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  1. # RenderEYES Project File: 
  2. # Mon Aug 16 14:02:24 1993
  3.  
  4.  
  5. # Version 2.0
  6.  
  7.  
  8. view "view2"
  9.        camera_position        -2.112   -2.018  139.831
  10.        camera_rotation         0.353   -0.179   -0.008
  11.        camera_target         1.430    0.673 -358.187
  12.        view_angle                45.000
  13.        final_resolution        640 480
  14.        final_aspect_ratio      0
  15.        clip                    -1.0842e-019 1e+006
  16.        ambient                 0.2 0.2 0.2
  17.    background_color        0.03 0.03 0.03
  18.        objects  "backdrp2" 
  19.        lights  "test" 
  20.        end
  21.  
  22. view "view1"
  23.        camera_position        -1.871 -276.760 -273.754
  24.        camera_rotation        -0.137   -0.331   -1.125
  25.        camera_target         0.000  277.534  -50.085
  26.        view_angle                45.000
  27.        final_resolution        640 480
  28.        final_aspect_ratio      0
  29.        clip                    -0.2 1e+006
  30.        ambient                 0.26 0.26 0.26
  31.    background_color        0.03 0.03 0.03
  32.        objects  "cube.dxf" "roomcorn.dxf" "lwall" "floor" "sphere.dxf" 
  33.        lights  "light1" 
  34.        end
  35.  
  36. view "view3"
  37.        camera_position         8.091    0.000   -2.211
  38.        camera_rotation        -0.144    0.044    0.004
  39.        camera_target        -7.911    0.589 -232.086
  40.        view_angle                45.000
  41.        final_resolution        640 480
  42.        final_aspect_ratio      0
  43.        clip                    -1.0842e-019 1e+006
  44.        ambient                 0.2 0.2 0.2
  45.    background_color        0.03 0.03 0.03
  46.        objects  "2ball" "3ball" "4ball" "5ball" "6ball" 
  47.        lights  "point" 
  48.        end
  49.  
  50. view "view4"
  51.        camera_position         0.000 -258.261 -224.431
  52.        camera_rotation        -3.183   -0.469   -0.682
  53.        camera_target        -2.109  272.587  -33.177
  54.        view_angle                45.000
  55.        final_resolution        640 480
  56.        final_aspect_ratio      0
  57.        clip                    -1.0842e-019 1e+006
  58.        ambient                 0.2 0.2 0.2
  59.    background_color        0.03 0.03 0.03
  60.        objects  "cube.dxf" "roomcorn.dxf" "lwall" "floor" "sphere.dxf" 
  61.        lights  "light2" "light3" "light4" 
  62.        end
  63.  
  64. view "view5"
  65.        camera_position        38.338  -16.933  -52.444
  66.        camera_rotation         6.432   57.402    0.000
  67.        camera_target        19.609    9.179   15.388
  68.        view_angle                45.000
  69.        final_resolution        640 480
  70.        final_aspect_ratio      0
  71.        clip                    -1.0842e-019 1e+006
  72.        ambient                 0.4 0.4 0.4
  73.    background_color        0.03 0.03 0.03
  74.        objects  "3dlog" "3dwall-e" "ground" 
  75.        lights  "fillight" "sunlight" 
  76.        end
  77.  
  78. layer "backdrp2"
  79.        vert_count              4
  80.        poly_count              1
  81.        from                "tutor6\backdrp2.ged"
  82.        position                -558 -948 -357.89
  83.        rotate                  0 0 0
  84.        scale                   0.719446
  85.     material                "default"
  86.        back_matrix     1 0 0 0 0 1 0 0 0 0 1 0 558 948 0 1
  87.        center_position          -558 -948 0
  88.        wrap                    ortho
  89.        color_mapping                   -0.01995 0 0.286 0.286 1
  90.        lines
  91.        noshadow
  92.     repeat stamp
  93.        end
  94.  
  95. layer "6ball"
  96.        vert_count              482
  97.        poly_count              512
  98.        from                "tutor6\6ball.ged"
  99.        position                -631.78 -1.28915 -3397.62
  100.        rotate                  0 0 0
  101.        scale                   22.3061
  102.     material                "balls"
  103.        back_matrix     0.0833333 0 0 0 0 0.0833333 0 0 0 0 0.0833333 0 -1.12305 0.107422 0 1
  104.        center_position          13.4766 -1.28906 0
  105.        lines
  106.        smooth
  107.        shadow
  108.        end
  109.  
  110. layer "5ball"
  111.        vert_count              482
  112.        poly_count              512
  113.        from                "tutor6\5ball.ged"
  114.        position                -420.102 -1.28913 -2956.91
  115.        rotate                  0 0 0
  116.        scale                   22.3061
  117.     material                "balls"
  118.        back_matrix     0.0833333 0 0 0 0 0.0833333 0 0 0 0 0.0833333 0 -1.12305 0.107422 0 1
  119.        center_position          13.4766 -1.28906 0
  120.        lines
  121.        smooth
  122.        shadow
  123.        end
  124.  
  125. layer "4ball"
  126.        vert_count              482
  127.        poly_count              512
  128.        from                "tutor6\4ball.ged"
  129.        position                -205.451 -1.28911 -2498.54
  130.        rotate                  0 0 0
  131.        scale                   22.3061
  132.     material                "balls"
  133.        back_matrix     0.0833333 0 0 0 0 0.0833333 0 0 0 0 0.0833333 0 -1.12305 0.107422 0 1
  134.        center_position          13.4766 -1.28906 0
  135.        lines
  136.        smooth
  137.        shadow
  138.        end
  139.  
  140. layer "3ball"
  141.        vert_count              482
  142.        poly_count              512
  143.        from                "tutor6\3ball.ged"
  144.        position                13.4751 -1.28909 -2010.98
  145.        rotate                  0 0 0
  146.        scale                   22.3061
  147.     material                "balls"
  148.        back_matrix     0.0833333 0 0 0 0 0.0833333 0 0 0 0 0.0833333 0 -1.12305 0.107422 0 1
  149.        center_position          13.4766 -1.28906 0
  150.        lines
  151.        smooth
  152.        shadow
  153.        end
  154.  
  155. layer "2ball"
  156.        vert_count              482
  157.        poly_count              512
  158.        from                "tutor6\2ball.ged"
  159.        position                232.405 -1.28906 -1490.11
  160.        rotate                  0 0 0
  161.        scale                   22.3061
  162.     material                "balls"
  163.        back_matrix     0.0833333 0 0 0 0 0.0833333 0 0 0 0 0.0833333 0 -1.12305 0.107422 0 1
  164.        center_position          13.4766 -1.28906 0
  165.        lines
  166.        smooth
  167.        shadow
  168.        end
  169.  
  170. layer "lwall"
  171.        vert_count              8
  172.        poly_count              8
  173.        from                "tutor6\lwall.ged"
  174.        parent                  roomcorn.dxf
  175.        position                0 0 0
  176.        rotate                  0 0 0
  177.        scale                   1
  178.        back_matrix     1 0 0 0 0 1 0 0 0 0 1 0 558 1035.5 48 1
  179.        center_position          -558 -1035.5 -48
  180.        lines
  181.        noshadow
  182.        end
  183.  
  184. layer "floor"
  185.        vert_count              4
  186.        poly_count              1
  187.        from                "tutor6\floor6.ged"
  188.        parent                  roomcorn.dxf
  189.        position                0 0 0
  190.        rotate                  0 0 0
  191.        scale                   1
  192.     material                "floor"
  193.        back_matrix     1 0 0 0 0 1 0 0 0 0 1 0 558 948 0 1
  194.        center_position          -558 -948 0
  195.        wrap                    ortho
  196.        color_mapping                   -0.01995 0 0.286 0.286 1
  197.        lines
  198.        noshadow
  199.     repeat stamp
  200.        end
  201.  
  202. layer "roomcorn.dxf"
  203.        vert_count              0
  204.        poly_count              0
  205.        from                "tutor6\roomcorn.ged"
  206.        position                -556.943 -684.563 -84.7618
  207.        rotate                  -79.875 0 0
  208.        scale                   1
  209.        back_position          558 948 48
  210.        center_position          -558 -948 -48
  211.        lines
  212.        noshadow
  213.        end
  214.  
  215. layer "sphere.dxf"
  216.        vert_count              482
  217.        poly_count              512
  218.        from                "tutor6\sphere.ged"
  219.        position                436.489 3047.82 -292.12
  220.        rotate                  0 0 0
  221.        scale                   22.3061
  222.     material                "sphere"
  223.        back_matrix     0.0833333 0 0 0 0 0.0833333 0 0 0 0 0.0833333 0 -1.12305 0.107422 0 1
  224.        center_position          13.4766 -1.28906 0
  225.        lines
  226.        smooth
  227.        shadow
  228.        end
  229.  
  230. layer "cube.dxf"
  231.        vert_count              8
  232.        poly_count              6
  233.        from                "tutor6\cube.ged"
  234.        position                -439.788 3441.16 -829.663
  235.        rotate                  -9.375 -20.5313 -12.9375
  236.        scale                   20.3684
  237.     material                "default"
  238.        back_matrix     0.0833333 0 0 0 0 0.0833333 0 0 0 0 0.0833333 0 -0.468748 -0.214845 0.644825 1
  239.        center_position          5.62498 2.57814 -7.7379
  240.        lines
  241.        shadow
  242.        end
  243.  
  244. layer "3dlog"
  245.        vert_count              1392
  246.        poly_count              701
  247.        from                "tutor6\3dlog.ged"
  248.        position                0 0 0
  249.        rotate                  0 0 0
  250.        scale                   1
  251.     material                "default"
  252.        back_position          10.6934 10.375 7.62523
  253.        center_position          -10.6934 -10.375 -7.62523
  254.        texture_pre_rotate              0.0000430952 90 -90.0001
  255.        lines
  256.        backface
  257.        smooth
  258.        shadow
  259.        end
  260.  
  261. layer "3dwall-e"
  262.        vert_count              1654
  263.        poly_count              2271
  264.        from                "tutor6\3dwall-e.ged"
  265.        position                0 0 0
  266.        rotate                  0 0 0
  267.        scale                   1
  268.     material                "default"
  269.        back_position          15.3333 13.125 7.625
  270.        center_position          -15.3333 -13.125 -7.625
  271.        lines
  272.        shadow
  273.        end
  274.  
  275. layer "ground"
  276.        vert_count              4
  277.        poly_count              1
  278.        from                "tutor6\ground.ged"
  279.        position                13.9802 -0.696087 7.72902
  280.        rotate                  1.58176 0.094892 90.2706
  281.        scale                   41.3375
  282.     material                "default"
  283.        back_position          0.175781 0.644825 0.195312
  284.        center_position          -0.175781 -0.644825 -0.195312
  285.        lines
  286.        noshadow
  287.        end
  288.  
  289. material "sphere"
  290.    illum           flat
  291.        ambient         0.1 0.1 0.1
  292.        diffuse         0.786008 0.523287 0.291114
  293.        specular        1 1 1
  294.        reflect         1 1 1
  295.        opacity         1
  296.        roll_off         0
  297.        glass         1
  298.        end
  299.  
  300. material "floor"
  301.    illum           flat
  302.        ambient         0.1 0.1 0.1
  303.        diffuse         0.405663 0.777033 0.835391
  304.        specular        1 1 1
  305.        reflect         1 1 1
  306.        opacity         1
  307.        roll_off         0
  308.        glass         1
  309.        end
  310.  
  311. material "balls"
  312.    illum           shiny
  313.        ambient         0.1 0.1 0.1
  314.        diffuse         0.213484 0.786008 0.609303
  315.        specular        1 1 1
  316.        reflect         1 1 1
  317.        opacity         1
  318.        roll_off         0
  319.        glass         1
  320.        phong_power     144.541
  321.        end
  322.  
  323. material "lwall"
  324.    illum           flat
  325.        ambient         0.1 0.1 0.1
  326.        diffuse         0.988235 0.980392 0.741176
  327.        specular        1 1 1
  328.        reflect         1 1 1
  329.        opacity         1
  330.        roll_off         0
  331.        glass         1
  332.        end
  333.  
  334. material "cube"
  335.    illum           flat
  336.        ambient         0.1 0.1 0.1
  337.        diffuse         0.786008 0.291114 0.657702
  338.        specular        1 1 1
  339.        reflect         1 1 1
  340.        opacity         1
  341.        roll_off         0
  342.        glass         1
  343.        end
  344.  
  345. material "3dlogend"
  346.    illum           flat
  347.        ambient         0.1 0.1 0.1
  348.        diffuse         0.8 0.8 0.8
  349.        specular        1 1 1
  350.        reflect         0.5 0.5 0.5
  351.        opacity         1
  352.        roll_off         0
  353.        glass         0
  354.        end
  355.  
  356. material "3dlog"
  357.    illum           flat
  358.        ambient         0.1 0.1 0.1
  359.        diffuse         0.8 0.8 0.8
  360.        specular        1 1 1
  361.        reflect         0.5 0.5 0.5
  362.        opacity         1
  363.        roll_off         0
  364.        glass         0
  365.        end
  366.  
  367. material "3dwall-e"
  368.    illum           flat
  369.        ambient         0.1 0.1 0.1
  370.        diffuse         0.8 0.8 0.8
  371.        specular        1 1 1
  372.        reflect         0.5 0.5 0.5
  373.        opacity         1
  374.        roll_off         0
  375.        glass         0
  376.        end
  377.  
  378. light "test"
  379.        position                2.112 2.018 -139.831
  380.        center_of_interest      0 0 -1000
  381.        color                   1 1 1
  382.    no_shadow             
  383.        end
  384.  
  385. light "light1"
  386.        position                -8.88674 226.248 604.073
  387.        center_of_interest      -7.07376 274.928 428.63
  388.        color                   1 1 1
  389.    no_shadow             
  390.        end
  391.  
  392. light "light2"
  393.        position                -57.1735 -18.85 840.555
  394.        center_of_interest      0 258.05 -50.0621
  395.        color                   1 1 1
  396.    no_shadow             
  397.        end
  398.  
  399. light "light3"
  400.        position                908.726 569.022 -186.133
  401.        center_of_interest      908.726 243.236 -24.5395
  402.        color                   1 1 1
  403.    shadow             
  404.     shadow_size                     128
  405.     shadow_bias                     0.01
  406.        end
  407.  
  408. light "light4"
  409.        position                -114.973 623.124 -87.0619
  410.        center_of_interest      0 221.015 -33.2701
  411.        color                   0.72428 0.72428 0.72428
  412.    no_shadow             
  413.        end
  414.  
  415. light "point"
  416.        position                22.5225 3.83011e-006 -16.4856
  417.        center_of_interest      -90.9617 0 -334.064
  418.        color                   1 1 1
  419.    no_shadow             
  420.        end
  421.  
  422. light "fillight"
  423.        position                -59.0982 12.8223 29.2639
  424.        center_of_interest      0.35445 0 18.1597
  425.        color                   0.366255 0.366255 0.366255
  426.    no_shadow             
  427.        end
  428.  
  429. light "sunlight"
  430.        position                37.904 67.3062 68.5976
  431.        center_of_interest      4.2115 0 13.8368
  432.        color                   1 1 1
  433.    shadow             
  434.     shadow_size                     640
  435.     shadow_bias                     0.005
  436.        end
  437.  
  438.