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- on mouseUp
- global HELPTRUE, s, cVID
- sound playFile 2, "ting.AIF"
- set HELPTRUE to 1
- repeat with s = 48 down to 1
- puppetSprite(s, 0)
- end repeat
- set cVID to the castNum of sprite 40
- if cVID > 0 then
- if the castType of cast cVID = #digitalVideo then
- set the movieRate of sprite 40 to 0
- end if
- end if
- HELPMOVIE()
- end
-