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- DarkTree Banded Shader
-
- Version: 2.00
- Modified: 05/01/2001
- Author: Darkling Simulations
-
- // The Banded Shader shades the surface as a series of bands like
- // in a cartoon.
-
- Pref_Map: Spherical
- Rep_Frame: 1
- Type: Shaded
- Source: SHADER
- Aspect_Width: 10
- Aspect_Height: 10
- Scale: 1
- Unit_Scale: Meters
- Heading: 0
- Pitch: 0
-
- {
- Process 1 : Composite Percent
- {
- DarkData: 4, 1, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Blend_Function : 0.5
- Mask : Link_To 0 | Band Noise
- Invert : FALSE
- Percent:
- Percent_A : 0.5
- Percent_B : 1
- }
- Process 2 : Invert Percent
- {
- DarkData: 3, 1, 200
- Transform:
- Trans_0 : 0.589998, 0, 0, 0
- Trans_1 : 0, 0.589998, 0, 0
- Trans_2 : 0, 0, 0.589998, 0
- Common:
- Invert : FALSE
- Mask : 1
- Percent:
- Background : Link_To 1 | Percent
- }
- Process 3 : Composite Percent
- {
- DarkData: 3, -2, 200
- Transform:
- Trans_0 : 0.999999, 0, 0, 0
- Trans_1 : 0, 0.999999, 0, 0
- Trans_2 : 0, 0, 0.999999, 0
- Common:
- Blend_Function : 0.5
- Mask : Link_To 0 | Edge Darkness
- Invert : FALSE
- Percent:
- Percent_A : 1
- Percent_B : 0
- }
- Shader 4 : DarkTree_Shader Color
- {
- DarkData: 0, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Color:
- Light1_Color : 255, 255, 255
- Light1_Rise : 0.389
- Light1_Rotate : 0.85
- Light2_Color : 0, 0, 0
- Light2_Rise : 0.03
- Light2_Rotate : 0.273
- Surface_Color : Link_To 10 | Color
- Diffuse_Level : Link_To 0 | Band Brightness
- Diffuse_Function : Link_To 7 | Percent
- Luminosity : Link_To 0 | Self-Illumination
- Specular_Level : Link_To 0 | Specular Level
- Specular_Function : Link_To 8 | Percent
- Glossiness : Link_To 0 | Glossiness
- Metal_Highlight : 0
- Anisotropy : 0
- Anisotropic_Direction : 0
- Reflectivity : 0
- Environment : 180, 180, 240
- Transparency : 0
- Refraction : 1.5
- Clear_Coat_Level : 0
- Clear_Coat_Glossiness : 0.4
- Clear_Coat_Thickness : 0
- Clear_Coat_Smoothing : 0
- Surface_Bump : 0
- Alpha : 1
- }
- Generator 5 : Bias Function
- {
- DarkData: 3, -1, 200
- Common:
- Input : 0
- Frequency : 1.33
- Amplitude : 0.5
- Phase_Amount : Link_To 0 | Edge Width
- Phase_Min : 0.17
- Phase_Max : 0.5
- Shift : 0.5
- Upper_Clamp : 1
- Lower_Clamp : 0
- Invert : FALSE
- Reverse : FALSE
- Generator:
- Repeat_Flag : FALSE
- Bias : 0.9
- }
- Generator 6 : Bias Function
- {
- DarkData: 2, 0, 200
- Common:
- Input : 0
- Frequency : 1
- Amplitude : 0.5
- Phase_Amount : 0
- Phase_Min : 0
- Phase_Max : 1
- Shift : 0.5
- Upper_Clamp : 1
- Lower_Clamp : 0
- Invert : FALSE
- Reverse : FALSE
- Generator:
- Repeat_Flag : FALSE
- Bias : Link_To 0 | Band Bias
- }
- Generator 7 : Stair_Step Function
- {
- DarkData: 1, 0, 200
- Common:
- Input : Link_To 6 | Percent
- Frequency : 1
- Amplitude : 0.5
- Phase_Amount : Link_To 9 | Percent
- Phase_Min : -0.12
- Phase_Max : 0.13
- Shift : 0.5
- Upper_Clamp : 1
- Lower_Clamp : 0
- Invert : FALSE
- Reverse : FALSE
- Generator:
- Repeat_Flag : FALSE
- Number_Of_Steps : Link_To 0 | Band Number
- Slant : 0.162
- }
- Generator 8 : S_Curve Function
- {
- DarkData: 1, 1, 200
- Common:
- Input : 0
- Frequency : 3.51
- Amplitude : 0.5
- Phase_Amount : Link_To 9 | Percent
- Phase_Min : 2
- Phase_Max : 3
- Shift : 0.5
- Upper_Clamp : 1
- Lower_Clamp : 0
- Invert : FALSE
- Reverse : FALSE
- Generator:
- Repeat_Flag : FALSE
- }
- Noise 9 : Fractal Percent
- {
- DarkData: 2, 1, 200
- Transform:
- Trans_0 : 1.69492, 0, 0, 0
- Trans_1 : 0, 1.69492, 0, 0
- Trans_2 : 0, 0, 1.69492, 0
- Common:
- Roughness : 0.8
- Lacunarity : 0.5
- Lacunarity_Lock : TRUE
- Strata_Function : 0
- Blend_Function : 0
- Brightness : 0.5
- Contrast : 0.7
- Input_Seed : 1
- Percent:
- Low : Link_To 2 | Percent
- High : Link_To 1 | Percent
- }
- Process 10 : Darken Color
- {
- DarkData: 1, -1, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Invert : FALSE
- Mask : Link_To 11 | Percent
- Color:
- Background : Link_To 0 | Surface Color
- }
- External 11 : Incident Percent
- {
- DarkData: 2, -1, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Blend_Function : Link_To 5 | Percent
- Pitch : 0
- Heading : 0
- Percent:
- Edge : Link_To 3 | Percent
- Facing : 1
- }
- }
-
- Trigger_Bank: 1, 1
-
- Tweaker
- {
- Tweak : IF_COLOR
- Tweak : Surface Color
- Tweak : 63, 146, 237
- Tweak : IF_PERCENT
- Tweak : Band Bias
- Tweak : 0.75
- Tweak : IF_PERCENT
- Tweak : Band Noise
- Tweak : 1
- Tweak : IF_INT
- Tweak : Band Number
- Tweak : 4
- Tweak : IF_PERCENT
- Tweak : Band Brightness
- Tweak : 0.8
- Tweak : IF_PERCENT
- Tweak : Edge Width
- Tweak : 0.2
- Tweak : IF_PERCENT
- Tweak : Edge Darkness
- Tweak : 0.8
- Tweak : IF_PERCENT
- Tweak : Specular Level
- Tweak : 0.255
- Tweak : IF_PERCENT
- Tweak : Glossiness
- Tweak : 0.92
- Tweak : IF_PERCENT
- Tweak : Self-Illumination
- Tweak : 0.4
- }
-