RR_plasmagauge2|Plasma 2 Ready Bar
  470. |RR_plasmagauge2A|Plasma 2 Ready Bar
  471. |RR_plasmagauge3|Plasma 3 Ready Bar
  472. |RR_plasmagauge3A|Plasma 3 Ready Bar
  473. |RR_plasmagauge4|Plasma 4 Ready Bar
  474. |RR_plasmagauge4A|Plasma 4 Ready Bar
  475.  
  476.  
  477. ||DISRUPTOR PANEL
  478. |A6_DISRUPTOR_FIRE|FIRE Disruptor(s)
  479. |A6_DISRUPTOR_PANEL|Disruptor Panel
  480. |A6_DISRUPTOR_ICON|Disruptor Icon
  481. |A6_Disruptor_Gauge_1|Disruptor 1 Ready Bar
  482. |A6_Disruptor_Gauge_1A|Disruptor 1 Ready Bar
  483. |A6_Disruptor_Gauge_2|Disruptor 2 Ready Bar
  484. |A6_Disruptor_Gauge_2A|Disruptor 2 Ready Bar
  485. |A6_Disruptor_Gauge_3|Disruptor 3 Ready Bar
  486. |A6_Disruptor_Gauge_3A|Disruptor 3 Ready Bar
  487. |A6_Disruptor_Gauge_4|Disruptor 4 Ready Bar
  488. |A6_Disruptor_Gauge_4A|Disruptor 4 Ready Bar
  489. |A6_DISRUPTOR_OFFLINE|Turn Off these Disruptor(s)
  490. |A6_DISRUPTOR_NORMAL|Turn ON these Disruptor(s)
  491. |A6_DISRUPTOR_OVERLOAD|Set these Disruptor(s) to Maximum Firepower
  492.  
  493.  
  494. ||FUSION CANNON PANEL
  495. |A6_FUSION_FIRE|FIRE Fusion Cannon
  496. |A6_FUSION_ICON_4NORM|Fusion Cannon Icon
  497.  
  498.  
  499. ||HELLBORE PANEL
  500. |A6_HELLBORE_FIRE|FIRE Hellbore
  501.  
  502.  
  503. ||MISSILE PANEL
  504. |A6_DRONES_ICON|Missile Icon
  505. |A6_DRONES_RACKNUMBER|Number of Missile Racks on this Hardpoint
  506. |A6_DRONES_RACKTYPE|Type of Missile Rack on this Hardpoint
  507. |A6_DRONES_MISSILETYPE|Type of Missile Loaded on this Rack
  508. |A6_MISSILES_MISSILEREADY|Number of Missiles Ready to be Fired from this Hardpoint
  509. |cDroneOpt|Fire One or Group Toggle
  510. |A6_DRONES_MISSILERELOAD|Number of Additonal Missiles Available for this Hardpoint
  511. |A6_DRONES_MISSILERELOAD_BOX|Number of Additonal Missiles Available for this Hardpoint
  512. |A6_FIRE_MISSILES|Fire Missile(s)
  513. |A6_DRONES_FIRE|Fire Missile(s)
  514. |SFC TSA area 3.dir PICT0044|Missile Panel
  515. |A6_Drones_Panel|Missile Panel
  516. |A6_Missilegauge1|Missile Rack 1 Ready Bar
  517. |A6_Missilegauge1A|Missile Rack 1 Ready Bar
  518. |A6_Missilegauge2|Missile Rack 2 Ready Bar
  519. |A6_Missilegauge2A|Missile Rack 2 Ready Bar
  520. |A6_Missilegauge3|Missile Rack 3 Ready Bar
  521. |A6_Missilegauge3A|Missile Rack 3 Ready Bar
  522. |A6_Missilegauge4|Missile Rack 4 Ready Bar
  523. |A6_Missilegauge4A|Missile Rack 4 Ready Bar
  524.  
  525. Shuttle types
  526. |Shut_Normal|Administrative Shuttle
  527. |Shut_Weasel|Wild Weasel
  528. |Shut_Scatter|Scatter Pack
  529. |Shut_Suicide|Suicide Shuttle
  530. |PatrolFighter|Fighters
  531. |Interceptor|Fighters
  532. |HeavyFighter|Fighters
  533. |AssaultFighter|Fighters
  534.  
  535. ||TRACTOR PANEL
  536. |A6_Tractor_Panel|Tractor Panel
  537. |A6_TRACTOR_ICON|Tractor Icon
  538. |TRACTOR_ENGAGE|Engage Tractor Beam
  539. |A6_TRACT_ENGAGE|Engage Tractor Beam
  540. |TRACTOR_HOLD|Set Tractor to Hold an Object
  541. |TRACTOR_ESCAPE|Set Tractor to Repel Another Ship's Tractor Beam
  542. |A6_Tractor_StrengthBar|Tractor Beam Readiness Bar
  543. |TRACTOR_ONE|Lowest Power Level
  544. |TRACTOR_TWO|Low Power Level
  545. |TRACTOR_THREE|Medium Power Level
  546. |TRACTOR_FOUR|High Power Level
  547. |TRACTOR_FIVE|Highest Power Level
  548. |H#TRACTOR_ENGAGE|Engage Tractor Beam
  549. |H#TRACTOR_HOLD|Set Tractor to Hold an Object
  550. |H#TRACTOR_ESCAPE|Set Tractor to Repel Another Ship's Tractor Beam
  551. |TRANSPORT_BOMB|Transport Bomb Into Nearby Space
  552.  
  553.  
  554. ||TRANSPORTER PANEL
  555. |A6_TRANSPORTER_PANEL|Transporter Panel
  556. |A6_TRANSP_ENERGIZE|Energize Transporters
  557. |A6_TRANSPORTER_READYBAR|Transporter Readiness Bar
  558. |TRANSPORT_BOMB|Transport Bomb into Nearby Space
  559. |A6_TRANSPORTER_ICON|Transporter Icon
  560. |A6_TRANSPORTER_BOMBS_REMAINING|Transporter Bombs Remaining
  561. |A3_SECURITY_PANEL_TRNSPTR1|Transporters Available for Use
  562. |A3_SECURITY_PANEL_TRNSPTR2|Transporters Available for Use
  563. |A3_SECURITY_PANEL_TRNSPTR3|Transporters Available for Use
  564. |A3_SECURITY_PANEL_TRNSPTR4|Transporters Available for Use
  565. |A3_SECURITY_PANEL_TRNSPTR5|Transporters Available for Use
  566. |A3_SECURITY_PANEL_TRNSPTR6|Transporters Available for Use
  567. |FF_GravTankCount|Gravity Tank(s)
  568. |KK_GravTankCount|Gravity Tank(s)
  569. |FF_GravTank|Gravity Tank(s
  570. |KK_GravTank|Gravity Tank(s)
  571. |FF_Marine|Marine(s)
  572. |KK_Marine|Marine(s)
  573. |FF_MarineCount|Marine(s)
  574. |KK_MarineCount|Marine(s)
  575. |FF_Captain|Captain
  576. |KK_Captain|Captain
  577. |FF_SparePart|Spare Parts
  578. |KK_SparePart|Spare Parts
  579. |FF_GornEgg|Gorn Egg
  580. |KK_GornEgg|Gorn Egg
  581.  
  582.  
  583. ||SHUTTLE PANEL
  584. |A6_SHUTTLE_PANEL|Shuttle Panel
  585. |A6_SHUTTLE_LAUNCH|Launch Selected Shuttle
  586. |A6_SHUTTLE_ICON|Shuttle Icon
  587. |A6_SHUTTLE_READY_BAR|Shuttle Readiness Bar
  588. |A6_SHUTTLE_ATTACK|Attack Target (be aggressive)
  589. |A6_SHUTTLE_HARASS|Attack Target (be careful)
  590. |A6_SHUTTLE_DEFEND|Defend Target
  591. |A6_SHUTTLE_DEFEND_ME|Defend Mother Ship
  592. |A6_SHUTTLE_RETURN|Return to Mother Ship
  593. |FF_Shut_Normal|Administrative Shuttle
  594. |KK_Shut_Normal|Administrative Shuttle
  595. |RR_Shut_Normal|Administrative Shuttle
  596. |FF_Shut_Weasel|Sensor Decoy Shuttle
  597. |KK_Shut_Weasel|Sensor Decoy Shuttle
  598. |RR_Shut_Weasel|Sensor Decoy Shuttle
  599. |FF_Shut_Scatter|Scatter Pack Shuttle
  600. |KK_Shut_Scatter|Scatter Pack Shuttle
  601. |RR_Shut_Scatter|Scatter Pack Shuttle
  602. |FF_Shut_Ground|Ground Shuttle
  603. |KK_Shut_Ground|Ground Shuttle
  604. |RR_Shut_Ground|Ground Shuttle
  605. |FF_Shut_Suicide|Suicide Shuttle
  606. |KK_Shut_Suicide|Suicide Shuttle
  607. |RR_Shut_Suicide|Suicide Shuttle
  608. |FF_Fighter1|Fighter Type 1
  609. |FF_Fighter2|Fighter Type 2
  610. |FF_Fighter3|Fighter Type 3
  611. |KK_Fighter1|Fighter Type 1
  612. |KK_Fighter2|Fighter Type 2
  613. |KK_Fighter3|Fighter Type 3
  614. |RR_Fighter1|Fighter Type 1
  615. |RR_Fighter2|Fighter Type 2
  616. |RR_Fighter3|Fighter Type 3
  617.  
  618.  
  619. ||FIGHTER PANEL
  620. |A6_FIGHTER_PANEL|Fighter Panel
  621. |A6_FIGHT_LAUNCH|
  622.  
  623.  
  624. ||SENSORS PANEL
  625. |A6_SENSORS_ICON_4NORM|Sensor Icon
  626. |A6_SENSORS_BACKGROUND|Sensors Control Panel
  627. |A6Sensors_CloakBkgd|Cloaking Device Toggle
  628. |A6Sensors_CloakFrgrnd|Cloaking Device Toggle
  629. |A6Sensors_CloakBarBkgd|Energy Allocated to Cloaking Device
  630. |A6Sensors_CloakBarFrgrnd|Energy Allocated to Cloaking Device
  631. |A6_Sensors_Cloaking_Toggle|Cloaking Device Toggle
  632. |cCloakingDevice|Cloaking Device Toggle
  633. |A6_Sensors_ECM|Energy Allocated to Electronic Counter Measures
  634. |A6_Sensors_ECM_Bar|Energy Allocated to Electronic Counter Measures
  635. |A6_Sensors_ECCM|Energy Allocated to Negate Enemy Electronic Counter Measures
  636. |A6_Sensors_ECCM_Bar|Energy Allocated to Negate Enemy Electronic Counter Measures
  637. |A6_Sensors_Target_ECM|Enemy's Energy Allocation to Electronic Counter Measures
  638. |A6_Sensors_Target_ECM_Bar|Enemy's Energy Allocation to Electronic Counter Measures
  639. |A6_Sensors_Target_ECCM|Enemy's Energy Allocation Negate Your ECM
  640. |A6_Sensors_Target_ECCM_Bar|Enemy's Energy Allocation Negate Your ECM
  641. |A6_Sensors_ECM_Power0|Units of Energy Allocated towards ECM
  642. |A6_Sensors_ECM_Power1|Units of Energy Allocated towards ECM
  643. |A6_Sensors_ECM_Power2|Units of Energy Allocated towards ECM
  644. |A6_Sensors_ECM_Power3|Units of Energy Allocated towards ECM
  645. |A6_Sensors_ECM_Power4|Units of Energy Allocated towards ECM
  646. |A6_Sensors_ECM_Power5|Units of Energy Allocated towards ECM
  647. |A6_Sensors_ECM_Power6|Units of Energy Allocated towards ECM
  648. |A6_Sensors_ECCM_Power0|Units of Energy Allocated towards ECCM
  649. |A6_Sensors_ECCM_Power1|Units of Energy Allocated towards ECCM
  650. |A6_Sensors_ECCM_Power2|Units of Energy Allocated towards ECCM
  651. |A6_Sensors_ECCM_Power3|Units of Energy Allocated towards ECCM
  652. |A6_Sensors_ECCM_Power4|Units of Energy Allocated towards ECCM
  653. |A6_Sensors_ECCM_Power5|Units of Energy Allocated towards ECCM
  654. |A6_Sensors_ECCM_Power6|Units of Energy Allocated towards ECCM
  655.  
  656.  
  657. ||SHIELD PANEL
  658. |A6_SHIELDS_PANEL|Shield Panel
  659. |A6_SHIELD_ICON|Shield Icon
  660. |A6_SHIELDS_RAISE|Raise Selected Shield(s)
  661. |A6_SHIELDS_LOWER|Lower Selected Shield(s)
  662. |A6_SHIELDS_REINFORCE|Reinforce Selected Shield(s)
  663. |A6_SHIELDS_REINFALL|Reinforce All Shields
  664. |A6_SHIELDS_NORMAL|Raise Basic Shields
  665. |A6_SHIELDS_REINFBAR1|Reinforcement Energy Use
  666. |A6_SHIELDS_REINFBAR2|Reinforcement Energy Use
  667. |A6_SHIELDS_REINFBOX|Reinforcement Energy Use
  668. |A6_SHIELDS_RIGHT|Front Shield
  669. |A6_SHIELDS_BOTTOMRIGHT|Front-Right Shield
  670. |A6_SHIELDS_BOTTOMLEFT|Rear-Right Shield
  671. |A6_SHIELDS_TOPLEFT|Rear-Left Shield
  672. |A6_SHIELDS_TOPRIGHT|Front-Left Shield
  673. |A6_SHIELDS_LEFT|Rear Shield
  674. |ShieldSelector|Select All Shields
  675. |HH_ShieldSelector|Select All Shields
  676. |H#A6_SHIELDS_RIGHT|Front Shield
  677. |H#A6_SHIELDS_BOTTOMRIGHT|Front-Right Shield
  678. |H#A6_SHIELDS_BOTTOMLEFT|Rear-Right Shield
  679. |H#A6_SHIELDS_TOPRIGHT|Front-Left Shield
  680. |H#A6_SHIELDS_TOPLEFT|Rear-Left Shield
  681. |H#A6_SHIELDS_LEFT|Rear Shield
  682.  
  683.  
  684. ||CHOOSE GAME TYPE SCREEN
  685. |fSETUP_SKIRMISH|Single Player vs Computer
  686. |lSETUP_SKIRMISH|Single Player vs Computer
  687. |rSETUP_SKIRMISH|Single Player vs Computer
  688. |hSETUP_SKIRMISH|Single Player vs Computer
  689. |kSETUP_SKIRMISH|Single Player vs Computer
  690. |gSETUP_SKIRMISH|Single Player vs Computer
  691. |fSETUP_CREDITS|Want to Know Who Made the Game?
  692. |rSETUP_CREDITS|Want to Know Who Made the Game?
  693. |kSETUP_CREDITS|Want to Know Who Made the Game?
  694. |lSETUP_CREDITS|Want to Know Who Made the Game?
  695. |hSETUP_CREDITS|Want to Know Who Made the Game?
  696. |gSETUP_CREDITS|Want to Know Who Made the Game?
  697. |rSETUP_FILMROOM|View Game Films
  698. |fSETUP_FILMROOM|View Game Films
  699. |lSETUP_FILMROOM|View Game Films
  700. |kSETUP_FILMROOM|View Game Films
  701. |hSETUP_FILMROOM|View Game Films
  702. |gSETUP_FILMROOM|View Game Films
  703. |fSETUP_OPTIONS|Customize the Game
  704. |rSETUP_OPTIONS|Customize the Game
  705. |lSETUP_OPTIONS|Customize the Game
  706. |kSETUP_OPTIONS|Customize the Game
  707. |hSETUP_OPTIONS|Customize the Game
  708. |gSETUP_OPTIONS|Customize the Game
  709. |fSETUP_BACK|Return to the Choose Race Screen
  710. |rSETUP_BACK|Return to the Choose Race Screen
  711. |kSETUP_BACK|Return to the Choose Race Screen
  712. |lSETUP_BACK|Return to the Choose Race Screen
  713. |hSETUP_BACK|Return to the Choose Race Screen
  714. |gSETUP_BACK|Return to the Choose Race Screen
  715. |fSETUP_CADET|Beginner Difficulty Level
  716. |rSETUP_CADET|Beginner Difficulty Level
  717. |kSETUP_CADET|Beginner Difficulty Level
  718. |hSETUP_CADET|Beginner Difficulty Level
  719. |lSETUP_CADET|Beginner Difficulty Level
  720. |gSETUP_CADET|Beginner Difficulty Level
  721. |fSETUP_CAPTAIN|Normal Difficulty Level
  722. |rSETUP_CAPTAIN|Normal Difficulty Level
  723. |kSETUP_CAPTAIN|Normal Difficulty Level
  724. |hSETUP_CAPTAIN|Normal Difficulty Level
  725. |lSETUP_CAPTAIN|Normal Difficulty Level
  726. |gSETUP_CAPTAIN|Normal Difficulty Level
  727. |fSETUP_ADMIRAL|Advanced Difficulty Level
  728. |rSETUP_ADMIRAL|Advanced Difficulty Level
  729. |kSETUP_ADMIRAL|Advanced Difficulty Level
  730. |hSETUP_ADMIRAL|Advanced Difficulty Level
  731. |lSETUP_ADMIRAL|Advanced Difficulty Level
  732. |gSETUP_ADMIRAL|Advanced Difficulty Level
  733. |fSETUP_START|Begin a Campaign Game
  734. |kSETUP_START|Begin a Campaign Game
  735. |rSETUP_START|Begin a Campaign Game
  736. |lSETUP_START|Begin a Campaign Game
  737. |hSETUP_START|Begin a Campaign Game
  738. |gSETUP_START|Begin a Campaign Game
  739. |fSETUP_MULTIPLAYER|Begin a Multiplayer Game
  740. |rSETUP_MULTIPLAYER|Begin a Multiplayer Game
  741. |kSETUP_MULTIPLAYER|Begin a Multiplayer Game
  742. |lSETUP_MULTIPLAYER|Begin a Multiplayer Game
  743. |gSETUP_MULTIPLAYER|Begin a Multiplayer Game
  744. |hSETUP_MULTIPLAYER|Begin a Multiplayer Game
  745. |SETUP_EXIT|Exit the Game
  746.  
  747.  
  748. ||CHOOSE RACE SCREEN
  749. |cFederation|United Federation of Planets
  750. |cKlingon|Klingon Empire
  751. |cRomulan|Romulan Empire
  752. |cLyran|Lyran Empire
  753. |cHydran|Hydran Kingdom
  754. |cGorn|Gorn Confederation
  755. |cBack|Return to Previous Screen
  756.  
  757.  
  758. ||CHOOSE SHIP HULL SCREEN
  759. |cDreadnought|Dreadnoughts are the Largest Ships
  760. |cHeavyCruiser|Heavy Cruisers are Big Ships
  761. |cLightCruiser|Light Cruisers are Medium-sized Ships
  762. |cFrigate|Frigates are the Smallest Ships
  763.  
  764.  
  765. ||CHOOSE VARIANT SCREEN
  766. |cMoveCost|Energy Efficiency for Movement
  767. |cTurnClass|Turn Rate Efficiency
  768. |cVesselProfile|Ship Profile
  769. |cSeePrior|View Another Variant
  770. |cSeeNext|View Another Variant
  771. |cVariantDone|Continue to Next Screen
  772. |cVariantBackArrow|Return to Previous Screen
  773.  
  774.  
  775. ||CAMPAIGN GAME SCREEN
  776. |rCAMPAIGN_CONTINUE|Continue the Previous Campaign
  777. |rCAMPAIGN_STARTNEW|Begin a Completely New Campaign
  778. |EnterNameHere|Enter the Name of Your Character
  779. |rCAMPAIGN_MIDDLEERA|Begin Your Campaign During the Middle Era
  780. |rCAMPAIGN_EARLYERA|Begin Your Campaign During the Early Era
  781. |rCAMPAIGN_LATEERA|Begin Your Campaign During the Late Era
  782.  
  783.  
  784. ||SELECT SKIRMISH AND CUSTOM SKIRMISH MISSION SCREENS
  785. |cCustomizeSkirmish|Go to the Customize Skirmish Screen
  786. |cMainMenu|Return to Main Menu
  787. |cSpaceDock2|Go to Space Dock
  788. |cSelect1|Choose the First Ship
  789. |cSelect2|Choose a Second Ship
  790. |cSelect3|Choose a Third Ship
  791. |cSelectSkirmish|Return to the Select Skirmish Mission Screen
  792. |cPlaySkirmish|Begin Skirmish
  793. |cSELECT_GAME|Return to Choose Game Type Screen
  794. |skirmMapTypeBox|Choose Terrain Type for your Battle
  795. |skirmishRaceBox|Choose the Race for the Selected Team
  796. |skirmSmHullBox|Choose the Smallest Ship for the Selected Team 
  797. |skirmLargeHullBox|Choose the Largest Ship for the Selected Team
  798. |cShip1Ready|If an X is Here, This Ship Will be Used in Battle
  799. |cShip2Ready|If an X is Here, This Ship Will be Used in Battle
  800. |cShip3Ready|If an X is Here, This Ship Will be Used in Battle
  801. |cCustSkirmEarly|Select From Ships Available During the Early Era
  802. |cCustSkirmMiddle|Select From Ships Available During the Middle Era
  803. |cCustSkirmLate|Select From Ships Available During the Late Era
  804. |cCustSkirmLow|Give Your Opponent's Ships a Low BPV Rating
  805. |cCustSkirmMed|Give Your Opponent's Ships a Medium BPV Rating
  806. |cCustSkirmHigh|Give Your Opponent's Ships a High BPV Rating
  807. |cCustSkirmMax|Give Your Opponent's Ships the Maximum BPV Rating
  808. |skirmishTypeBox|Choose Your Skirmish Mission
  809.  
  810.  
  811. ||MAIN CAMPAIGN MENU
  812. |cAcademy|Tutorials and Technicals
  813. |cMedals|View Player Achievements
  814. |cRecrutingOffice|View Officer Candidates
  815. |cVesselLibrary|Research Ship Histories and Specifications 
  816. |cSpaceDock|Obtain New Ships, Repair & Refit Existing Ships
  817. |cSupplyDock|Repair or Replace Available Supplies 
  818. |cGalacticMap|Read Current News and View Galactic Map
  819. |cNewMission|Mission Assignments
  820. |cEnableTour|General Information for this Screen
  821. |cSaveGame|Save Current Game to Disk
  822. |cLoadGame|Load Saved Game from Disk
  823. |cMainCampBackArrow|Return to Select Game Screen
  824.  
  825.  
  826. ||MISSION BRIEFING AND DEBRIEFING SCREEN
  827. |MD_Planet|This is a planet
  828. |MD_Sun|This is a sun
  829. |MD_Asteroid|This is an asteroid
  830. |MD_BlackHole|This is a black hole
  831. |MD_Fissure|This is a fissure
  832. |MD_WormHole|This is a worm hole
  833. |MD_Nebula|This is a nebula
  834. |MD_DustCloud|This is a dust cloud
  835. |MD_PlayerStart|This is you!
  836. |MD_AlliedStart|This is your ally
  837. |MD_EnemyStart|This is the enemy
  838. |MD_PlayerEnd|This is where you're going
  839. |MD_AlliedEnd|This is where your ally is going
  840. |MD_EnemyEnd|This is where your enemy is going
  841. |MD_PlayerBase|This is your base
  842. |MD_EnemyBase|This is the enemy base
  843. |MD_Corpse|This is a ship corpse
  844. |cTacticalMap|View the High Detail/Small Area Map
  845. |cStrategicMap|View the Low Detail/Large Area Map
  846. |cBriefingDone|Continue to the Next Step
  847. |cPlayAgain|Play the Mission Again (good luck)
  848. |cViewReplay|Analyze Mission Tapes
  849. |cDebriefingDone|Continue to the Next Step
  850. |cMenuDone|Continue to the Next Step
  851. |cMissionStatistics|Statistics of the Last Mission
  852. |cSupplyDock|View Available Supplies
  853.  
  854.  
  855. ||ACADEMY SCREEN
  856. |cTutorial_1|Run the First Tutorial
  857. |cTutorial_2|Run the Second Tutorial
  858. |cTutorial_3|Run the Third Tutorial
  859. |cTutorial_4|Run the Fourth Tutorial
  860. |cTutorial_5|Run the Fifth Tutorial
  861. |cTutorial_6|Run the Sixth Tutorial
  862. |cTech_Frigate|Prepare a Frigate Technical Sequence
  863. |cTech_Destroyer|Prepare a Destroyer Technical Sequence
  864. |cTech_LightCruiser|Prepare a Light Cruiser Technical Sequence
  865. |cTech_HeavyCruiser|Prepare a Heavy Cruiser Technical Sequence
  866. |cTech_Battlecruiser|Prepare a Battle Cruiser Technical Sequence
  867. |cTech_Dreadnought|Prepare a Dreadnought Technical Sequence
  868. |cAcademyDone|Return to Main Campaign Menu
  869.  
  870.  
  871. ||MEDALS SCREEN
  872. |cJoinSpecialRank_1|The Elite Forces Want YOU!
  873. |cJoinSpecialRank_2|The Elite Forces Want YOU!
  874. |cJoinSpecialRank_3|The Elite Forces Want YOU!
  875. |cJoinSpecialRank_1_temp|The Elite Forces Want YOU!
  876. |cJoinSpecialRank_3_text|The Elite Forces Want YOU!
  877. |cRankMedals_0|*
  878. |cRankMedals_1|*
  879. |cRankMedals_2|*
  880. |cRankMedals_3|*
  881. |cRankMedals_4|*
  882. |cMD_TutorialMedals_0|*
  883. |cMD_TutorialMedals_1|*
  884. |cMD_TutorialMedals_2|*
  885. |cMD_TutorialMedals_3|*
  886. |cMD_TutorialMedals_4|*
  887. |cMD_TutorialMedals_5|*
  888. |cTutorialMedals_0|*
  889. |cTutorialMedals_1|*
  890. |cTutorialMedals_2|*
  891. |cTutorialMedals_3|*
  892. |cTutorialMedals_4|*
  893. |cTutorialMedals_5|*
  894. |cTechnicalMedals_0|*
  895. |cTechnicalMedals_1|*
  896. |cTechnicalMedals_2|*
  897. |cTechnicalMedals_3|*
  898. |cTechnicalMedals_4|*
  899. |cTechnicalMedals_5|*
  900. |cMissionMedals_0|*
  901. |cMissionMedals_1|*
  902. |cMissionMedals_2|*
  903. |cMissionMedals_3|*
  904. |cSpecialMedals_0|*
  905. |cSpecialMedals_1|*
  906. |cSpecialMedals_2|*
  907. |cSpecialMedals_3|*
  908. |cMedalsBank|Your Current Balance of Prestige Points 
  909. |cMedalsDone|Return to Main Campaign Menu
  910.  
  911.  
  912. ||SPACEDOCK ALSO KNOWN AS SUPPLY DOCK
  913. |HeavyWeapons|View Heavy Weapon Panel
  914. |Shuttles|View Shuttle Panel
  915. |Misc|View Marines, Mines, & Accessories Panel
  916. |Fighters|View Fighters Panel
  917. |cReset|Reset to Prior Settings
  918. |fSpaceDock_Cancel|Cancel All Changes
  919. |SpaceDock_Cancel|Cancel All Changes
  920. |fSpaceDock_Done|Return to Previous Screen
  921. |SpaceDock_Done|Return to Previous Screen
  922. |cPrestigeBox|Your Current Balance of Prestige Points
  923. |HeavyWeapons_RepairAll|Begin Repair of All Ship Weapons
  924. |HeavyWeapons_Repair_0|Proceed With Repairs to this Weapon
  925. |HeavyWeapons_Repair_1|Proceed With Repairs to this Weapon
  926. |HeavyWeapons_Repair_2|Proceed With Repairs to this Weapon
  927. |HeavyWeapons_Repair_3|Proceed With Repairs to this Weapon
  928. |HeavyWeapons_Repair_4|Proceed With Repairs to this Weapon
  929. |HeavyWeapons_Repair_5|Proceed With Repairs to this Weapon
  930. |HeavyWeapons_Repair_6|Proceed With Repairs to this Weapon
  931. |HeavyWeapons_Repair_7|Proceed With Repairs to this Weapon
  932. |HeavyWeapons_Repair_8|Proceed With Repairs to this Weapon
  933. |HeavyWeapons_Repair_9|Proceed With Repairs to this Weapon
  934. |HeavyWeapons_Repair_10|Proceed With Repairs to this Weapon
  935. |HeavyWeapons_Repair_11|Proceed With Repairs to this Weapon
  936. |HeavyWeapons_Repair_12|Proceed With Repairs to this Weapon
  937. |SD_Ship_1|Ship One
  938. |SD_Ship_2|Ship Two
  939. |SD_Ship_3|Ship Three
  940. |t%SD_Ship_1|Ship One
  941. |t%SD_Ship_2|Ship Two
  942. |t%SD_Ship_3|Ship Three
  943. |AdminShuttles_Level_1|Purchase the Fewest Administrative Shuttles
  944. |AdminShuttles_Level_2|Purchase a Few Administrative Shuttles
  945. |AdminShuttles_Level_3|Purchase More Administrative Shuttles
  946. |AdminShuttles_Level_4|Purchase the Most Administrative Shuttles
  947. |WildShuttles_Level_1|Purchase the Fewest Sensor Decoy Shuttles
  948. |WildShuttles_Level_2|Purchase a Few Sensor Decoy Shuttles
  949. |WildShuttles_Level_3|Purchase More Sensor Decoy Shuttles
  950. |WildShuttles_Level_4|Purchase the Most Sensor Decoy Shuttles
  951. |ScatterShuttles_Level_1|Purchase the Fewest Scatter Pack Shuttles
  952. |ScatterShuttles_Level_2|Purchase a Few Scatter Pack Shuttles
  953. |ScatterShuttles_Level_3|Purchase More Scatter Pack Shuttles
  954. |ScatterShuttles_Level_4|Purchase the Most Scatter Pack Shuttles
  955. |SuicideShuttles_Level_1|Purchase the Fewest Suicide Shuttles
  956. |SuicideShuttles_Level_2|Purchase a Few Suicide Shuttles
  957. |SuicideShuttles_Level_3|Purchase More Suicide Shuttles
  958. |SuicideShuttles_Level_4|Purchase the Most Suicide Shuttles
  959. |Marines_Level_1|Purchase the Fewest Marines
  960. |Marines_Level_2|Purchase a Few Marines
  961. |Marines_Level_3|Purchase More Marines
  962. |Marines_Level_4|Purchase the Most Marines
  963. |Mines_Level_1|Purchase the Fewest Mines
  964. |Mines_Level_2|Purchase a Few Mines
  965. |Mines_Level_3|Purchase More Mines
  966. |Mines_Level_4|Purchase the Most Mines
  967. |Missiles|View Missile Panel
  968. |Missiles_TypeI|Type I are Minimally Destructive
  969. |Missiles_TypeII|Type II are Moderately Destructive
  970. |Missiles_TypeIII|Type I are Very Destructive
  971. |Missiles_TypeIV|Type IV are Extremely Destructive
  972. |Missiles_Slow|These are the Slowest-Moving Missiles
  973. |Missiles_Medium|These are Medium-Speed Missiles
  974. |Missiles_Fast|These are the Fastest Missiles
  975. |Missiles_Reloads_1|Purchase the Fewest Missiles
  976. |Missiles_Reloads_2|Purchase a Few Missiles
  977. |Missiles_Reloads_3|Purchase More Missiles
  978. |Missiles_Reloads_4|Purchase the Most Missiles
  979. |GroundAssaultShuttles_Level_1|Purchase the Fewest Vehicles
  980. |GroundAssaultShuttles_Level_2|Purchase a Few Vehicles
  981. |GroundAssaultShuttles_Level_3|Purchase More Vehicles
  982. |GroundAssaultShuttles_Level_4|Purchase the Most Vehicles
  983. |HeavyWeaponPlatforms_Level_1|Purchase the Fewest Platforms
  984. |HeavyWeaponPlatforms_Level_2|Purchase a Few Platforms
  985. |HeavyWeaponPlatforms_Level_3|Purchase More Platforms
  986. |HeavyWeaponPlatforms_Level_4|Purchase the Most Platforms
  987.  
  988.  
  989. ||RECRUITING SCREEN
  990. |cRC_Weapons_Left|View Other Available Weapons Officers
  991. |cRC_Weapons_Right|View Other Available Weapons Officers
  992. |cRC_Security_Left|View Other Available Security Officers
  993. |cRC_Security_Right|View Other Available Security Officers
  994. |cRC_Science_Left|View Other Available Science Officers
  995. |cRC_Science_Right|View Other Available Science Officers
  996. |cRC_Engineer_Left|View Other Available Engineering Officers
  997. |cRC_Engineer_Right|View Other Available Engineering Officers
  998. |cRC_Helm_Left|View Other Available Helm Officers
  999. |cRC_Helm_Right|View Other Available Helm Officers
  1000. |cRC_Swap|Exchange Your Current Officers for the Ones Selected
  1001. |cRecruitingDone|Return to Main Campaign Menu
  1002. |cRecruitingCancel|Discard Changes & Return to Main Campaign Menu
  1003. |cRecruitingPrestige|Your Current Balance of Prestige Points
  1004. |cWeaponsXfer_1|Transfer this Officer to Ship Two
  1005. |cWeaponsXfer_2|Transfer this Officer to Ship Three
  1006. |cSecurityXfer_1|Transfer this Officer to Ship Two
  1007. |cSecurityXfer_2|Transfer this Officer to Ship Three
  1008. |cScienceXfer_1|Transfer this Officer to Ship Two
  1009. |cScienceXfer_2|Transfer this Officer to Ship Three
  1010. |cEngineerXfer_1|Transfer this Officer to Ship Two
  1011. |cEngineerXfer_2|Transfer this Officer to Ship Three
  1012. |cHelmXfer_1|Transfer this Officer to Ship Two
  1013. |cHelmXfer_2|Transfer this Officer to Ship Three
  1014. |RC_Ship_1|Ship One
  1015. |RC_Ship_2|Ship Two
  1016. |RC_Ship_3|Ship Three
  1017. |t%RC_Ship_1|Ship One
  1018. |t%RC_Ship_2|Ship Two
  1019. |t%RC_Ship_3|Ship Three
  1020. |cWeaponsName_1|Transfer this Weapons Officer to the Ship at Left
  1021. |cWeaponsName_1_temp|Transfer this Weapons Officer to the Ship at Left
  1022. |cWeaponsName_2|Transfer this Weapons Officer to the Ship at Left
  1023. |cWeaponsName_2_temp|Transfer this Weapons Officer to the Ship at Left
  1024. |cWeaponsName_3|Transfer this Weapons Officer to the Ship at Left
  1025. |cWeaponsName_3_temp|Transfer this Weapons Officer to the Ship at Left
  1026. |cSecurityName_1|Transfer this Security Officer to the Ship at Left
  1027. |cSecurityName_1_temp|Transfer this Security Officer to the Ship at Left
  1028. |cSecurityName_2|Transfer this Security Officer to the Ship at Left
  1029. |cSecurityName_2_temp|Transfer this Security Officer to the Ship at Left
  1030. |cSecurityName_3|Transfer this Security Officer to the Ship at Left
  1031. |cSecurityName_3_temp|Transfer this Security Officer to the Ship at Left
  1032. |cScienceName_1|Transfer this Science Officer to the Ship at Left
  1033. |cScienceName_1_temp|Transfer this Science Officer to the Ship at Left
  1034. |cScienceName_2|Transfer this Science Officer to the Ship at Left
  1035. |cScienceName_2_temp|Transfer this Science Officer to the Ship at Left
  1036. |cScienceName_3|Transfer this Science Officer to the Ship at Left
  1037. |cScienceName_3_temp|Transfer this Science Officer to the Ship at Left
  1038. |cEngineerName_1|Transfer this Engineering Officer to the Ship at Left
  1039. |cEngineerName_1_temp|Transfer this Engineering Officer to the Ship at Left
  1040. |cEngineerName_2|Transfer this Engineering Officer to the Ship at Left
  1041. |cEngineerName_2_temp|Transfer this Engineering Officer to the Ship at Left
  1042. |cEngineerName_3|Transfer this Engineering Officer to the Ship at Left
  1043. |cEngineerName_3_temp|Transfer this Engineering Officer to the Ship at Left
  1044. |cHelmName_1|Transfer this Helm Officer to the Ship at Left
  1045. |cHelmName_1_temp|Transfer this Helm Officer to the Ship at Left
  1046. |cHelmName_2|Transfer this Helm Officer to the Ship at Left
  1047. |cHelmName_2_temp|Transfer this Helm Officer to the Ship at Left
  1048. |cHelmName_3|Transfer this Helm Officer to the Ship at Left
  1049. |cHelmName_3_temp|Transfer this Helm Officer to the Ship at Left
  1050.  
  1051.  
  1052. ||SHIPYARD
  1053. |cSD_CA_Purchase_1|Purchase this Heavy Cruiser
  1054. |cSD_CA_Purchase_2|Purchase this Heavy Cruiser
  1055. |cSD_CA_Purchase_3|Purchase this Heavy Cruiser
  1056. |cSD_CL_Purchase_1|Purchase this Light Cruiser
  1057. |cSD_CL_Purchase_2|Purchase this Light Cruiser
  1058. |cSD_CL_Purchase_3|Purchase this Light Cruiser
  1059. |cSD_FF_Purchase_1|Purchase this Frigate
  1060. |cSD_FF_Purchase_2|Purchase this Frigate
  1061. |cSD_FF_Purchase_3|Purchase this Frigate
  1062. |cSD_DN_Purchase_1|Purchase this Dreadnought
  1063. |cSD_DN_Purchase_2|Purchase this Dreadnought
  1064. |cSD_DN_Purchase_3|Purchase this Dreadnought
  1065. |cSD_Repair_Ship_1|Make Repairs to Ship One
  1066. |cSD_Repair_Ship_1_temp|Prestige Point Cost to Repair Ship One
  1067. |cSD_TradeIn_Ship_1_temp|Trade-in Value of Ship One
  1068. |cSD_Repair_Ship_2|Make Repairs to Ship Two
  1069. |cSD_Repair_Ship_2_temp|Prestige Point Cost to Repair Ship Two
  1070. |cSD_TradeIn_Ship_2_temp|Trade-in Value of Ship Two
  1071. |cSD_Repair_Ship_3|Make Repairs to Ship Three
  1072. |cSD_Repair_Ship_3_temp|Prestige Point Cost to Repair Ship Three
  1073. |cSD_TradeIn_Ship_3_temp|Trade-in Value of Ship Three
  1074. |cSD_TradeIn_Ship_1|Trade In Ship One
  1075. |cSD_TradeIn_Ship_2|Trade In Ship Two
  1076. |cSD_TradeIn_Ship_3|Trade In Ship Three
  1077. |cSD_Refit1_Ship_1|Purchase a Refit for the Ship Named Below
  1078. |cSD_Refit1Cost_Ship_1_temp|Cost to Refit the Ship Named Below
  1079. |cSD_Refit1_Ship_2|Purchase a Refit for the Ship Named Below
  1080. |cSD_Refit1Cost_Ship_2_temp|Cost to Refit the Ship Named Below
  1081. |cSD_Refit1_Ship_3|Purchase a Refit for the Ship Named Below
  1082. |cSD_Refit1Cost_Ship_3_temp|Cost to Refit the Ship Named Below
  1083. |cSD_Refit1_Ship_1|Purchase a Refit for the Ship Named Below
  1084. |cSD_Refit2Cost_Ship_1_temp|Cost to Refit the Ship Named Below
  1085. |cSD_Refit2_Ship_2|Purchase a Refit for the Ship Named Below
  1086. |cSD_Refit2Cost_Ship_2_tempCost to Refit the Ship Named Below
  1087. |cSD_Refit3_Ship_3|Purchase a Refit for the Ship Named Below
  1088. |cSD_Refit2Cost_Ship_3_temp|Cost to Refit the Ship Named Below
  1089. |cShipyardBank|Your Current Balance of Prestige Points 
  1090. |cShipyardDone|Return to the Main Campaign Menu
  1091.  
  1092.  
  1093. ||GALACTIC NEWS AND MAP
  1094. |cSetCourse|Plot a Course by Clicking on a Sector
  1095. |cRaceInfo|Display Race Information by Clicking on a Sector
  1096. |cMoveCourse|Proceed to the Specific Area
  1097. |cGalacticNewsDone|Return to the Main Campaign Menu
  1098. |cGalacticNewsBank|Your Current Balance of Prestige Points 
  1099. |cGalacticNewsCost|The Prestige Point Cost to Go to the Selected Location
  1100. |HydCore|Hydran Core Sector
  1101. |HydUnex|Hydran Unexplored Space
  1102. |HydKCol|Hydran Space
  1103. |HydKLCol|Hydran Space
  1104. |HydLCol|Hydran Space
  1105. |HydKBord|Hydran Space
  1106. |HydKLBord|Hydran Space
  1107. |HydLBord|Hydran Space
  1108. |FedCore|Federation Core Sector
  1109. |FedUnex|Federation Unexplored Space
  1110. |FedKCol|Federation Space
  1111. |FedRCol|Federation Space
  1112. |FedLCol|Federation Space
  1113. |FedGCol|Federation Space
  1114. |FedKRCol|Federation Space
  1115. |FedKLCol|Federation Space
  1116. |FedRGCol|Federation Space
  1117. |FedKBord|Federation Space
  1118. |FedRBord|Federation Space
  1119. |FedLBord|Federation Space
  1120. |FedGBord|Federation Space
  1121. |FedKLBord|Federation Space
  1122. |FedRGBord|Federation Space
  1123. |FedKRBord|Federation Space
  1124. |GornFBord|Gorn Space
  1125. |GornFRBord|Gorn Space
  1126. |GornCore|Gorn Core Sector
  1127. |GornFCol|Gorn Space
  1128. |GornFRCol|Gorn Space
  1129. |GornRCol|Gorn Space
  1130. |GornRBord|Gorn Space
  1131. |KlingFRBord|Klingon Space
  1132. |KlingFBord|Klingon Space
  1133. |KlingFLBord|Klingon Space
  1134. |KlingLBord|Klingon Space
  1135. |KlingFCol|Klingon Space
  1136. |KlingFLCol|Klingon Space
  1137. |KlingCore|Klingon Core Sector
  1138. |KlingLCol|Klingon Space
  1139. |KlingHLCol|Klingon Space
  1140. |KlingHCol|Klingon Space
  1141. |KlingHLBord|Klingon Space
  1142. |KlingHBord|Klingon Space
  1143. |KlingFRCol|Klingon Space
  1144. |KlingUnex|Klingon Unexplored Space
  1145. |RomGBord|Romulan Space
  1146. |RomCore|Romulan Core Sector
  1147. |RomFKCol|Romulan Space
  1148. |RomUnex|Romulan Unexplored Space
  1149. |RomFGBord|Romulan Space
  1150. |RomFBord|Romulan Space
  1151. |RomFKBord|Romulan Space
  1152. |RomFCol|Romulan Space
  1153. |RomFGCol|Romulan Space
  1154. |RomGCol|Romulan Space
  1155. |LyrCore|Lyran Core Sector
  1156. |LyrFKBord|Lyran Space
  1157. |LyrFBord|Lyran Space
  1158. |LyrUnex|Lyran Unexplored Space
  1159. |LyrKBord|Lyran Space
  1160. |LyrHKBord|Lyran Space
  1161. |LyrHBord|Lyran Space
  1162. |LyrFCol|Lyran Space
  1163. |LyrFKCol|Lyran Space
  1164. |LyrKCol|Lyran Space
  1165. |LyrHKCol|Lyran Space
  1166. |LyrHCol|Lyran Space
  1167.  
  1168.  
  1169. ||SAVE AND LOAD SCREENS
  1170. |cSaveSaveThisGame|Save Changes to Disk
  1171. |cSaveCancelThisGame|Cancel Changes and Return to Game
  1172. |cLoadLoadThisGame|Load this Game from Disk
  1173. |cLoadCancelThisGame|Cancel Changes and Return to Game
  1174.  
  1175.  
  1176. ||SHIP AND MONSTER SCHEMATIC GRAPHICS
  1177. |FF_HULL_FCA_VL|Federation Heavy Cruiser
  1178. |FF_HULL_FDN|Federation Dreadnought
  1179. |FF_HULL_FDN_VL|Federation Dreadnought
  1180. |FF_HULL_FFF|Federation Frigate
  1181. |FF_HULL_FFF_VL|Federation Frigate
  1182. |FF_HULL_FCL|Federation Light Cruiser
  1183. |FF_HULL_FCL_VL|Federation Light Cruiser
  1184. |FF_HULL_KDN|Klingon Dreadnought
  1185. |FF_HULL_KCL|Klingon Light Cruiser
  1186. |FF_HULL_KFF|Klingon Frigate
  1187. |FF_HULL_F|
  1188. |FF_HULL_KSB|Klingon Starbase
  1189. |FF_HULL_RCC|Romulan Light Cruiser
  1190. |FF_HULL_RBC|Romulan Battle Cruiser
  1191. |FF_HULL_RFF|Romulan Frigate
  1192. |FF_HULL_RDD|Romulan Destroyer
  1193. |FF_HULL_LCA|Lyran Heavy Cruiser
  1194. |FF_HULL_LFF|Lyran Frigate
  1195. |FF_HULL_LDN|Lyran Dreadnought
  1196. |FF_HULL_LCL|Lyran Light Cruiser
  1197. |FF_HULL_FBB|Federation Battleship
  1198. |FF_HULL_FBC|Federation Battle Cruiser
  1199. |FF_HULL_FDD|Federation Destroyer
  1200. |FF_HULL_FDD_VL|Federation Destroyer
  1201. |FF_HULL_RCA|Romulan Heavy Cruiser
  1202. |FF_HULL_RDN|Romulan Dreadnought
  1203. |FF_HULL_RFR|Romulan Heavy Cruiser
  1204. |FF_HULL_RCL_OLD|Romulan Light Cruiser
  1205. |FF_HULL_FFA|Federation Freighter
  1206. |FF_HULL_KBB|Klingon Battleship
  1207. |FF_HULL_KDD|Klingon Destroyer
  1208. |FF_HULL_KFA|Klingon Freighter
  1209. |FF_HULL_KSH|Klingon Shuttle
  1210. |FF_HULL_RBR|
  1211. |FF_HULL_HCA|Hydran Heavy Cruiser
  1212. |FF_HULL_HCL|Hydran Light Cruiser
  1213. |FF_HULL_HDN|Hydran Dreadnought
  1214. |FF_HULL_HFF|Hydran Frigate
  1215. |FF_HULL_MAM|Asteroid Miner
  1216. |FF_HULL_MDM|Doomsday Device
  1217. |FF_HULL_MLC|Space Creature
  1218. |FF_HULL_MMT|Space Creature
  1219. |FF_HULL_MSG|Sun Creature
  1220. |FF_HULL_MSS|Space Creature
  1221. |FF_HULL_RDK|Romulan Dreadnought
  1222. |FF_HULL_RFK|
  1223. |FF_HULL_RFA|Romulan Freighter
  1224. |FF_HULL_RSH|Romulan Shuttle
  1225. |FF_HULL_RSB|Romulan Starbase
  1226. |FF_HULL_HFA|Hydran Freighter
  1227. |FF_HULL_HFT|Hydran Fighter
  1228. |FF_HULL_HSH|Hydran Shuttle
  1229. |FF_HULL_LFA|Lyran Freighter
  1230. |FF_HULL_LSH|Lyran Shuttle
  1231. |FF_HULL_FSH|Federation Shuttle
  1232. |FF_HULL_FSB|Federation Starbase
  1233. |FF_HULL_KSB|Klingon Starbase
  1234. |FF_HULL_GCA|Gorn Heavy Cruiser
  1235. |FF_HULL_GCL|Gorn Light Cruiser
  1236. |FF_HULL_GDN|Gorn Dreadnought
  1237. |FF_HULL_GFF|Gorn Frigate
  1238. |FF_HULL_HSB|Hydran Starbase
  1239. |FF_HULL_LSB|Lyran Starbase
  1240. |FF_HULL_XMN|
  1241. |FF_HULL_XSA|
  1242. |FF_HULL_XSS|
  1243. |HULL_FDN|Federation Dreadnought
  1244. |HULL_FCL|Federation Light Cruiser
  1245. |KK_HULL_KFF_VL|Klingon Frigate
  1246. |KK_HULL_KCL_VL|Klingon Light Cruiser
  1247. |KK_HULL_KCA_VL|Klingon Heavy Cruiser
  1248. |KK_HULL_KDN_VL|Klingon Dreadnought
  1249. |SYSTEMS_FFF|Federation Ship
  1250. |SYSTEMS_FCL|Federation Ship
  1251. |SYSTEMS_FDD|Federation Ship
  1252. |SYSTEMS_FCA|Federation Ship
  1253. |SYSTEMS_FDN|Federation Ship
  1254. |SYSTEMS_HFF|Hydran Ship
  1255. |SYSTEMS_HCL|Hydran Ship
  1256. |SYSTEMS_HDD|Hydran Ship
  1257. |SYSTEMS_HCA|Hydran Ship
  1258. |SYSTEMS_HDN|Hydran Ship
  1259. |SYSTEMS_KFF|Klingon Ship
  1260. |SYSTEMS_KFF_VL|Klingon Ship
  1261. |SYSTEMS_KCL|Klingon Ship
  1262. |SYSTEMS_KDD|Klingon Ship
  1263. |SYSTEMS_KCA|Klingon Ship
  1264. |SYSTEMS_KDN|Klingon Ship
  1265. |SYSTEMS_KDN_VL|Klingon Ship
  1266. |SYSTEMS_LFF|Lyran Ship
  1267. |SYSTEMS_LCL|Lyran Ship
  1268. |SYSTEMS_LDD|Lyran Ship
  1269. |SYSTEMS_LCA|Lyran Ship
  1270. |SYSTEMS_LDN|Lyran Ship
  1271. |SYSTEMS_RFF|Romulan Ship
  1272. |SYSTEMS_RCL|Romulan Ship
  1273. |SYSTEMS_RDD|Romulan Ship
  1274. |SYSTEMS_RCA|Romulan Ship
  1275. |SYSTEMS_RDN|Romulan Ship
  1276. |SYSTEMS_GFF|Gorn Ship
  1277. |SYSTEMS_GCL|Gorn Ship
  1278. |SYSTEMS_GDD|Gorn Ship
  1279. |SYSTEMS_GCA|Gorn Ship
  1280. |SYSTEMS_GDN|Gorn Ship
  1281. |SYSTEMS_MDM|Doomsday Device
  1282. |SYSTEMS_MSG|Sun Creature
  1283. |SYSTEMS_MAM|Asteroid Miner
  1284. |SYSTEMS_MLC|Space Creature
  1285. |SYSTEMS_MMT|Space Creature
  1286. |SYSTEMS_MSS|Space Creature
  1287. |SYSTEMS_PLANET1|Planetary Systems
  1288. |WEAPONS_FFF|Federation Ship
  1289. |WEAPONS_FCL|Federation Ship
  1290. |WEAPONS_FDD|Federation Ship
  1291. |WEAPONS_FCA|Federation Ship
  1292. |WEAPONS_FDN|Federation Ship
  1293. |WEAPONS_HFF|Hydran Ship
  1294. |WEAPONS_HCL|Hydran Ship
  1295. |WEAPONS_HDD|Hydran Ship
  1296. |WEAPONS_HCA|Hydran Ship
  1297. |WEAPONS_HDN|Hydran Ship
  1298. |WEAPONS_HDN_VL|Hydran Ship
  1299. |WEAPONS_KFF|Klingon Ship
  1300. |WEAPONS_KFF_VL|Klingon Ship
  1301. |WEAPONS_KCL|Klingon Ship
  1302. |WEAPONS_KDD|Klingon Ship
  1303. |WEAPONS_KCA|Klingon Ship
  1304. |WEAPONS_KDN|Klingon Ship
  1305. |WEAPONS_KDN_VL|Klingon Ship
  1306. |WEAPONS_LFF|Lyran Ship
  1307. |WEAPONS_LCL|Lyran Ship
  1308. |WEAPONS_LDD|Lyran Ship
  1309. |WEAPONS_LCA|Lyran Ship
  1310. |WEAPONS_LDN|Lyran Ship
  1311. |WEAPONS_RFF|Romulan Ship
  1312. |WEAPONS_RCL|Romulan Ship
  1313. |WEAPONS_RDD|Romulan Ship
  1314. |WEAPONS_RCA|Romulan Ship
  1315. |WEAPONS_RDN|Romulan Ship
  1316. |WEAPONS_GFF|Gorn Ship
  1317. |WEAPONS_GCL|Gorn Ship
  1318. |WEAPONS_GDD|Gorn Ship
  1319. |WEAPONS_GCA|Gorn Ship
  1320. |WEAPONS_GDN|Gorn Ship
  1321. |WEAPONS_MDM|Doomsday Device
  1322. |WEAPONS_MSG|Sun Creature
  1323. |WEAPONS_MAM|Asteroid Miner
  1324. |WEAPONS_MLC|Space Creature
  1325. |WEAPONS_MMT|Space Creature
  1326. |WEAPONS_MSS|Space Creature
  1327. |WEAPONS_PLANET1|Planetary Weapons
  1328.  
  1329.  
  1330. ||MULTIPLAYER SCREENS
  1331. |cPlayer1Color|Select a color for Player One
  1332. |cPlayer2Color|Select a color for Player Two
  1333. |cPlayer3Color|Select a color for Player Three
  1334. |cPlayer4Color|Select a color for Player Four
  1335. |cPlayer5Color|Select a color for Player Five
  1336. |cPlayer6Color|Select a color for Player Six
  1337. |SELECTSESS_GOBACK|Return to the Network Setup Screen
  1338. |MULTI_START|Begin Multiplayer Game
  1339. |cMaxNum2|Set Maximum Number of Players
  1340. |cMaxNum3|Set Maximum Number of Players
  1341. |cMaxNum4|Set Maximum Number of Players
  1342. |cMaxNum5|Set Maximum Number of Players
  1343. |cMaxNum6|Set Maximum Number of Players
  1344. |MULTI_TACTMAP|Select From Various Tactical Maps
  1345. |cStartConnection|Proceed to Next Step
  1346. |cSerialSetupChoice1|Choose from the Available Ports
  1347. |cSerialSetupChoice2|Choose Your Speed
  1348.  
  1349.  
  1350. ||MULTIPLAYER STARTUP SCREEN
  1351. |cPlayer1Ready|Click Here to Join In
  1352. |cPlayer2Ready|Click Here to Join In
  1353. |cPlayer3Ready|Click Here to Join In
  1354. |cPlayer4Ready|Click Here to Join In
  1355. |cPlayer5Ready|Click Here to Join In
  1356. |cPlayer6Ready|Click Here to Join In
  1357. |cPlayer1Waiting|This player is Ready and Waiting
  1358. |cPlayer2Waiting|This player is Ready and Waiting
  1359. |cPlayer3Waiting|This player is Ready and Waiting
  1360. |cPlayer4Waiting|This player is Ready and Waiting
  1361. |cPlayer5Waiting|This player is Ready and Waiting
  1362. |cPlayer6Waiting|This player is Ready and Waiting
  1363. |MULTI_PLAYER_1|Change Player Type
  1364. |MULTI_PLAYER_2|Change Player Type
  1365. |MULTI_PLAYER_3|Change Player Type
  1366. |MULTI_PLAYER_4|Change Player Type
  1367. |MULTI_PLAYER_5|Change Player Type
  1368. |MULTI_PLAYER_6|Change Player Type
  1369. |MULTI_PLAYER_TEAM_1|Change Team
  1370. |MULTI_PLAYER_TEAM_2|Change Team
  1371. |MULTI_PLAYER_TEAM_3|Change Team
  1372. |MULTI_PLAYER_TEAM_4|Change Team
  1373. |MULTI_PLAYER_TEAM_5|Change Team
  1374. |MULTI_PLAYER_TEAM_6|Change Team
  1375. |MULTI_LOAD|Load a Previously Saved Fleet
  1376. |MULTI_EDIT|Edit a Previously Saved Fleet
  1377. |MULTI_RANDOM|Go with a Random Fleet of Ships
  1378. |MULTI_OPTIONS|
  1379. |MULTI_GOBACK|Return to Previous Screen
  1380. |cGameType|
  1381. |cGameType2|
  1382. |cGameType3|
  1383. |cGameType4|
  1384. |cBPVLimit|There are No BPV Limits
  1385. |cBPVLimit2|Less than or Equal to 700 BPV Units Total for Fleet
  1386. |cBPVLimit3|Less than or Equal to 500 BPV Units Total for Fleet
  1387. |cBPVLimit4|Less than or Equal to 100 BPV Units Total for Fleet
  1388. |cBPVLimit5|Less than or Equal to 150 BPV Units for Ship
  1389. |cBPVLimit6|Less than or Equal to 75 BPV Units for Ship
  1390. |cTeamBPV|Team has NO BPV Limit
  1391. |cTeamBPV2|Team Restricted to Less than or Equal to 1200 BPV Total
  1392. |cTeamBPV3|Team Restricted to Less than or Equal to 800 BPV Total
  1393. |cTeamBPV4|Team Restricted to Less than or Equal to 500 BPV Total
  1394. |cTeamBPV5|Team Restricted to Less than or Equal to 300 BPV Total
  1395. |cTeamBPV6|Team Restricted to Less than or Equal to 200 BPV Total
  1396. |cMapType|Game Takes Place in Open Space
  1397. |cMapType2|Game Terrain Features Black Hole(s)
  1398. |cMapType3|Game Terrain Features a Nebula
  1399. |cMapType4|Game Terrain Features Planetary System(s)
  1400. |cMapType5|Game Terrain Features an Asteroid Belt
  1401. |cMapType6|Game Terrain Features an Asteroid Field
  1402. |cSkirmTeam1|Team Number 1
  1403. |cSkirmTeam2|Team Number 2
  1404. |cSkirmTeam3|Team Number 3
  1405. |cSkirmTeam4|Team Number 4
  1406. |cSkirmTeam5|Team Number 5
  1407. |cSkirmTeamSize1|Number of Players on Team
  1408. |cSkirmTeamSize2|Number of Players on Team
  1409. |cSkirmTeamSize3|Number of Players on Team
  1410. |cBPVLabelsLow|Relative Team BPV Total
  1411. |cBPVLabelsMed|Relative Team BPV Total
  1412. |cBPVLabelsHigh|Relative Team BPV Total
  1413. |cBPVLabelsMax|Relative Team BPV Total
  1414.  
  1415.  
  1416. ||SELECT SESSION SCREEN
  1417. |cCreateGame2|Create a Game Using Name Input Below
  1418.  
  1419.  
  1420. ||NETWORK SETUP SCREEN
  1421. |NETWORK_DIRECTTCPIP|Setup a game over a TCP/IP Internet connection
  1422. |NETWORK_SERIALPORT|Setup a game through a serial (COM) port
  1423. |NETWORK_IPXLOCAL|Setup a game using a LAN (Local Area Network)
  1424. |NETWORK_INTERNET|Setup a game through an Internet lobby
  1425. |NETWORK_MODEM|Setup a game played over a modem
  1426. |NETWORK_GOBACK|Return to the Select Game Type Screen
  1427.  
  1428.  
  1429. ||COMMON ITEMS
  1430. |cBackButton|Return to Previous Screen
  1431. |cJoinGame|Join the Selected Game
  1432. |cCreateGame|Create a New Game
  1433. |cNewEntry|Make a New Entry in your Address Book
  1434. |cDeleteGame|Delete Entry
  1435. |cCancelGame|Cancel Choice
  1436.  
  1437.  
  1438. ||FORMER BLANK ITEMS NOW IN USE
  1439. |A6_DRONES_FIRE|Fire All Selected Weapons
  1440.  
  1441.  
  1442. ||NEW ITEMS CURRENTLY MADE BLANK
  1443. |cWeaponsName_1|*
  1444. |cWeaponsName_2|*
  1445. |cWeaponsName_3|*
  1446. |cSecurityName_1|*
  1447. |cSecurityName_2|*
  1448. |cSecurityName_3|*
  1449. |cScienceName_1|*
  1450. |cScienceName_2|*
  1451. |cScienceName_3|*
  1452. |cEngineerName_1|*
  1453. |cEngineerName_2|*
  1454. |cEngineerName_3|*
  1455. |cHelmName_1|*
  1456. |cHelmName_2|*
  1457. |cHelmName_3|*
  1458. |PlayerNum|*
  1459. |A3_WEAPMENU|*
  1460. |UIType Radio|*
  1461. |WeapLayout1|*
  1462. |WeapLayout2|*
  1463. |WeapLayout3|*
  1464. |PhaserCapacitor800|Phaser Capacitor
  1465. |HULL_FCL|*
  1466. |MissilesType|*
  1467. |MissilesDriveSystem|*
  1468. |MissilesReloads|*
  1469. |HeavyWeapons_Btn|*
  1470. |Missiles_Btn|*
  1471. |Shuttles_Btn|*
  1472. |Misc_Btn|*
  1473. |SkirmishOpts|*
  1474. |FleetMem1|*
  1475. |FleetMem2|*
  1476. |FleetMem3|*
  1477. |FleetMem4|*
  1478. |FleetMem5|*
  1479. |FleetMem6|*
  1480. |PhotonRadio|*
  1481. |HelmGroup|*
  1482. |WeapLayoutB|*
  1483. |A3_DefTract|*
  1484. |FleetGroup|*
  1485. |SFC_TSA_area_3_dir_PICT0046|*
  1486. |MultiRadio|*
  1487. |PhaserRadio|*
  1488. |DisruptRadio|*
  1489. |mTransporterObjSlots|*
  1490. |mTractorPower|*
  1491. |mShuttleSlots|*
  1492. |ArcToggle|*
  1493. |cTutorial_1_Check|*
  1494. |cTutorial_2_Check|*
  1495. |cTutorial_3_Check|*
  1496. |cTutorial_4_Check|*
  1497. |cTutorial_5_Check|*
  1498. |cTutorial_6_Check|*
  1499. |cTech_Frigate_Check|*
  1500. |cTech_LightCruiser_Check|*
  1501. |cTech_Destroyer_Check|*
  1502. |cTech_HeavyCruiser_Check|*
  1503. |cTech_Battlecruiser_Check|*
  1504. |cTech_Dreadnought_Check|*
  1505. |SYSTEMS_RDK|*
  1506. |WeapLayoutA|*
  1507. |PlasmaType|*
  1508. |PlasmaRadio|*
  1509. |MD_CareerTotals|*
  1510. |HH_WeapLayoutB|*
  1511. |HH_A3_DefTract|*
  1512. |HH_A3_DefWildWeasels|*
  1513. |HH_FleetMem1|*
  1514. |HH_FleetMem2|*
  1515. |HH_FleetMem3|*
  1516. |HH_FleetMem4|*
  1517. |HH_FleetMem5|*
  1518. |HH_FleetMem6|*
  1519. |HH_CameraRadio|*
  1520. |HH_MultiRadio|*
  1521. |HH_PhaserRadio|*
  1522. |HH_HellboreRadio|*
  1523. |HH_FusionRadio|*
  1524. |HH_mTractorPower|*
  1525. |HH_mTransporterObjSlots|*
  1526. |HH_mShuttleSlots|*
  1527. |HH_ArcToggle|*
  1528. |HH_FighterRadio|*
  1529. |cTech_Frigate_Medals|*
  1530. |cTech_Destroyer_Medals|*
  1531. |cTech_LightCruiser_Medals|*
  1532. |cTech_HeavyCruiser_Medals|*
  1533. |cTech_Battlecruiser_Medals|*
  1534. |cTech_Dreadnought_Medals|*
  1535. |SkirmTeam|*
  1536. |SkirmTeamSize|*
  1537. |BPVRadio|*
  1538. |SkirmMapTypeBar|*
  1539. |CameraRadio|*
  1540. |ECMRadio|*
  1541. |ECCMRadio|*
  1542.  
  1543.  
  1544. ||OLDER ITEMS CURRENTLY MADE BLANK
  1545. |temp|*
  1546. |MD_Rank|*
  1547. |MD_Tutorials|*
  1548. |MD_Technicals|*
  1549. |MD_Missions|*
  1550. |MD_Specials|*
  1551. |cOfficerButton_20|*
  1552. |cOfficerButton_21|*
  1553. |cOfficerButton_22|*
  1554. |cOfficerButton_23|*
  1555. |cOfficerButton_24|*
  1556. |cMapArea|*
  1557. |HH_A3_CapMarines|*
  1558. |HH_A6_HELLBORE|*
  1559. |HH_A6_FUSION|*
  1560. |HH_A6_PHASER|*
  1561. |HH_A3_ENGINEER|*
  1562. |HH_A3_WEAPONS|*
  1563. |HH_A3_DEFENSE|*
  1564. |HH_A5_WEAPONS|*
  1565. |HH_A6_MULTIPLE|*
  1566. |A3_HELM|*
  1567. |A3_ENGINEER|*
  1568. |A3_DEFENSE|*
  1569. |A3_PREFS|*
  1570. |A6_DISRUPTOR|*
  1571. |ESGPower|*
  1572. |H#cProbeOption|*
  1573. |HH_A3_COMM|*
  1574. |HH_tactical800x600|*
  1575. |SFC_TSA_area_3_dir_PICT0045|*
  1576. |A3_WEAPONS|*
  1577. |A3_WEAPONS_LDN|*
  1578. |HELMGROUP|*
  1579. |A7_WEAPONS|*
  1580. |A3_ENERGY|*
  1581. |A6_ESG|*
  1582. |A6_HELLBORE|*
  1583. |A6_FUSION|*
  1584. |A3_CapMarines|*
  1585. |cSpaceStationBackground|*
  1586. |A6_PHOTON|*
  1587. |cNoTimeLimit|*
  1588. |HostSettings|*
  1589. |PlayerOpts|*
  1590. |SHIELDS_VL|*
  1591. |A6_Photon|*
  1592. |A5_WEAPONS|*
  1593. |A6_PHASER|*
  1594. |A3_DefWildWeasels|*
  1595. |A6_MULTIPLE|*
  1596. |SFC_TSA_area_3_dir_PICT0044|*
  1597. |Kling_Panel_L|*
  1598. |mTransportObjSlots|*
  1599. |A6_SHIELDS|*
  1600. |A6_SHUTTLE|*
  1601. |A6_TRACTOR|*
  1602. |A6_TRANSPORTER|*
  1603. |officerbutton800|*
  1604. |WEAPONLAYOUTA|*
  1605. |WEAPONLAYOUTB|*
  1606. |tactical800x600|*