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- SKELETON Version 1.2 1995-09-30
-
- By Wayne J. Radburn
-
-
-
- CONTENTS **************************************************************
-
- Part 1 SKELETON Files
- Part 2 Building SKELETON
- Part 3 Running SKELETON
- Part 4 Using SKELETON
-
-
- Part 1 SKELETON Files ************************************************
-
- ReadMe.doc What you are reading now!
- Skeleton.asm Source code for MASM
- Skeleton.rc Resource File for RC
- Skeleton.ico Application Icon 32x32
- MakeFile Description File for NMAKE
- Skeleton.lst Command File for LINK
- Windows.inc Win32 API constants, structures,...
-
-
- Part 2 Building SKELETON *********************************************
-
- These are the programs I used to build Skeleton:
-
- Microsoft Macro Assembler (MASM) Version 6.11a
- Assembler ML.EXE Version 6.11a
-
- Microsoft Visual C++ Version 2.2
- 32-Bit Linker LINK.EXE Version 2.55
- Program Maintenance Utility NMAKE.EXE Version 1.50
-
- Microsoft Win32 Software Development Kit
- Resource Compiler RC.EXE Version 3.51
- Win32 API Library Files *.LIB
-
-
- NOTE: MASM Version 6.11a does not include a 32-Bit Linker!
- It does however have NMAKE.EXE Version 1.20
-
-
- Using NMAKE simplifies the building of the SKELETON application.
-
- First edit MAKEFILE so that the paths to ML, LINK, & RC
- are correct for your system. Next edit SKELETON.LST so that the
- paths to *.LIB are also correct for your system.
-
- Then, at the MS-DOS Prompt, simply enter one of the following:
- (assuming you copied the SKELETON files to C:\Skeleton)
-
-
- C:\Skeleton>NMAKE C:\Skeleton>NMAKE debug=y
- Release Version Debug Version
-
-
- Part 3 Running SKELETON **********************************************
-
- From the MS-DOS Prompt, enter C:\Skeleton>SKELETON
- From Windows, use Windows Explorer or Start/Run...
-
- As you can see, the SKELETON application does not do very much!
-
- There is a Menu with File/Exit and Help/About as well as a
- Status Bar which briefly describes these menu selections.
- The Command Line is also displayed in the client area.
- There is also Properties/Version information included.
-
-
- Part 4 Using SKELETON ***********************************************
-
- There is not much point in using SKELETON.EXE!
-
- The source code, however, can be used as the starting point for
- much more interesting applications...
-
- It is now up to you to breath life into this SKELETON's bones!
-
-
- NOTE: Unfortunately, at this point, you will have to keep updating
- WINDOWS.INC to include the Win32 API function call prototypes,
- structures, and constants that your program requires.
-
- The QuickInfo for a function call in the Win32 SDK Online
- Reference tells you which header file to look into.
-