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- DarkTree Agate
-
- Version: 2.00
- Modified: 05/11/2001
- Author: Darkling Simulations
-
- // Agate is a fully 3D procedural Map which generates a complex
- // stratified pattern like is found in many rocks and woods.
-
- Pref_Map: Frame
- Rep_Frame: 1
- Type: Color
- Source: TEXTURE
- Aspect_Width: 10
- Aspect_Height: 10
- Scale: 1
- Unit_Scale: Meters
- Heading: 0
- Pitch: 0
-
- {
- Process 1 : Color_Convert Color
- {
- DarkData: 1, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Background : Link_To 0 | Color 1
- Color:
- }
- Process 2 : Color_Convert Color
- {
- DarkData: 1, 1, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Background : Link_To 0 | Color 2
- Color:
- }
- Natural 3 : Agate Color
- {
- DarkData: 0, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Roughness : Link_To 0 | Roughness
- Strata_Function : 0
- Blend_Function : 0
- Brightness : 0.5
- Contrast : Link_To 0 | Contrast
- Input_Seed : Link_To 0 | Random Seed
- Color:
- Low : Link_To 2 | Color
- High : Link_To 1 | Color
- }
- }
-
- Trigger_Bank: 1, 1
-
- Tweaker
- {
- Tweak : IF_COLOR
- Tweak : Color 1
- Tweak : 255, 255, 255
- Tweak : IF_COLOR
- Tweak : Color 2
- Tweak : 0, 0, 133
- Tweak : IF_PERCENT
- Tweak : Roughness
- Tweak : 0.55
- Tweak : IF_PERCENT
- Tweak : Contrast
- Tweak : 0.7
- Tweak : IF_INT
- Tweak : Random Seed
- Tweak : 82
- }
-