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- Creating main OpenGL devices..
-
- ************************* Zoo Engine *************************
- **** ICD ACCELERATED ****
- **** Color : 32 ****
- **** Depth : 24 ****
- **** Buffer : double ****
- ********************** Successfully Loaded **********************
-
- .. devices successfully created !
- OK initialize GL_EXT_secondary_color
- OK initialize GL_EXT_texture_env_add
- OK initialize GL_ARB_multitexture
-
- ---> Begin loading 3d file : .\M3D\mouse.m3d
- Buffers allocated
- Texture : .\textures\mouse2.png (65536)
- Material : mouseMat
- Buffers liberated
- ---> End loading 3d file
-
- ---> Begin loading 3d file : .\M3D\Decor.m3d
- Buffers allocated
- Texture : .\textures\panora.jpg (2097152)
- Material : dome
- Texture : .\textures\roche2.jpg (262144)
- Material : rocher
- Texture : .\textures\rochertop.jpg (262144)
- Material : rochetop
- Topo : TOPO_dome
- Topo : TOPO_rocher
- Shell : decor
- Mesh : dome
- Mesh : rocher
- Buffers liberated
- ---> End loading 3d file
-
- ---> Begin loading 3d file : .\M3D\Case.m3d
- Buffers allocated
- Texture : .\textures\light.png (262144)
- Material : lightMat
- Texture : .\textures\caseB2.jpg (1048576)
- Material : orange
- Texture : .\textures\caseN2.jpg (1048576)
- Material : bleu
- Material : selectB
- Material : destB
- Material : selectN
- Material : destN
- Mesh : caseR
- Mesh : caseB
- Mesh : caseSelectN
- Mesh : caseDestN
- Mesh : caseSelectB
- Mesh : caseDestB
- Light : light2
- ColorLight: light
- Camera : camera
- Buffers liberated
- ---> End loading 3d file
-
- ---> Begin loading 3d file : .\M3D\echiquier.m3d
- Buffers allocated
- Texture : .\textures\wood_t08.jpg (524288)
- Material : WOOD
- Shell : echiq
- Mesh : board12
- Buffers liberated
- ---> End loading 3d file
-
- ---> Begin loading 3d file : .\M3D\ChessBoardN.M3D
- Buffers allocated
- Texture : .\textures\caseN.jpg (1048576)
- Material : MaterialN
- Topo : TOPO_pionN
- Topo : TOPO_fouN
- Topo : TOPO_roiN
- Topo : TOPO_dameN
- Topo : TOPO_cavaN
- Topo : TOPO_tourN
- Shell : pionN
- Mesh : pionNN
- Shell : fouN
- Mesh : fouNN
- Shell : roiN
- Mesh : roiNN
- Shell : dameN
- Mesh : dameNN
- Shell : cavaN
- Mesh : cavaNN
- Shell : tourN
- Mesh : tourNN
- Buffers liberated
- ---> End loading 3d file
-
- ---> Begin loading 3d file : .\M3D\ChessBoardB.M3D
- Buffers allocated
- Texture : .\textures\caseB.jpg (1048576)
- Material : MaterialB
- Topo : TOPO_pionB
- Topo : TOPO_fouB
- Topo : TOPO_roiB
- Topo : TOPO_dameB
- Topo : TOPO_cavaB
- Topo : TOPO_tourB
- Shell : pionB
- Mesh : pionBB
- Shell : fouB
- Mesh : fouBB
- Shell : roiB
- Mesh : roiBB
- Shell : dameB
- Mesh : dameBB
- Shell : cavaB
- Mesh : cavaBB
- Shell : tourB
- Mesh : tourBB
- Buffers liberated
- ---> End loading 3d file
-
- ---> Begin loading 3d file : .\M3D\animCircle.m3d
- Buffers allocated
- Animation : animLight
- Buffers liberated
- ---> End loading 3d file
-
- ---> Begin loading 3d file : .\M3D\BasicCubes.m3d
- Buffers allocated
- Texture : .\textures\Interfaces\newgamebump.bmp (524288)
- Texture : .\textures\Interfaces\newgame.jpg (524288)
- Material : cubeMat0
- Texture : .\textures\Interfaces\basiquebump.bmp (524288)
- Texture : .\textures\Interfaces\basique.jpg (524288)
- Material : cubeMat1
- Texture : .\textures\Interfaces\colorbump.bmp (524288)
- Texture : .\textures\Interfaces\color.jpg (524288)
- Material : cubeMat2
- Texture : .\textures\Interfaces\multiplayerbump.bmp (524288)
- Texture : .\textures\Interfaces\multiplayer.jpg (524288)
- Material : cubeMat3
- Material : cubeMat4
- Texture : .\textures\Interfaces\generalbump.bmp (524288)
- Texture : .\textures\Interfaces\general.jpg (524288)
- Material : cubeMat5
- Material : cubelightMat
- Texture : .\textures\request.jpg (131072)
- Material : request
- Mesh : basicCube
- Mesh : request
- Light : cubelight
- Buffers liberated
- ---> End loading 3d file
-
- ---> Begin loading 3d file : .\M3D\Option.m3d
- Buffers allocated
- Texture : .\textures\load.bmp (262144)
- Material : load
- Texture : .\textures\save.bmp (262144)
- Material : save
- Texture : .\textures\client.bmp (131072)
- Material : client
- Material : chat
- Texture : .\textures\WindowBar.bmp (51200)
- Material : windowMAT
- Texture : .\textures\quit.png (262144)
- Material : quit
- Texture : .\textures\water.jpg (262144)
- Material : water
- Material : selectionMater
- Texture : .\textures\CadreTurn.bmp (65536)
- Material : cadreTurn
- Texture : .\textures\playerblack.bmp (65536)
- Material : playerblack
- Texture : .\textures\playerwhite.bmp (65536)
- Material : playerwhite
- Texture : .\textures\turnWhite.bmp (25200)
- Material : turnWhite
- Texture : .\textures\turnBlack.bmp (25200)
- Material : turnBlack
- Texture : .\textures\info.jpg (131072)
- Material : info
- Texture : .\textures\pause.bmp (25200)
- Material : pause
- Texture : .\textures\bumpRipples.bmp (1048576)
- Material : matPauseBoule
- Topo : TOPO_Pause
- Mesh : load
- Mesh : selectionOK
- Mesh : save
- Mesh : client
- Mesh : chat
- Mesh : windowBar
- Mesh : quit
- Mesh : selectionBar
- Mesh : turn
- Mesh : player
- Mesh : cadreTurn
- Mesh : info
- Mesh : pause
- Mesh : pauseBoule
- Buffers liberated
- ---> End loading 3d file
-
- ---> Begin loading 3d file : .\M3D\intro.m3d
- Buffers allocated
- Texture : .\textures\intro.jpg (524288)
- Material : intro
- Texture : .\textures\support.jpg (524288)
- Material : support
- Mesh : intro
- Mesh : support
- Buffers liberated
- ---> End loading 3d file
- DirectSound initialized.
- Release DirectSound.
- ----- Release ZooEngine DLL -----
-