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- DarkTree Sine
-
- Version: 2.00
- Modified: 07/27/2001
- Author: DarkSim - August Swanson
-
- // A very simple animation in which the Puff Size parameter of a
- // Clouds component is smoothly varied over time with a Sine
- // generator. This animation will loop seamlessly. Since the first
- // and last frames are exactly the same, throw out frame 1 or frame
- // 30 when creating the animation, otherwise there will be a slight
- // pause in each loop through the animation.
-
- Pref_Map: Planar
- Rep_Frame: 1
- Type: Color
- Source: TEXTURE
- Aspect_Width: 10
- Aspect_Height: 10
- Scale: 1
- Unit_Scale: Inches
- Heading: 0
- Pitch: 0
-
- {
- Generator 1 : Sine_Wave Function
- {
- DarkData: 1, 0, 200
- Common:
- Input : Link_To 3 | Percent
- Frequency : 1
- Amplitude : 0.3
- Phase_Amount : 0
- Phase_Min : 0
- Phase_Max : 1
- Shift : 0.5
- Upper_Clamp : 1
- Lower_Clamp : 0
- Invert : FALSE
- Reverse : FALSE
- }
- Natural 2 : Clouds Color
- {
- DarkData: 0, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Roughness : 0.5
- Lacunarity : 0.5
- Lacunarity_Lock : FALSE
- Density : 6
- Puff_Size : Link_To 1 | Percent
- Strata_Function : 0
- Blend_Function : 0
- Brightness : 0.5
- Contrast : 0.5
- Input_Seed : 1
- Color:
- Background : 0, 40, 120
- Puff : 255, 255, 255
- }
- External 3 : Time Percent
- {
- DarkData: 2, 0, 200
- Common:
- B-Spline : HOLD
- B-Spline-NP : 2
- B-Spline-P : 1, 0, FALSE, FALSE
- B-Spline-P : 30, 1, FALSE, FALSE
- }
- }
-
- Trigger_Bank: 1, 30
-
- Tweaker
- {
- }
-