The Deform components distort other linked components or linked component subtrees. They work by distorting your view of the texture they are linked to. This is similar to the way a warped lens distorts your view of the world.
Deform components are modifiers, and so must be linked to other components to be useful. To use one, link the Background parameter of the Deform component to the component or component subtree of the texture you want to distort.