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- DarkTree Plasma
-
- Version: 2.00
- Modified: 07/26/2001
- Author: DarkSim - August Swanson
-
- // This example uses Plasma to control the width of the fibers in
- // Weave. Plasma is a smooth noise so it makes a good control for
- // things like this.
-
- Pref_Map: Planar
- Rep_Frame: 1
- Type: Color
- Source: TEXTURE
- Aspect_Width: 10
- Aspect_Height: 10
- Scale: 1
- Unit_Scale: Inches
- Heading: 0
- Pitch: 0
-
- {
- Noise 1 : Plasma Percent
- {
- DarkData: 1, 0, 200
- Transform:
- Trans_0 : 0.5, 0, 0, 0
- Trans_1 : 0, 0.5, 0, 0
- Trans_2 : 0, 0, 0.5, 0
- Common:
- Roughness : 0.1
- Blend_Function : 0
- Brightness : 0.5
- Contrast : 0.5
- Input_Seed : 1
- Percent:
- Low : 0
- High : 1
- }
- Pattern 2 : Weave Color
- {
- DarkData: 0, 0, 200
- Transform:
- Trans_0 : 2, 0, 0, 0
- Trans_1 : 0, 2, 0, 0
- Trans_2 : 0, 0, 2, 0
- Common:
- Y_Strip_Width : Link_To 1 | Percent
- X_Strip_Width : Link_To 1 | Percent
- Width : 0.5
- Height : 0.5
- Depth : 0.5
- Sampling_Options : NONE
- Mapping_Type : PLANAR_2D
- Color:
- Y_Strip : 216, 61, 146
- X_Strip : 14, 92, 112
- Background : 0, 0, 0
- }
- }
-
- Trigger_Bank: 1, 1
-
- Tweaker
- {
- }
-