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- on exitFrame
- puppetSprite(18, 1)
- puppetSprite(19, 1)
- puppetSprite(21, 1)
- set the locV of sprite 18 to the bottom of sprite 17 + 4
- updateStage()
- set the locV of sprite 19 to the bottom of sprite 18 + 4
- set the locH of sprite 21 to -320
- updateStage()
- startTimer()
- end
-