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- on mouseUp
- set the visible of sprite 32 to 0
- updateStage()
- set the visible of sprite 29 to 1
- updateStage()
- set the castNum of sprite 30 to 100
- puppetSprite(30, 1)
- set the visible of sprite 30 to 1
- updateStage()
- set the volume of sprite 30 to 255
- updateStage()
- playMoovFW()
- end
-