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- #ifndef _SKYBOX_H_
- #define _SKYBOX_H_
-
- #include <GL/glu.h>
-
- #include "trig.h"
-
- class CSkybox
- {
- private:
- GLuint tex[6]; // front, back, left, right, top, bottom
-
- public:
- void init(char *file0, char *file1, char *file2, char *file3, char *file4, char *file5);
- void draw(CVector camera, double roll=0);
- };
-
- #endif
-