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- DarkTree Dots
-
- Version: 2.00
- Modified: 05/13/2001
- Author: Darkling Simulations
-
- // Dots is a fully 3D procedural Map which generates variable size
- // dots in 3D space.
-
- Pref_Map: Frame
- Rep_Frame: 1
- Type: Color
- Source: TEXTURE
- Aspect_Width: 10
- Aspect_Height: 10
- Scale: 1
- Unit_Scale: Meters
- Heading: 2.98023e-008
- Pitch: 0
-
- {
- Process 1 : Color_Convert Color
- {
- DarkData: 4, 2, 200
- Transform:
- Trans_0 : 0.8, 0, 0, 0.2
- Trans_1 : 0, 0.8, 0, 0
- Trans_2 : 0, 0, 0.8, 0.2
- Common:
- Background : Link_To 0 | Color 1
- Color:
- }
- Process 2 : Color_Convert Color
- {
- DarkData: 6, 2, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Background : Link_To 0 | Color 2
- Color:
- }
- Process 3 : Color_Convert Color
- {
- DarkData: 7, 2, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Background : Link_To 0 | Color 3
- Color:
- }
- Pattern 4 : Dots Color
- {
- DarkData: 0, 0, 200
- Transform:
- Trans_0 : 1.25, 0, 0, 0
- Trans_1 : 0, 1.25, 0, 0
- Trans_2 : 0, 0, 1.25, 0
- Common:
- Dot_Size : Link_To 14 | Percent
- Blend_Function : Link_To 8 | Percent
- Width : 0.5
- Height : 0.5
- Depth : 0.5
- Row_Shift : 0.5
- Sampling_Options : NONE
- Mapping_Type : PLANAR_3D
- Color:
- Dot : Link_To 12 | Color
- Background : Link_To 5 | Color
- }
- Pattern 5 : Dots Color
- {
- DarkData: 1, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, -4.25
- Trans_1 : 0, 1, 0, -5
- Trans_2 : 0, 0, 1, -0.25
- Common:
- Dot_Size : Link_To 14 | Percent
- Blend_Function : Link_To 8 | Percent
- Width : 0.5
- Height : 0.5
- Depth : 0.5
- Row_Shift : 0.5
- Sampling_Options : NONE
- Mapping_Type : PLANAR_3D
- Color:
- Dot : Link_To 12 | Color
- Background : Link_To 6 | Color
- }
- Pattern 6 : Dots Color
- {
- DarkData: 2, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, -2.5
- Trans_1 : 0, 1, 0, -7.75
- Trans_2 : 0, 0, 1, 0.25
- Common:
- Dot_Size : Link_To 14 | Percent
- Blend_Function : Link_To 8 | Percent
- Width : 0.5
- Height : 0.5
- Depth : 0.5
- Row_Shift : 0.5
- Sampling_Options : NONE
- Mapping_Type : PLANAR_3D
- Color:
- Dot : Link_To 12 | Color
- Background : Link_To 7 | Color
- }
- Pattern 7 : Dots Color
- {
- DarkData: 3, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, -2.25
- Trans_1 : 0, 1, 0, 9
- Trans_2 : 0, 0, 1, -0.25
- Common:
- Dot_Size : Link_To 14 | Percent
- Blend_Function : Link_To 8 | Percent
- Width : 0.5
- Height : 0.5
- Depth : 0.5
- Row_Shift : 0.5
- Sampling_Options : NONE
- Mapping_Type : PLANAR_3D
- Color:
- Dot : Link_To 12 | Color
- Background : Link_To 1 | Color
- }
- Generator 8 : Bias Function
- {
- DarkData: 4, 0, 200
- Common:
- Input : Link_To 10 | Percent
- Frequency : 1
- Amplitude : 0.5
- Phase_Amount : 0
- Phase_Min : 0
- Phase_Max : 1
- Shift : 0.5
- Upper_Clamp : 1
- Lower_Clamp : 0
- Invert : FALSE
- Reverse : FALSE
- Generator:
- Repeat_Flag : FALSE
- Bias : Link_To 0 | Sharpness
- }
- Generator 9 : Bell Function
- {
- DarkData: 6, 0, 200
- Common:
- Input : 0
- Frequency : 1
- Amplitude : 0.5
- Phase_Amount : 0
- Phase_Min : 0
- Phase_Max : 1
- Shift : 0.5
- Upper_Clamp : 1
- Lower_Clamp : 0
- Invert : FALSE
- Reverse : FALSE
- Generator:
- Repeat_Flag : FALSE
- Skew : 0.5
- }
- Process 10 : Composite Percent
- {
- DarkData: 5, 0, 200
- Transform:
- Trans_0 : 0.8, 0, 0, 0.2
- Trans_1 : 0, 0.8, 0, 0.2
- Trans_2 : 0, 0, 0.8, 0
- Common:
- Blend_Function : 0.5
- Mask : Link_To 0 | Ring
- Invert : FALSE
- Percent:
- Percent_A : Link_To 11 | Percent
- Percent_B : Link_To 9 | Percent
- }
- Generator 11 : Linear Function
- {
- DarkData: 7, 0, 200
- Common:
- Input : 0
- Frequency : 1
- Amplitude : 0.5
- Phase_Amount : 0
- Phase_Min : 0
- Phase_Max : 1
- Shift : 0.5
- Upper_Clamp : 1
- Lower_Clamp : 0
- Invert : FALSE
- Reverse : FALSE
- Generator:
- Repeat_Flag : FALSE
- }
- Control 12 : Switch Color
- {
- DarkData: 4, 1, 200
- Transform:
- Trans_0 : 0.8, 0, 0, 0.4
- Trans_1 : 0, 0.8, 0, 0.2
- Trans_2 : 0, 0, 0.8, 0.2
- Common:
- Input_Seed : Link_To 0 | Random Seed
- Weight_1 : 1
- Weight_2 : Link_To 0 | Holes
- Weight_3 : 0
- Weight_4 : 0
- Weight_5 : 0
- Color:
- Background_1 : Link_To 16 | Color
- Background_2 : Link_To 0 | Color 1
- Background_3 : 200, 0, 0
- Background_4 : 0, 200, 0
- Background_5 : 0, 0, 200
- }
- Control 13 : Randomizer Percent
- {
- DarkData: 5, -1, 200
- Transform:
- Trans_0 : 1, 0, 0, 0.2
- Trans_1 : 0, 1, 0, 0.2
- Trans_2 : 0, 0, 1, 0
- Common:
- Input_Seed : Link_To 0 | Random Seed 2
- Percent:
- Percent_Minimum : Link_To 15 | Percent
- Percent_Maximum : 1
- }
- Process 14 : Multiply Percent
- {
- DarkData: 4, -1, 200
- Transform:
- Trans_0 : 0.8, 0, 0, 0.2
- Trans_1 : 0, 0.8, 0, 0
- Trans_2 : 0, 0, 0.8, 0.2
- Common:
- Percent:
- Percent_A : Link_To 13 | Percent
- Percent_B : Link_To 0 | Dot Size
- }
- Process 15 : Invert Percent
- {
- DarkData: 6, -1, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Invert : FALSE
- Mask : Link_To 0 | Size Variation
- Percent:
- Background : 1
- }
- Process 16 : HSV_Attractor Color
- {
- DarkData: 5, 1, 200
- Transform:
- Trans_0 : 1, 0, 0, -0.2
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, -0.2
- Color:
- Background : Link_To 2 | Color
- Target : Link_To 3 | Color
- Hue_Invert : FALSE
- Sat_Invert : FALSE
- Val_Invert : FALSE
- Hue_Amount : Link_To 17 | Percent
- Sat_Amount : Link_To 17 | Percent
- Val_Amount : Link_To 17 | Percent
- }
- Control 17 : Randomizer Percent
- {
- DarkData: 6, 1, 200
- Transform:
- Trans_0 : 1, 0, 0, 0.2
- Trans_1 : 0, 1, 0, 0.2
- Trans_2 : 0, 0, 1, 0
- Common:
- Input_Seed : Link_To 0 | Random Seed
- Percent:
- Percent_Minimum : 0
- Percent_Maximum : 1
- }
- }
-
- Trigger_Bank: 1, 1
-
- Tweaker
- {
- Tweak : IF_COLOR
- Tweak : Color 1
- Tweak : 255, 255, 255
- Tweak : IF_COLOR
- Tweak : Color 2
- Tweak : 0, 0, 133
- Tweak : IF_COLOR
- Tweak : Color 3
- Tweak : 113, 0, 133
- Tweak : IF_PERCENT
- Tweak : Dot Size
- Tweak : 0.6
- Tweak : IF_PERCENT
- Tweak : Size Variation
- Tweak : 0.4
- Tweak : IF_FLOAT
- Tweak : Holes
- Tweak : 0
- Tweak : IF_PERCENT
- Tweak : Ring
- Tweak : 0.015
- Tweak : IF_PERCENT
- Tweak : Sharpness
- Tweak : 0.9
- Tweak : IF_INT
- Tweak : Random Seed
- Tweak : 62
- Tweak : IF_INT
- Tweak : Random Seed 2
- Tweak : 25
- }
-