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- // Example: 105 from Library Reference
- #include "..\3D-Ware\dddware.h"
- #include <stdio.h>
- short main(void)
- {
- dddInitKeybd(); // Initialise the 3D-Ware key reading facilities.
- while (!dddkeycode) // Loop until a key is pressed.
- {
- dddReadJoystick(); // Read the joystick port.
- // Print the X value.
- printf("Joystick Xpos is %d\t",joystick_x_position);
- // Print the Y value.
- printf("Joystick Ypos is %d\t",joystick_y_position);
- // Print the left button state.
- printf("Joystick button 1 is %d\t",joystick_left_button);
- // Print the right button state.
- printf("Joystick button 2 is %d\n",joystick_right_button);
- }
- dddRestoreKeybd(); // Release the keyboard back to dos.
- return 0; // Bye.
- }
-