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- DarkTree Translate 3
-
- Version: 2.00
- Modified: 07/27/2001
- Author: DarkSim - August Swanson
-
- // An example of using one Translate component to cancel out
- // another. This is a very simple flame texture where the Waver
- // component is translated through texture space in both the Y and
- // Z directions to create a wavering/rising effect. The gradient
- // used to create the flame colors, however, must remain
- // stationary, which is accomplished by using a second Translate
- // component to counteract the first one in the root.
-
- Pref_Map: Planar
- Rep_Frame: 1
- Type: Color
- Source: TEXTURE
- Aspect_Width: 10
- Aspect_Height: 10
- Scale: 1
- Unit_Scale: Inches
- Heading: 0
- Pitch: 0
-
- {
- Gradient 1 : Absolute_Shells Color
- {
- DarkData: 3, 0, 200
- Transform:
- Trans_0 : 1.64609, 0, 0, 0
- Trans_1 : 0, 0.411522, 0, 0.275
- Trans_2 : 0, 0, 1.64609, 0
- Common:
- Mapping_Type : CYLINDRICAL_2D
- Number_Of_Shells : 5
- Blend_Function : 0
- Shell_Position_1 : 0
- Shell_Position_2 : 0.12
- Shell_Position_3 : 0.31833
- Shell_Position_4 : 0.435
- Shell_Position_5 : 0.59667
- Shell_Position_6 : 0.833333
- Repeat_Flag : FALSE
- Enable_Clamps : TRUE
- Color:
- Shell_Value_1 : 255, 255, 140
- Shell_Value_2 : 255, 255, 125
- Shell_Value_3 : 253, 78, 2
- Shell_Value_4 : 116, 35, 1
- Shell_Value_5 : 0, 0, 0
- Shell_Value_6 : 0, 0, 255
- }
- Transform 2 : Translate Color
- {
- DarkData: 2, 0, 200
- Transform:
- Trans_0 : 0.5, 0, 0, 0
- Trans_1 : 0, 0.5, 0, 0
- Trans_2 : 0, 0, 0.5, 0
- Common:
- X_Amount : 0
- Y_Amount : -4
- Z_Amount : -2
- Percent_Moved : Link_To 4 | Percent
- Color:
- Background : Link_To 1 | Color
- }
- Transform 3 : Translate Color
- {
- DarkData: 0, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- X_Amount : 0
- Y_Amount : 4
- Z_Amount : 2
- Percent_Moved : Link_To 4 | Percent
- Color:
- Background : Link_To 5 | Color
- }
- External 4 : Time Percent
- {
- DarkData: 3, -1, 200
- Common:
- B-Spline : HOLD
- B-Spline-NP : 2
- B-Spline-P : 1, 0, FALSE, FALSE
- B-Spline-P : 60, 1, FALSE, FALSE
- }
- Deform 5 : Waver Color
- {
- DarkData: 1, 0, 200
- Transform:
- Trans_0 : 2, 0, 0, 0
- Trans_1 : 0, 2, 0, 0
- Trans_2 : 0, 0, 2, 0
- Common:
- Distortion : 0.5
- Scale_Factor : 1
- Input_Seed : 1
- Color:
- Background : Link_To 2 | Color
- }
- }
-
- Trigger_Bank: 1, 60
-
- Tweaker
- {
- }
-