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- on mouseUp
- set the castNum of sprite 24 to the number of cast "txclick"
- puppetTransition(4, 0, 60)
- set the locH of sprite 24 to 448
- updateStage()
- if the pauseState = 0 then
- pause()
- else
- set the castNum of sprite 24 to the number of cast "txpause"
- set the locH of sprite 24 to 438
- updateStage()
- end if
- end
-