home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Top 50 Space
/
SPACE.bin
/
data
/
sfcdemo
/
sfcdemo.ace
/
Assets
/
Strings
/
quicktips.txt
(
.txt
)
< prev
next >
Encoding:
Amiga
Atari
Commodore
DOS
FM Towns/JPY
Macintosh
Macintosh JP
Macintosh to JP
NeXTSTEP
RISC OS/Acorn
Shift JIS
UTF-8
Wrap
Null Bytes Alternating
|
1999-07-18
|
111.4 KB
|
1,606 lines
||WEAPON ICONS
|WEAPONS_1|Weapon Hardpoint
|WEAPONS_2|Weapon Hardpoint
|WEAPONS_3|Weapon Hardpoint
|WEAPONS_4|Weapon Hardpoint
|WEAPONS_5|Weapon Hardpoint
|WEAPONS_6|Weapon Hardpoint
|WEAPONS_7|Weapon Hardpoint
|WEAPONS_8|Weapon Hardpoint
|WEAPONS_9|Weapon Hardpoint
|WEAPONS_10|Weapon Hardpoint
|WEAPONS_11|Weapon Hardpoint
|WEAPONS_12|Weapon Hardpoint
|WEAPONS_13|Weapon Hardpoint
|WEAPONS_14|Weapon Hardpoint
|WEAPONS_15|Weapon Hardpoint
|WEAPONS_16|Weapon Hardpoint
|WEAPONS_17|Weapon Hardpoint
|WEAPONS_18|Weapon Hardpoint
|WEAPONS_19|Weapon Hardpoint
|WEAPONS_20|Weapon Hardpoint
|WEAPONS_21|Weapon Hardpoint
|WEAPONS_22|Weapon Hardpoint
|WEAPONS_23|Weapon Hardpoint
|WEAPONS_24|Weapon Hardpoint
|WEAPONS_25|Weapon Hardpoint
|PHASER|Phaser
|PHASER_1|Phaser 1
|PHASER_2|Phaser 2
|PHASER_3|Phaser 3
|PHASER_4|Phaser 4
|PHASER_G|Phaser G
|DISRUPTOR|Disruptor
|PHOTON|Photon
|ESG|ESG
|HELLBORE|Hellbore
|FUSION|Fusion
|MISSILE|Missile
|PLASMA|Plasma
|PLASMA_F|Plasma F
|PLASMA_G|Plasma G
|PLASMA_S|Plasma S
|PLASMA_R|Plasma R
|SHUTTLE_BAY|Shuttle Bay
|SHUTTLE_BAY_A5|Shuttle Bay
|SHUTTLE_BAY_A7|Shuttle Bay
|TRANSPORTER|Transporter
|TRANSPORTER_A5|Transporter
|TRANSPORTER_A5|Transporter
|TRACTOR|Tractor
|TRACTOR_A5|Tractor
|TRACTOR_A7|Tractor
|SENSORS|Sensors
|SENSORS_A5|Sensors
|SENSORS_A7|Sensors
||TACTICAL SCREEN SYSTEMS ICON BAR
|A3_OFFICER_DEFENCE|Defense Panel
|bA3_TOPBAR_D|Defense Panel
|A3_OFFICER_COMM|Communications
|bA3_TOPBAR_C|Communications
|A3_OFFICER_WEAPONS|Weapons
|bA3_TOPBAR_HW|Weapons
|A3_OFFICER_MARINE|Marines
|bA3_TOPBAR_S2|Marines
|A3_A3_OFFICER_SCIENCE|Science
|A3_OFFICER_SCIENCE|Science
|bA3_TOPBAR_S1|Science
|A3_OFFICER_REPAIR|Repair
|bA3_TOPBAR_E1|Repair
|A3_OFFICER_HELM|Helm
|bA3_TOPBAR_H|Helm
|A3_OFFICER_PREFS|Preferences
|bA3_TOPBAR_P|Preferences
|A3_OFFICER_ENERGY|Energy
|bA3_TOPBAR_E2|Energy
|A3_OFFICER_FLEET|Fleet
|bA3_TOPBAR_F|Fleet
|A3_OFFICER_MAP|Tactical Map
|bA3_TOPBAR_M|Tactical Map
||TACTICAL SCREEN GENERAL
|A4_FULLSCREEN_TOGGLE|Fullscreen Toggle
|A4_FULLSCREEN_TOGGLE_640|Fullscreen Toggle
|cAlertStatus|Alert Status
|A4_GREENALERT|Green Alert
|A4_YELLOWALERT|Yellow Alert
|A4_REDALERT|Red Alert
|A4_GREENALERT_640|Green Alert
|A4_YELLOWALERT_640|Yellow Alert
|A4_REDALERT_640|Red Alert
|H_speed_2|Current Speed
|kPhaserIndicator|Phaser Indicator
|A4_SPEED|Current Speed
|A4_SPEED_640|Current Speed
|A4_SHIP_SPEED|Current and Desired Speed
|A4_SHIP_640_SPEED|Current and Desired Speed
|A4_SPEED_INDICATOR|Current Speed
|A4_SPEED_BAR|Current and Desired Speed
|A4_SPEED_640_BAR|Current and Desired Speed
|A4_SPEED_INDICATOR_BOX|Current Speed
|A4_SPEED_INDICATOR_640_BOX|Current Speed
|A4_POWER&SYSTEMS|Ship's Total Power Output and Use
|A4_POWER&SYSTEMS_640|Ship's Total Power Output and Use
|A4_POWER_BOX|Ship's Total Power Output
|A4_SYSTEMS_BOX|Ship's Power Consumption
|A4_POWER_BOX_640|Ship's Total Power Output
|A4_SYSTEMS_BOX_640|Ship's Power Consumption
|A4_POWER|Ship's Power Output
|A4_SHIP_POWER_BOX_TEMP|Ship's Power Output
|A4_SHIP_POWER_BOX_TEMP_640|Ship's Power Output
|A4_SHIP_POWER|Ship's Power Output
|A4_SYSTEMS|Ship's Power Use
|A4_SHIP_SYSTEMS_BOX_TEMP|Ship's Power Output
|A4_SHIP_SYSTEMS_BOX_TEMP_640|Ship's Power Output
|A4_SHIP_SYSTEMS|Ship's Power Output
|A4_BIG_RED_BUTTON|FIRE SELECTED WEAPONS
|A4_SHIP_HEALTH|Ship's Relative "Health"
|A4_SHIP_HEALTH_BAR|Ship's Relative "Health"
|A4_SHIPS_HEALTH_BOX|Ship's Relative "Health"
|A4_SHIPS_HEALTH_BOX_640|Ship's Relative "Health"
|A4_TARGETS_HEALTH_BOX|Target's Relative "Health"
|A4_TARGETS_HEALTH_BOX_640|Target's Relative "Health"
|A4_SHIP_HEALTH_640|Ship's Relative "Health"
|A4_SHIP_HEALTH_640_BAR|Ship's Relative "Health"
|A4_TARGET_HEALTH|Target's Relative "Health"
|A4_TARGET_HEALTH_BAR|Target's Relative "Health"
|A4_TARGET_HEALTH_640|Target's Relative "Health"
|A4_TARGET_HEALTH_640_BAR|Target's Relative "Health"
|A4_PHASER_CAPACITOR|Stored Energy for Phasers
|A4_PHASER_CAPACITOR_640|Stored Energy for Phasers
|A4_PHASER_CAPACITOR_BAR1|Stored Energy for Phasers
|A4_PHASER_CAPACITOR_BAR2|Stored Energy for Phasers
|A4_PHASER_CAPACITOR_AREA1|Stored Energy for Phasers
|A4_PHASER_CAPACITOR_AREA2|Stored Energy for Phasers
|A4_PHASER_CAPACITOR_640_AREA1|Stored Energy for Phasers
|A4_PHASER_CAPACITOR_640_AREA2|Stored Energy for Phasers
|A4_PHASER_CAPACITOR_640_BAR|Stored Energy for Phasers
|A4_Tactical_Elapsed_Mission_Time|Elapsed Mission Time
|A4_Tactical_Event_Countdown|Event Countdown
|A4_Tactical_Elapsed_Mission_Time_640|Elapsed Mission Time
|A4_Tactical_Event_Countdown_640|Event Countdown
||HELM PANEL
|A3_HELM_HEADER|Helm Control Panel
|A3_HELM_EMERGENCY|Emergency Stop
|A3_HELM_ERRATIC|Erratic Maneuvers
|A3_HELM_180_HET|180 Degree High Energy Turn
|A3_HELM_DOCK|Orbit
|A3_HELM_HOLD|Follow
|A3_HELM_STEADY|Steady As She Goes
|A3_HELM_SHARP_RIGHT|Hard Right High Energy Turn
|A3_HELM_HIGH|Hard Right High Energy Turn
|A3_HELM_RIGHT|Right High Energy Turn
|A3_HELM_LEFT|Left High Energy Turn
|A3_HELM_SHARP_LEFT|Hard Left High Energy Turn
|A3_HELM_HETCHOOSE|HET Choose Direction
||REPAIR PANEL
|A3_ENGINEER_HEADER|Engineering Repairs Panel
|A3_ENGINEER_SPARE|Spare Parts Available
|A3_RepairQueue|Repair Queue
|HH_A3_RepairQueue|Repair Queue
|GG_A3_RepairQueue|Repair Queue
|A3_ENGINEER_PROGRESS_BAR|Repair Progress Bar
||SCIENCE PANEL
|A3_SCIENCE_HEADER|Science Panel
|A3_SCIENCE_DEEPSCAN|Deepscan Toggle
|A3_SCIENCE_SELFDEST|Self-Destruct Toggle
|A3_SCIENCE_PROBES_LEFT|Number of Probes Remaining
|A3_SCIENCE_DEEPSCAN_BAR|Deepscan Progress Bar
|A3_SCIENCE_PROBE_ICON|Probe Icon
|A3_SCIENCE_PROBE_FIRE|Launch Probe
|cProbeOption|Probe Weapon or Sensor Mode Toggle
||MARINE PANELS
|A3_SECURITY_PANEL_1|Marines Hit & Run Control Panel
|A3_SECURITY_PANEL_2|Marines Takeover Force Panel
|A3_HitNRunQueue|Queue for Target Systems
|A3_HIT_N_RUN|Send Marines to take out a specific system
|A3_HIT_N_RUN_2|Send Marines to take out a specific system
|A3_CAPTURE_SHIP|Send Marines to take over ship
|A3_CAPTURE_SHIP_2|Send Marines to take over ship
|A3_SEND_ALL_MARINES|Send All Marines
|HH_A3_HitNRunQueue|Marines waiting for Transport
|FF_A3_CapMarines|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE1|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE2|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE3|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE4|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE5|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE6|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE7|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE8|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE9|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE10|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE11|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE12|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE13|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE14|Marines waiting for Transport
|A3_SECURITY_PANEL_MARINE15|Marines waiting for Transport
|A3_SECURITY_PANEL_TRNSPTR1|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR2|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR3|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR4|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR5|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR6|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR7|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR8|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR9|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR10|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR11|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR12|Transporters Available for Use
|A3_Security_Transporters|Available Transporters
||WEAPONS PANEL
|A3_WEAPONS_LAYMINE|Lay Mine
|A3_WEAPONS_LAYMINE_BOX|Lay Mine
|A6_NUM_PLASMA|Number of Mines Remaining
|A3_WEAPONS_MINES_LEFT|Number of Mines Remaining
|cFireToDisable|Fire to Disable/Fire to Kill Toggle
|cCloakingDevice|Cloaking Device Toggle
|360|Weapon Firing Arc
|A3_WEAPONARC|Weapon Firing Arc
|A3_WEAPONS_PHASER|Phasers
|A3_WEAPONS_HEAVYWEAPONS|Heavy Weapons
|A3_WEAPONS_HEADER|Weapons Panel
|A3_WEAPONS_ALLWEAPONS|All Weapons
|A3_WEAPONS_MINE_ICON|Mine Icon
|A3_WEAPONS_MINE_BAR|Mine Ready Bar
|A3_ALLWEAPONS_WEAPONS_PANEL|All Weapons Panel
|A3_WEAP_DEFEND|Point Defense Toggle
|A3_WEAPGROUP1|Weapon selected by keyboard key
|A3_WEAPGROUP2|Weapon selected by keyboard key
|A3_WEAPGROUP3|Weapon selected by keyboard key
|A3_WEAPGROUP4|Weapon selected by keyboard key
||COMMUNICATIONS PANEL
|CommEngineer|Engineering
|CommMission|Mission
|CommScience|Science
|CommFleet|Fleet
|A3_COMM_PANEL|Communications Panel
||DEFENSE PANEL
|cPtDefense|Point Defense
|A3_LAUNCH_WILDWEASLE|Launch Decoy Shuttle
|A3_DEFENSE_EMERGENCY|Emergency Stop
|A3_DEFENSE_0|Number of Defensive Tractors Online
|A3_DEFENSE_1|Number of Defensive Tractors Online
|A3_DEFENSE_2|Number of Defensive Tractors Online
|A3_DEFENSE_3|Number of Defensive Tractors Online
|A3_DEFENSE_4|Number of Defensive Tractors Online
|A3_DEFENSE_5|Number of Defensive Tractors Online
|A3_DEFENSE_6|Number of Defensive Tractors Online
|A3_DEFENSE_PANEL_WW1|Sensor Decoy Shuttle
|A3_DEFENSE_PANEL_WW2|Sensor Decoy Shuttle
|A3_DEFENSE_PANEL_WW3|Sensor Decoy Shuttle
|A3_DEFENSE_PANEL_WW4|Sensor Decoy Shuttle
|A3_DEFENSE_PANEL_WW5|Sensor Decoy Shuttle
|A3_DEFENSE_PANEL_WW6|Sensor Decoy Shuttle
|A3_DEFENSE_PANEL_WW7|Sensor Decoy Shuttle
|A3_DEFENSE_PANEL_WW8|Sensor Decoy Shuttle
|A3_DEFENSE_PANEL_WW9|Sensor Decoy Shuttle
|A3_DEFENSE_PANEL_WW10|Sensor Decoy Shuttle
|A3_DEFENSE_PANEL_WW11|Sensor Decoy Shuttle
|A3_DEFENSE_PANEL_WW12|Sensor Decoy Shuttle
||MINI-MAP PANEL
|A3_MINI_MAP|Active Map Panel
|A3_MINI_MAP_ZOOM_OUT|Zoom Out
|A3_MINI_MAP_ZOOM_IN|Zoom In
||FLEET PANEL
|A3_FLEET_COMMAND_PANEL|Fleet Command Panel
|A3_FLEET_ATTACK|Attack Target
|A3_FLEET_DEFEND|Defend Target
|A3_FLEET_DISABLE|Disable Target
|A3_FLEET_GO|Go to this Location
|A3_FLEET_FOLLOW_TARGET|Follow Target
|A3_FLEET_FOLLOW_COMMAND|Follow Command Ship
|FleetAttack|Attack Target
|FleetCapture|Defend Target
|FleetDisable|Disable Target
|A3_FLEET_SHIP1_DEFENSIVE|Attack Defensively
|A3_FLEET_SHIP2_DEFENSIVE|Attack Defensively
|A3_FLEET_SHIP3_DEFENSIVE|Attack Defensively
|A3_FLEET_SHIP4_DEFENSIVE|Attack Defensively
|A3_FLEET_SHIP5_DEFENSIVE|Attack Defensively
|A3_FLEET_SHIP6_DEFENSIVE|Attack Defensively
|A3_FLEET_SHIP1_MDEFENSIVE|Attack Defensively
|A3_FLEET_SHIP2_MDEFENSIVE|Attack Defensively
|A3_FLEET_SHIP3_MDEFENSIVE|Attack Defensively
|A3_FLEET_SHIP4_MDEFENSIVE|Attack Defensively
|A3_FLEET_SHIP5_MDEFENSIVE|Attack Defensively
|A3_FLEET_SHIP6_MDEFENSIVE|Attack Defensively
|A3_FLEET_SHIP1_MAGGRESSIVE|Attack Aggressively
|A3_FLEET_SHIP2_MAGGRESSIVE|Attack Aggressively
|A3_FLEET_SHIP3_MAGGRESSIVE|Attack Aggressively
|A3_FLEET_SHIP4_MAGGRESSIVE|Attack Aggressively
|A3_FLEET_SHIP5_MAGGRESSIVE|Attack Aggressively
|A3_FLEET_SHIP6_MAGGRESSIVE|Attack Aggressively
|A3_FLEET_SHIP1_AGGRESSIVE|Attack Very Aggressively
|A3_FLEET_SHIP2_AGGRESSIVE|Attack Very Aggressively
|A3_FLEET_SHIP3_AGGRESSIVE|Attack Very Aggressively
|A3_FLEET_SHIP4_AGGRESSIVE|Attack Very Aggressively
|A3_FLEET_SHIP5_AGGRESSIVE|Attack Very Aggressively
|A3_FLEET_SHIP6_AGGRESSIVE|Attack Very Aggressively
|A3_FLEET_SHIP1|*
|A3_FLEET_SHIP2|*
|A3_FLEET_SHIP3|*
|A3_FLEET_SHIP4|*
|A3_FLEET_SHIP5|*
|A3_FLEET_SHIP6|*
||ENERGY PANEL
|A3_Energy_Total_Box|Total Ship Engine Energy Output
|A3_Energy_Total_Usage_Box|Total Ship Systems Energy Use
|A3_Energy_Propulsion_Box|Propulsion Energy
|A3_Energy_Heavy_Weapon_Box|Heavy Weapons Energy
|A3_Energy_Shield_Reinforcement_Box|Shield Reinforcement Energy
|A3_Tractor_Box|Tractor Energy
|A3_Energy_EW_Box|ECM and ECCM Energy
|A3_Energy_Other_Box|Other Ship Systems Energy Use
|A3_Energy_Excess_Box|Excess Available Energy
|A3_Energy_Battery_Box|Battery Charge
|A3_Energy_Cloaking|Cloaking Device Energy
|A3Energy_CloakButton|Cloaking Device Toggle
||PREFERENCES PANEL
|A3_Prefs_Speed_Box|Adjust Game Speed
|A3_Prefs_Scroll_Box|Adjust On-Screen Text Scroll Speed
|A3_Prefs_SFX_Volume_Box|Adjust Sound Effects Volume
|A3_Prefs_Music_Volume_Box|Adjust Music Volume
|A3_Prefs_Speech_Volume_Box|Adjust Speech Volume
|A3_SECUR_LOAD|Load a Saved Game
|A3_SECUR_SAVE|Save Current Game
|A3_SECUR_EXIT|Exit Game
|A3_SECUR_GRID|Display Grid in Space Toggle
|A3_SECUR_STARDT|Display Stardate Onscreen Toggle
|A3_SECUR_quicktip|Display QuickTips Toggle
|A3_CAMERA_CHASE|Camera View
|A3_CAMERA_TARGET|Camera View
|A3_CAMERA_ENEMY|Camera View
|A3_CAMERA_OVERHEAD|Camera View
|A3_CAMERA_FOLLOW|Camera View
||SAVE PANEL (DEFUNCT??)
|A3_SAVE_SAVE_ICON|Save Panel
|A3_SAVE_LOAD_ICON|Load Panel
|A3_SAVE_THISGAME|Save Changes to Disk
|A3_SAVE_CANCEL_THISGAME|Cancel Changes and Return to Game
||LOAD PANEL (DEFUNCT??)
|A3_LOAD_SAVE_ICON|Save Panel
|A3_LOAD_LOAD_ICON|Load Panel
|A3_LOAD_THISGAME|Load the Selected Game
|A3_LOAD_CANCEL_THISGAME|Cancel Changes and Return to Game
||QUIT GAME PANEL
|A3_QUIT_GAME|Yes, Quit Game
|A3_NOT_QUIT_GAME|No, Do Not Quit Game
||SCHEMATIC PANELS
|A5_SHIELD_SELECTER|Shields
|INT_SENSORS|ECM and ECCM
|INT_TRANSPORTER|Transporters
|INT_TRACTOR|Tractor Beam
|INT_SHUTTLE|Shuttle Bay
|INT_FIGHTERS|Fighter Bay
|A5_WEAPONS_SELECT|Select All Weapons
|INT_FIGHTERS|Fighter Bay
|disabled_fighters|Fighter Bay
|H#INT_FIGHTERS|Fighter Bay
|H#A6_WEAPONARC|Weapon Firing Arc
|f#a5n7toggle|Toggle Ship and Target Schematic Panels
|A5_WEAPON_ARC_VIEW|View Individual Weapon Arcs
|A5_WEAPON_VIEW|View Weapon Icons
|A7_NO_TARGET|No Target Selected
|a5n7toggle|Toggle Ship and Target Schematic Panels
|a5n7toggle2|Toggle Ship and Target Schematic Panels
||WEAPONS PANEL COMMON ITEMS
|A6_WEAPONARC|Weapon Firing Arc
||MULTIPLE WEAPONS PANEL
|A6_MULTIPLE_WEAPONS_PANEL|Multiple Weapons Panel
|A6_MULTIPLE_FIRE|FIRE All Selected Weapons
|A6_MULTIPLE_WEAPONS_OFFLINE|Turn Selected Weapons Off
|A6_MULTIPLE_WEAPONS_NORMAL|Turn Selected Weapons On
|A6_MULTIPLE_WEAPONS_OVERLOAD|Selected Weapons Set to Overload
|A6_MULTIPLE_ICON_4NORM|Multiple Weapons Icon
|A6_FUSION_GRNBOX_1|Charge Status of All Selected Weapons
|A6_Multiplegauge1|Combined Charge Status of All Selected Weapons
|A6_Multiplegauge1A|Combined Charge Status of All Selected Weapons
||PHASER PANEL
|A6_PHASERS_PANEL|Phaser Control Panel
|A6_PHASERS_BACKGROUND|Phaser Control Panel
|A6_PHASERr_FIRE|FIRE Phaser
|A6_PHASERS_ICON_4NORM|Phaser Icon
|A6_PHASERS_NORMAL|Turn this Phasr On
|A6_PHASERS_OFFLINE|Turn this Phaser Off
||PHOTON TORPEDO PANEL
|A6_PHOTON_PANEL|Photon Torpedo Panel
|A6_PHOTON_ICON_4NORM|Photon Torpedo Icon
|A6_Photon2_Background|Dual Photon Charge Bars
|A6_PHOTON_FIRE|FIRE Photon Torpedo(es)
|A6_PHOTON_BACKGROUND|Photon Torpedo Control Panel
|A6_PHOTON_OFFLINE|Turn these Photon Torpedoes Off
|A6_PHOTON_NORMAL|Turn these Photon Torpedoes On
|A6_PHOTON_PROXIMITY|Set these Photon Torpedoes to Explode Near Target
|A6_PHOTON_OVERLOAD|Set these Photons to Maximum Firepower
|A6_Photon_Gauge_1|Photon 1 Ready Bar
|A6_Photon_Gauge_1A|Photon 1 Ready Bar
|A6_Photon_Gauge_2|Photon 2 Ready Bar
|A6_Photon_Gauge_2A|Photon 2 Ready Bar
|A6_Photon_Gauge_3|Photon 3 Ready Bar
|A6_Photon_Gauge_3A|Photon 3 Ready Bar
|A6_Photon_Gauge_4|Photon 4 Ready Bar
|A6_Photon_Gauge_4A|Photon 4 Ready Bar
||PLASMA TORPEDO PANEL
|A6_PLASMA_FIREPSEUDO|FIRE Pseudo Plasma Torpedo
|Plasma_Norm|Plasma Torpedo Icon
|A6_PLASMA_PANEL|Plasma Torpedo Panel
|A6_PLASMA_FIRE|FIRE Weapon
|A6_NUM_PLASMA|Number of Pseudo Torpedoes Remaining
|A6_PLASMA_OFFLINE|Turn OFF these Plasma Torpedoes
|A6_PLASMA_NORMAL|Turn ON these Plasma Torpedoes
|A6_PLASMA_ENVELOPING|Set these Plasma Torpedoes to Attack All Shields Equally
|A6_Plasma_Type_R|Set this Weapon Hardpoint to Fire Type R Plasma Torpedoes
|A6_Plasma_Type_S|Set this Weapon Hardpoint to Fire Type S Plasma Torpedoes
|A6_Plasma_Type_G|Set this Weapon Hardpoint to Fire Type G Plasma Torpedoes
|A6_Plasma_Type_F|Set this Weapon Hardpoint to Fire Type F Plasma Torpedoes
|A6_Plasma_Gauge_1|Plasma 1 Ready Bar
|A6_Plasma_Gauge_1A|Plasma 1 Ready Bar
|A6_Plasma_Gauge_2|Plasma 2 Ready Bar
|A6_Plasma_Gauge_2A|Plasma 2 Ready Bar
|A6_Plasma_Gauge_3|Plasma 3 Ready Bar
|A6_Plasma_Gauge_3A|Plasma 3 Ready Bar
|A6_Plasma_Gauge_4|Plasma 4 Ready Bar
|A6_Plasma_Gauge_4A|Plasma 4 Ready Bar
|RR_plasmagauge1|Plasma 1 Ready Bar
|RR_plasmagauge1A|Plasma 1 Ready Bar
|RR_plasmagauge2|Plasma 2 Ready Bar
|RR_plasmagauge2A|Plasma 2 Ready Bar
|RR_plasmagauge3|Plasma 3 Ready Bar
|RR_plasmagauge3A|Plasma 3 Ready Bar
|RR_plasmagauge4|Plasma 4 Ready Bar
|RR_plasmagauge4A|Plasma 4 Ready Bar
||DISRUPTOR PANEL
|A6_DISRUPTOR_FIRE|FIRE Disruptor(s)
|A6_DISRUPTOR_PANEL|Disruptor Panel
|A6_DISRUPTOR_ICON|Disruptor Icon
|A6_Disruptor_Gauge_1|Disruptor 1 Ready Bar
|A6_Disruptor_Gauge_1A|Disruptor 1 Ready Bar
|A6_Disruptor_Gauge_2|Disruptor 2 Ready Bar
|A6_Disruptor_Gauge_2A|Disruptor 2 Ready Bar
|A6_Disruptor_Gauge_3|Disruptor 3 Ready Bar
|A6_Disruptor_Gauge_3A|Disruptor 3 Ready Bar
|A6_Disruptor_Gauge_4|Disruptor 4 Ready Bar
|A6_Disruptor_Gauge_4A|Disruptor 4 Ready Bar
|A6_DISRUPTOR_OFFLINE|Turn Off these Disruptor(s)
|A6_DISRUPTOR_NORMAL|Turn ON these Disruptor(s)
|A6_DISRUPTOR_OVERLOAD|Set these Disruptor(s) to Maximum Firepower
||FUSION CANNON PANEL
|A6_FUSION_FIRE|FIRE Fusion Cannon
|A6_FUSION_ICON_4NORM|Fusion Cannon Icon
||HELLBORE PANEL
|A6_HELLBORE_FIRE|FIRE Hellbore
||MISSILE PANEL
|A6_DRONES_ICON|Missile Icon
|A6_DRONES_RACKNUMBER|Number of Missile Racks on this Hardpoint
|A6_DRONES_RACKTYPE|Type of Missile Rack on this Hardpoint
|A6_DRONES_MISSILETYPE|Type of Missile Loaded on this Rack
|A6_MISSILES_MISSILEREADY|Number of Missiles Ready to be Fired from this Hardpoint
|cDroneOpt|Fire One or Group Toggle
|A6_DRONES_MISSILERELOAD|Number of Additonal Missiles Available for this Hardpoint
|A6_DRONES_MISSILERELOAD_BOX|Number of Additonal Missiles Available for this Hardpoint
|A6_FIRE_MISSILES|Fire Missile(s)
|A6_DRONES_FIRE|Fire Missile(s)
|SFC TSA area 3.dir PICT0044|Missile Panel
|A6_Drones_Panel|Missile Panel
|A6_Missilegauge1|Missile Rack 1 Ready Bar
|A6_Missilegauge1A|Missile Rack 1 Ready Bar
|A6_Missilegauge2|Missile Rack 2 Ready Bar
|A6_Missilegauge2A|Missile Rack 2 Ready Bar
|A6_Missilegauge3|Missile Rack 3 Ready Bar
|A6_Missilegauge3A|Missile Rack 3 Ready Bar
|A6_Missilegauge4|Missile Rack 4 Ready Bar
|A6_Missilegauge4A|Missile Rack 4 Ready Bar
Shuttle types
|Shut_Normal|Administrative Shuttle
|Shut_Weasel|Wild Weasel
|Shut_Scatter|Scatter Pack
|Shut_Suicide|Suicide Shuttle
|PatrolFighter|Fighters
|Interceptor|Fighters
|HeavyFighter|Fighters
|AssaultFighter|Fighters
||TRACTOR PANEL
|A6_Tractor_Panel|Tractor Panel
|A6_TRACTOR_ICON|Tractor Icon
|TRACTOR_ENGAGE|Engage Tractor Beam
|A6_TRACT_ENGAGE|Engage Tractor Beam
|TRACTOR_HOLD|Set Tractor to Hold an Object
|TRACTOR_ESCAPE|Set Tractor to Repel Another Ship's Tractor Beam
|A6_Tractor_StrengthBar|Tractor Beam Readiness Bar
|TRACTOR_ONE|Lowest Power Level
|TRACTOR_TWO|Low Power Level
|TRACTOR_THREE|Medium Power Level
|TRACTOR_FOUR|High Power Level
|TRACTOR_FIVE|Highest Power Level
|H#TRACTOR_ENGAGE|Engage Tractor Beam
|H#TRACTOR_HOLD|Set Tractor to Hold an Object
|H#TRACTOR_ESCAPE|Set Tractor to Repel Another Ship's Tractor Beam
|TRANSPORT_BOMB|Transport Bomb Into Nearby Space
||TRANSPORTER PANEL
|A6_TRANSPORTER_PANEL|Transporter Panel
|A6_TRANSP_ENERGIZE|Energize Transporters
|A6_TRANSPORTER_READYBAR|Transporter Readiness Bar
|TRANSPORT_BOMB|Transport Bomb into Nearby Space
|A6_TRANSPORTER_ICON|Transporter Icon
|A6_TRANSPORTER_BOMBS_REMAINING|Transporter Bombs Remaining
|A3_SECURITY_PANEL_TRNSPTR1|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR2|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR3|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR4|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR5|Transporters Available for Use
|A3_SECURITY_PANEL_TRNSPTR6|Transporters Available for Use
|FF_GravTankCount|Gravity Tank(s)
|KK_GravTankCount|Gravity Tank(s)
|FF_GravTank|Gravity Tank(s
|KK_GravTank|Gravity Tank(s)
|FF_Marine|Marine(s)
|KK_Marine|Marine(s)
|FF_MarineCount|Marine(s)
|KK_MarineCount|Marine(s)
|FF_Captain|Captain
|KK_Captain|Captain
|FF_SparePart|Spare Parts
|KK_SparePart|Spare Parts
|FF_GornEgg|Gorn Egg
|KK_GornEgg|Gorn Egg
||SHUTTLE PANEL
|A6_SHUTTLE_PANEL|Shuttle Panel
|A6_SHUTTLE_LAUNCH|Launch Selected Shuttle
|A6_SHUTTLE_ICON|Shuttle Icon
|A6_SHUTTLE_READY_BAR|Shuttle Readiness Bar
|A6_SHUTTLE_ATTACK|Attack Target (be aggressive)
|A6_SHUTTLE_HARASS|Attack Target (be careful)
|A6_SHUTTLE_DEFEND|Defend Target
|A6_SHUTTLE_DEFEND_ME|Defend Mother Ship
|A6_SHUTTLE_RETURN|Return to Mother Ship
|FF_Shut_Normal|Administrative Shuttle
|KK_Shut_Normal|Administrative Shuttle
|RR_Shut_Normal|Administrative Shuttle
|FF_Shut_Weasel|Sensor Decoy Shuttle
|KK_Shut_Weasel|Sensor Decoy Shuttle
|RR_Shut_Weasel|Sensor Decoy Shuttle
|FF_Shut_Scatter|Scatter Pack Shuttle
|KK_Shut_Scatter|Scatter Pack Shuttle
|RR_Shut_Scatter|Scatter Pack Shuttle
|FF_Shut_Ground|Ground Shuttle
|KK_Shut_Ground|Ground Shuttle
|RR_Shut_Ground|Ground Shuttle
|FF_Shut_Suicide|Suicide Shuttle
|KK_Shut_Suicide|Suicide Shuttle
|RR_Shut_Suicide|Suicide Shuttle
|FF_Fighter1|Fighter Type 1
|FF_Fighter2|Fighter Type 2
|FF_Fighter3|Fighter Type 3
|KK_Fighter1|Fighter Type 1
|KK_Fighter2|Fighter Type 2
|KK_Fighter3|Fighter Type 3
|RR_Fighter1|Fighter Type 1
|RR_Fighter2|Fighter Type 2
|RR_Fighter3|Fighter Type 3
||FIGHTER PANEL
|A6_FIGHTER_PANEL|Fighter Panel
|A6_FIGHT_LAUNCH|
||SENSORS PANEL
|A6_SENSORS_ICON_4NORM|Sensor Icon
|A6_SENSORS_BACKGROUND|Sensors Control Panel
|A6Sensors_CloakBkgd|Cloaking Device Toggle
|A6Sensors_CloakFrgrnd|Cloaking Device Toggle
|A6Sensors_CloakBarBkgd|Energy Allocated to Cloaking Device
|A6Sensors_CloakBarFrgrnd|Energy Allocated to Cloaking Device
|A6_Sensors_Cloaking_Toggle|Cloaking Device Toggle
|cCloakingDevice|Cloaking Device Toggle
|A6_Sensors_ECM|Energy Allocated to Electronic Counter Measures
|A6_Sensors_ECM_Bar|Energy Allocated to Electronic Counter Measures
|A6_Sensors_ECCM|Energy Allocated to Negate Enemy Electronic Counter Measures
|A6_Sensors_ECCM_Bar|Energy Allocated to Negate Enemy Electronic Counter Measures
|A6_Sensors_Target_ECM|Enemy's Energy Allocation to Electronic Counter Measures
|A6_Sensors_Target_ECM_Bar|Enemy's Energy Allocation to Electronic Counter Measures
|A6_Sensors_Target_ECCM|Enemy's Energy Allocation Negate Your ECM
|A6_Sensors_Target_ECCM_Bar|Enemy's Energy Allocation Negate Your ECM
|A6_Sensors_ECM_Power0|Units of Energy Allocated towards ECM
|A6_Sensors_ECM_Power1|Units of Energy Allocated towards ECM
|A6_Sensors_ECM_Power2|Units of Energy Allocated towards ECM
|A6_Sensors_ECM_Power3|Units of Energy Allocated towards ECM
|A6_Sensors_ECM_Power4|Units of Energy Allocated towards ECM
|A6_Sensors_ECM_Power5|Units of Energy Allocated towards ECM
|A6_Sensors_ECM_Power6|Units of Energy Allocated towards ECM
|A6_Sensors_ECCM_Power0|Units of Energy Allocated towards ECCM
|A6_Sensors_ECCM_Power1|Units of Energy Allocated towards ECCM
|A6_Sensors_ECCM_Power2|Units of Energy Allocated towards ECCM
|A6_Sensors_ECCM_Power3|Units of Energy Allocated towards ECCM
|A6_Sensors_ECCM_Power4|Units of Energy Allocated towards ECCM
|A6_Sensors_ECCM_Power5|Units of Energy Allocated towards ECCM
|A6_Sensors_ECCM_Power6|Units of Energy Allocated towards ECCM
||SHIELD PANEL
|A6_SHIELDS_PANEL|Shield Panel
|A6_SHIELD_ICON|Shield Icon
|A6_SHIELDS_RAISE|Raise Selected Shield(s)
|A6_SHIELDS_LOWER|Lower Selected Shield(s)
|A6_SHIELDS_REINFORCE|Reinforce Selected Shield(s)
|A6_SHIELDS_REINFALL|Reinforce All Shields
|A6_SHIELDS_NORMAL|Raise Basic Shields
|A6_SHIELDS_REINFBAR1|Reinforcement Energy Use
|A6_SHIELDS_REINFBAR2|Reinforcement Energy Use
|A6_SHIELDS_REINFBOX|Reinforcement Energy Use
|A6_SHIELDS_RIGHT|Front Shield
|A6_SHIELDS_BOTTOMRIGHT|Front-Right Shield
|A6_SHIELDS_BOTTOMLEFT|Rear-Right Shield
|A6_SHIELDS_TOPLEFT|Rear-Left Shield
|A6_SHIELDS_TOPRIGHT|Front-Left Shield
|A6_SHIELDS_LEFT|Rear Shield
|ShieldSelector|Select All Shields
|HH_ShieldSelector|Select All Shields
|H#A6_SHIELDS_RIGHT|Front Shield
|H#A6_SHIELDS_BOTTOMRIGHT|Front-Right Shield
|H#A6_SHIELDS_BOTTOMLEFT|Rear-Right Shield
|H#A6_SHIELDS_TOPRIGHT|Front-Left Shield
|H#A6_SHIELDS_TOPLEFT|Rear-Left Shield
|H#A6_SHIELDS_LEFT|Rear Shield
||CHOOSE GAME TYPE SCREEN
|fSETUP_SKIRMISH|Single Player vs Computer
|lSETUP_SKIRMISH|Single Player vs Computer
|rSETUP_SKIRMISH|Single Player vs Computer
|hSETUP_SKIRMISH|Single Player vs Computer
|kSETUP_SKIRMISH|Single Player vs Computer
|gSETUP_SKIRMISH|Single Player vs Computer
|fSETUP_CREDITS|Want to Know Who Made the Game?
|rSETUP_CREDITS|Want to Know Who Made the Game?
|kSETUP_CREDITS|Want to Know Who Made the Game?
|lSETUP_CREDITS|Want to Know Who Made the Game?
|hSETUP_CREDITS|Want to Know Who Made the Game?
|gSETUP_CREDITS|Want to Know Who Made the Game?
|rSETUP_FILMROOM|View Game Films
|fSETUP_FILMROOM|View Game Films
|lSETUP_FILMROOM|View Game Films
|kSETUP_FILMROOM|View Game Films
|hSETUP_FILMROOM|View Game Films
|gSETUP_FILMROOM|View Game Films
|fSETUP_OPTIONS|Customize the Game
|rSETUP_OPTIONS|Customize the Game
|lSETUP_OPTIONS|Customize the Game
|kSETUP_OPTIONS|Customize the Game
|hSETUP_OPTIONS|Customize the Game
|gSETUP_OPTIONS|Customize the Game
|fSETUP_BACK|Return to the Choose Race Screen
|rSETUP_BACK|Return to the Choose Race Screen
|kSETUP_BACK|Return to the Choose Race Screen
|lSETUP_BACK|Return to the Choose Race Screen
|hSETUP_BACK|Return to the Choose Race Screen
|gSETUP_BACK|Return to the Choose Race Screen
|fSETUP_CADET|Beginner Difficulty Level
|rSETUP_CADET|Beginner Difficulty Level
|kSETUP_CADET|Beginner Difficulty Level
|hSETUP_CADET|Beginner Difficulty Level
|lSETUP_CADET|Beginner Difficulty Level
|gSETUP_CADET|Beginner Difficulty Level
|fSETUP_CAPTAIN|Normal Difficulty Level
|rSETUP_CAPTAIN|Normal Difficulty Level
|kSETUP_CAPTAIN|Normal Difficulty Level
|hSETUP_CAPTAIN|Normal Difficulty Level
|lSETUP_CAPTAIN|Normal Difficulty Level
|gSETUP_CAPTAIN|Normal Difficulty Level
|fSETUP_ADMIRAL|Advanced Difficulty Level
|rSETUP_ADMIRAL|Advanced Difficulty Level
|kSETUP_ADMIRAL|Advanced Difficulty Level
|hSETUP_ADMIRAL|Advanced Difficulty Level
|lSETUP_ADMIRAL|Advanced Difficulty Level
|gSETUP_ADMIRAL|Advanced Difficulty Level
|fSETUP_START|Begin a Campaign Game
|kSETUP_START|Begin a Campaign Game
|rSETUP_START|Begin a Campaign Game
|lSETUP_START|Begin a Campaign Game
|hSETUP_START|Begin a Campaign Game
|gSETUP_START|Begin a Campaign Game
|fSETUP_MULTIPLAYER|Begin a Multiplayer Game
|rSETUP_MULTIPLAYER|Begin a Multiplayer Game
|kSETUP_MULTIPLAYER|Begin a Multiplayer Game
|lSETUP_MULTIPLAYER|Begin a Multiplayer Game
|gSETUP_MULTIPLAYER|Begin a Multiplayer Game
|hSETUP_MULTIPLAYER|Begin a Multiplayer Game
|SETUP_EXIT|Exit the Game
||CHOOSE RACE SCREEN
|cFederation|United Federation of Planets
|cKlingon|Klingon Empire
|cRomulan|Romulan Empire
|cLyran|Lyran Empire
|cHydran|Hydran Kingdom
|cGorn|Gorn Confederation
|cBack|Return to Previous Screen
||CHOOSE SHIP HULL SCREEN
|cDreadnought|Dreadnoughts are the Largest Ships
|cHeavyCruiser|Heavy Cruisers are Big Ships
|cLightCruiser|Light Cruisers are Medium-sized Ships
|cFrigate|Frigates are the Smallest Ships
||CHOOSE VARIANT SCREEN
|cMoveCost|Energy Efficiency for Movement
|cTurnClass|Turn Rate Efficiency
|cVesselProfile|Ship Profile
|cSeePrior|View Another Variant
|cSeeNext|View Another Variant
|cVariantDone|Continue to Next Screen
|cVariantBackArrow|Return to Previous Screen
||CAMPAIGN GAME SCREEN
|rCAMPAIGN_CONTINUE|Continue the Previous Campaign
|rCAMPAIGN_STARTNEW|Begin a Completely New Campaign
|EnterNameHere|Enter the Name of Your Character
|rCAMPAIGN_MIDDLEERA|Begin Your Campaign During the Middle Era
|rCAMPAIGN_EARLYERA|Begin Your Campaign During the Early Era
|rCAMPAIGN_LATEERA|Begin Your Campaign During the Late Era
||SELECT SKIRMISH AND CUSTOM SKIRMISH MISSION SCREENS
|cCustomizeSkirmish|Go to the Customize Skirmish Screen
|cMainMenu|Return to Main Menu
|cSpaceDock2|Go to Space Dock
|cSelect1|Choose the First Ship
|cSelect2|Choose a Second Ship
|cSelect3|Choose a Third Ship
|cSelectSkirmish|Return to the Select Skirmish Mission Screen
|cPlaySkirmish|Begin Skirmish
|cSELECT_GAME|Return to Choose Game Type Screen
|skirmMapTypeBox|Choose Terrain Type for your Battle
|skirmishRaceBox|Choose the Race for the Selected Team
|skirmSmHullBox|Choose the Smallest Ship for the Selected Team
|skirmLargeHullBox|Choose the Largest Ship for the Selected Team
|cShip1Ready|If an X is Here, This Ship Will be Used in Battle
|cShip2Ready|If an X is Here, This Ship Will be Used in Battle
|cShip3Ready|If an X is Here, This Ship Will be Used in Battle
|cCustSkirmEarly|Select From Ships Available During the Early Era
|cCustSkirmMiddle|Select From Ships Available During the Middle Era
|cCustSkirmLate|Select From Ships Available During the Late Era
|cCustSkirmLow|Give Your Opponent's Ships a Low BPV Rating
|cCustSkirmMed|Give Your Opponent's Ships a Medium BPV Rating
|cCustSkirmHigh|Give Your Opponent's Ships a High BPV Rating
|cCustSkirmMax|Give Your Opponent's Ships the Maximum BPV Rating
|skirmishTypeBox|Choose Your Skirmish Mission
||MAIN CAMPAIGN MENU
|cAcademy|Tutorials and Technicals
|cMedals|View Player Achievements
|cRecrutingOffice|View Officer Candidates
|cVesselLibrary|Research Ship Histories and Specifications
|cSpaceDock|Obtain New Ships, Repair & Refit Existing Ships
|cSupplyDock|Repair or Replace Available Supplies
|cGalacticMap|Read Current News and View Galactic Map
|cNewMission|Mission Assignments
|cEnableTour|General Information for this Screen
|cSaveGame|Save Current Game to Disk
|cLoadGame|Load Saved Game from Disk
|cMainCampBackArrow|Return to Select Game Screen
||MISSION BRIEFING AND DEBRIEFING SCREEN
|MD_Planet|This is a planet
|MD_Sun|This is a sun
|MD_Asteroid|This is an asteroid
|MD_BlackHole|This is a black hole
|MD_Fissure|This is a fissure
|MD_WormHole|This is a worm hole
|MD_Nebula|This is a nebula
|MD_DustCloud|This is a dust cloud
|MD_PlayerStart|This is you!
|MD_AlliedStart|This is your ally
|MD_EnemyStart|This is the enemy
|MD_PlayerEnd|This is where you're going
|MD_AlliedEnd|This is where your ally is going
|MD_EnemyEnd|This is where your enemy is going
|MD_PlayerBase|This is your base
|MD_EnemyBase|This is the enemy base
|MD_Corpse|This is a ship corpse
|cTacticalMap|View the High Detail/Small Area Map
|cStrategicMap|View the Low Detail/Large Area Map
|cBriefingDone|Continue to the Next Step
|cPlayAgain|Play the Mission Again (good luck)
|cViewReplay|Analyze Mission Tapes
|cDebriefingDone|Continue to the Next Step
|cMenuDone|Continue to the Next Step
|cMissionStatistics|Statistics of the Last Mission
|cSupplyDock|View Available Supplies
||ACADEMY SCREEN
|cTutorial_1|Run the First Tutorial
|cTutorial_2|Run the Second Tutorial
|cTutorial_3|Run the Third Tutorial
|cTutorial_4|Run the Fourth Tutorial
|cTutorial_5|Run the Fifth Tutorial
|cTutorial_6|Run the Sixth Tutorial
|cTech_Frigate|Prepare a Frigate Technical Sequence
|cTech_Destroyer|Prepare a Destroyer Technical Sequence
|cTech_LightCruiser|Prepare a Light Cruiser Technical Sequence
|cTech_HeavyCruiser|Prepare a Heavy Cruiser Technical Sequence
|cTech_Battlecruiser|Prepare a Battle Cruiser Technical Sequence
|cTech_Dreadnought|Prepare a Dreadnought Technical Sequence
|cAcademyDone|Return to Main Campaign Menu
||MEDALS SCREEN
|cJoinSpecialRank_1|The Elite Forces Want YOU!
|cJoinSpecialRank_2|The Elite Forces Want YOU!
|cJoinSpecialRank_3|The Elite Forces Want YOU!
|cJoinSpecialRank_1_temp|The Elite Forces Want YOU!
|cJoinSpecialRank_3_text|The Elite Forces Want YOU!
|cRankMedals_0|*
|cRankMedals_1|*
|cRankMedals_2|*
|cRankMedals_3|*
|cRankMedals_4|*
|cMD_TutorialMedals_0|*
|cMD_TutorialMedals_1|*
|cMD_TutorialMedals_2|*
|cMD_TutorialMedals_3|*
|cMD_TutorialMedals_4|*
|cMD_TutorialMedals_5|*
|cTutorialMedals_0|*
|cTutorialMedals_1|*
|cTutorialMedals_2|*
|cTutorialMedals_3|*
|cTutorialMedals_4|*
|cTutorialMedals_5|*
|cTechnicalMedals_0|*
|cTechnicalMedals_1|*
|cTechnicalMedals_2|*
|cTechnicalMedals_3|*
|cTechnicalMedals_4|*
|cTechnicalMedals_5|*
|cMissionMedals_0|*
|cMissionMedals_1|*
|cMissionMedals_2|*
|cMissionMedals_3|*
|cSpecialMedals_0|*
|cSpecialMedals_1|*
|cSpecialMedals_2|*
|cSpecialMedals_3|*
|cMedalsBank|Your Current Balance of Prestige Points
|cMedalsDone|Return to Main Campaign Menu
||SPACEDOCK ALSO KNOWN AS SUPPLY DOCK
|HeavyWeapons|View Heavy Weapon Panel
|Shuttles|View Shuttle Panel
|Misc|View Marines, Mines, & Accessories Panel
|Fighters|View Fighters Panel
|cReset|Reset to Prior Settings
|fSpaceDock_Cancel|Cancel All Changes
|SpaceDock_Cancel|Cancel All Changes
|fSpaceDock_Done|Return to Previous Screen
|SpaceDock_Done|Return to Previous Screen
|cPrestigeBox|Your Current Balance of Prestige Points
|HeavyWeapons_RepairAll|Begin Repair of All Ship Weapons
|HeavyWeapons_Repair_0|Proceed With Repairs to this Weapon
|HeavyWeapons_Repair_1|Proceed With Repairs to this Weapon
|HeavyWeapons_Repair_2|Proceed With Repairs to this Weapon
|HeavyWeapons_Repair_3|Proceed With Repairs to this Weapon
|HeavyWeapons_Repair_4|Proceed With Repairs to this Weapon
|HeavyWeapons_Repair_5|Proceed With Repairs to this Weapon
|HeavyWeapons_Repair_6|Proceed With Repairs to this Weapon
|HeavyWeapons_Repair_7|Proceed With Repairs to this Weapon
|HeavyWeapons_Repair_8|Proceed With Repairs to this Weapon
|HeavyWeapons_Repair_9|Proceed With Repairs to this Weapon
|HeavyWeapons_Repair_10|Proceed With Repairs to this Weapon
|HeavyWeapons_Repair_11|Proceed With Repairs to this Weapon
|HeavyWeapons_Repair_12|Proceed With Repairs to this Weapon
|SD_Ship_1|Ship One
|SD_Ship_2|Ship Two
|SD_Ship_3|Ship Three
|t%SD_Ship_1|Ship One
|t%SD_Ship_2|Ship Two
|t%SD_Ship_3|Ship Three
|AdminShuttles_Level_1|Purchase the Fewest Administrative Shuttles
|AdminShuttles_Level_2|Purchase a Few Administrative Shuttles
|AdminShuttles_Level_3|Purchase More Administrative Shuttles
|AdminShuttles_Level_4|Purchase the Most Administrative Shuttles
|WildShuttles_Level_1|Purchase the Fewest Sensor Decoy Shuttles
|WildShuttles_Level_2|Purchase a Few Sensor Decoy Shuttles
|WildShuttles_Level_3|Purchase More Sensor Decoy Shuttles
|WildShuttles_Level_4|Purchase the Most Sensor Decoy Shuttles
|ScatterShuttles_Level_1|Purchase the Fewest Scatter Pack Shuttles
|ScatterShuttles_Level_2|Purchase a Few Scatter Pack Shuttles
|ScatterShuttles_Level_3|Purchase More Scatter Pack Shuttles
|ScatterShuttles_Level_4|Purchase the Most Scatter Pack Shuttles
|SuicideShuttles_Level_1|Purchase the Fewest Suicide Shuttles
|SuicideShuttles_Level_2|Purchase a Few Suicide Shuttles
|SuicideShuttles_Level_3|Purchase More Suicide Shuttles
|SuicideShuttles_Level_4|Purchase the Most Suicide Shuttles
|Marines_Level_1|Purchase the Fewest Marines
|Marines_Level_2|Purchase a Few Marines
|Marines_Level_3|Purchase More Marines
|Marines_Level_4|Purchase the Most Marines
|Mines_Level_1|Purchase the Fewest Mines
|Mines_Level_2|Purchase a Few Mines
|Mines_Level_3|Purchase More Mines
|Mines_Level_4|Purchase the Most Mines
|Missiles|View Missile Panel
|Missiles_TypeI|Type I are Minimally Destructive
|Missiles_TypeII|Type II are Moderately Destructive
|Missiles_TypeIII|Type I are Very Destructive
|Missiles_TypeIV|Type IV are Extremely Destructive
|Missiles_Slow|These are the Slowest-Moving Missiles
|Missiles_Medium|These are Medium-Speed Missiles
|Missiles_Fast|These are the Fastest Missiles
|Missiles_Reloads_1|Purchase the Fewest Missiles
|Missiles_Reloads_2|Purchase a Few Missiles
|Missiles_Reloads_3|Purchase More Missiles
|Missiles_Reloads_4|Purchase the Most Missiles
|GroundAssaultShuttles_Level_1|Purchase the Fewest Vehicles
|GroundAssaultShuttles_Level_2|Purchase a Few Vehicles
|GroundAssaultShuttles_Level_3|Purchase More Vehicles
|GroundAssaultShuttles_Level_4|Purchase the Most Vehicles
|HeavyWeaponPlatforms_Level_1|Purchase the Fewest Platforms
|HeavyWeaponPlatforms_Level_2|Purchase a Few Platforms
|HeavyWeaponPlatforms_Level_3|Purchase More Platforms
|HeavyWeaponPlatforms_Level_4|Purchase the Most Platforms
||RECRUITING SCREEN
|cRC_Weapons_Left|View Other Available Weapons Officers
|cRC_Weapons_Right|View Other Available Weapons Officers
|cRC_Security_Left|View Other Available Security Officers
|cRC_Security_Right|View Other Available Security Officers
|cRC_Science_Left|View Other Available Science Officers
|cRC_Science_Right|View Other Available Science Officers
|cRC_Engineer_Left|View Other Available Engineering Officers
|cRC_Engineer_Right|View Other Available Engineering Officers
|cRC_Helm_Left|View Other Available Helm Officers
|cRC_Helm_Right|View Other Available Helm Officers
|cRC_Swap|Exchange Your Current Officers for the Ones Selected
|cRecruitingDone|Return to Main Campaign Menu
|cRecruitingCancel|Discard Changes & Return to Main Campaign Menu
|cRecruitingPrestige|Your Current Balance of Prestige Points
|cWeaponsXfer_1|Transfer this Officer to Ship Two
|cWeaponsXfer_2|Transfer this Officer to Ship Three
|cSecurityXfer_1|Transfer this Officer to Ship Two
|cSecurityXfer_2|Transfer this Officer to Ship Three
|cScienceXfer_1|Transfer this Officer to Ship Two
|cScienceXfer_2|Transfer this Officer to Ship Three
|cEngineerXfer_1|Transfer this Officer to Ship Two
|cEngineerXfer_2|Transfer this Officer to Ship Three
|cHelmXfer_1|Transfer this Officer to Ship Two
|cHelmXfer_2|Transfer this Officer to Ship Three
|RC_Ship_1|Ship One
|RC_Ship_2|Ship Two
|RC_Ship_3|Ship Three
|t%RC_Ship_1|Ship One
|t%RC_Ship_2|Ship Two
|t%RC_Ship_3|Ship Three
|cWeaponsName_1|Transfer this Weapons Officer to the Ship at Left
|cWeaponsName_1_temp|Transfer this Weapons Officer to the Ship at Left
|cWeaponsName_2|Transfer this Weapons Officer to the Ship at Left
|cWeaponsName_2_temp|Transfer this Weapons Officer to the Ship at Left
|cWeaponsName_3|Transfer this Weapons Officer to the Ship at Left
|cWeaponsName_3_temp|Transfer this Weapons Officer to the Ship at Left
|cSecurityName_1|Transfer this Security Officer to the Ship at Left
|cSecurityName_1_temp|Transfer this Security Officer to the Ship at Left
|cSecurityName_2|Transfer this Security Officer to the Ship at Left
|cSecurityName_2_temp|Transfer this Security Officer to the Ship at Left
|cSecurityName_3|Transfer this Security Officer to the Ship at Left
|cSecurityName_3_temp|Transfer this Security Officer to the Ship at Left
|cScienceName_1|Transfer this Science Officer to the Ship at Left
|cScienceName_1_temp|Transfer this Science Officer to the Ship at Left
|cScienceName_2|Transfer this Science Officer to the Ship at Left
|cScienceName_2_temp|Transfer this Science Officer to the Ship at Left
|cScienceName_3|Transfer this Science Officer to the Ship at Left
|cScienceName_3_temp|Transfer this Science Officer to the Ship at Left
|cEngineerName_1|Transfer this Engineering Officer to the Ship at Left
|cEngineerName_1_temp|Transfer this Engineering Officer to the Ship at Left
|cEngineerName_2|Transfer this Engineering Officer to the Ship at Left
|cEngineerName_2_temp|Transfer this Engineering Officer to the Ship at Left
|cEngineerName_3|Transfer this Engineering Officer to the Ship at Left
|cEngineerName_3_temp|Transfer this Engineering Officer to the Ship at Left
|cHelmName_1|Transfer this Helm Officer to the Ship at Left
|cHelmName_1_temp|Transfer this Helm Officer to the Ship at Left
|cHelmName_2|Transfer this Helm Officer to the Ship at Left
|cHelmName_2_temp|Transfer this Helm Officer to the Ship at Left
|cHelmName_3|Transfer this Helm Officer to the Ship at Left
|cHelmName_3_temp|Transfer this Helm Officer to the Ship at Left
||SHIPYARD
|cSD_CA_Purchase_1|Purchase this Heavy Cruiser
|cSD_CA_Purchase_2|Purchase this Heavy Cruiser
|cSD_CA_Purchase_3|Purchase this Heavy Cruiser
|cSD_CL_Purchase_1|Purchase this Light Cruiser
|cSD_CL_Purchase_2|Purchase this Light Cruiser
|cSD_CL_Purchase_3|Purchase this Light Cruiser
|cSD_FF_Purchase_1|Purchase this Frigate
|cSD_FF_Purchase_2|Purchase this Frigate
|cSD_FF_Purchase_3|Purchase this Frigate
|cSD_DN_Purchase_1|Purchase this Dreadnought
|cSD_DN_Purchase_2|Purchase this Dreadnought
|cSD_DN_Purchase_3|Purchase this Dreadnought
|cSD_Repair_Ship_1|Make Repairs to Ship One
|cSD_Repair_Ship_1_temp|Prestige Point Cost to Repair Ship One
|cSD_TradeIn_Ship_1_temp|Trade-in Value of Ship One
|cSD_Repair_Ship_2|Make Repairs to Ship Two
|cSD_Repair_Ship_2_temp|Prestige Point Cost to Repair Ship Two
|cSD_TradeIn_Ship_2_temp|Trade-in Value of Ship Two
|cSD_Repair_Ship_3|Make Repairs to Ship Three
|cSD_Repair_Ship_3_temp|Prestige Point Cost to Repair Ship Three
|cSD_TradeIn_Ship_3_temp|Trade-in Value of Ship Three
|cSD_TradeIn_Ship_1|Trade In Ship One
|cSD_TradeIn_Ship_2|Trade In Ship Two
|cSD_TradeIn_Ship_3|Trade In Ship Three
|cSD_Refit1_Ship_1|Purchase a Refit for the Ship Named Below
|cSD_Refit1Cost_Ship_1_temp|Cost to Refit the Ship Named Below
|cSD_Refit1_Ship_2|Purchase a Refit for the Ship Named Below
|cSD_Refit1Cost_Ship_2_temp|Cost to Refit the Ship Named Below
|cSD_Refit1_Ship_3|Purchase a Refit for the Ship Named Below
|cSD_Refit1Cost_Ship_3_temp|Cost to Refit the Ship Named Below
|cSD_Refit1_Ship_1|Purchase a Refit for the Ship Named Below
|cSD_Refit2Cost_Ship_1_temp|Cost to Refit the Ship Named Below
|cSD_Refit2_Ship_2|Purchase a Refit for the Ship Named Below
|cSD_Refit2Cost_Ship_2_tempCost to Refit the Ship Named Below
|cSD_Refit3_Ship_3|Purchase a Refit for the Ship Named Below
|cSD_Refit2Cost_Ship_3_temp|Cost to Refit the Ship Named Below
|cShipyardBank|Your Current Balance of Prestige Points
|cShipyardDone|Return to the Main Campaign Menu
||GALACTIC NEWS AND MAP
|cSetCourse|Plot a Course by Clicking on a Sector
|cRaceInfo|Display Race Information by Clicking on a Sector
|cMoveCourse|Proceed to the Specific Area
|cGalacticNewsDone|Return to the Main Campaign Menu
|cGalacticNewsBank|Your Current Balance of Prestige Points
|cGalacticNewsCost|The Prestige Point Cost to Go to the Selected Location
|HydCore|Hydran Core Sector
|HydUnex|Hydran Unexplored Space
|HydKCol|Hydran Space
|HydKLCol|Hydran Space
|HydLCol|Hydran Space
|HydKBord|Hydran Space
|HydKLBord|Hydran Space
|HydLBord|Hydran Space
|FedCore|Federation Core Sector
|FedUnex|Federation Unexplored Space
|FedKCol|Federation Space
|FedRCol|Federation Space
|FedLCol|Federation Space
|FedGCol|Federation Space
|FedKRCol|Federation Space
|FedKLCol|Federation Space
|FedRGCol|Federation Space
|FedKBord|Federation Space
|FedRBord|Federation Space
|FedLBord|Federation Space
|FedGBord|Federation Space
|FedKLBord|Federation Space
|FedRGBord|Federation Space
|FedKRBord|Federation Space
|GornFBord|Gorn Space
|GornFRBord|Gorn Space
|GornCore|Gorn Core Sector
|GornFCol|Gorn Space
|GornFRCol|Gorn Space
|GornRCol|Gorn Space
|GornRBord|Gorn Space
|KlingFRBord|Klingon Space
|KlingFBord|Klingon Space
|KlingFLBord|Klingon Space
|KlingLBord|Klingon Space
|KlingFCol|Klingon Space
|KlingFLCol|Klingon Space
|KlingCore|Klingon Core Sector
|KlingLCol|Klingon Space
|KlingHLCol|Klingon Space
|KlingHCol|Klingon Space
|KlingHLBord|Klingon Space
|KlingHBord|Klingon Space
|KlingFRCol|Klingon Space
|KlingUnex|Klingon Unexplored Space
|RomGBord|Romulan Space
|RomCore|Romulan Core Sector
|RomFKCol|Romulan Space
|RomUnex|Romulan Unexplored Space
|RomFGBord|Romulan Space
|RomFBord|Romulan Space
|RomFKBord|Romulan Space
|RomFCol|Romulan Space
|RomFGCol|Romulan Space
|RomGCol|Romulan Space
|LyrCore|Lyran Core Sector
|LyrFKBord|Lyran Space
|LyrFBord|Lyran Space
|LyrUnex|Lyran Unexplored Space
|LyrKBord|Lyran Space
|LyrHKBord|Lyran Space
|LyrHBord|Lyran Space
|LyrFCol|Lyran Space
|LyrFKCol|Lyran Space
|LyrKCol|Lyran Space
|LyrHKCol|Lyran Space
|LyrHCol|Lyran Space
||SAVE AND LOAD SCREENS
|cSaveSaveThisGame|Save Changes to Disk
|cSaveCancelThisGame|Cancel Changes and Return to Game
|cLoadLoadThisGame|Load this Game from Disk
|cLoadCancelThisGame|Cancel Changes and Return to Game
||SHIP AND MONSTER SCHEMATIC GRAPHICS
|FF_HULL_FCA_VL|Federation Heavy Cruiser
|FF_HULL_FDN|Federation Dreadnought
|FF_HULL_FDN_VL|Federation Dreadnought
|FF_HULL_FFF|Federation Frigate
|FF_HULL_FFF_VL|Federation Frigate
|FF_HULL_FCL|Federation Light Cruiser
|FF_HULL_FCL_VL|Federation Light Cruiser
|FF_HULL_KDN|Klingon Dreadnought
|FF_HULL_KCL|Klingon Light Cruiser
|FF_HULL_KFF|Klingon Frigate
|FF_HULL_F|
|FF_HULL_KSB|Klingon Starbase
|FF_HULL_RCC|Romulan Light Cruiser
|FF_HULL_RBC|Romulan Battle Cruiser
|FF_HULL_RFF|Romulan Frigate
|FF_HULL_RDD|Romulan Destroyer
|FF_HULL_LCA|Lyran Heavy Cruiser
|FF_HULL_LFF|Lyran Frigate
|FF_HULL_LDN|Lyran Dreadnought
|FF_HULL_LCL|Lyran Light Cruiser
|FF_HULL_FBB|Federation Battleship
|FF_HULL_FBC|Federation Battle Cruiser
|FF_HULL_FDD|Federation Destroyer
|FF_HULL_FDD_VL|Federation Destroyer
|FF_HULL_RCA|Romulan Heavy Cruiser
|FF_HULL_RDN|Romulan Dreadnought
|FF_HULL_RFR|Romulan Heavy Cruiser
|FF_HULL_RCL_OLD|Romulan Light Cruiser
|FF_HULL_FFA|Federation Freighter
|FF_HULL_KBB|Klingon Battleship
|FF_HULL_KDD|Klingon Destroyer
|FF_HULL_KFA|Klingon Freighter
|FF_HULL_KSH|Klingon Shuttle
|FF_HULL_RBR|
|FF_HULL_HCA|Hydran Heavy Cruiser
|FF_HULL_HCL|Hydran Light Cruiser
|FF_HULL_HDN|Hydran Dreadnought
|FF_HULL_HFF|Hydran Frigate
|FF_HULL_MAM|Asteroid Miner
|FF_HULL_MDM|Doomsday Device
|FF_HULL_MLC|Space Creature
|FF_HULL_MMT|Space Creature
|FF_HULL_MSG|Sun Creature
|FF_HULL_MSS|Space Creature
|FF_HULL_RDK|Romulan Dreadnought
|FF_HULL_RFK|
|FF_HULL_RFA|Romulan Freighter
|FF_HULL_RSH|Romulan Shuttle
|FF_HULL_RSB|Romulan Starbase
|FF_HULL_HFA|Hydran Freighter
|FF_HULL_HFT|Hydran Fighter
|FF_HULL_HSH|Hydran Shuttle
|FF_HULL_LFA|Lyran Freighter
|FF_HULL_LSH|Lyran Shuttle
|FF_HULL_FSH|Federation Shuttle
|FF_HULL_FSB|Federation Starbase
|FF_HULL_KSB|Klingon Starbase
|FF_HULL_GCA|Gorn Heavy Cruiser
|FF_HULL_GCL|Gorn Light Cruiser
|FF_HULL_GDN|Gorn Dreadnought
|FF_HULL_GFF|Gorn Frigate
|FF_HULL_HSB|Hydran Starbase
|FF_HULL_LSB|Lyran Starbase
|FF_HULL_XMN|
|FF_HULL_XSA|
|FF_HULL_XSS|
|HULL_FDN|Federation Dreadnought
|HULL_FCL|Federation Light Cruiser
|KK_HULL_KFF_VL|Klingon Frigate
|KK_HULL_KCL_VL|Klingon Light Cruiser
|KK_HULL_KCA_VL|Klingon Heavy Cruiser
|KK_HULL_KDN_VL|Klingon Dreadnought
|SYSTEMS_FFF|Federation Ship
|SYSTEMS_FCL|Federation Ship
|SYSTEMS_FDD|Federation Ship
|SYSTEMS_FCA|Federation Ship
|SYSTEMS_FDN|Federation Ship
|SYSTEMS_HFF|Hydran Ship
|SYSTEMS_HCL|Hydran Ship
|SYSTEMS_HDD|Hydran Ship
|SYSTEMS_HCA|Hydran Ship
|SYSTEMS_HDN|Hydran Ship
|SYSTEMS_KFF|Klingon Ship
|SYSTEMS_KFF_VL|Klingon Ship
|SYSTEMS_KCL|Klingon Ship
|SYSTEMS_KDD|Klingon Ship
|SYSTEMS_KCA|Klingon Ship
|SYSTEMS_KDN|Klingon Ship
|SYSTEMS_KDN_VL|Klingon Ship
|SYSTEMS_LFF|Lyran Ship
|SYSTEMS_LCL|Lyran Ship
|SYSTEMS_LDD|Lyran Ship
|SYSTEMS_LCA|Lyran Ship
|SYSTEMS_LDN|Lyran Ship
|SYSTEMS_RFF|Romulan Ship
|SYSTEMS_RCL|Romulan Ship
|SYSTEMS_RDD|Romulan Ship
|SYSTEMS_RCA|Romulan Ship
|SYSTEMS_RDN|Romulan Ship
|SYSTEMS_GFF|Gorn Ship
|SYSTEMS_GCL|Gorn Ship
|SYSTEMS_GDD|Gorn Ship
|SYSTEMS_GCA|Gorn Ship
|SYSTEMS_GDN|Gorn Ship
|SYSTEMS_MDM|Doomsday Device
|SYSTEMS_MSG|Sun Creature
|SYSTEMS_MAM|Asteroid Miner
|SYSTEMS_MLC|Space Creature
|SYSTEMS_MMT|Space Creature
|SYSTEMS_MSS|Space Creature
|SYSTEMS_PLANET1|Planetary Systems
|WEAPONS_FFF|Federation Ship
|WEAPONS_FCL|Federation Ship
|WEAPONS_FDD|Federation Ship
|WEAPONS_FCA|Federation Ship
|WEAPONS_FDN|Federation Ship
|WEAPONS_HFF|Hydran Ship
|WEAPONS_HCL|Hydran Ship
|WEAPONS_HDD|Hydran Ship
|WEAPONS_HCA|Hydran Ship
|WEAPONS_HDN|Hydran Ship
|WEAPONS_HDN_VL|Hydran Ship
|WEAPONS_KFF|Klingon Ship
|WEAPONS_KFF_VL|Klingon Ship
|WEAPONS_KCL|Klingon Ship
|WEAPONS_KDD|Klingon Ship
|WEAPONS_KCA|Klingon Ship
|WEAPONS_KDN|Klingon Ship
|WEAPONS_KDN_VL|Klingon Ship
|WEAPONS_LFF|Lyran Ship
|WEAPONS_LCL|Lyran Ship
|WEAPONS_LDD|Lyran Ship
|WEAPONS_LCA|Lyran Ship
|WEAPONS_LDN|Lyran Ship
|WEAPONS_RFF|Romulan Ship
|WEAPONS_RCL|Romulan Ship
|WEAPONS_RDD|Romulan Ship
|WEAPONS_RCA|Romulan Ship
|WEAPONS_RDN|Romulan Ship
|WEAPONS_GFF|Gorn Ship
|WEAPONS_GCL|Gorn Ship
|WEAPONS_GDD|Gorn Ship
|WEAPONS_GCA|Gorn Ship
|WEAPONS_GDN|Gorn Ship
|WEAPONS_MDM|Doomsday Device
|WEAPONS_MSG|Sun Creature
|WEAPONS_MAM|Asteroid Miner
|WEAPONS_MLC|Space Creature
|WEAPONS_MMT|Space Creature
|WEAPONS_MSS|Space Creature
|WEAPONS_PLANET1|Planetary Weapons
||MULTIPLAYER SCREENS
|cPlayer1Color|Select a color for Player One
|cPlayer2Color|Select a color for Player Two
|cPlayer3Color|Select a color for Player Three
|cPlayer4Color|Select a color for Player Four
|cPlayer5Color|Select a color for Player Five
|cPlayer6Color|Select a color for Player Six
|SELECTSESS_GOBACK|Return to the Network Setup Screen
|MULTI_START|Begin Multiplayer Game
|cMaxNum2|Set Maximum Number of Players
|cMaxNum3|Set Maximum Number of Players
|cMaxNum4|Set Maximum Number of Players
|cMaxNum5|Set Maximum Number of Players
|cMaxNum6|Set Maximum Number of Players
|MULTI_TACTMAP|Select From Various Tactical Maps
|cStartConnection|Proceed to Next Step
|cSerialSetupChoice1|Choose from the Available Ports
|cSerialSetupChoice2|Choose Your Speed
||MULTIPLAYER STARTUP SCREEN
|cPlayer1Ready|Click Here to Join In
|cPlayer2Ready|Click Here to Join In
|cPlayer3Ready|Click Here to Join In
|cPlayer4Ready|Click Here to Join In
|cPlayer5Ready|Click Here to Join In
|cPlayer6Ready|Click Here to Join In
|cPlayer1Waiting|This player is Ready and Waiting
|cPlayer2Waiting|This player is Ready and Waiting
|cPlayer3Waiting|This player is Ready and Waiting
|cPlayer4Waiting|This player is Ready and Waiting
|cPlayer5Waiting|This player is Ready and Waiting
|cPlayer6Waiting|This player is Ready and Waiting
|MULTI_PLAYER_1|Change Player Type
|MULTI_PLAYER_2|Change Player Type
|MULTI_PLAYER_3|Change Player Type
|MULTI_PLAYER_4|Change Player Type
|MULTI_PLAYER_5|Change Player Type
|MULTI_PLAYER_6|Change Player Type
|MULTI_PLAYER_TEAM_1|Change Team
|MULTI_PLAYER_TEAM_2|Change Team
|MULTI_PLAYER_TEAM_3|Change Team
|MULTI_PLAYER_TEAM_4|Change Team
|MULTI_PLAYER_TEAM_5|Change Team
|MULTI_PLAYER_TEAM_6|Change Team
|MULTI_LOAD|Load a Previously Saved Fleet
|MULTI_EDIT|Edit a Previously Saved Fleet
|MULTI_RANDOM|Go with a Random Fleet of Ships
|MULTI_OPTIONS|
|MULTI_GOBACK|Return to Previous Screen
|cGameType|
|cGameType2|
|cGameType3|
|cGameType4|
|cBPVLimit|There are No BPV Limits
|cBPVLimit2|Less than or Equal to 700 BPV Units Total for Fleet
|cBPVLimit3|Less than or Equal to 500 BPV Units Total for Fleet
|cBPVLimit4|Less than or Equal to 100 BPV Units Total for Fleet
|cBPVLimit5|Less than or Equal to 150 BPV Units for Ship
|cBPVLimit6|Less than or Equal to 75 BPV Units for Ship
|cTeamBPV|Team has NO BPV Limit
|cTeamBPV2|Team Restricted to Less than or Equal to 1200 BPV Total
|cTeamBPV3|Team Restricted to Less than or Equal to 800 BPV Total
|cTeamBPV4|Team Restricted to Less than or Equal to 500 BPV Total
|cTeamBPV5|Team Restricted to Less than or Equal to 300 BPV Total
|cTeamBPV6|Team Restricted to Less than or Equal to 200 BPV Total
|cMapType|Game Takes Place in Open Space
|cMapType2|Game Terrain Features Black Hole(s)
|cMapType3|Game Terrain Features a Nebula
|cMapType4|Game Terrain Features Planetary System(s)
|cMapType5|Game Terrain Features an Asteroid Belt
|cMapType6|Game Terrain Features an Asteroid Field
|cSkirmTeam1|Team Number 1
|cSkirmTeam2|Team Number 2
|cSkirmTeam3|Team Number 3
|cSkirmTeam4|Team Number 4
|cSkirmTeam5|Team Number 5
|cSkirmTeamSize1|Number of Players on Team
|cSkirmTeamSize2|Number of Players on Team
|cSkirmTeamSize3|Number of Players on Team
|cBPVLabelsLow|Relative Team BPV Total
|cBPVLabelsMed|Relative Team BPV Total
|cBPVLabelsHigh|Relative Team BPV Total
|cBPVLabelsMax|Relative Team BPV Total
||SELECT SESSION SCREEN
|cCreateGame2|Create a Game Using Name Input Below
||NETWORK SETUP SCREEN
|NETWORK_DIRECTTCPIP|Setup a game over a TCP/IP Internet connection
|NETWORK_SERIALPORT|Setup a game through a serial (COM) port
|NETWORK_IPXLOCAL|Setup a game using a LAN (Local Area Network)
|NETWORK_INTERNET|Setup a game through an Internet lobby
|NETWORK_MODEM|Setup a game played over a modem
|NETWORK_GOBACK|Return to the Select Game Type Screen
||COMMON ITEMS
|cBackButton|Return to Previous Screen
|cJoinGame|Join the Selected Game
|cCreateGame|Create a New Game
|cNewEntry|Make a New Entry in your Address Book
|cDeleteGame|Delete Entry
|cCancelGame|Cancel Choice
||FORMER BLANK ITEMS NOW IN USE
|A6_DRONES_FIRE|Fire All Selected Weapons
||NEW ITEMS CURRENTLY MADE BLANK
|cWeaponsName_1|*
|cWeaponsName_2|*
|cWeaponsName_3|*
|cSecurityName_1|*
|cSecurityName_2|*
|cSecurityName_3|*
|cScienceName_1|*
|cScienceName_2|*
|cScienceName_3|*
|cEngineerName_1|*
|cEngineerName_2|*
|cEngineerName_3|*
|cHelmName_1|*
|cHelmName_2|*
|cHelmName_3|*
|PlayerNum|*
|A3_WEAPMENU|*
|UIType Radio|*
|WeapLayout1|*
|WeapLayout2|*
|WeapLayout3|*
|PhaserCapacitor800|Phaser Capacitor
|HULL_FCL|*
|MissilesType|*
|MissilesDriveSystem|*
|MissilesReloads|*
|HeavyWeapons_Btn|*
|Missiles_Btn|*
|Shuttles_Btn|*
|Misc_Btn|*
|SkirmishOpts|*
|FleetMem1|*
|FleetMem2|*
|FleetMem3|*
|FleetMem4|*
|FleetMem5|*
|FleetMem6|*
|PhotonRadio|*
|HelmGroup|*
|WeapLayoutB|*
|A3_DefTract|*
|FleetGroup|*
|SFC_TSA_area_3_dir_PICT0046|*
|MultiRadio|*
|PhaserRadio|*
|DisruptRadio|*
|mTransporterObjSlots|*
|mTractorPower|*
|mShuttleSlots|*
|ArcToggle|*
|cTutorial_1_Check|*
|cTutorial_2_Check|*
|cTutorial_3_Check|*
|cTutorial_4_Check|*
|cTutorial_5_Check|*
|cTutorial_6_Check|*
|cTech_Frigate_Check|*
|cTech_LightCruiser_Check|*
|cTech_Destroyer_Check|*
|cTech_HeavyCruiser_Check|*
|cTech_Battlecruiser_Check|*
|cTech_Dreadnought_Check|*
|SYSTEMS_RDK|*
|WeapLayoutA|*
|PlasmaType|*
|PlasmaRadio|*
|MD_CareerTotals|*
|HH_WeapLayoutB|*
|HH_A3_DefTract|*
|HH_A3_DefWildWeasels|*
|HH_FleetMem1|*
|HH_FleetMem2|*
|HH_FleetMem3|*
|HH_FleetMem4|*
|HH_FleetMem5|*
|HH_FleetMem6|*
|HH_CameraRadio|*
|HH_MultiRadio|*
|HH_PhaserRadio|*
|HH_HellboreRadio|*
|HH_FusionRadio|*
|HH_mTractorPower|*
|HH_mTransporterObjSlots|*
|HH_mShuttleSlots|*
|HH_ArcToggle|*
|HH_FighterRadio|*
|cTech_Frigate_Medals|*
|cTech_Destroyer_Medals|*
|cTech_LightCruiser_Medals|*
|cTech_HeavyCruiser_Medals|*
|cTech_Battlecruiser_Medals|*
|cTech_Dreadnought_Medals|*
|SkirmTeam|*
|SkirmTeamSize|*
|BPVRadio|*
|SkirmMapTypeBar|*
|CameraRadio|*
|ECMRadio|*
|ECCMRadio|*
||OLDER ITEMS CURRENTLY MADE BLANK
|temp|*
|MD_Rank|*
|MD_Tutorials|*
|MD_Technicals|*
|MD_Missions|*
|MD_Specials|*
|cOfficerButton_20|*
|cOfficerButton_21|*
|cOfficerButton_22|*
|cOfficerButton_23|*
|cOfficerButton_24|*
|cMapArea|*
|HH_A3_CapMarines|*
|HH_A6_HELLBORE|*
|HH_A6_FUSION|*
|HH_A6_PHASER|*
|HH_A3_ENGINEER|*
|HH_A3_WEAPONS|*
|HH_A3_DEFENSE|*
|HH_A5_WEAPONS|*
|HH_A6_MULTIPLE|*
|A3_HELM|*
|A3_ENGINEER|*
|A3_DEFENSE|*
|A3_PREFS|*
|A6_DISRUPTOR|*
|ESGPower|*
|H#cProbeOption|*
|HH_A3_COMM|*
|HH_tactical800x600|*
|SFC_TSA_area_3_dir_PICT0045|*
|A3_WEAPONS|*
|A3_WEAPONS_LDN|*
|HELMGROUP|*
|A7_WEAPONS|*
|A3_ENERGY|*
|A6_ESG|*
|A6_HELLBORE|*
|A6_FUSION|*
|A3_CapMarines|*
|cSpaceStationBackground|*
|A6_PHOTON|*
|cNoTimeLimit|*
|HostSettings|*
|PlayerOpts|*
|SHIELDS_VL|*
|A6_Photon|*
|A5_WEAPONS|*
|A6_PHASER|*
|A3_DefWildWeasels|*
|A6_MULTIPLE|*
|SFC_TSA_area_3_dir_PICT0044|*
|Kling_Panel_L|*
|mTransportObjSlots|*
|A6_SHIELDS|*
|A6_SHUTTLE|*
|A6_TRACTOR|*
|A6_TRANSPORTER|*
|officerbutton800|*
|WEAPONLAYOUTA|*
|WEAPONLAYOUTB|*
|tactical800x600|*